literal 2 (which is RET_SYN). Return RET_SYN on incorrect first
argument.
case 'b':
if (natp->nat_level[NAT_TLEV] + 0.005 < buil_bt) {
pr("Building a span requires a tech of %.0f\n", buil_bt);
- return 2;
+ return RET_FAIL;
}
break;
case 't':
if (natp->nat_level[NAT_TLEV] + 0.005 < buil_tower_bt) {
pr("Building a tower requires a tech of %.0f\n",
buil_tower_bt);
- return 2;
+ return RET_FAIL;
}
break;
case 'n':
break;
default:
pr("You can't build that!\n");
- return RET_FAIL;
+ return RET_SYN;
}
if (what != 'b' && what != 't') {
if (player->argp[4]) {