2018-04-29 |
Markus Armbruster | update/revolt: Fix land unit casualties |
tree | commitdiff |
2018-04-10 |
Markus Armbruster | tests/update: Demonstrate take_casualties_from_lands... |
tree | commitdiff |
2018-04-10 |
Markus Armbruster | tests/update: Belatedly update for commit 35ecc008c |
tree | commitdiff |
2017-08-07 |
Markus Armbruster | Spell BTU and ETU consistently |
tree | commitdiff |
2017-08-07 |
Markus Armbruster | Spelling corrections |
tree | commitdiff |
2017-08-07 |
Markus Armbruster | Merge branch 'readline' |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | relations: Move relations state from struct natstr... |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | relations: Create EF_RELAT table of struct relatstr |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | reject: Move reject state from struct natstr to rejectstr |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | reject: Create EF_REJECT table of struct rejectstr |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | contact: Move contact state from struct natstr to conta... |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | contact: Create EF_CONTACT table of struct contactstr |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | contact: Initialize contact state properly |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update/revolt: Make security bonus proportional to... |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update/revolt: Fix guerrilla liberating old-owned sector |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update/revolt: Destroy land units only when casualties... |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update/revolt: Reduce under-strength land unit damage |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update/revolt: Don't kill land units without military |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update/revolt: Spread only actual casualties to land... |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update/revolt: Fix how land units take casualties |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update/revolt: Fix body count report |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update/revolt: Change security unit bonus to fix body... |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | tests/update: Cover guerrilla shootout |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | lost: Fix to track more than one lost sector per owner |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | nsc: Drop deprecated nat and country selector hostname |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update: Reorder feeding, tax & plague for consistency |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update: Reorder sector production for speed |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update: Reorder unit building and maintenance for fairness |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | budget: Fix for ship, plane, land unit building abroad |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update: Fix ship, plane, land unit repair work use... |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update: Factor out common plague reporting |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update: Make ships produce after eating and building |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update: Don't let stopped ships produce |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update: Fix sector maintenance when stopped or broke |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update: Fix plane maintenance in orbit |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update budget: Fix civ counting for happiness and education |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | production: Use update code instead of duplicating it |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update production: Make sector production a bit more... |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update: Don't double-round money, fixing mil pay and... |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | budget: Fix treasury tracking |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | budget: Use a loop to show build and maintenance |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | budget: Track ship, plane, land unit expenses in nat_bu... |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | budget: Fix military count (but not yet their pay) |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update: Fix avail roll over for stopped or broke sectors |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update: Limit avail roll over to about half the update... |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update: Round the people's work randomly rather than... |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update: Saner rounding of sector building money and... |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update: Saner rounding of unit building money and work |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | power: Include sector maximum population in power factor |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | power: Include sector materials and cost in power factor |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update: Don't use materials and work destroyed by che... |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update: Fix unowned uw to eat, procreate and produce |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | budget: Fix level prod. forecast when required level... |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update: Fix income and level use after revolt or revert... |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update: Fix revert to deity and "no civilians" corner... |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | sect: Keep work percentage without civilians at 100% |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | neweff production: Consider insufficient food |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update: Drop unnecessary "not simulation" guards |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update: Fix work inconsistency with neweff, production |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update: Enforce sector population limit only right... |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | update neweff production: Limit work in big cities |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | tests: Make update robust against variations in PRNG use |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | power: Saner power for items, ships, planes and land... |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | power: Use ship, plane, land unit tech instead of nation's |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | power: Saner power value for tech, particularly at... |
tree | commitdiff |
2017-08-06 |
Markus Armbruster | tests/update: New; exercises the update |
tree | commitdiff |
|