-Changes to Empire 4.3.25 - Tue Mar 16 20:40:54 UTC 2010
+Changes to Empire 4.3.25 - Sat Mar 20 17:52:50 UTC 2010
+ * When an interdiction did damage other than collateral damage, the
+ planes that intercepted it from interdicted carriers used no
+ petrol. 4.3.24 fixed only the "no damage" case.
+ * Ship anti-missile defense failed to charge shells when the ship was
+ interdicted. The fix in 4.3.24 covered only launch.
+ * Fix a bug in navigate and march that let players lay mines free of
+ charge. Also fix them not to prompt for the number of mines.
* Missile exploding on launch could not damage its base if it was
armed with a nuke. Broken in 4.3.23.
* When a torpedo attack triggered a return torpedo, the news reported
will affect you, the player. These were coded as the Wolfpack project,
and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
.NF
-Changes to Empire 4.3.25 - Tue Mar 16 20:40:54 UTC 2010
+Changes to Empire 4.3.25 - Sat Mar 20 17:52:50 UTC 2010
+ * When an interdiction did damage other than collateral damage, the
+ planes that intercepted it from interdicted carriers used no
+ petrol. 4.3.24 fixed only the "no damage" case.
+ * Ship anti-missile defense failed to charge shells when the ship was
+ interdicted. The fix in 4.3.24 covered only launch.
+ * Fix a bug in navigate and march that let players lay mines free of
+ charge. Also fix them not to prompt for the number of mines.
* Missile exploding on launch could not damage its base if it was
armed with a nuke. Broken in 4.3.23.
* When a torpedo attack triggered a return torpedo, the news reported