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10 years agotests/build: New; exercises build command
Markus Armbruster [Sun, 12 Jan 2014 14:57:22 +0000 (15:57 +0100)]
tests/build: New; exercises build command

drnuke_const is not covered, yet.

Random rounding causes some complications: sometimes build succeeds
without materials.  Troublesome spots are clearly marked in the test
input.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests: Don't leak telegram counters from setup into test
Markus Armbruster [Sun, 12 Jan 2014 08:30:54 +0000 (09:30 +0100)]
tests: Don't leak telegram counters from setup into test

Moving the telegram files away isn't enough, we also have to reset
nat_tgms.  actofgod/setup-POGO does it already, but fire/setup-POGO
doesn't.  Do it in begin_test instead, right where the telegram files
are moved away.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoRemove option TREATIES
Markus Armbruster [Sat, 11 Jan 2014 17:02:53 +0000 (18:02 +0100)]
Remove option TREATIES

TREATIES has issues:

* Treaties can cover attack, assault, paradrop, board, lboard, fire,
  build (s|p|l|n) and enlist, but not bomb, launch, torpedo and
  enlistment centers.

* Usability is very poor.  While a treaty is in effect, every player
  action that violates a treaty condition triggers a prompt like this:

    This action is in contravention of  treaty #0 (with Curmudgeon)
    Do you wish to go ahead anyway? [yn]

  If you decline, the action is not executed.  If you accept, it is.
  In both cases, your decision is reported in the news.

  You cannot get rid of these prompts until the treaty expires.

* Virtually nobody uses them.

* Virtually unused code is buggy code.  There is at least one race
  condition: multifire() reads the firing sector, ship or land unit
  before the treaty prompt, and writes it back after, triggering a
  generation oops.  Any updates made by other threads while trechk()
  waits for input are wiped out, triggering a seqno mismatch oops.

* The treaty prompts could confuse smart clients that aren't prepared
  for them.  WinACE isn't, but is reported to work anyway at least
  common usage.  Ron Koenderink (the WinACE maintainer) suspects there
  could be a few situations where it will fail.

This feature is not earning its keep.  Remove it.  Drop command
treaty, consider treaty, offer treaty, xdump treaty, reject treaties.
Output of accept changed, obviously.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoconsider: Clean up "either treaty or loan" assumptions
Markus Armbruster [Sat, 11 Jan 2014 16:10:20 +0000 (17:10 +0100)]
consider: Clean up "either treaty or loan" assumptions

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoconsider: Clean up recovery from an impossible error
Markus Armbruster [Sat, 11 Jan 2014 16:03:49 +0000 (17:03 +0100)]
consider: Clean up recovery from an impossible error

Drop the unhelpful message to the player, and fail the command.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoaccept: rejectname() makes no sense outside acce(); inline
Markus Armbruster [Sat, 11 Jan 2014 14:23:26 +0000 (15:23 +0100)]
accept: rejectname() makes no sense outside acce(); inline

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agofire: Fix ship retreat when helpless
Markus Armbruster [Wed, 8 Jan 2014 18:16:21 +0000 (19:16 +0100)]
fire: Fix ship retreat when helpless

Two bugs.  First, multifire() checks the condition only for surface
ships, not for submarines.  Second, multifire() neglects to write back
the ship after retreating it.  The player is told the ship retreats,
but it actually stays where it is.

Broken since retreat was added in Chainsaw.  Previous fixes (commit
8065fe8, v4.3.1 and commit de2651e, v4.3.19) "fixed" only the
bulletin.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agofire: Report which ship or land unit is ready to fire
Markus Armbruster [Wed, 8 Jan 2014 07:14:43 +0000 (08:14 +0100)]
fire: Report which ship or land unit is ready to fire

Just like for sectors.  Useful when multiple ships or land units fire.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agofire: Change "Sector X,Y firing" to "Sector X,Y ready to fire"
Markus Armbruster [Wed, 8 Jan 2014 07:11:27 +0000 (08:11 +0100)]
fire: Change "Sector X,Y firing" to "Sector X,Y ready to fire"

It's not firing, yet.

