static void add_airport(struct emp_qelem *, coord, coord);
static int air_damage(struct emp_qelem *, coord, coord, int, natid,
char *, int);
-static void build_mission_list(struct genlist *, coord, coord, int, natid);
-static void build_mission_list_type(struct genlist *, coord, coord, int,
- int, natid);
+static void build_mission_list(struct genlist[],
+ unsigned char[], unsigned char[],
+ coord, coord, int);
+static void build_mission_list_type(struct genlist[], unsigned char[],
+ coord, coord, int, int);
static void divide(struct emp_qelem *, struct emp_qelem *, coord, coord);
static int dosupport(coord, coord, natid, natid, int);
static int find_airport(struct emp_qelem *, coord, coord);
ground_interdict(coord x, coord y, natid victim, char *s)
{
int cn;
- int dam = 0, newdam, rel;
+ int dam = 0, newdam;
+ unsigned char act[MAXNOC];
struct genlist mi[MAXNOC];
memset(mi, 0, sizeof(mi));
- for (cn = 1; cn < MAXNOC; cn++)
+ act[0] = 0;
+ for (cn = 1; cn < MAXNOC; cn++) {
+ act[cn] = getrel(getnatp(cn), victim) <= HOSTILE;
emp_initque((struct emp_qelem *)&mi[cn]);
+ }
- build_mission_list(mi, x, y, MI_INTERDICT, victim);
+ build_mission_list(mi, act, act, x, y, MI_INTERDICT);
for (cn = 1; cn < MAXNOC; cn++) {
- rel = getrel(getnatp(cn), victim);
- if (rel > HOSTILE)
- continue;
-
if (QEMPTY(&mi[cn].queue))
continue;
unit_interdict(coord x, coord y, natid victim, char *s, int hardtarget,
int mission)
{
- int cn, newdam, osubs;
+ int cn, rel, newdam, osubs;
int dam = -1;
+ unsigned char plane_act[MAXNOC], other_act[MAXNOC];
struct genlist mi[MAXNOC];
memset(mi, 0, sizeof(mi));
- for (cn = 1; cn < MAXNOC; cn++)
+ other_act[0] = plane_act[0] = 0;
+ for (cn = 1; cn < MAXNOC; cn++) {
+ rel = getrel(getnatp(cn), victim);
+ other_act[cn] = rel <= HOSTILE;
+ plane_act[cn] = mission == MI_SINTERDICT
+ ? cn != victim && rel <= NEUTRAL : other_act[cn];
emp_initque((struct emp_qelem *)&mi[cn]);
+ }
- build_mission_list(mi, x, y, mission, victim);
+ build_mission_list(mi, other_act, plane_act, x, y, mission);
for (cn = 1; cn < MAXNOC; cn++) {
- if (cn == victim)
- continue;
- if (mission == MI_SINTERDICT) {
- if (getrel(getnatp(cn), victim) >= FRIENDLY)
- continue;
- } else if (getrel(getnatp(cn), victim) > HOSTILE)
- continue;
-
if (QEMPTY(&mi[cn].queue))
continue;
dosupport(coord x, coord y, natid victim, natid actee, int mission)
{
int cn;
+ unsigned char act[MAXNOC];
struct genlist mi[MAXNOC];
- int rel, newdam;
+ int newdam;
int dam = 0;
memset(mi, 0, sizeof(mi));
- for (cn = 1; cn < MAXNOC; cn++)
+ act[0] = 0;
+ for (cn = 1; cn < MAXNOC; cn++) {
+ act[cn] = (cn == actee
+ || (getrel(getnatp(cn), actee) == ALLIED
+ && getrel(getnatp(cn), victim) == AT_WAR));
emp_initque((struct emp_qelem *)&mi[cn]);
+ }
- build_mission_list(mi, x, y, MI_SUPPORT, victim);
- build_mission_list(mi, x, y, mission, victim);
+ build_mission_list(mi, act, act, x, y, MI_SUPPORT);
+ build_mission_list(mi, act, act, x, y, mission);
for (cn = 1; cn < MAXNOC; cn++) {
- rel = getrel(getnatp(cn), actee);
- if ((cn != actee) && (rel != ALLIED))
- continue;
- rel = getrel(getnatp(cn), victim);
- if ((cn != actee) && (rel != AT_WAR))
- continue;
-
if (QEMPTY(&mi[cn].queue))
continue;
}
static void
-build_mission_list(struct genlist *mi, coord x, coord y, int mission,
- natid victim)
+build_mission_list(struct genlist mi[],
+ unsigned char other_act[], unsigned char plane_act[],
+ coord x, coord y, int mission)
{
- build_mission_list_type(mi, x, y, mission, EF_LAND, victim);
- build_mission_list_type(mi, x, y, mission, EF_SHIP, victim);
- build_mission_list_type(mi, x, y, mission, EF_PLANE, victim);
+ build_mission_list_type(mi, other_act, x, y, mission, EF_LAND);
+ build_mission_list_type(mi, other_act, x, y, mission, EF_SHIP);
+ build_mission_list_type(mi, plane_act, x, y, mission, EF_PLANE);
}
static void
-build_mission_list_type(struct genlist *mi, coord x, coord y, int mission,
- int type, natid victim)
+build_mission_list_type(struct genlist mi[], unsigned char act[],
+ coord x, coord y, int mission, int type)
{
struct nstr_item ni;
struct genlist *glp;
struct empobj *gp;
union empobj_storage item;
- int relat;
snxtitem_all(&ni, type);
while (nxtitem(&ni, &item)) {
gp = (struct empobj *)&item;
- if (gp->own == 0)
+ if (!act[gp->own])
continue;
if (gp->mobil < 1)
(gp->mission != MI_INTERDICT))
continue;
- relat = getrel(getnatp(gp->own), victim);
- if (mission == MI_SINTERDICT) {
- if (relat >= FRIENDLY)
- continue;
- else if (type != EF_PLANE && relat > HOSTILE)
- continue;
- } else if (relat > HOSTILE)
- continue;
-
if (!in_oparea(gp, x, y))
continue;
targeting_ships);
} else if (glp->thing->ef_type == EF_PLANE) {
pcp = &plchr[glp->thing->type];
- if (pcp->pl_flags & P_M)
- /* units have their own missile interdiction */
- if (hardtarget != SECT_HARDTARGET || pcp->pl_flags & P_MAR)
- continue;
-
- /* save planes for later */
- plp = malloc(sizeof(struct plist));
-
- memset(plp, 0, sizeof(struct plist));
- plp->pcp = pcp;
- memcpy(&plp->plane, glp->thing, sizeof(struct plnstr));
- if (plp->pcp->pl_flags & P_M)
- emp_insque(&plp->queue, &missiles);
- else
- emp_insque(&plp->queue, &bombers);
+ if ((pcp->pl_flags & P_M)
+ && (hardtarget != SECT_HARDTARGET
+ || (pcp->pl_flags & P_MAR)))
+ ; /* units have their own missile interdiction */
+ else {
+ /* save planes for later */
+ plp = malloc(sizeof(struct plist));
+
+ memset(plp, 0, sizeof(struct plist));
+ plp->pcp = pcp;
+ memcpy(&plp->plane, glp->thing, sizeof(struct plnstr));
+ if (plp->pcp->pl_flags & P_M)
+ emp_insque(&plp->queue, &missiles);
+ else
+ emp_insque(&plp->queue, &bombers);
+ }
} else {
CANT_REACH();
break;