static int
getin(char *buf, char **valp)
{
+ char line[1024];
+ char *argp[128];
char *p;
- unsigned char thing;
- p = getstarg(NULL, "%c xxxxx -- thing value : ", buf);
+ p = getstarg(NULL, "%c xxxxx -- thing value : ", line);
if (!p)
return -1;
- for (; isspace(*p); p++) ;
- if (!*p)
+ switch (parse(p, buf, argp, NULL, NULL, NULL)) {
+ case 0:
return 0;
- thing = *p;
- for (; *p && !isspace(*p); p++) ;
- for (; isspace(*p); p++) ;
- if (!*p)
+ case 1:
return -1;
- *valp = p;
- return thing;
+ default:
+ *valp = argp[1];
+ return argp[0][0];
+ }
}
#if 0 /* not needed right now */
# interactive edit
iedit('ship', 0, 'M 2', 'm 1', 'f 1');
+iedit('ship', 0, 'R n', 'R ""');
iedit('plane', 0, 'm 2', 'y -1');
iedit('land', 0, 'M 2', 'Y -1');
Play#0 output Play#0 1 c m u f s g p i d o l h r
Play#0 output Play#0 1 0 1 0 1 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 6 0 640
+ Play#0 input edit s 0
+ Play#0 command edit
+ Play#0 output Play#0 1 POGO (#0) cs cargo ship (#0)
+ Play#0 output Play#0 1 UID <U>: 0
+ Play#0 output Play#0 1 Owner <O>: 0 Location <L>: 1,-1
+ Play#0 output Play#0 1 Tech <T>: 100 Efficiency <E>: 0
+ Play#0 output Play#0 1 Mobility <M>: 2 Fleet <F>:
+ Play#0 output Play#0 1 Retreat path <R>: '' Retreat Flags <W>: 0
+ Play#0 output Play#0 1 Plague Stage <a>: 0 Plague Time <b>: 0
+ Play#0 output Play#0 1 civ mil uw food shl gun pet irn dst oil lcm hcm rad
+ Play#0 output Play#0 1 c m u f s g p i d o l h r
+ Play#0 output Play#0 1 0 1 0 1 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 4 %c xxxxx -- thing value :
+ Play#0 input R n
+ Play#0 output Play#0 4 %c xxxxx -- thing value :
+ Play#0 input R ""
+ Play#0 output Play#0 4 %c xxxxx -- thing value :
+ Play#0 input
+ Play#0 output Play#0 1 POGO (#0) cs cargo ship (#0)
+ Play#0 output Play#0 1 UID <U>: 0
+ Play#0 output Play#0 1 Owner <O>: 0 Location <L>: 1,-1
+ Play#0 output Play#0 1 Tech <T>: 100 Efficiency <E>: 0
+ Play#0 output Play#0 1 Mobility <M>: 2 Fleet <F>:
+ Play#0 output Play#0 1 Retreat path <R>: '' Retreat Flags <W>: 0
+ Play#0 output Play#0 1 Plague Stage <a>: 0 Plague Time <b>: 0
+ Play#0 output Play#0 1 civ mil uw food shl gun pet irn dst oil lcm hcm rad
+ Play#0 output Play#0 1 c m u f s g p i d o l h r
+ Play#0 output Play#0 1 0 1 0 1 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 6 0 640
Play#0 input edit p 0
Play#0 command edit
Play#0 output Play#0 1 POGO (#0) f1 Sopwith Camel #0