While there, trim an unwanted blank line before reporting the first
sector ready.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agofire: Drop useless special case "shp_fire() returns zero"
Markus Armbruster [Tue, 7 Jan 2014 20:52:32 +0000 (21:52 +0100)]
fire: Drop useless special case "shp_fire() returns zero"

Can't actually happen with the current damage formulas.  If it could,
then the special treatment would be inconsistent with sectors and land
units.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agofire: Check land unit guns earlier, drop useless checks
Markus Armbruster [Tue, 7 Jan 2014 20:48:37 +0000 (21:48 +0100)]
fire: Check land unit guns earlier, drop useless checks

We check all necessary conditions for being able to fire before
prompting for a target.  Except for land unit guns.  Clean that up.

fort_fire(), shp_fire() or lnd_fire() fail only when the fort, ship or
land unit can't fire.  If that happens, our checking is incomplete.
Oops then.

We recheck some of the necessary conditions after getting the target.
However, because the command fails when the firing sector, ship or
land unit has changed since the first check, these rechecks can't
fail.  Drop them.

Note that the rechecks were just as useless before commit 66165f3
fixed fire to fail on change, because they rechecked the unchanged
cached copy instead of the possibly changed original.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agofire: Suppress bulletin when player shells his own ship
Markus Armbruster [Tue, 7 Jan 2014 19:50:42 +0000 (20:50 +0100)]
fire: Suppress bulletin when player shells his own ship

Has always been suppressed for shelling own sectors.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests/fire: Give all land unit targets SAM cargo
Markus Armbruster [Tue, 7 Jan 2014 19:49:26 +0000 (20:49 +0100)]
tests/fire: Give all land unit targets SAM cargo

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests/fire: Add another salvo at own ship
Markus Armbruster [Tue, 7 Jan 2014 19:14:54 +0000 (20:14 +0100)]
tests/fire: Add another salvo at own ship

The existing one does no damage.  Add one that does.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests/fire: Drop reset of #1's BTUs between sub-tests
Markus Armbruster [Thu, 16 Jan 2014 19:30:09 +0000 (20:30 +0100)]
tests/fire: Drop reset of #1's BTUs between sub-tests

This was a lame attempt at limiting the ripple effect of adding /
removing commands.  Better means are now available, so drop it.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests/fire: Use commands designed for humans rather than xdump
Markus Armbruster [Thu, 16 Jan 2014 19:29:25 +0000 (20:29 +0100)]
tests/fire: Use commands designed for humans rather than xdump

Changed xdump output is too painful to review.  final.xdump should
still catch changes that are visible only in xdump.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests: New test-suite-only command __cmd
Markus Armbruster [Mon, 13 Jan 2014 20:27:16 +0000 (21:27 +0100)]
tests: New test-suite-only command __cmd

Adding or removing a command to/from a test has unfortunate effects:

* Before the previous commit: if the command consumes pseudorandom
  numbers, all subsequent users of pseudorandom numbers get different
  ones.  This has always been a major headache.

* Since the previous commit: all subsequent users of pseudorandom
  numbers get different ones whether the command consumes any or not.
  That's even worse.

* If the command uses BTUs, subsequent prompts are changed.  Not
  nearly as bad as the above, but still annoying.

Create a new command __cmd to allow compensating for adding/removing
commands for tests.  Throw in the ability to compensate treasury
changes for good measure.  Three arguments: command count, BTU use,
money use.

Usage example: say you add a convert command to a test, and it uses 3
BTUs and $15.  Then you compensate by adding "__cmd added 1 3 15"
right after it.

The command must not be available unless running_test_suite is on, of
course.  Make it require the new player command capability TESTING,
and give that to all players when running_test_suite is on.

The command is intentionally not documented in info.  Switch
running_test_suite off for info-test, to hide it (and any future
TESTING commands) from info-test.

Suppress the command counter increment for TESTING commands, so they
can be used without upsetting pseudorandom numbers

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests: Make robust against variations in PRNG use
Markus Armbruster [Mon, 13 Jan 2014 19:24:37 +0000 (20:24 +0100)]
tests: Make robust against variations in PRNG use

Tests need repeatable pseudorandom numbers to yield repeatable
results.  We seed the pseudorandom number generator with a fixed value
(emp_server -R) to make it produce the same sequence of numbers every
time.  But whenever code exercised by a test is changed to consume
fewer or more of them, all subsequent users get different numbers
regardless.  The ensuing test result changes are extremely tedious to
review.

To address this problem, reseed the PRNG with the count of commands
right before executing a command when running_test_suite is on.  This
way, the effect of perturbing the PRN sequence lasts only until the
next command.

Note that the next command could be another player's.  Doesn't matter.

Adding or removing commands now upsets the PRN sequence even for
commands that don't consume PRNs.  The next commit will take care of
that.

