(dchr, bigcity_dchr, pchr, rpt): Initialize it.
(dchr_ca, pchr_ca, rpt_ca): New selector uid for it.
#define NUM_RPTS 2 /* number of story alternates */
struct rptstr {
+ signed char r_uid;
int r_good_will; /* how "nice" the action is */
int r_newspage; /* which page this item belongs on */
char *r_newstory[NUM_RPTS]; /* texts for fmt( */
enum { MAXPRCON = 3 };
struct pchrstr {
+ int p_uid;
i_type p_ctype[MAXPRCON]; /* constituent types */
u_short p_camt[MAXPRCON]; /* constituent amounts */
i_type p_type; /* product item type, or I_NONE if level */
};
struct dchrstr {
+ unsigned char d_uid;
int d_mnem; /* map symbol */
int d_prd; /* product type */
int d_mcst; /* movement cost */
static char no_news[] = "does nothing in particular to %s";
struct rptstr rpt[] = {
-/* nice page text */
-/* 0*/ { 0, 0, { no_news, no_news } },
- { -4, N_FRONT, { "infantry capture %s territory",
-/* 1*/ "shock troops overrun one of %s's sectors" } },
- { -4, N_FRONT, { "infantry beaten back by %s troops",
-/* 2*/ "shock troops annihilated in failed attack on %s" } },
- { -1, N_SPY, { "spy shot by %s firing squad",
-/* 3*/ "spy captured and shot by %s" } },
- { 1, N_TELE, { "sends a telegram to %s",
-/* 4*/ "telexes %s" } },
- { 3, N_FOR, { "diplomats sign a treaty with %s",
-/* 5*/ "ambassador agrees to a treaty with %s" } },
- { 2, N_ECON, { "bankers make a loan to %s",
-/* 6*/ "Ministry of Finance lends money to %s" } },
- { 1, N_ECON, { "repays a loan from %s",
-/* 7*/ "makes last payment on loan from %s" } },
- { 0, N_ECON, { "makes a sale to %s",
-/* 8*/ "sells goods to %s" } },
- { -1, N_SKY, { "violates %s airspace",
-/* 9*/ "overflies %s territory" } },
- { -2, N_ARTY, { "gunners bombard %s territory",
-/* 10*/ "artillery fires on %s sectors" } },
- { -2, N_SEA, { "shells a ship owned by %s",
-/* 11*/ "fires on %s ships" } },
- { 0, N_FRONT, { "takes over unoccupied land",
-/* 12*/ "attacks unowned land for some reason" } },
- { 0, N_SEA, { "ships torpedoed by enemy wolf-packs",
-/* 13*/ "ships torpedoed by marauding U-boats" } },
- { 0, N_ARTY, { "gunners fire on %s in self-defense",
-/* 14*/ "gunners decimate %s aggressors" } },
- { 0, N_FOR, { "breaks sanctuary",
-/* 15*/ "no longer has a sanctuary" } },
- { -2, N_SKY, { "planes divebomb one of %s's sectors",
-/* 16*/ "bombers wreak havoc on %s" } },
- { -2, N_SEA, { "divebombs a ship flying the flag of %s",
-/* 17*/ "airforce bombs %s ships" } },
- { -2, N_SEA, { "seadogs board one of %s's ships",
-/* 18*/ "pirates board %s ship" } },
- { -3, N_SEA, { "is repelled by %s while attempting to board a ship",
-/* 19*/ "pirates prove inept at boarding %s's ships" } },
-/* 20*/ { 0, 0, { no_news, no_news } },
- { -2, N_ECON, { "seizes a sector from %s to collect on a loan",
-/* 21*/ "collects one of %s's sectors in repayment of a loan" } },
- { -1, N_FOR, { "considers an action which would violate a treaty with %s",
-/* 22*/ "decides not to violate treaty with %s (yet)" } },
- { -4, N_FOR, { "violates a treaty with %s",
-/* 23*/ "actions violate treaty with %s" } },
-/* 24*/ { 0, 0, { no_news, no_news } },
- { 0, N_SEA, { "ship hits a mine",
-/* 25*/ "ship severely damaged in mine field" } },
- { 5, N_FOR, { "announces an alliance with %s",
-/* 26*/ "/ %s alliance declared" } },
-/* 27*/ { 0, 0, { no_news, no_news } },
- { -5, N_FOR, { "declares TOTAL WAR on %s",
-/* 28*/ "gets serious with %s and declares WAR" } },
