plane_sweep(bomb_list, x, y);
if (flags & P_A)
plane_sona(bomb_list, x, y, &head);
- changed += map_set(player->cnum,
- sect.sct_x, sect.sct_y,
- dchr[sect.sct_type].d_mnem, 0);
- } else if (flags & P_S) {
+ } else if (flags & P_S)
satdisp_sect(§, flags & P_I ? 10 : 50);
- } else {
+ else
look_at_sect(§, 25);
- changed += map_set(player->cnum,
- sect.sct_x, sect.sct_y,
- dchr[sect.sct_type].d_mnem, 0);
- }
+ changed += map_set(player->cnum, sect.sct_x, sect.sct_y,
+ dchr[sect.sct_type].d_mnem, 0);
if (flags & P_S)
satdisp_units(sect.sct_x, sect.sct_y);
else {
if (flags & P_S) {
if (sect.sct_own && sect.sct_own != player->cnum) {
satdisp_sect(§, (flags & P_I) ? 5 : 50);
+ changed += map_set(player->cnum, sect.sct_x, sect.sct_y,
+ dchr[sect.sct_type].d_mnem, 0);
++count;
if (opt_HIDDEN)
setcont(player->cnum, sect.sct_own, FOUND_FLY);
roundintby(sp->sct_item[I_IRON], acc),
roundintby(sp->sct_item[I_PETROL], acc),
roundintby(sp->sct_item[I_FOOD], acc));
- map_set(player->cnum, sp->sct_x, sp->sct_y, dchr[sp->sct_type].d_mnem,
- 0);
}
void