-Changes to Empire 4.3.2 - Mon Apr 24 18:46:45 UTC 2006
+Changes to Empire 4.3.2 - Thu Apr 27 17:59:58 UTC 2006
+ * Fix security units' raid at the update (broken in 4.0.0, fixed only
+ for 100% units in 4.2.7). Back out 4.2.7's 2.5x deadliness
+ increase. Make sure empty units don't kill anyone.
* Fix bug in player_init(), which was most likely fatal on 64 bit
hosts. Broken in 4.3.0.
* Fix xdump not to disclose other countries' realms (new in 4.3.0).
will affect you, the player. These were coded as the Wolfpack project,
and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
.NF
-Changes to Empire 4.3.2 - Mon Apr 24 18:46:45 UTC 2006
+Changes to Empire 4.3.2 - Thu Apr 27 17:59:58 UTC 2006
+ * Fix security units' raid at the update (broken in 4.0.0, fixed only
+ for 100% units in 4.2.7). Back out 4.2.7's 2.5x deadliness
+ increase. Make sure empty units don't kill anyone.
* Fix bug in player_init(), which was most likely fatal on 64 bit
hosts. Broken in 4.3.0.
* Fix xdump not to disclose other countries' realms (new in 4.3.0).