- { 0, N_FOR, { "diplomats disavow former alliance with %s",
-/* 29*/ "is no longer allied with %s" } },
- { 5, N_FOR, { "is no longer at war with %s",
-/* 30*/ "Foreign Ministry declares \"No more war with %s\"" } },
- { 0, N_HOME, { "reports outbreak of the black plague",
-/* 31*/ "sector infected with bubonic plague" } },
- { 0, N_HOME, { "citizens die from bubonic plague",
-/* 32*/ "sector reports plague deaths" } },
- { 0, N_FOR, { "goes through a name change",
-/* 33*/ "adopts a new country name" } },
- { 0, N_HOME, { "citizens starve in disastrous famine",
-/* 34*/ "loses citizens to mass starvation" } },
-/* 35*/ { 0, 0, { no_news, no_news } },
- { -3, N_SKY, { "pilots down %s planes",
-/* 36*/ "victorious in air-to-air combat against %s" } },
- { -10,N_MISS, { "nuclear device devastates %s sector",
-/* 37*/ "explodes a nuclear device damaging %s territory" } },
- { 0, N_HOME, { "terrorists shoot it out with %s special forces",
-/* 38*/ "underground rises up against %s occupation" } },
- { -2, N_HOME, { "execution squads gun down helpless %s civilians",
-/* 39*/ "firing squads massacre defenseless %s workers" } },
- { 0, N_MISS, { "launches a satellite into orbit",
-/* 40*/ "continues its conquest of space with a successful launch" } },
- { -8, N_MISS, { "strikes a %s big bird",
-/* 41*/ "rockets damage a %s satellite" } },
- { 4, N_ECON, { "makes a contribution to %s",
-/* 42*/ "helps out %s" } },
- { 2, N_HOME, { "aids %s with divine intervention",
-/* 43*/ "smiles upon %s" } },
- { -3, N_HOME, { "hurts %s with divine intervention",
-/* 44*/ "frowns upon %s" } },
- { -4, N_ECON, { "sacrifices to %s",
-/* 45*/ "makes divine payment to %s" } },
- { -10,N_MISS, { "abms intercept a %s missile",
-/* 46*/ "strategic defense systems destroy a %s missile" } },
- { -2, N_MISS, { "missile fired at one of %s's sectors",
-/* 47*/ "missile wreaks havoc on %s" } },
- { -2, N_MISS, { "missile fired at a ship flying the flag of %s",
-/* 48*/ "missiles hit %s ships" } },
- { 2, N_ECON, { "engages in friendly trade with %s",
-/* 49*/ "profits from a merchant venture with %s" } },
- { 0, N_ECON, { "pirates dispose of %s booty in trade",
-/* 50*/ "buccaneers sell their %s goods" } },
- { 0, N_ECON, { "pirates keep their %s booty",
-/* 51*/ "buccaneers laugh and bury their %s goods" } },
- { 0, N_SEA, { "ships torpedoed by %s torpedo-boats",
-/* 52*/ "ships sunk by marauding %s torpedo-boats" } },
- { 0, N_SEA, { "planes bomb a skulking %s submarine",
-/* 53*/ "planes drop depth-charges on a %s sub" } },
-/* 54*/ { 0, 0, { no_news, no_news } },
- { -2, N_SKY, { "divebombs a brave %s unit",
-/* 55*/ "airforce bombs %s units" } },
- { 0, N_FRONT, { "troops run afoul of a landmine",
-/* 56*/ "troops severely damaged in mine field" } },
- { -2, N_ARTY, { "fortress gunners support troops attacking %s",
-/* 57*/ "fortress artillery massacres %s defenders" } },
- { -2, N_ARTY, { "gunners support troops attacking %s",
-/* 58*/ "artillery battery massacres %s defenders" } },
- { -2, N_ARTY, { "naval gunners support troops attacking %s",
-/* 59*/ "naval gunfire massacres %s defenders" } },
- {-10, N_FOR, { "sacks %s capital",
-/* 60*/ "captures and pillages %s's capital" } },
- { 3, N_FOR, { "announces friendly trade relations with %s",
-/* 61*/ "upgrades %s's trade status to triple-A" } },
- { 0, N_FOR, { "downgrades relations with %s to friendly",
-/* 62*/ "cools relations with %s to friendly" } },
