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update production: Make sector production a bit more predictable
[empserver] / tests / smoke / final.xdump
2017-08-06 Markus Armbrusterupdate production: Make sector production a bit more...
2017-08-06 Markus Armbrusterupdate: Don't double-round money, fixing mil pay and...
2017-08-06 Markus Armbrusterbudget: Track ship, plane, land unit expenses in nat_bu...
2017-08-06 Markus Armbrusterupdate: Limit avail roll over to about half the update...
2017-08-06 Markus Armbrusterupdate: Round the people's work randomly rather than...
2017-08-06 Markus Armbrusterupdate: Saner rounding of sector building money and...
2017-08-06 Markus Armbrusterupdate: Saner rounding of unit building money and work
2017-08-06 Markus Armbrusterupdate: Fix revert to deity and "no civilians" corner...
2017-08-06 Markus Armbrustersect: Keep work percentage without civilians at 100%
2017-08-06 Markus Armbrusterupdate: Fix work inconsistency with neweff, production
2017-08-06 Markus Armbrustertests: Make update robust against variations in PRNG use
2015-02-28 Markus Armbrustersail: Remove option SAIL
2015-02-28 Markus Armbrusterautonav: Remove the feature
2015-02-01 Markus Armbrusterempdump: Omit redundant data from export, new -c includ...
2014-02-16 Markus Armbrusterbuild scrap: Redo 4.2.3's fix for manufacturing military
2014-02-16 Markus Armbrusterbuild: Stop abuse of construction material random rounding
2014-02-16 Markus ArmbrusterRemove option TREATIES
2014-01-19 Markus Armbrustertests: Make robust against variations in PRNG use
2014-01-19 Markus Armbrustertests: Rename final xdump files to final.xdump