.fi
.s1
If the target is out of range, you will be told so,
-(after your torp is in the water).
+(after your torpedo is in the water).
See \*Qinfo Hitchance\*U for the chance of a torpedo hitting its target.
.s1
If the target ship is not in a direct line of sight
continue;
ntorping++;
}
- pr("%d ships are eligible to torp\n", ntorping);
+ pr("%d ships are eligible to torpedo\n", ntorping);
snxtitem_rewind(&nbst);
while (nxtitem(&nbst, &sub)) {
if (!sub.shp_own)
pr("Missed!\n");
if (sp->shp_own != 0)
wu(0, sp->shp_own,
- "%s missed %s with a torp at %s\n",
+ "%s missed %s with a torpedo at %s\n",
prship(sp), prsub(targ),
xyas(sp->shp_x, sp->shp_y, sp->shp_own));
}
Play#1 output Play#1 6 0 590
Play#1 input torp 6 100
Play#1 command torpedo
- Play#1 output Play#1 1 1 ships are eligible to torp
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
Play#1 output Play#1 1 Effective torpedo range is 2.0
Play#1 output Play#1 1 Whooosh... Hitchance = 51%
Play#1 output Play#1 1 BOOM!...
Play#1 output Play#1 6 0 587
Play#1 input torp 6 101
Play#1 command torpedo
- Play#1 output Play#1 1 1 ships are eligible to torp
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
Play#1 output Play#1 1 Effective torpedo range is 2.0
Play#1 output Play#1 1 Whooosh... Hitchance = 51%
Play#1 output Play#1 1 Missed
Play#1 output Play#1 6 0 584
Play#1 input torp 6 102
Play#1 command torpedo
- Play#1 output Play#1 1 1 ships are eligible to torp
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
Play#1 output Play#1 1 Effective torpedo range is 2.0
Play#1 output Play#1 1 Whooosh... Hitchance = 51%
Play#1 output Play#1 1 BOOM!...
Play#1 output Play#1 6 0 581
Play#1 input torp 6 103
Play#1 command torpedo
- Play#1 output Play#1 1 1 ships are eligible to torp
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
Play#1 output Play#1 1 Effective torpedo range is 2.0
Play#1 output Play#1 1 Whooosh... Hitchance = 51%
Play#1 output Play#1 1 BOOM!...
Play#1 output Play#1 6 0 578
Play#1 input torp 6 104
Play#1 command torpedo
- Play#1 output Play#1 1 1 ships are eligible to torp
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
Play#1 output Play#1 1 Effective torpedo range is 2.0
Play#1 output Play#1 1 Whooosh... Hitchance = 51%
Play#1 output Play#1 1 Missed