--- /dev/null
+/*
+ * Empire - A multi-player, client/server Internet based war game.
+ * Copyright (C) 1986-2012, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
+ *
+ * Empire is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ---
+ *
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
+ *
+ * ---
+ *
+ * chance.h: Roll dice
+ *
+ * Known contributors to this file:
+ * Markus Armbruster, 2012
+ */
+
+#ifndef CHANCE_H
+#define CHANCE_H
+
+extern int chance(double);
+extern int roll(int);
+extern int roundavg(double);
+
+#endif
extern int blksize(int);
extern time_t fdate(int);
-extern int roll(int);
-extern int roundavg(double);
-extern int chance(double);
extern int disassoc(void);
extern char *effadv(int);
extern int parse(char *, char *, char **, char **, char **, char **);