Perturbs test results across the board.  Hopefully, that'll happen
much less frequently now.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests: Enable running_test_suite by default
Markus Armbruster [Mon, 13 Jan 2014 18:30:23 +0000 (19:30 +0100)]
tests: Enable running_test_suite by default

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoeconfig: New key running_test_suite, for use by tests
Markus Armbruster [Mon, 13 Jan 2014 18:29:18 +0000 (19:29 +0100)]
econfig: New key running_test_suite, for use by tests

For now, it just logs "Configured for testing" on startup, and prints
a scary warning on player login.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests: New make target check-accept
Markus Armbruster [Mon, 13 Jan 2014 18:22:21 +0000 (19:22 +0100)]
tests: New make target check-accept

Updates expected results from actual results, for review and commit.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests: Run server with -E crash-dump
Markus Armbruster [Sun, 12 Jan 2014 16:21:04 +0000 (17:21 +0100)]
tests: Run server with -E crash-dump

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests: Fix normalization of nat_timeused in prompt in journal
Markus Armbruster [Sat, 11 Jan 2014 11:29:07 +0000 (12:29 +0100)]
tests: Fix normalization of nat_timeused in prompt in journal

Command prompts show nat_timeused rounded down to minutes.  They need
to be normalized, or else tests can fail when they take too long, or
cross midnight.  Formatted prompts are normalized correctly (not
actually used since commit 9ca3fa9), but the journal contains raw
prompts.  Normalize them, too.

Smoke test's journal.log is affected, because the server charges at
least 15s per login, which adds up into minutes in this test.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests/normalize.pl: Drop match option g where it's not necessary
Markus Armbruster [Sat, 11 Jan 2014 11:26:07 +0000 (12:26 +0100)]
tests/normalize.pl: Drop match option g where it's not necessary

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests: Use feed_files for setup scripts
Markus Armbruster [Sat, 11 Jan 2014 11:09:34 +0000 (12:09 +0100)]
tests: Use feed_files for setup scripts

To make setup scripting more similar to test scripting.  Also permits
use of countries other than POGO there, but that isn't necessary right
now.

Setup scripts renamed from init_script to setup-POGO.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests: Name compared files relative to sandbox in output
Markus Armbruster [Sat, 11 Jan 2014 08:53:44 +0000 (09:53 +0100)]
tests: Name compared files relative to sandbox in output

Instead of relative to build directory.  Shorter, and independent of
the path from build to source directory.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests: Rename final xdump files to final.xdump
Markus Armbruster [Wed, 8 Jan 2014 20:45:08 +0000 (21:45 +0100)]
tests: Rename final xdump files to final.xdump

The other test output files have fixed names, and having just one with
a name that varies with the test name complicates things with no gain.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests: Disable GODNEWS by default
Markus Armbruster [Wed, 8 Jan 2014 20:23:24 +0000 (21:23 +0100)]
tests: Disable GODNEWS by default

Only actofgod-test wants it.  Enable it there.  The others either
don't want it (fire-test), or don't care.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests: Factor feed_dir out of fire-test and smoke-test
Markus Armbruster [Wed, 8 Jan 2014 20:18:05 +0000 (21:18 +0100)]
tests: Factor feed_dir out of fire-test and smoke-test

Smoke test's player input files renamed from $cnum to $ordnum-$cname
to keep feed_dir simple.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests: Move "not expected to work" warning into test-common.sh
Markus Armbruster [Wed, 8 Jan 2014 19:51:52 +0000 (20:51 +0100)]
tests: Move "not expected to work" warning into test-common.sh

Warn the first time a server is started.  Incorrect for info-test with
POSIX threads, so suppress the warning there.

Improve the warning message a bit while we're at it.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years ago.gitignore: Ignore sandbox
Markus Armbruster [Tue, 7 Jan 2014 20:22:55 +0000 (21:22 +0100)]
.gitignore: Ignore sandbox

Missed in commit 49b2b13, v4.3.31.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests: Normalize trailing white space in test output completely
Markus Armbruster [Tue, 7 Jan 2014 19:07:38 +0000 (20:07 +0100)]
tests: Normalize trailing white space in test output completely

Commit 37ff377 stripped trailing white space in test output, except
for journal.log, where it stripped it only from player output.  This
misses the space preceeding player empty output, and doesn't cover
equally annoying trailing white space elsewhere, such as the space
preceeding empty input and trailing white space in prompts.  Testing
the latter could be marginally useful, but let's keep things simple,
and strip all trailing white space for now.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests/fire: New; exercises fire command
Markus Armbruster [Mon, 6 Jan 2014 14:54:13 +0000 (15:54 +0100)]
tests/fire: New; exercises fire command

