#include <stdlib.h>
#include "combat.h"
#include "damage.h"
+#include "empobj.h"
#include "file.h"
#include "misc.h"
#include "mission.h"
+#include "news.h"
#include "nsc.h"
#include "optlist.h"
#include "path.h"
#include "player.h"
#include "prototypes.h"
-#include "xy.h"
-#include "empobj.h"
#include "unit.h"
+#include "xy.h"
static void lnd_stays(natid, char *, struct ulist *);
static int lnd_hit_mine(struct lndstr *);