A combat has 15 steps:
(1) Ask the aggressor for the target sector/ship.
(2) Ask the aggressor further details about the offensive force.
-(3) Estimate the odds and possibly ask the aggressor for confirmation.
+(3) Compute initial strengths.
(4) Move reacting defensive units to the target sector.
(5) Calculate defensive support.
(6) Fight.
? - print this help message
.FI
.s1
-.L "(3) Estimate the odds and possibly ask the aggressor for confirmation."
+.L "(3) Compute initial strengths."
.NF
The offense strength of your land units is mil * off where "mil" is the
number of mil in the unit, and "off" is the offense multiplier of the
ship stats). You can use the "strength" command to see the defense
strength of your sectors.
.s1
-Now, when your scouts estimate the defense strength, they only count
-land units and mil that they see. If your scouts didn't notice the
-efficiency of the defending units, then they assume that they are at
-100% efficiency. Your scouts also assume that none of the enemy units
-are fortified. Once your scouts have come up with an "estimated
-defense strength", then that number is compared with your offense
-strength. The
-output so far might look like this:
-.EX attack -14,2
-.NF
--14,2 is a 100% 5 harbor with approximately 0 military.
-Number of mil from headquarters at -15,3 (max 108) : 10
-cavalry #7 has a base attack value of 44
-attack with cavalry #7 in -15,3 (~ 100%) [ynYNq?] y
-cavalry #24 has a base attack value of 44
-
- Initial attack strength: 108
-Scouts report defending unit: inf1 infantry 1 #22 (efficiency 71, tech 169)
-Scouts report defending unit: inf2 infantry 2 #41 (efficiency 94, tech 169)
-Scouts report defending unit: inf2 infantry 2 #42 (efficiency 94, tech 173)
-Scouts report defending unit: inf2 infantry 2 #43 (efficiency 65, tech 139)
- Estimated defense strength: 1118
- Estimated odds: 8%
-
-.FI
-.s1
-Note that your estimated odds are calculated before any enemy units
-have reacted, and before support multipliers are calculated, so they
-will not be particularly accurate.
-.s1
.L "(4) Move reacting defensive units to the target sector."
.s1
If the target is not a mountain, then defensive units in nearby