Return fire not covered, yet.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoupdate: Set thread stack size to 512 KiB
Markus Armbruster [Mon, 6 Jan 2014 14:26:24 +0000 (15:26 +0100)]
update: Set thread stack size to 512 KiB

Empire 2 settled on this formula for the stack size:

stacksize = 100000 +
    /* finish_sects */ WORLD_X * WORLD_Y * (2 * sizeof(double) +
    sizeof(char *));

Obviously attempts to provide space for a known configuration-
dependent stack hog.  The hog went away when finish_sects()'s arrays
became dynamically allocated in 4.2.0.

Adjusting for that by dropping the extra term might well do (I observe
only a few KiB of stack used on my system).  But let's set it to 512
KiB instead to be on the safe side.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoaccept: Resize thread stack to avoid stack smash for small worlds
Markus Armbruster [Mon, 6 Jan 2014 14:11:12 +0000 (15:11 +0100)]
accept: Resize thread stack to avoid stack smash for small worlds

I observed a stack overflow in news command on my x86_64 system
running Fedora 18.

Empire 2 settled on this formula for the stack size:

    stacksize = 100000
    /* budget */  + MAX(WORLD_SZ() * sizeof(int) * 7,
    /* power */ MAXNOC * sizeof(struct powstr));

Obviously attempts to provide space for known configuration-dependent
stack hogs.

The first hog is allegedly budget.  Bogus since day one: its large
arrays were static in Empire 2, and became dynamically allocated in
Empire 3.

The second one makes some sense: powe() has a struct powstr[MAXNOC].
It also has an int[MAXNOC], which isn't accounted for.

Except for ridiculously small worlds, the second term is smaller, and
only the (bogus) first term matters.

Two hogs are missing: head() has a struct histstr[MAXNOC][MAXNOC], and
news() has a short[MAXNOC][MAXNOC].  It also calls head().

I looked for more hogs with "gcc -fstack-usage", and found none.

On my x86_64 system, a news command needs almost 107KiB of stack.
Only slightly less when compiled for 32 bit.  Stack overrun for worlds
with fewer than some 320 sectors, thus unlikely to bite in real games.

Increase player stack size to 1 MiB.  Using MAXNOC to size the stack
isn't worth the trouble.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests/info: New; checks info and code agree on commands
Markus Armbruster [Sun, 5 Jan 2014 15:44:29 +0000 (16:44 +0100)]
tests/info: New; checks info and code agree on commands

Replaces info/checklist.pl, which has been broken since
commit 56d9445, v4.3.0.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoinfo/toc: New; generated machine-readable table of contents
Markus Armbruster [Sun, 5 Jan 2014 15:34:12 +0000 (16:34 +0100)]
info/toc: New; generated machine-readable table of contents

Next commit will put it to use.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests: Make helper begin_test accept any number of arguments
Markus Armbruster [Sun, 5 Jan 2014 14:54:22 +0000 (15:54 +0100)]
tests: Make helper begin_test accept any number of arguments

Zero arguments mean "read the script from stdin", so you can write
begin_test <<EOF...

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoinfo: Nicer remaking of info subject index pages
Markus Armbruster [Sun, 5 Jan 2014 13:14:41 +0000 (14:14 +0100)]
info: Nicer remaking of info subject index pages

Give quiet-command a more useful last argument.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoinfo/show: Update example to current output
Markus Armbruster [Sun, 5 Jan 2014 12:05:39 +0000 (13:05 +0100)]
info/show: Update example to current output

White space change only, actually.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoorder: Trim trailing space from usage string
Markus Armbruster [Sun, 5 Jan 2014 12:04:58 +0000 (13:04 +0100)]
order: Trim trailing space from usage string

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoTrim trailing white space from source code
Markus Armbruster [Sun, 5 Jan 2014 12:04:05 +0000 (13:04 +0100)]
Trim trailing white space from source code

Normally, git's pre-commit hook protects us from them.  However, when
expected test output contains trailing white space, we have to bypass
commit hooks.  Unwanted space can then slip in if you don't pay
attention.  I obviously didn't; clean up.

