Ships of tech 310 or higher can detect mines with their sonar.
See \*Qinfo sonar\*U for more information.
.s1
-Sea sectors under bridge spans can be mined.
-Your ships will automatically avoid these mines when passing through,
-(and your minesweepers will not not pick them up).
-.s1
Note that the sector is checked for possible mine hits
only when a ship moves into it;
thus, a ship may safely drop mines in a sector and then move out.
On the other hand, the mines know no allegiance,
-so moving back into a mined sector is foolish at best
-unless it is under a bridge span.
+so moving back into a mined sector is foolish at best.
.s1
Mines in the same sector as a bridge that collapses are cleared.
.s1
continue;
mines_avail = MIN(shells, mines);
if (getsect(ship.shp_x, ship.shp_y, §) == 0 ||
- !SCT_MINES_ARE_SEAMINES(§)) {
+ sect.sct_type != SCT_WATER) {
pr("You can't lay mines there!!\n");
continue;
}