From: Markus Armbruster Date: Tue, 22 May 2012 18:35:52 +0000 (+0200) Subject: Update change log again for 4.3.30 X-Git-Tag: v4.3.30^0 X-Git-Url: http://git.pond.sub.org/?p=empserver;a=commitdiff_plain;h=b385ed90eb521d903ef7e7c9cc62a4332cc8752d;hp=ea94ec2f183c82a65be76f385e62bfbfe24a3f3c Update change log again for 4.3.30 --- diff --git a/doc/CHANGES4.X b/doc/CHANGES4.X index 6943b1b3d..894a2954b 100644 --- a/doc/CHANGES4.X +++ b/doc/CHANGES4.X @@ -1,4 +1,9 @@ -Changes to Empire 4.3.30 - Sat May 5 14:12:11 UTC 2012 +Changes to Empire 4.3.30 - Tue May 22 18:34:52 UTC 2012 + * Disable damage to base sector or ship when missile explodes on + launch for now, because damage done to other missiles there can be + wiped out in some cases. Broken in Empire 2. + * Fix navigate and march not to wipe out concurrent updates. + Abusable, but probably not worthwhile. * Fix some buffer overruns in fairland. Has always been broken. * Fix arm to require nuke and plane to be in the same sector. A remote nuke got teleported to its plane when the plane moved. diff --git a/info/Empire4.t b/info/Empire4.t index 52c93743b..e91ff3870 100644 --- a/info/Empire4.t +++ b/info/Empire4.t @@ -7,7 +7,12 @@ new Empire4 Server. This outlines the various changes and how they will affect you, the player. These were coded as the Wolfpack project, and bug-reports should be sent to . .NF -Changes to Empire 4.3.30 - Sat May 5 14:12:11 UTC 2012 +Changes to Empire 4.3.30 - Tue May 22 18:34:52 UTC 2012 + * Disable damage to base sector or ship when missile explodes on + launch for now, because damage done to other missiles there can be + wiped out in some cases. Broken in Empire 2. + * Fix navigate and march not to wipe out concurrent updates. + Abusable, but probably not worthwhile. * Fix some buffer overruns in fairland. Has always been broken. * Fix arm to require nuke and plane to be in the same sector. A remote nuke got teleported to its plane when the plane moved.