The previous commit should reduce the need for such hook suppression.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests: Normalize trailing white space away in test output
Markus Armbruster [Sun, 5 Jan 2014 11:39:29 +0000 (12:39 +0100)]
tests: Normalize trailing white space away in test output

We don't really care for it there, and git's pre-commit hook flags it,
which is annoying.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agomaps: Trim unwanted trailing space from map decoration
Markus Armbruster [Sun, 5 Jan 2014 10:59:40 +0000 (11:59 +0100)]
maps: Trim unwanted trailing space from map decoration

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoresource: Trim unwanted trailing space from output
Markus Armbruster [Sun, 5 Jan 2014 10:56:01 +0000 (11:56 +0100)]
resource: Trim unwanted trailing space from output

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoedit: Trim unwanted trailing space from output
Markus Armbruster [Sun, 5 Jan 2014 10:50:49 +0000 (11:50 +0100)]
edit: Trim unwanted trailing space from output

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agocommands: Trim obvious silly trailing space from output
Markus Armbruster [Sun, 5 Jan 2014 10:49:11 +0000 (11:49 +0100)]
commands: Trim obvious silly trailing space from output

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests: Document log file normalization a bit better
Markus Armbruster [Sun, 5 Jan 2014 09:23:47 +0000 (10:23 +0100)]
tests: Document log file normalization a bit better

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests: New helper function feed_input, for comment support
Markus Armbruster [Sat, 4 Jan 2014 11:53:10 +0000 (12:53 +0100)]
tests: New helper function feed_input, for comment support

feed_input drops lines starting with a bar character '|', so they can
serve as comments.  Syntax chosen because such lines shouldn't be
needed in tests.  In particular, the server already ignores such lines
when it reads commands, because they get parsed as empty command with
a pipeline, and empty commands get ignored, regardless of
redirections.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests: Use only files known to git
Markus Armbruster [Fri, 3 Jan 2014 14:03:42 +0000 (15:03 +0100)]
tests: Use only files known to git

Filename expansion can pick up junk files.  Use git-ls-files instead.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoUpdate copyright notice
Markus Armbruster [Thu, 2 Jan 2014 10:17:38 +0000 (11:17 +0100)]
Update copyright notice

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoUpdate known contributors comments
Markus Armbruster [Thu, 2 Jan 2014 10:12:15 +0000 (11:12 +0100)]
Update known contributors comments

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agostart stop: Don't operate on dead units when used by a deity
Markus Armbruster [Sun, 29 Dec 2013 19:41:30 +0000 (20:41 +0100)]
start stop: Don't operate on dead units when used by a deity

Screwed up when start, stop were extended to units in commit eb1512d,
v4.3.6.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoedit: Implement edit nuke
Markus Armbruster [Sun, 29 Dec 2013 19:36:22 +0000 (20:36 +0100)]
edit: Implement edit nuke

Has been "not implemented yet" since the dawn of time.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoedit: Suppress bulletin on no-op unit location change
Markus Armbruster [Sun, 29 Dec 2013 19:30:14 +0000 (20:30 +0100)]
edit: Suppress bulletin on no-op unit location change

Screwed up in commit a03d804f, v4.3.32.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agostockpile: New command, counterpart of fleetadd, wingadd, army
Markus Armbruster [Sun, 29 Dec 2013 18:55:44 +0000 (19:55 +0100)]
stockpile: New command, counterpart of fleetadd, wingadd, army

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agonukes: Enable group syntax for <NUKES> arguments
Markus Armbruster [Sun, 29 Dec 2013 18:53:42 +0000 (19:53 +0100)]
nukes: Enable group syntax for <NUKES> arguments

Not interesting without way to make stockpiles.  That's next.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agonukes: New selector stockpile
Markus Armbruster [Sun, 29 Dec 2013 18:43:47 +0000 (19:43 +0100)]
nukes: New selector stockpile

Not interesting without way to make stockpiles.  Coming soon.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agostart stop: Add missing <NUKES> to usage string
Markus Armbruster [Sun, 29 Dec 2013 18:21:11 +0000 (19:21 +0100)]
start stop: Add missing <NUKES> to usage string

Forgotten in commit eb1512d, v4.3.6.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agondump nuke: Fix usage string: <NUKES> instead of <SECTS>
Markus Armbruster [Sun, 29 Dec 2013 18:07:03 +0000 (19:07 +0100)]
ndump nuke: Fix usage string: <NUKES> instead of <SECTS>

nuke's usage string was broken in Empire 2.  ndump's usage string has
always been wrong.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoinfo/ndump: Belatedly update for v4.3.3's nuke storage change
Markus Armbruster [Sun, 29 Dec 2013 18:05:46 +0000 (19:05 +0100)]
info/ndump: Belatedly update for v4.3.3's nuke storage change

