+Changes to Empire 4.3.9 - Sat Jan 6 12:42:19 UTC 2007
+ * Fix declare to prevent the deity from changing relations for a
+ player to self. Allow the deity to set the relations of a player
+ towards the deity.
+ * Fix arm not to put the same nuke on multiple planes (broken in
+ 4.3.3).
+ * New option AUTO_POWER.
+ * Repair allied land units.
+ * Only repair owned and allied planes.
+ * Fix repair of planes on foreign carriers: repair allied planes,
+ ignore the others. Before 4.3.3, carriers destroyed rather than
+ repaired foreign planes. Since 4.3.3, foreign planes were treated
+ as recoverable error.
+ * Fix automatic fortification of land units to use all excess
+ mobility even when mobility delta exceeds mobility maximum.
+ * Disable automatic fortification of land units when MOB_ACCESS is
+ on, because it is prohibitively slow then (broken in 4.2.13).
+ * Budget now shows level production (tech, education, research and
+ happiness) rounded instead of randomly rounded.
+ * Fix update not to randomly flush small level production to zero.
+ * Fix overly restrictive game file locking under Windows (broken in
+ 4.3.8).
+ * Fix navigate to charge mobility for sweeping mines without moving
+ (broken in 4.3.6).
+ * Code cleanup.
+
Changes to Empire 4.3.8 - Fri Oct 20 18:30:28 UTC 2006
* Ships no longer produce stuff when the government is broke.
* Fix land unit casualties in revolts.
- New sub-command 'd' to drop mines.
* Let minesweepers retreat at their full speed (missed in 4.3.6).
* SUPER_BARS cannot be harmed, so don't interdict them.
- * Don't let trains and non-trains march together for now, because it
- the march code isn't prepared for that.
+ * Don't let trains and non-trains march together for now, because the
+ march code isn't prepared for that.
* New mapping flag 'n' to show nukes.
* Mapping flag '*' now shows nukes as well.
* New command nbmap to bmap around a nuke. Overload command nmap to
* Fixed `sabo' reporting damage to player in deity coordinates.
* New option ROLLOVER_AVAIL. Contributed by Drake Diedrich.
* Fix Windows server shutdown on reading "quit" from stdin.
- * Land units now fortify automatically at the update using excess
- mobility. With code from Marc Olzheim.
+ * Land units now fortify automatically when mobility plus growth
+ exceeds the maximum. With code from Marc Olzheim.
* Wandering che are less predictable.
* Land units no longer regenerate mobility faster while it is
negative.
will affect you, the player. These were coded as the Wolfpack project,
and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
.NF
+Changes to Empire 4.3.9 - Sat Jan 6 12:42:19 UTC 2007
+ * Fix declare to prevent the deity from changing relations for a
+ player to self. Allow the deity to set the relations of a player
+ towards the deity.
+ * Fix arm not to put the same nuke on multiple planes (broken in
+ 4.3.3).
+ * New option AUTO_POWER.
+ * Repair allied land units.
+ * Only repair owned and allied planes.
+ * Fix repair of planes on foreign carriers: repair allied planes,
+ ignore the others. Before 4.3.3, carriers destroyed rather than
+ repaired foreign planes. Since 4.3.3, foreign planes were treated
+ as recoverable error.
+ * Fix automatic fortification of land units to use all excess
+ mobility even when mobility delta exceeds mobility maximum.
+ * Disable automatic fortification of land units when MOB_ACCESS is
+ on, because it is prohibitively slow then (broken in 4.2.13).
+ * Budget now shows level production (tech, education, research and
+ happiness) rounded instead of randomly rounded.
+ * Fix update not to randomly flush small level production to zero.
+ * Fix overly restrictive game file locking under Windows (broken in
+ 4.3.8).
+ * Fix navigate to charge mobility for sweeping mines without moving
+ (broken in 4.3.6).
+ * Code cleanup.
+
Changes to Empire 4.3.8 - Fri Oct 20 18:30:28 UTC 2006
* Ships no longer produce stuff when the government is broke.
* Fix land unit casualties in revolts.
- New sub-command 'd' to drop mines.
* Let minesweepers retreat at their full speed (missed in 4.3.6).
* SUPER_BARS cannot be harmed, so don't interdict them.
- * Don't let trains and non-trains march together for now, because it
- the march code isn't prepared for that.
+ * Don't let trains and non-trains march together for now, because the
+ march code isn't prepared for that.
* New mapping flag 'n' to show nukes.
* Mapping flag '*' now shows nukes as well.
* New command nbmap to bmap around a nuke. Overload command nmap to
* Fixed `sabo' reporting damage to player in deity coordinates.
* New option ROLLOVER_AVAIL. Contributed by Drake Diedrich.
* Fix Windows server shutdown on reading "quit" from stdin.
- * Land units now fortify automatically at the update using excess
- mobility. With code from Marc Olzheim.
+ * Land units now fortify automatically when mobility plus growth
+ exceeds the maximum. With code from Marc Olzheim.
* Wandering che are less predictable.
* Land units no longer regenerate mobility faster while it is
negative.