From: Markus Armbruster Date: Sun, 17 Jan 2021 05:00:53 +0000 (+0100) Subject: info/Empire4.4: Update change log for 4.4.1 X-Git-Tag: v4.4.1~20 X-Git-Url: http://git.pond.sub.org/?p=empserver;a=commitdiff_plain;h=a6c46316e904d9816302282ffd927ec8faa9354a info/Empire4.4: Update change log for 4.4.1 Signed-off-by: Markus Armbruster --- diff --git a/info/Empire4.4.t b/info/Empire4.4.t index ae0f3af89..f058551bc 100644 --- a/info/Empire4.4.t +++ b/info/Empire4.4.t @@ -5,6 +5,125 @@ This document outlines the various changes to the game and how they will affect you, the player. These were coded as the Wolfpack project. .NF +Changes to Empire 4.4.1 - Sun Jan 17 2021 + * Fix land unit casualties in guerrilla fighting. Broken in 4.4.0. + * Changes to edit: + - You can now edit bars on ships and land units, and missile + fortification. + - Fix to reject fortification of embarked land units. + - Fix to zap land unit and plane fortification on load. + - Fix to take satellite off its carrier when moving it to orbit. + * Changes to load, unload, lload, lunload, tend, and ltend: + - tend land with multiple target ships now tends each land unit + just once. + - tend land now reports "not on ship" only when the land unit was + explicitly selected by UID. Matches unload. + - Fix load, unload, lload, lunload to suppress messages and skip + foreign ships / land units when the second argument starts with a + digit. + - load and unload no longer prompt for land units to unload when a + carrier can't carry any. + - Fix load plane to reject satellites in orbit. The stock game + does not have loadable satellites. + * Fix launch to take satellites off their carrier when moving to + orbit. + * Shield embarked planes and land units from sector damage, like + their ships. + * Rewrite much of fairland to make it more robust and more fair: + - Show a more useful map. + - Fix error handling, fix and tidy up error and progress messages. + - Drop option -a. Deities can find continents with ?dterr