Commit 2e40a4b (v4.3.3) changed ndump, but not its info page.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agowingadd: Charge no BTUs, for consistency with fleetadd and army
Markus Armbruster [Sun, 29 Dec 2013 17:24:15 +0000 (18:24 +0100)]
wingadd: Charge no BTUs, for consistency with fleetadd and army

Chainsaw 3 made fleetadd and army cost no BTUs, but wingadd was
forgotten.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoedit: Add editing of ship, plane and land unit type
Markus Armbruster [Sun, 29 Dec 2013 12:52:37 +0000 (13:52 +0100)]
edit: Add editing of ship, plane and land unit type

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoedit: Factor edit_item() out of edit_ship(), edit_land()
Markus Armbruster [Sun, 29 Dec 2013 10:51:57 +0000 (11:51 +0100)]
edit: Factor edit_item() out of edit_ship(), edit_land()

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoedit: Make unit owner change away from POGO work
Markus Armbruster [Sun, 29 Dec 2013 09:37:11 +0000 (10:37 +0100)]
edit: Make unit owner change away from POGO work

Units owned by POGO are not in use.  Giving a unit to POGO destroys
it.  The opposite doesn't work, however: the unit prewrite hooks give
it right back to POGO, because efficiency is below the minimum.  Make
it work by also increasing efficiency to minimum.

Note that you can't use this to create a unit that doesn't already
exist in the respective file.  That's because edit's second argument
selects from existing objects only.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests: Factor out begin_tests(), end_tests()
Markus Armbruster [Sat, 28 Dec 2013 15:50:14 +0000 (16:50 +0100)]
tests: Factor out begin_tests(), end_tests()

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests: Drop smoke.out, actofgod.out
Markus Armbruster [Sat, 28 Dec 2013 15:32:38 +0000 (16:32 +0100)]
tests: Drop smoke.out, actofgod.out

Uninteresting since commit 9ca3fa9, v4.3.32.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agouninstall: Fix to remove everything installed under $(datadir)
Markus Armbruster [Thu, 26 Dec 2013 17:30:50 +0000 (18:30 +0100)]
uninstall: Fix to remove everything installed under $(datadir)

Info pages in $(datadir)/empire/info.html/ and the directory
$(datadir)/empire/ aren't removed.  Fix that.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoinstall: Remove stale formatted info pages
Markus Armbruster [Thu, 26 Dec 2013 17:15:56 +0000 (18:15 +0100)]
install: Remove stale formatted info pages

Blow away $(einfodir) and $(ehtmldir).  Without this, formatted pages
can linger after page removal.  Matters, because info.c searches
$(einfodir) rather than the index $(einfodir)/all.  Same for web
servers and $(ehtmldir).

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoUpdate change log again for 4.3.32 v4.3.32
Markus Armbruster [Sun, 25 Aug 2013 07:56:58 +0000 (09:56 +0200)]
Update change log again for 4.3.32

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoactofgod: Simplify fmtflags()'s error checking
Markus Armbruster [Sun, 25 Aug 2013 07:51:39 +0000 (09:51 +0200)]
actofgod: Simplify fmtflags()'s error checking

Permit finding length by passing no buffer.  Not currently used.

Oops at most once.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoserver: Grow small thread stacks from 50 KiB to 64 KiB
Markus Armbruster [Sat, 17 Aug 2013 15:57:40 +0000 (17:57 +0200)]
server: Grow small thread stacks from 50 KiB to 64 KiB

Affected are threads AcceptPlayers, MarketUpdate, shutdownSeq.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agolwp: Increase EventHandler's stack size from 16 KiB to 64 KiB
Markus Armbruster [Sat, 17 Aug 2013 14:34:26 +0000 (16:34 +0200)]
lwp: Increase EventHandler's stack size from 16 KiB to 64 KiB

Stack overflow observed on IBM Power 730 Express running AIX 7.1.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agosrc/client/Makefile.in: Avoid :=, it breaks traditional make
Markus Armbruster [Sat, 17 Aug 2013 14:13:09 +0000 (16:13 +0200)]
src/client/Makefile.in: Avoid :=, it breaks traditional make

Broken in commit c4ffd0a, v4.3.0.  Observed on AIX 7.1.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoconfigure: Fix check for term.h to include curses.h first
Markus Armbruster [Sat, 17 Aug 2013 14:05:37 +0000 (16:05 +0200)]
configure: Fix check for term.h to include curses.h first

