From: Markus Armbruster Date: Fri, 20 Oct 2006 18:33:29 +0000 (+0000) Subject: 4.3.8 last minute changes. X-Git-Tag: v4.3.8 X-Git-Url: http://git.pond.sub.org/?p=empserver;a=commitdiff_plain;h=5832dcf005eded40756f884f0c58b56b39ef7c40;hp=6a595c0bb7f20b8f36abb45022e6e35ba3cd1a27 4.3.8 last minute changes. --- diff --git a/doc/CHANGES4.X b/doc/CHANGES4.X index 8824431bc..ec9c8e907 100644 --- a/doc/CHANGES4.X +++ b/doc/CHANGES4.X @@ -1,4 +1,5 @@ -Changes to Empire 4.3.8 - Fri Oct 13 18:22:42 UTC 2006 +Changes to Empire 4.3.8 - Fri Oct 20 18:30:28 UTC 2006 + * Ships no longer produce stuff when the government is broke. * Fix land unit casualties in revolts. * Fix security units not to raid friendly che. * Fix update sequence to ensure stopped sectors don't work on the diff --git a/info/Empire4.t b/info/Empire4.t index 3189a826f..337f31068 100644 --- a/info/Empire4.t +++ b/info/Empire4.t @@ -7,7 +7,8 @@ new Empire4 Server. This outlines the various changes and how they will affect you, the player. These were coded as the Wolfpack project, and bug-reports should be sent to . .NF -Changes to Empire 4.3.8 - Fri Oct 13 18:22:42 UTC 2006 +Changes to Empire 4.3.8 - Fri Oct 20 18:30:28 UTC 2006 + * Ships no longer produce stuff when the government is broke. * Fix land unit casualties in revolts. * Fix security units not to raid friendly che. * Fix update sequence to ensure stopped sectors don't work on the