- { 2, N_FOR, { "upgrades relations with %s to neutral",
-/* 63*/ "Foreign Ministry declares \"%s is A-OK.\"" } },
- { 0, N_FOR, { "downgrades relations with %s to neutral",
-/* 64*/ "gives the cold shoulder to %s and declares neutral relations" } },
- { 3, N_FOR, { "upgrades relations with %s to hostile",
-/* 65*/ "forgives %s of past war crimes but remains hostile" } },
- {-3, N_FOR, { "downgrades relations with %s to hostile",
-/* 66*/ "is suspicious that %s has hostile intentions" } },
- { 0, N_MISS, { "sector is struck by a sub-launched missile",
-/* 67*/ "sector devastated by missile" } },
- { 0, N_MISS, { "ship is hit by a sub-launched missile",
-/* 68*/ "ship damaged by marine missile" } },
- { 0, N_COLONY,{ "pilgrims settle on a new island",
-/* 69*/ "discovers new land and starts a colony" } },
- { 0, N_MISS, { "abms intercept an incoming sub-launched missile",
-/* 70*/ "strategic defense systems destroy an incoming sub-launched warhead"}},
- {-2, N_MISS, { "missile fired at %s ground troops",
-/* 71*/ "missile hits %s troops" } },
- { 0, N_MISS, { "regiment struck by sub-launched missile",
-/* 72*/ "ground troops hit by missile" } },
- { -4, N_FRONT, { "navy secures a beachhead on %s territory",
-/* 73*/ "sailors take a coastal sector from %s" } },
- { -4, N_FRONT, { "paratroopers comandeer a sector from %s",
-/* 74*/ "air force parachutists overwhelm a %s sector" } },
- { 0, N_COLONY,{ "parachutists grab unoccupied land",
-/* 75*/ "paratroopers break new ground" } },
- {-4, N_FRONT, { "sailors repelled by %s coast-guard",
-/* 76*/ "naval forces massacred in failed assault of %s" } },
- {-4, N_FRONT, { "paratroopers destroyed in failed air-assault on %s",
-/* 77*/ "loses parachutists in failed air-assault of %s" } },
-/* 78*/ { 0, 0, { no_news, no_news } },
-/* 79*/ { 0, 0, { no_news, no_news } },
- { 0, N_ECON, { "is unable to fulfill its financial obligations to %s",
-/* 80*/ "welches on a deal with %s" } },
- { -3, N_FRONT, { "is repelled by %s while attempting to board a land unit",
-/* 81*/ "forces prove inept at boarding %s's land unit" } },
- { -2, N_FRONT, { "mercenaries board one of %s's land units",
-/* 82*/ "elite forces board %s land unit" } },
- { 0, 0, { NULL, NULL } }
+ /* nice page text */
+ { 0, 0, 0, { no_news, no_news } },
+ { N_WON_SECT, -4, N_FRONT, { "infantry capture %s territory",
+ "shock troops overrun one of %s's sectors" } },
+ { N_SCT_LOSE, -4, N_FRONT, { "infantry beaten back by %s troops",
+ "shock troops annihilated in failed attack on %s" } },
+ { N_SPY_SHOT, -1, N_SPY, { "spy shot by %s firing squad",
+ "spy captured and shot by %s" } },
+ { N_SENT_TEL, 1, N_TELE, { "sends a telegram to %s",
+ "telexes %s" } },
+ { N_SIGN_TRE, 3, N_FOR, { "diplomats sign a treaty with %s",
+ "ambassador agrees to a treaty with %s" } },
+ { N_MAKE_LOAN, 2, N_ECON, { "bankers make a loan to %s",
+ "Ministry of Finance lends money to %s" } },
+ { N_REPAY_LOAN, 1, N_ECON, { "repays a loan from %s",
+ "makes last payment on loan from %s" } },
+ { N_MAKE_SALE, 0, N_ECON, { "makes a sale to %s",
+ "sells goods to %s" } },
+ { N_OVFLY_SECT, -1, N_SKY, { "violates %s airspace",
+ "overflies %s territory" } },
+ { N_SCT_SHELL, -2, N_ARTY, { "gunners bombard %s territory",
+ "artillery fires on %s sectors" } },
+ { N_SHP_SHELL, -2, N_SEA, { "shells a ship owned by %s",
+ "fires on %s ships" } },
+ { N_TOOK_UNOCC, 0, N_FRONT, { "takes over unoccupied land",
+ "attacks unowned land for some reason" } },