Traditional curses needs this.  Observed on AIX 7.1.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoUpdate change log for 4.3.32
Markus Armbruster [Sun, 11 Aug 2013 12:25:33 +0000 (14:25 +0200)]
Update change log for 4.3.32

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoaccept: Drop outdated FIXME SO_KEEPALIVE
Markus Armbruster [Sun, 11 Aug 2013 11:53:52 +0000 (13:53 +0200)]
accept: Drop outdated FIXME SO_KEEPALIVE

SO_KEEPALIVE isn't useless with long idle timeouts.  Before v4.3.30's
idle timeout changes, such long timeouts had serious drawbacks (easy
denial of service), but they're just fine since then.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agodoc/clients-howto: Document use of bell character
Markus Armbruster [Sun, 11 Aug 2013 11:52:29 +0000 (13:52 +0200)]
doc/clients-howto: Document use of bell character

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agosupply: Fix harmless bug in supply from ship in same sector
Markus Armbruster [Sat, 17 Aug 2013 15:57:23 +0000 (17:57 +0200)]
supply: Fix harmless bug in supply from ship in same sector

Bug bites when a ship supplies the sector it's in.  First the sector
is charged zero mob for moving the stuff, and is written back.  Next,
the sector receives the stuff, and is written back, clobbering the
first write (no effect), and triggering a seqno oops.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agofairland: Fix usage information to include -v
Markus Armbruster [Sun, 9 Jun 2013 15:20:37 +0000 (17:20 +0200)]
fairland: Fix usage information to include -v

Forgotten in commit 68a7ae7, v4.3.0.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agofairland.6: Belatedly drop reference to ore
Markus Armbruster [Mon, 3 Jun 2013 04:39:32 +0000 (06:39 +0200)]
fairland.6: Belatedly drop reference to ore

Missed in commit e3eadcd8, v4.2.14.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agodoc/xdump: Fix grammar nit
Markus Armbruster [Mon, 3 Jun 2013 04:36:58 +0000 (06:36 +0200)]
doc/xdump: Fix grammar nit

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agotests/actofgod: Disable in "make check" unless LWP
Markus Armbruster [Mon, 3 Jun 2013 04:26:35 +0000 (06:26 +0200)]
tests/actofgod: Disable in "make check" unless LWP

Expected to work only with thread package LWP, just like the smoke
test.  Commit 7a91041 carelessly enabled it for all thread packages.
Revert, except with LWP.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agobuild: Factor out pick_unused_unit_uid()
Markus Armbruster [Mon, 20 May 2013 15:43:11 +0000 (17:43 +0200)]
build: Factor out pick_unused_unit_uid()

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoedit: Trim trailing tab in output
Markus Armbruster [Sun, 2 Jun 2013 09:37:03 +0000 (11:37 +0200)]
edit: Trim trailing tab in output

print_plane() ends its output with '\t' instead of '\n'.  Next is a
prompt, which supplies the missing newline (see pr_id()).

Ugly, clean up.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoinfo/edit info/give: Add see also swapsector
Markus Armbruster [Fri, 29 Mar 2013 20:36:37 +0000 (21:36 +0100)]
info/edit info/give: Add see also swapsector

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agobreak: Honor new designation of sanctuaries
Markus Armbruster [Fri, 3 May 2013 07:02:58 +0000 (09:02 +0200)]
break: Honor new designation of sanctuaries

Breaking sanctuary turns 100% sanctuaries into capitals, all others
into highways.  Before Empire 3, sanctuaries always became capitals.

Give deities more control over initial state of countries than
choosing between 100% capital and <100% highway sectors: turn
sanctuaries into their new designation on break.  Except make a
capital when the new designation is sanctuary (which it normally is).

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agosetsector setresource: Mark as obsolete
Markus Armbruster [Fri, 29 Mar 2013 20:35:00 +0000 (21:35 +0100)]
setsector setresource: Mark as obsolete

"info setsector" claims you "can change anything that appears in dump
or peek (I think)", which has always been wrong.

edit is much more complete.  However, edit used to be more limited in
that it could change only one sector.  For mass-changes, you had to
use setsector and setresource.  Since that limitation is gone, there's
no real use left for setsector and setresource.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoedit: Generalize edit to multiple objects
Markus Armbruster [Fri, 29 Mar 2013 18:34:12 +0000 (19:34 +0100)]
edit: Generalize edit to multiple objects

Accept general <SECTS|SHIPS|PLANES|LANDS|NATS> argument instead of
just <SECT|SHIP|PLANE|LAND|NAT>.

