0 army <ARMY> <UNITS>
0 bdes <SECTS> <type>
0 bestpath <SECTS> <SECTS>
- 0 bmap <SECTS|UNIT> [s|l|p|r|t*]
+ 0 bmap <SECTS|UNIT> [s|l|p|r|t|*|h]
1 budget [<sector type|P|S|L|A|M|N|C> <PRIORITY|~>]
0 bye {log-off}
0 capital <SECT>
1 deliver <COMM> <SECTS> [q|<THRESH>] [<DIR>]
1 designate <SECTS> <type> [sure?]
0 disable
- 0 dissolve <really dissove?>
1 distribute <SECTS> <DISTSECT|.|h>
0 dump <SECTS> [<fields>]
0 echo [<string>]
0 ledger <LOANS>
0 level <SECTS>
0 list of commands
- 0 lbmap <SECTS|UNIT> [s|l|p|*]
+ 0 lbmap <SECTS|UNIT> [s|l|p|r|t|*|h]
0 ldump <UNITS> [<fields>]
- 0 lmap <SECTS|UNIT> [s|l|p|*]
+ 0 lmap <SECTS|UNIT> [s|l|p|*|h]
0 lost
0 lstat <UNITS>
0 market [COMM]
- 0 map <SECTS|SHIP>
+ 0 map <SECTS|SHIP> [s|l|p|*|h]
0 mobupdate <MINUTES|check>
0 motd
- 1 mult [COUNTRY]
0 name <SHIPS> <NAME>
0 nation
0 ndump <SECTS>
0 newcap <NAT> [<SECTOR>]
0 neweff <SECTS>
0 newspaper [days]
- 0 nmap <SECTS|SHIP>
+ 0 nmap <SECTS|SHIP> [s|l|p|*|h]
0 nuke <SECTS>
0 offset <SECT|NAT>
1 origin <SECT>
0 path <SECT>
0 payoff <SHIPS>
- 0 pbmap <SECTS|UNIT> [s|l|p|*]
+ 0 pbmap <SECTS|UNIT> [s|l|p|r|t|*|h]
0 pdump <PLANES> [<fields>]
0 plane <SECTS>
0 players
- 0 pmap <SECTS|UNIT> [s|l|p|*]
+ 0 pmap <SECTS|UNIT> [s|l|p|*|h]
0 power [["new" [<NUMBER OF COUNTRIES>]] | ["country" <COUNTRY NUMBER>]]
0 pray
0 production <SECTS>
0 report <NATS>
0 resource <SECTS>
1 route <COMM> <SECTS>
- 0 sbmap <SECTS|UNIT> [s|l|p|*]
+ 0 sbmap <SECTS|UNIT> [s|l|p|r|t|*|h]
0 sdump <SHIPS> [<fields>]
0 sect <SECTS>
0 setsector <TYPE> <SECTS> <NUM>
0 show <TYPE> <"build"|"stats"|"cap"> [<tech>]
0 shutdown [<minutes>] <disable update?>
0 sinfrastructure <SECTS>
- 0 smap <SECTS|UNIT> [s|l|p|*]
+ 0 smap <SECTS|UNIT> [s|l|p|*|h]
0 sstat <SHIPS>
0 starvation [<SECTS>|l <UNITS>|s <SHIPS>]
1 strength <SECTS>
3 $c attack <SECT> [<forts?> <ships?> <arty?> <planes?>]
0 bdes <SECTS> <type>
0 bestpath <SECTS> <SECTS>
- 0 bmap <SECTS|UNIT> [s|l|p|r|t*]
+ 0 bmap <SECTS|UNIT> [s|l|p|r|t|*|h]
3 $c board <to-SHIP> [<from-SHIP>|<from-sector>]
2 $c bomb <bomber-PLANES> <fighter-PLANES> <pin|strat> <ap-SECT> <PATH|DESTINATION>
1 budget [<sector type|P|S|L|A|M|N|C> <PRIORITY|~>]
0 execute <INPUT FILE>
1 $c explore <c|m> <SECT> <NUM> <PATH|DESTINATION>
0 financial
- 1 $c fire <land, ship or sect> <from-SECTS | SHIPS | UNITS> [TO-SECT | SHIP]