+ { N_TORP_SHIP, 0, N_SEA, { "ships torpedoed by enemy wolf-packs",
+ "ships torpedoed by marauding U-boats" } },
+ { N_FIRE_BACK, 0, N_ARTY, { "gunners fire on %s in self-defense",
+ "gunners decimate %s aggressors" } },
+ { N_BROKE_SANCT, 0, N_FOR, { "breaks sanctuary",
+ "no longer has a sanctuary" } },
+ { N_SCT_BOMB, -2, N_SKY, { "planes divebomb one of %s's sectors",
+ "bombers wreak havoc on %s" } },
+ { N_SHP_BOMB, -2, N_SEA, { "divebombs a ship flying the flag of %s",
+ "airforce bombs %s ships" } },
+ { N_BOARD_SHIP, -2, N_SEA, { "seadogs board one of %s's ships",
+ "pirates board %s ship" } },
+ { N_SHP_LOSE, -3, N_SEA, { "is repelled by %s while attempting to board a ship",
+ "pirates prove inept at boarding %s's ships" } },
+ { 20, 0, 0, { no_news, no_news } },
+ { N_SEIZE_SECT, -2, N_ECON, { "seizes a sector from %s to collect on a loan",
+ "collects one of %s's sectors in repayment of a loan" } },
+ { N_HONOR_TRE, -1, N_FOR, { "considers an action which would violate a treaty with %s",
+ "decides not to violate treaty with %s (yet)" } },
+ { N_VIOL_TRE, -4, N_FOR, { "violates a treaty with %s",
+ "actions violate treaty with %s" } },
+ { 24, 0, 0, { no_news, no_news } },
+ { N_HIT_MINE, 0, N_SEA, { "ship hits a mine",
+ "ship severely damaged in mine field" } },
+ { N_DECL_ALLY, 5, N_FOR, { "announces an alliance with %s",
+ "/ %s alliance declared" } },
+ { 27, 0, 0, { no_news, no_news } },
+ { N_DECL_WAR, -5, N_FOR, { "declares TOTAL WAR on %s",
+ "gets serious with %s and declares WAR" } },
+ { N_DIS_ALLY, 0, N_FOR, { "diplomats disavow former alliance with %s",
+ "is no longer allied with %s" } },
+ { N_DIS_WAR, 5, N_FOR, { "is no longer at war with %s",
+ "Foreign Ministry declares \"No more war with %s\"" } },
+ { N_OUT_PLAGUE, 0, N_HOME, { "reports outbreak of the black plague",
+ "sector infected with bubonic plague" } },
+ { N_DIE_PLAGUE, 0, N_HOME, { "citizens die from bubonic plague",
+ "sector reports plague deaths" } },
+ { N_NAME_CHNG, 0, N_FOR, { "goes through a name change",
+ "adopts a new country name" } },
+ { N_DIE_FAMINE, 0, N_HOME, { "citizens starve in disastrous famine",
+ "loses citizens to mass starvation" } },
+ { 35, 0, 0, { no_news, no_news } },
+ { N_DOWN_PLANE, -3, N_SKY, { "pilots down %s planes",
+ "victorious in air-to-air combat against %s" } },
+ { N_NUKE, -10,N_MISS, { "nuclear device devastates %s sector",
+ "explodes a nuclear device damaging %s territory" } },
+ { N_FREEDOM_FIGHT, 0, N_HOME, { "terrorists shoot it out with %s special forces",
+ "underground rises up against %s occupation" } },
+ { N_SHOOT_CIV, -2, N_HOME, { "execution squads gun down helpless %s civilians",
+ "firing squads massacre defenseless %s workers" } },
+ { N_LAUNCH, 0, N_MISS, { "launches a satellite into orbit",
+ "continues its conquest of space with a successful launch" } },
+ { N_SAT_KILL, -8, N_MISS, { "strikes a %s big bird",
+ "rockets damage a %s satellite" } },
+ { N_GIFT, 4, N_ECON, { "makes a contribution to %s",
+ "helps out %s" } },
+ { N_AIDS, 2, N_HOME, { "aids %s with divine intervention",
+ "smiles upon %s" } },
+ { N_HURTS, -3, N_HOME, { "hurts %s with divine intervention",
+ "frowns upon %s" } },
+ { N_TAKE, -4, N_ECON, { "sacrifices to %s",
+ "makes divine payment to %s" } },
+ { N_NUKE_STOP, -10,N_MISS, { "abms intercept a %s missile",
+ "strategic defense systems destroy a %s missile" } },
