{
struct lndstr land;
struct nstr_item ni;
- s_char report[128];
+ char report[128];
snxtitem_xy(&ni, EF_LAND, x, y);
while (nxtitem(&ni, &land)) {
}
if ((land.lnd_own != player->cnum) && land.lnd_own) {
int rel;
- s_char *format;
+ char *relstr;
rel = getrel(getnatp(player->cnum), land.lnd_own);
if (rel == ALLIED)
- format = "Allied (%s) unit in %s: ";
+ relstr = "Allied";
else if (rel == FRIENDLY || rel == NEUTRAL)
- format = "Neutral (%s) unit in %s: ";
+ relstr = "Neutral";
else
- format = "Enemy (%s) unit in %s: ";
- sprintf(report, format, cname(land.lnd_own),
+ relstr = "Enemy";
+ sprintf(report, "%s (%s) unit in %s: ",
+ relstr, cname(land.lnd_own),
xyas(land.lnd_x, land.lnd_y, player->cnum));
intelligence_report(player->cnum, &land, 3, report);
}
{
struct plnstr plane;
struct nstr_item ni;
- s_char report[128];
snxtitem_xy(&ni, EF_PLANE, x, y);
while (nxtitem(&ni, &plane)) {
continue;
if ((plane.pln_own != player->cnum) && plane.pln_own) {
int rel;
- s_char *format;
+ char *relstr;
rel = getrel(getnatp(player->cnum), plane.pln_own);
if (rel == ALLIED)
- format = "Allied (%s) plane in %s: %s\n";
+ relstr = "Allied";
else if (rel == FRIENDLY || rel == NEUTRAL)
- format = "Neutral (%s) plane in %s: %s\n";
+ relstr = "Neutral";
else
- format = "Enemy (%s) plane in %s: %s\n";
- sprintf(report, format, cname(plane.pln_own),
- xyas(plane.pln_x, plane.pln_y, player->cnum),
- prplane(&plane));
- pr(report);
+ relstr = "Enemy";
+ pr("%s (%s) plane in %s: %s\n",
+ relstr, cname(plane.pln_own),
+ xyas(plane.pln_x, plane.pln_y, player->cnum),
+ prplane(&plane));
}
}
}