+ 1 $c fire <TYPE> <from-SECTS | SHIPS | UNITS> [TO-SECT | SHIP]
0 flash <COUNTRY> [<message>]
0 fleetadd <FLEET> <SHIPS>
2 $c fly <cargo-PLANES> <fighter-PLANES> <ap-SECT> <PATH|DESTINATION> <COM>
0 ledger <LOANS>
0 level <SECTS>
0 list of commands
- 0 lbmap <SECTS|UNIT> [s|l|p|*]
+ 0 lbmap <SECTS|UNIT> [s|l|p|r|t|*|h]
0 ldump <UNITS> [<fields>]
1 c lload <COMM|"land"|"plane"> <UNITS> <NUM|UNITS|PLANES>
1 c llookout <UNITS>
- 0 lmap <SECTS|UNIT> [s|l|p|*]
+ 0 lmap <SECTS|UNIT> [s|l|p|*|h]
2 $c lmine <UNITS>
1 c load <COMM|"land"|"plane"> <SHIPS> <NUM|UNITS|PLANES>
1 c lookout <SHIPS>
1 c ltend <COMM> <tender-SHIPS> <NUM> <UNITS>
1 c lunload <COMM|"land"|"plane"> <UNITS> <NUM|UNITS|PLANES>
0 market [COMM]
- 0 map <SECTS|SHIP>
+ 0 map <SECTS|SHIP> [s|l|p|*|h]
1 c march <UNITS> <PATH|DESTINATION>
2 $c mine <SHIPS>
2 c mission <type> <PLANES|SHIPS|UNITS> <mission type> <op sect> [<radius>]
0 ndump <SECTS>
0 neweff <SECTS>
0 newspaper [days]
- 0 nmap <SECTS|SHIP>
+ 0 nmap <SECTS|SHIP> [s|l|p|*|h]
0 nuke <SECTS>
1 $c offer <loan|treaty> <NAT> [<NUM> <DAYS> <IRATE>]
1 c order <SHIPS> <c|s|r|d|l>
3 $c paradrop <cargo-PLANES> <fighter-PLANES> <ap-SECT> <PATH|DESTINATION>
0 path <SECT>
0 payoff <SHIPS>
- 0 pbmap <SECTS|UNIT> [s|l|p|*]
+ 0 pbmap <SECTS|UNIT> [s|l|p|r|t|*|h]
3 $c pboard <PLANES>
0 pdump <PLANES> [<fields>]
0 plane <SECTS>
0 players
- 0 pmap <SECTS|UNIT> [s|l|p|*]
+ 0 pmap <SECTS|UNIT> [s|l|p|*|h]
0 power [["new" [<NUMBER OF COUNTRIES>]] | ["country" <COUNTRY NUMBER>]]
0 pray
0 production <SECTS>
1 $c sabotage <UNITS>
1 c sail <SHIPS> <PATH>
1 $c satellite <PLANE> [<se|sh|l> [?cond&cond&...]]
- 0 sbmap <SECTS|UNIT> [s|l|p|*]
+ 0 sbmap <SECTS|UNIT> [s|l|p|r|t|*|h]
2 $c scrap <s|p|l> <SHIPS|PLANES|UNITS>
5 c scuttle <s|p|l> <SHIPS|PLANES|UNITS>
0 sdump <SHIPS> [<fields>]
0 show <TYPE> <"build"|"stats"|"cap"> [<tech>]
0 sinfrastructure <SECTS>
1 c skywatch <SECTS>
- 0 smap <SECTS|UNIT> [s|l|p|*]
+ 0 smap <SECTS|UNIT> [s|l|p|*|h]
1 c sonar <SHIPS> <brief?>
0 c sorder <SHIPS>
1 c spy <SECTS>
1 c unload <COMM|"land"|"plane"> <SHIPS> <NUM|UNIT|PLANE>
1 c unsail <SHIPS>
0 update
- 1 $c upgrade <SHIPS|LAND UNITS|PLANES>
+ 1 $c upgrade <s|p|l> <SHIPS|PLANES|UNITS>
0 version
0 wall [<message>]
1 wingadd <WING> <PLANES>