edit with <KEY> <VALUE>... arguments applies the arguments to all
selected objects.  Without such arguments, edit lets you edit the
selected objects interactively one after the other.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoedit: De-duplicate code in edit()'s main switch
Markus Armbruster [Fri, 29 Mar 2013 17:58:13 +0000 (18:58 +0100)]
edit: De-duplicate code in edit()'s main switch

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoedit: Detect concurrent updates during interactive nation edit
Markus Armbruster [Fri, 29 Mar 2013 17:19:40 +0000 (18:19 +0100)]
edit: Detect concurrent updates during interactive nation edit

Unlike other edits, editing a country modifies the object in-place.
It has to, because editing may send bulletins, which updates nat_tgms,
and writing back a copy would clobber these updates, triggering a
seqno mismatch oops.

However, the in-place editing neglects to detect concurrent updates.
Fix that.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoedit: Move write-back from edit_nat() to edit(), check for errors
Markus Armbruster [Fri, 29 Mar 2013 16:41:11 +0000 (17:41 +0100)]
edit: Move write-back from edit_nat() to edit(), check for errors

This is how edit() works for everything else.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoedit: Clean up a few assignments within conditionals
Markus Armbruster [Fri, 29 Mar 2013 16:35:50 +0000 (17:35 +0100)]
edit: Clean up a few assignments within conditionals

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoedit: Make uninmplemented edit n fail instead of doing nothing
Markus Armbruster [Sun, 3 Mar 2013 16:37:32 +0000 (17:37 +0100)]
edit: Make uninmplemented edit n fail instead of doing nothing

Doing nothing is in the way.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoedit: Use empobj_storage
Markus Armbruster [Sun, 3 Mar 2013 16:24:34 +0000 (17:24 +0100)]
edit: Use empobj_storage

In preparation of some refactoring.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoedit: Don't reprint edited object when done with it
Markus Armbruster [Sun, 3 Mar 2013 06:12:07 +0000 (07:12 +0100)]
edit: Don't reprint edited object when done with it

Interactive edit prints the edited object, then reads player input.
If it gets key and value, it applies them to the object, and repeats.
If it gets nothing, it prints the edited object again, and stops.

Remove this last print, because it's not really useful.  The object is
commonly the same after reading input as before.  Except when a nation
gets updated while "edit c" is waiting for input: then the second
print actually reflects the updates.  Has always been that way.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoedit: Add remaining missing nation change reporting
Markus Armbruster [Sun, 3 Feb 2013 17:11:53 +0000 (18:11 +0100)]
edit: Add remaining missing nation change reporting

Print a message describing the actual change for keys 't' (nat_tgms)
and 's' (nat_status).  The message is necessary to give the deity a
chance to catch unexpected changes, e.g. a player reading telegrams
just before the deity edits nat_tgms.

Send a bulletin to the country for key 's'.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoedit: Improve remaining existing nation change reporting
Markus Armbruster [Sun, 3 Feb 2013 17:11:27 +0000 (18:11 +0100)]
edit: Improve remaining existing nation change reporting

Print "FOO of CNAME (#CNUM)" instead of just "FOO".  Print "unchanged"
instead of "changed from X to X" on no-op.

Send a bulletin to the country and report news when appropriate.

Affected keys:

        key   struct member   before  after   notes
        -------------------------------------------
         n    nat_cnam        --      BN         1
         r    nat_pnam        --      B-         2
         b    nat_btu         --      BN         3
         m    nat_reserve     BN      BN
         c    nat_xcap,ycap   --      B-
         o    nat_xorg,yorg   --      B-
         u    nat_timeused    --      BN
         M    nat_money       B-      BN

Notes:

1. Reports N_NAME_CHNG rather than N_AIDS/N_HURTS.

2. Message improved to accurately reflect string truncation.

3. Greengrocers' apostrophe in message fixed.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoedit: Improve tech, research, edu, happiness change reporting
Markus Armbruster [Sun, 3 Feb 2013 17:09:28 +0000 (18:09 +0100)]
edit: Improve tech, research, edu, happiness change reporting

Print "Technology" instead of "Tech".  Print "FOO of CNAME (#CNUM)"
instead of just "FOO".  Print "unchanged" instead of "changed from X
to X" on no-op.

Send a bulletin to the unit owner and report news on change.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
10 years agoactofgod: New divine_nat_change(), similar to divine_sct_change()
Markus Armbruster [Sun, 3 Feb 2013 16:42:18 +0000 (17:42 +0100)]
actofgod: New divine_nat_change(), similar to divine_sct_change()

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>