+ { N_SCT_MISS, -2, N_MISS, { "missile fired at one of %s's sectors",
+ "missile wreaks havoc on %s" } },
+ { N_SHP_MISS, -2, N_MISS, { "missile fired at a ship flying the flag of %s",
+ "missiles hit %s ships" } },
+ { N_TRADE, 2, N_ECON, { "engages in friendly trade with %s",
+ "profits from a merchant venture with %s" } },
+ { N_PIRATE_TRADE, 0, N_ECON, { "pirates dispose of %s booty in trade",
+ "buccaneers sell their %s goods" } },
+ { N_PIRATE_KEEP, 0, N_ECON, { "pirates keep their %s booty",
+ "buccaneers laugh and bury their %s goods" } },
+ { N_SHIP_TORP, 0, N_SEA, { "ships torpedoed by %s torpedo-boats",
+ "ships sunk by marauding %s torpedo-boats" } },
+ { N_SUB_BOMB, 0, N_SEA, { "planes bomb a skulking %s submarine",
+ "planes drop depth-charges on a %s sub" } },
+ { 54, 0, 0, { no_news, no_news } },
+ { N_UNIT_BOMB, -2, N_SKY, { "divebombs a brave %s unit",
+ "airforce bombs %s units" } },
+ { N_LHIT_MINE, 0, N_FRONT, { "troops run afoul of a landmine",
+ "troops severely damaged in mine field" } },
+ { N_FIRE_F_ATTACK, -2, N_ARTY, { "fortress gunners support troops attacking %s",
+ "fortress artillery massacres %s defenders" } },
+ { N_FIRE_L_ATTACK, -2, N_ARTY, { "gunners support troops attacking %s",
+ "artillery battery massacres %s defenders" } },
+ { N_FIRE_S_ATTACK, -2, N_ARTY, { "naval gunners support troops attacking %s",
+ "naval gunfire massacres %s defenders" } },
+ { N_SACK_CAP, 10, N_FOR, { "sacks %s capital",
+ "captures and pillages %s's capital" } },
+ { N_UP_FRIENDLY, 3, N_FOR, { "announces friendly trade relations with %s",
+ "upgrades %s's trade status to triple-A" } },
+ { N_DOWN_FRIENDLY, 0, N_FOR, { "downgrades relations with %s to friendly",
+ "cools relations with %s to friendly" } },
+ { N_UP_NEUTRAL, 2, N_FOR, { "upgrades relations with %s to neutral",
+ "Foreign Ministry declares \"%s is A-OK.\"" } },
+ { N_DOWN_NEUTRAL, 0, N_FOR, { "downgrades relations with %s to neutral",
+ "gives the cold shoulder to %s and declares neutral relations" } },
+ { N_UP_HOSTILE, 3, N_FOR, { "upgrades relations with %s to hostile",
+ "forgives %s of past war crimes but remains hostile" } },
+ { N_DOWN_HOSTILE, 3, N_FOR, { "downgrades relations with %s to hostile",
+ "is suspicious that %s has hostile intentions" } },
+ { N_SCT_SMISS, 0, N_MISS, { "sector is struck by a sub-launched missile",
+ "sector devastated by missile" } },
+ { N_SHP_SMISS, 0, N_MISS, { "ship is hit by a sub-launched missile",
+ "ship damaged by marine missile" } },
+ { N_START_COL, 0, N_COLONY,{ "pilgrims settle on a new island",
+ "discovers new land and starts a colony" } },
+ { N_NUKE_SSTOP, 0, N_MISS, { "abms intercept an incoming sub-launched missile",
+ "strategic defense systems destroy an incoming sub-launched warhead"}},
+ { N_LND_MISS, 2, N_MISS, { "missile fired at %s ground troops",
+ "missile hits %s troops" } },
+ { N_LND_SMISS, 0, N_MISS, { "regiment struck by sub-launched missile",
+ "ground troops hit by missile" } },
+ { N_AWON_SECT, -4, N_FRONT, { "navy secures a beachhead on %s territory",
+ "sailors take a coastal sector from %s" } },
+ { N_PWON_SECT, -4, N_FRONT, { "paratroopers comandeer a sector from %s",
+ "air force parachutists overwhelm a %s sector" } },
+ { N_PARA_UNOCC, 0, N_COLONY,{ "parachutists grab unoccupied land",
+ "paratroopers break new ground" } },
+ { N_ALOSE_SCT, 4, N_FRONT, { "sailors repelled by %s coast-guard",
+ "naval forces massacred in failed assault of %s" } },
