+Changes to Empire 4.2.19 - Thu Dec 23 20:24:24 UTC 2004
+ * Fix order not to unload into full sectors.
+ * Fix scrap not to dump stuff into full sectors. Excess stuff is now
+ destroyed.
+ * Fix distribute not to conjure up a civilian when importing
+ civilians from a dist center that doesn't have any.
+ * Fix flak to resupply no more shells than actually needed.
+ * Fix rounding error in shoot that could result in more people shot
+ than actually there.
+ * Fix info and apro error handling. In particular, do not leak
+ potentially sensitive information on the server to players.
+ * info no longer shows a random matching page when the topic argument
+ is ambiguous. Instead, it lists all matching topics.
+ * Embarked land units and overflying planes no longer spot each
+ other.
+ * Fix show command to show only sectors that players can designate
+ (was broken in 4.2.18).
+ * Fix a rounding error in production command column `max'.
+ * Fix production command for overpopulated mountains and plains.
+ * Fix tradeship ally cut to match documentation.
+ * Fix plague, which was was broken in 4.2.14: it got stuck in stage I.
+ * Fix a bug in aerial sonar where ships could mask submarines with
+ the same number modulo 256.
+ * Don't allow bombing of subs that were not detected.
+ * MOTD and the game down message are now entirely separate: use `turn
+ motd' for the MOTD, and `turn on' and `turn off' for the game down
+ message. `turn on' no longer lets you edit the MOTD.
+ * Remove option NUKEFAILDETONATE.
+ * Option ORBIT is no longer optional.
+ * New option GUINEA_PIGS to control experimental stuff not ready for
+ prime time. If your deity enables this in a serious game, run!
+ * Many xdump fixes. xdump is now enabled by option GUINEA_PIGS.
+ * New ship and land selectors rflags, rpath.
+ * New ship selectors for order: xstart. xend, ystart, yend,
+ cargostart, cargend, amtstart, amtend
+ * New ship selectors for sail: mobquota, path, follow.
+ * New news selector uid.
+ * Implement command line parsing under Windows where it was missing.
+ * emp_server and and files print a usage message on command line
+ syntax errors.
+ * Fix how emp_server exits after being panicked by a signal. It can
+ now dump core when this happens.
+ * Fix bug in client that could crash it when a line of input starts
+ with '?'.
+ * Client now gets user name from environment variable LOGNAME if set,
+ else from system.
+ * The native Windows build can now run as a service.
+ * Redirecting client input now works under Windows.
+ * Code cleanups.
+ * Don't confuse work with loyalty in info Citizens.
+ * Minor info file and manual page fixes.
+ * Much of the above was contributed by Ron Koenderink and Marc
+ Olzheim. Many thanks!
+
Changes to Empire 4.2.18 - Tue Sep 7 14:08:59 UTC 2004
* Fix info to accept abbreviated arguments under Windows. From Ron
Koenderink.
#define EMP_VERS_MAJOR 4
#define EMP_VERS_MINOR 2
-#define EMP_VERS_PATCH 18
+#define EMP_VERS_PATCH 19
#define KSU_DIST 1.04
#define CHAINSAW_DIST 4.00
-#define WOLFPACK_DIST 2.18
+#define WOLFPACK_DIST 2.19
#endif /* _VERSION_H_ */
will affect you, the player. These were coded as the Wolfpack project,
and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
.NF
+Changes to Empire 4.2.19 - Thu Dec 23 20:24:24 UTC 2004
+ * Fix order not to unload into full sectors.
+ * Fix scrap not to dump stuff into full sectors. Excess stuff is now
+ destroyed.
+ * Fix distribute not to conjure up a civilian when importing
+ civilians from a dist center that doesn't have any.
+ * Fix flak to resupply no more shells than actually needed.
+ * Fix rounding error in shoot that could result in more people shot
+ than actually there.
+ * Fix info and apro error handling. In particular, do not leak
+ potentially sensitive information on the server to players.
+ * info no longer shows a random matching page when the topic argument
+ is ambiguous. Instead, it lists all matching topics.
+ * Embarked land units and overflying planes no longer spot each
+ other.
+ * Fix show command to show only sectors that players can designate
+ (was broken in 4.2.18).
+ * Fix a rounding error in production command column `max'.
+ * Fix production command for overpopulated mountains and plains.
+ * Fix tradeship ally cut to match documentation.
+ * Fix plague, which was was broken in 4.2.14: it got stuck in stage I.
+ * Fix a bug in aerial sonar where ships could mask submarines with
+ the same number modulo 256.
+ * Don't allow bombing of subs that were not detected.
+ * MOTD and the game down message are now entirely separate: use `turn
+ motd' for the MOTD, and `turn on' and `turn off' for the game down
+ message. `turn on' no longer lets you edit the MOTD.
+ * Remove option NUKEFAILDETONATE.
+ * Option ORBIT is no longer optional.
+ * New option GUINEA_PIGS to control experimental stuff not ready for
+ prime time. If your deity enables this in a serious game, run!
+ * Many xdump fixes. xdump is now enabled by option GUINEA_PIGS.
+ * New ship and land selectors rflags, rpath.
+ * New ship selectors for order: xstart. xend, ystart, yend,
+ cargostart, cargend, amtstart, amtend
+ * New ship selectors for sail: mobquota, path, follow.
+ * New news selector uid.
+ * Implement command line parsing under Windows where it was missing.
+ * emp_server and and files print a usage message on command line
+ syntax errors.
+ * Fix how emp_server exits after being panicked by a signal. It can
+ now dump core when this happens.
+ * Fix bug in client that could crash it when a line of input starts
+ with '?'.
+ * Client now gets user name from environment variable LOGNAME if set,
+ else from system.
+ * The native Windows build can now run as a service.
+ * Redirecting client input now works under Windows.
+ * Code cleanups.
+ * Don't confuse work with loyalty in info Citizens.
+ * Minor info file and manual page fixes.
+ * Much of the above was contributed by Ron Koenderink and Marc
+ Olzheim. Many thanks!
+
Changes to Empire 4.2.18 - Tue Sep 7 14:08:59 UTC 2004
* Fix info to accept abbreviated arguments under Windows. From Ron
Koenderink.
#!/bin/sh -e
tar='tar --owner=0 --group=0 --mode=ug+w,a+rX'
name=empire
-version=4.2.18 # FIXME automate
+version=4.2.19 # FIXME automate
srvdir=$name-$version
clidir=$name-client-$version
txtdir=$name-info-text-$version