Instead of printing it only when the target owned by somebody else.
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
continue;
}
- if (!(sub_mcp->m_flags & M_SUB))
+ if (!(sub_mcp->m_flags & M_SUB)) {
+ pr("Starting our attack run...\n");
anti_torp(sub.shp_uid, ntorping, vshipown);
+ }
getship(sub.shp_uid, &sub);
if (sub.shp_own == 0)
continue;
if (sub.shp_own == vshipown)
return;
- if ((mchr[(int)sub.shp_type].m_flags & M_SUB) == 0)
- pr("Starting our attack run...\n");
-
x = 0;
while (getship(x++, &dd) && sub.shp_effic >= SHIP_MINEFF) {
if (dd.shp_own == 0)
Play#1 input torp 15 16
Play#1 command torpedo
Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 Starting our attack run...
Play#1 output Play#1 1 Effective torpedo range is 1.0
Play#1 output Play#1 1 Whooosh... Hitchance = 90%
Play#1 output Play#1 1 Missed