+ { N_PLOSE_SCT, 4, N_FRONT, { "paratroopers destroyed in failed air-assault on %s",
+ "loses parachutists in failed air-assault of %s" } },
+ { 78, 0, 0, { no_news, no_news } },
+ { 79, 0, 0, { no_news, no_news } },
+ { N_WELCH_DEAL, 0, N_ECON, { "is unable to fulfill its financial obligations to %s",
+ "welches on a deal with %s" } },
+ { N_LND_LOSE, -3, N_FRONT, { "is repelled by %s while attempting to board a land unit",
+ "forces prove inept at boarding %s's land unit" } },
+ { N_BOARD_LAND, -2, N_FRONT, { "mercenaries board one of %s's land units",
+ "elite forces board %s land unit" } },
+ { 0, 0, 0, { NULL, NULL } }
};
};
struct castr pchr_ca[] = {
+ {NSC_INT, 0, 0, offsetof(struct pchrstr, p_uid), "uid", EF_PRODUCT},
{NSC_STRING, 0, 0, offsetof(struct pchrstr, p_name), "name", EF_BAD},
{NSC_STRING, NSC_CONST, 0, offsetof(struct pchrstr, p_sname), "sname",
EF_BAD},
};
struct castr dchr_ca[] = {
+ {NSC_UCHAR, 0, 0, offsetof(struct dchrstr, d_uid), "uid", EF_SECTOR_CHR},
{NSC_STRING, 0, 0, offsetof(struct dchrstr, d_name), "name", EF_BAD},
{NSC_INT, NSC_CONST, 0, offsetof(struct dchrstr, d_mnem), "mnem", EF_BAD},
{NSC_INT, 0, 0, offsetof(struct dchrstr, d_prd), "prd", EF_PRODUCT},
};
struct castr rpt_ca[] = {
+ {NSC_CHAR, 0, 0, offsetof(struct rptstr, r_uid), "uid", EF_NEWS_CHR},
{NSC_STRING, 0, NUM_RPTS, offsetof(struct rptstr, r_newstory), "newstory",
EF_BAD},
{NSC_INT, 0, 0, offsetof(struct rptstr, r_good_will), "good_will", EF_BAD},
struct pchrstr pchr[] = {
/* level cost nrndx nrdep nlndx nlmin nllag effic sname name */
- {{I_NONE, I_NONE, I_NONE}, {0, 0, 0},
+ {0, {I_NONE, I_NONE, I_NONE}, {0, 0, 0},
I_NONE, 0, 0, 0, 0, 0, 0, 0, 0,
"unused", "",},
- {{I_LCM, I_HCM, I_NONE}, {2, 1, 0},
+ {P_SHELL, {I_LCM, I_HCM, I_NONE}, {2, 1, 0},
I_SHELL, -1, 3, 0, 0, NAT_TLEV, 20, 10, 100,
"shells", "shells",},
- {{I_OIL, I_LCM, I_HCM}, {1, 5, 10},
+ {P_GUN, {I_OIL, I_LCM, I_HCM}, {1, 5, 10},
I_GUN, -1, 30, 0, 0, NAT_TLEV, 20, 10, 100,
"guns", "guns",},
- {{I_OIL, I_NONE, I_NONE}, {1, 0, 0},
+ {P_PETROL, {I_OIL, I_NONE, I_NONE}, {1, 0, 0},
I_PETROL, -1, 1, 0, 0, NAT_TLEV, 20, 10, 1000,
"petrol", "petrol",},
- {{I_NONE, I_NONE, I_NONE}, {0, 0, 0},
+ {P_IRON, {I_NONE, I_NONE, I_NONE}, {0, 0, 0},
I_IRON, -1, 0, offsetof(struct sctstr, sct_min), 0, -1, 0, 0, 100,
"iron ore", "iron",},
- {{I_NONE, I_NONE, I_NONE}, {0, 0, 0},
+ {P_DUST, {I_NONE, I_NONE, I_NONE}, {0, 0, 0},
I_DUST, -1, 0, offsetof(struct sctstr, sct_gmin), 20, -1, 0, 0, 100,
"gold dust", "dust",},
- {{I_DUST, I_NONE, I_NONE}, {5, 0, 0},
+ {P_BAR, {I_DUST, I_NONE, I_NONE}, {5, 0, 0},
I_BAR, -1, 10, 0, 0, -1, 0, 0, 100,
"gold bars", "bars",},
- {{I_NONE, I_NONE, I_NONE}, {0, 0, 0},
+ {P_FOOD, {I_NONE, I_NONE, I_NONE}, {0, 0, 0},
I_FOOD, -1, 0, offsetof(struct sctstr, sct_fertil), 0, NAT_TLEV, -10, 10, 900,
"food", "food",},
- {{I_NONE, I_NONE, I_NONE}, {0, 0, 0},
+ {P_OIL, {I_NONE, I_NONE, I_NONE}, {0, 0, 0},
I_OIL, -1, 0, offsetof(struct sctstr, sct_oil), 10, NAT_TLEV, -10, 10, 100,
"oil", "oil",},
- {{I_IRON, I_NONE, I_NONE}, {1, 0, 0},
+ {P_LCM, {I_IRON, I_NONE, I_NONE}, {1, 0, 0},
I_LCM, -1, 0, 0, 0, NAT_TLEV, -10, 10, 100,
"light construction materials", "lcm",},
- {{I_IRON, I_NONE, I_NONE}, {2, 0, 0},
+ {P_HCM, {I_IRON, I_NONE, I_NONE}, {2, 0, 0},
I_HCM, -1, 0, 0, 0, NAT_TLEV, -10, 10, 100,
"heavy construction materials", "hcm",},
- {{I_DUST, I_OIL, I_LCM}, {1, 5, 10},
+ {P_TLEV, {I_DUST, I_OIL, I_LCM}, {1, 5, 10},
