extern int check_trade(void);
extern int ontradingblock(int, void *);
extern void trdswitchown(int, void *, int);
+extern int radar(short);
/* Commands */
int acce(void);
int add(void);
int load(void);
int look(void);
int lost(void);
+int lrad(void);
int lrange(void);
int lretr(void);
int lsta(void);
#include "optlist.h"
#include "empobj.h"
+int rada(void)
+{
+ return radar(EF_SHIP);
+}
+
+int lrad(void)
+{
+ return radar(EF_LAND);
+}
+
int
-rada(void)
+radar(short type)
{
char *cp;
double tf;
struct nstr_sect ns;
union empobj_storage item;
char buf[1024];
- short type;
char prompt[80];
- type = player->argp[0][0] == 'l' ? EF_LAND : EF_SHIP;
-
sprintf(prompt, "Radar from (%s # or sector(s)) : ", ef_nameof(type));
cp = getstarg(player->argp[1], prompt, buf);
1, load, C_MOD, NORM + CAP},
{"lookout <SHIPS>", 1, look, 0, NORM + CAP},
{"lost", 0, lost, 0, NORM},
- {"lradar <UNITS | SECTS>", 1, rada, 0, NORM + CAP},
+ {"lradar <UNITS | SECTS>", 1, lrad, 0, NORM + CAP},
{"lrange <UNITS> <range>", 1, lrange, C_MOD, NORM + CAP},
{"lretreat <UNITS|ARMY> <PATH> [i|h|b|c]",
1, lretr, C_MOD, NORM + CAP},