int nsect;
struct nstr_sect nstr;
-#if EMP_VERS_MINOR == 2 && EMP_VERS_PATCH <= 22
/*
* OBSOLETE
* Can be removed once hidden command is removed from empmod.c
*/
if (player->argp[0][0] == 'h')
pr("The hidden command has been renamed to peek, use peek in the future\n");
-#endif
+
if (!snxtsct(&nstr, player->argp[1]))
return RET_SYN;
prdate();
{"harden <PLANES> <NUM>", 2, hard, C_MOD, NORM + MONEY + CAP},
{"help <topic>", 0, info, 0, VIS},
{"headlines [days]", 0, head, C_MOD, VIS},
-#if EMP_VERS_MINOR == 2 && EMP_VERS_PATCH <= 22
/*
* OBSOLETE
* once hidden command is removed, also remove the hidden code in peek.c
*/
{"hidden <SECTS>", 0, peek, 0, GOD},
-#endif
{"improve <road|rail|defense> <SECTS> <NUM>", 1, improve, C_MOD,
NORM + MONEY + CAP},
{"info <topic>", 0, info, 0, VIS},