I_NONE, NAT_TLEV, 300, 0, 0, NAT_ELEV, 5, 10, 100,
"technological breakthroughs", "tech",},
- {{I_DUST, I_OIL, I_LCM}, {1, 5, 10},
+ {P_RLEV, {I_DUST, I_OIL, I_LCM}, {1, 5, 10},
I_NONE, NAT_RLEV, 90, 0, 0, NAT_ELEV, 5, 10, 100,
"medical discoveries", "medical",},
- {{I_LCM, I_NONE, I_NONE}, {1, 0, 0},
+ {P_ELEV, {I_LCM, I_NONE, I_NONE}, {1, 0, 0},
I_NONE, NAT_ELEV, 9, 0, 0, -1, 0, 0, 100,
"a class of graduates", "edu",},
- {{I_LCM, I_NONE, I_NONE}, {1, 0, 0},
+ {P_HLEV, {I_LCM, I_NONE, I_NONE}, {1, 0, 0},
I_NONE, NAT_HLEV, 9, 0, 0, -1, 0, 0, 100,
"happy strollers", "happy",},
- {{I_NONE, I_NONE, I_NONE}, {0, 0, 0},
+ {P_URAN, {I_NONE, I_NONE, I_NONE}, {0, 0, 0},
I_RAD, -1, 2, offsetof(struct sctstr, sct_uran), 35, NAT_TLEV, 40, 10, 100,
"radioactive materials", "rad",},
- {{I_NONE, I_NONE, I_NONE}, {0, 0, 0},
+ {P_MDUST, {I_NONE, I_NONE, I_NONE}, {0, 0, 0},
I_DUST, -1, 0, offsetof(struct sctstr, sct_gmin), 20, -1, 0, 0, 75,
"gold dust", "dust",},
- {{I_NONE, I_NONE, I_NONE}, {0, 0, 0},
+ {0, {I_NONE, I_NONE, I_NONE}, {0, 0, 0},
I_NONE, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL,}
};
#include "product.h"
struct dchrstr bigcity_dchr = {
- 'c', 0, 2, NAV_02, UPKG, 1.0, 2.0, 30, 0, 10, 1, 2, 999, "city"
+ SCT_CAPIT, 'c', 0, 2, NAV_02, UPKG, 1.0, 2.0, 30, 0, 10, 1, 2, 999, "city"
};
struct dchrstr dchr[] = {
-/*
- mnem prd mcst flg pkg ostr dstr value $ bld lcm hcm maxpop name */
- {'.', 0, 0, NAVOK, NPKG, 0.0, 0.0, 0, -1, 0, 0, 0, 0, "sea"},
- {'^', P_MDUST, 25, 0, NPKG, 1.0, 4.0, 5, -1, 1, 0, 0, 99, "mountain"},
- {'s', 0, 0, 0, NPKG, 0.0, 99.0, 127, -1, 0, 0, 0, 999, "sanctuary"},
- {'\\', 0, 0, 0, NPKG, 0.0, 99.0, 0, -1, 0, 0, 0, 0, "wasteland"},
- {'-', 0, 3, 0, NPKG, 1.0, 2.0, 1, 0, 0, 0, 0, 999, "wilderness"},
- {'c', 0, 2, 0, NPKG, 1.0, 2.0, 30, 0, 1, 0, 0, 999, "capital"},
- {'u', P_URAN, 2, 0, NPKG, 1.0, 2.0, 15, 0, 1, 0, 0, 999, "uranium mine"},
- {'p', P_HLEV, 2, 0, NPKG, 1.0, 1.5, 5, 0, 1, 0, 0, 999, "park"},
- {'d', P_GUN, 2, 0, NPKG, 1.0, 1.5, 7, 0, 1, 0, 0, 999, "defense plant"},
- {'i', P_SHELL, 2, 0, NPKG, 1.0, 1.5, 6, 0, 1, 0, 0, 999, "shell industry"},
- {'m', P_IRON, 2, 0, NPKG, 1.0, 2.0, 5, 0, 1, 0, 0, 999, "mine"},
- {'g', P_DUST, 2, 0, NPKG, 1.0, 2.0, 8, 0, 1, 0, 0, 999, "gold mine"},
- {'h', 0, 2, NAV_02, WPKG, 1.0, 1.5, 12, 0, 1, 0, 0, 999, "harbor"},
- {'w', 0, 2, 0, WPKG, 1.0, 1.5, 7, 0, 1, 0, 0, 999, "warehouse"},
- {'*', 0, 2, 0, NPKG, 1.0, 1.25, 12, 0, 1, 0, 0, 999, "airfield"},
- {'a', P_FOOD, 2, 0, NPKG, 1.0, 1.5, 2, 0, 1, 0, 0, 999, "agribusiness"},
- {'o', P_OIL, 2, 0, NPKG, 1.0, 1.5, 5, 0, 1, 0, 0, 999, "oil field"},
- {'j', P_LCM, 2, 0, NPKG, 1.0, 1.5, 3, 0, 1, 0, 0, 999, "light manufacturing"},
- {'k', P_HCM, 2, 0, NPKG, 1.0, 1.5, 4, 0, 1, 0, 0, 999, "heavy manufacturing"},
- {'f', 0, 2, 0, NPKG, 2.0, 4.0, 10, 0, 5, 0, 1, 999, "fortress"},
- {'t', P_TLEV, 2, 0, NPKG, 1.0, 1.5, 10, 0, 1, 0, 0, 999, "technical center"},
- {'r', P_RLEV, 2, 0, NPKG, 1.0, 1.5, 9, 0, 1, 0, 0, 999, "research lab"},
- {'n', 0, 2, 0, NPKG, 1.0, 2.0, 10, 0, 1, 0, 0, 999, "nuclear plant"},
- {'l', P_ELEV, 2, 0, NPKG, 1.0, 1.5, 4, 0, 1, 0, 0, 999, "library/school"},
- {'+', 0, 1, 0, NPKG, 1.0, 1.0, 3, 0, 1, 0, 0, 999, "highway"},
- {')', 0, 2, 0, NPKG, 1.0, 1.5, 4, 0, 1, 0, 0, 999, "radar installation"},
- {'!', 0, 2, 0, NPKG, 1.0, 1.5, 12, 0, 1, 0, 0, 999, "headquarters"},
- {'#', 0, 1, 0, NPKG, 1.0, 1.5, 4, 0, 1, 0, 0, 999, "bridge head"},
