]> git.pond.sub.org Git - empserver/commitdiff
Document retreat condition help in info retreat
authorMarkus Armbruster <armbru@pond.sub.org>
Sun, 6 Jul 2008 18:34:41 +0000 (14:34 -0400)
committerMarkus Armbruster <armbru@pond.sub.org>
Sat, 12 Jul 2008 14:43:03 +0000 (10:43 -0400)
While there, layout the table more nicely.

info/retreat.t

index 2e01fde767883557068f5ca747514bef5ae9314e..8c511938fee3a106b7499c466f8ffba1d124b290 100644 (file)
@@ -37,8 +37,8 @@ what conditions the ship will retreat under
 For example:
 .EX retreat *
 .NF
-shp#     ship type       x,y   fl path       as flt? flags
-   0 battleship 4        2,0      jjuuj              I
+shp#     ship type       x,y   fl path       as flt?  flags
+   0 battleship 4        2,0      jjuuj               I
 1 ship
 .FI
 .s1
@@ -58,34 +58,34 @@ same sector, if any exist.
 .s1
 Retreat orders are wiped when a ship navigates.
 .s1
-Retreat conditions at present include:
+Retreat conditions are:
 .nf
 
-               Condition       Meaning
-               I               Retreat when the ship is injured,
-                               i.e. whenever the ship is damaged
-                               by fire, bombs, or torping.
-               T               Retreat when a sub torpedos or tries
-                               to torpedo the ship.
-               B               Retreat when a plane bombs or tries
-                               to bomb the ship.
-               S               Retreat when the ship detects a sonar
-                               ping.
-               D               Retreat when the ship is depth-charged.
-               H               Retreat when helpless. A ship is helpless
-                               when it is fired upon, and no friendly
-                               ships/sectors (including the ship itself)
-                               are able to fire back at the aggressor.
-                U               Retreat upon a failed boarding attempt.
-               C               Clear the flags
+       Condition       Meaning
+       I               Retreat when the ship is injured,
+                       i.e. whenever the ship is damaged by fire,
+                       bombs, or torping
+       T               Retreat when a sub torpedos or tries to
+                       torpedo the ship
+       B               Retreat when a plane bombs or tries to bomb
+                       the ship
+       S               Retreat when the ship detects a sonar ping
+       D               Retreat when the ship is depth-charged
+       H               Retreat when helpless --- a ship is helpless
+                       when it is fired upon, and no friendly
+                       ships/sectors (including the ship itself) are
+                       able to fire back at the aggressor
+       U               Retreat upon a failed boarding attempt
+       C               Cancel retreat order
+       ?               List the conditions
 .fi
 .s1
 For example, if the battleship above was fired at, it would attempt to
 retreat 2 sectors, jj, using the normal amount of mobility for moving
 2 sectors. It would then look like:
 .NF
-shp#     ship type       x,y   fl path       as flt? flags
-   0 battleship 4        2,0      uuj                I
+shp#     ship type       x,y   fl path       as flt?  flags
+   0 battleship 4        2,0      uuj                 I
 1 ship
 .FI
 .s1