- {'=', 0, 1, NAV_60, NPKG, 1.0, 1.0, 5, -1, 1, 0, 0, 999, "bridge span"},
- {'b', P_BAR, 2, 0, BPKG, 1.0, 2.25, 10, 0, 1, 0, 0, 999, "bank"},
- {'%', P_PETROL, 2, 0, NPKG, 1.0, 1.5, 2, 0, 1, 0, 0, 999, "refinery"},
- {'e', 0, 2, 0, NPKG, 1.0, 2.0, 7, 0, 1, 0, 0, 999, "enlistment center"},
- {'~', 0, 2, 0, NPKG, 1.0, 1.5, 1, -1, 1, 0, 0, 49, "plains"},
- {'@', 0, 1, 0, NPKG, 1.0, 1.5, 4, -1, 1, 0, 0, 999, "bridge tower"},
- {0, 0, 0, 0, IPKG, 0, 0, 0, 0, 0, 0, 0, 0, NULL},
+ /* mnem prd mcst flg pkg ostr dstr value $ bld lcm hcm maxpop name */
+ {SCT_WATER, '.', 0, 0, NAVOK, NPKG, 0.0, 0.0, 0, -1, 0, 0, 0, 0, "sea"},
+ {SCT_MOUNT, '^', P_MDUST, 25, 0, NPKG, 1.0, 4.0, 5, -1, 1, 0, 0, 99, "mountain"},
+ {SCT_SANCT, 's', 0, 0, 0, NPKG, 0.0, 99.0, 127, -1, 0, 0, 0, 999, "sanctuary"},
+ {SCT_WASTE, '\\', 0, 0, 0, NPKG, 0.0, 99.0, 0, -1, 0, 0, 0, 0, "wasteland"},
+ {SCT_RURAL, '-', 0, 3, 0, NPKG, 1.0, 2.0, 1, 0, 0, 0, 0, 999, "wilderness"},
+ {SCT_CAPIT, 'c', 0, 2, 0, NPKG, 1.0, 2.0, 30, 0, 1, 0, 0, 999, "capital"},
+ {SCT_URAN, 'u', P_URAN, 2, 0, NPKG, 1.0, 2.0, 15, 0, 1, 0, 0, 999, "uranium mine"},
+ {SCT_PARK, 'p', P_HLEV, 2, 0, NPKG, 1.0, 1.5, 5, 0, 1, 0, 0, 999, "park"},
+ {SCT_ARMSF, 'd', P_GUN, 2, 0, NPKG, 1.0, 1.5, 7, 0, 1, 0, 0, 999, "defense plant"},
+ {SCT_AMMOF, 'i', P_SHELL, 2, 0, NPKG, 1.0, 1.5, 6, 0, 1, 0, 0, 999, "shell industry"},
+ {SCT_MINE, 'm', P_IRON, 2, 0, NPKG, 1.0, 2.0, 5, 0, 1, 0, 0, 999, "mine"},
+ {SCT_GMINE, 'g', P_DUST, 2, 0, NPKG, 1.0, 2.0, 8, 0, 1, 0, 0, 999, "gold mine"},
+ {SCT_HARBR, 'h', 0, 2, NAV_02, WPKG, 1.0, 1.5, 12, 0, 1, 0, 0, 999, "harbor"},
+ {SCT_WAREH, 'w', 0, 2, 0, WPKG, 1.0, 1.5, 7, 0, 1, 0, 0, 999, "warehouse"},
+ {SCT_AIRPT, '*', 0, 2, 0, NPKG, 1.0, 1.25, 12, 0, 1, 0, 0, 999, "airfield"},
+ {SCT_AGRI, 'a', P_FOOD, 2, 0, NPKG, 1.0, 1.5, 2, 0, 1, 0, 0, 999, "agribusiness"},
+ {SCT_OIL, 'o', P_OIL, 2, 0, NPKG, 1.0, 1.5, 5, 0, 1, 0, 0, 999, "oil field"},
+ {SCT_LIGHT, 'j', P_LCM, 2, 0, NPKG, 1.0, 1.5, 3, 0, 1, 0, 0, 999, "light manufacturing"},
+ {SCT_HEAVY, 'k', P_HCM, 2, 0, NPKG, 1.0, 1.5, 4, 0, 1, 0, 0, 999, "heavy manufacturing"},
+ {SCT_FORTR, 'f', 0, 2, 0, NPKG, 2.0, 4.0, 10, 0, 5, 0, 1, 999, "fortress"},
+ {SCT_TECH, 't', P_TLEV, 2, 0, NPKG, 1.0, 1.5, 10, 0, 1, 0, 0, 999, "technical center"},
+ {SCT_RSRCH, 'r', P_RLEV, 2, 0, NPKG, 1.0, 1.5, 9, 0, 1, 0, 0, 999, "research lab"},
+ {SCT_NUKE, 'n', 0, 2, 0, NPKG, 1.0, 2.0, 10, 0, 1, 0, 0, 999, "nuclear plant"},
+ {SCT_LIBR, 'l', P_ELEV, 2, 0, NPKG, 1.0, 1.5, 4, 0, 1, 0, 0, 999, "library/school"},
+ {SCT_HIWAY, '+', 0, 1, 0, NPKG, 1.0, 1.0, 3, 0, 1, 0, 0, 999, "highway"},
+ {SCT_RADAR, ')', 0, 2, 0, NPKG, 1.0, 1.5, 4, 0, 1, 0, 0, 999, "radar installation"},
+ {SCT_HEADQ, '!', 0, 2, 0, NPKG, 1.0, 1.5, 12, 0, 1, 0, 0, 999, "headquarters"},
+ {SCT_BHEAD, '#', 0, 1, 0, NPKG, 1.0, 1.5, 4, 0, 1, 0, 0, 999, "bridge head"},
+ {SCT_BSPAN, '=', 0, 1, NAV_60, NPKG, 1.0, 1.0, 5, -1, 1, 0, 0, 999, "bridge span"},
+ {SCT_BANK, 'b', P_BAR, 2, 0, BPKG, 1.0, 2.25, 10, 0, 1, 0, 0, 999, "bank"},
+ {SCT_REFINE, '%', P_PETROL, 2, 0, NPKG, 1.0, 1.5, 2, 0, 1, 0, 0, 999, "refinery"},
+ {SCT_ENLIST, 'e', 0, 2, 0, NPKG, 1.0, 2.0, 7, 0, 1, 0, 0, 999, "enlistment center"},
+ {SCT_PLAINS, '~', 0, 2, 0, NPKG, 1.0, 1.5, 1, -1, 1, 0, 0, 49, "plains"},
+ {SCT_BTOWER, '@', 0, 1, 0, NPKG, 1.0, 1.5, 4, -1, 1, 0, 0, 999, "bridge tower"},
+ {0, 0, 0, 0, 0, IPKG, 0, 0, 0, 0, 0, 0, 0, 0, NULL},
};
struct sctintrins intrchr[] = {