From 0e3bf4c38a588455e0815f6027b55161c8e30fe6 Mon Sep 17 00:00:00 2001 From: Markus Armbruster Date: Mon, 18 Jan 2010 19:35:37 +0100 Subject: [PATCH] Update change log for 4.3.24 --- doc/CHANGES4.X | 34 ++++++++++++++++++++++++++++++++++ info/Empire4.t | 34 ++++++++++++++++++++++++++++++++++ 2 files changed, 68 insertions(+) diff --git a/doc/CHANGES4.X b/doc/CHANGES4.X index 4fdb6555e..6b1518b31 100644 --- a/doc/CHANGES4.X +++ b/doc/CHANGES4.X @@ -1,3 +1,37 @@ +Changes to Empire 4.3.24 - Mon Jan 18 18:30:50 UTC 2010 + * Fix navigate and march not to crash the server when a path argument + consists of a valid path plus whitespace. Broken in 4.3.7. + * When a client sent a blank line in the login phase, the server + crashed on some systems. + * Fix crash bug in bomb, drop, fly, paradrop, recon and sail. Broken + in 4.3.16. + * Fix bogus internal error on escort, recon, and satellite launch. + Mostly harmless, as error recovery worked fine. Broken in 4.3.23. + * Stop ship and land unit movement on interdiction even when it does + no damage. + * When an interdiction did no or only collateral damage, the planes + that intercepted it from interdicted carriers used no petrol, and + interdicted land units were immune to collateral damage. + * The limit for the number of sectors, ships, planes, land units, + nukes, and so forth is now large enough not to matter. It used to + be 32768 on common machines. The sector limit was introduced in + 4.3.12. World x- and y-size are still limited to 65536 on common + machines. + * News use much less space, and thus I/O. Space was wasted in + 4.3.12. Side effects of the change: + - Expiry of old news no longer updates news timestamps. Updating + timestamps was wrong, because it defeated incremental xdump news. + - The empdump utility can no longer update timestamps of imported + news. Unfortunate, as it breaks incremental xdump news. + * New news selector duration, the time span covered by this news item + in seconds. + * ABMs failed to charge supplies when their sector was the + intercepted missile's target. The stock game's ABMs use no + supplies. + * Ship anti-missile defense failed to charge shells when the ship was + the missile's target. + * Code refactoring and cleanup. + Changes to Empire 4.3.23 - Sun Dec 13 16:34:49 UTC 2009 * Fix missile interception not to intercept tactical and marine missiles attacking missiles or satellites. No such missiles exist diff --git a/info/Empire4.t b/info/Empire4.t index 1ac23bb0c..ef2c25fbd 100644 --- a/info/Empire4.t +++ b/info/Empire4.t @@ -7,6 +7,40 @@ new Empire4 Server. This outlines the various changes and how they will affect you, the player. These were coded as the Wolfpack project, and bug-reports should be sent to . .NF +Changes to Empire 4.3.24 - Mon Jan 18 18:30:50 UTC 2010 + * Fix navigate and march not to crash the server when a path argument + consists of a valid path plus whitespace. Broken in 4.3.7. + * When a client sent a blank line in the login phase, the server + crashed on some systems. + * Fix crash bug in bomb, drop, fly, paradrop, recon and sail. Broken + in 4.3.16. + * Fix bogus internal error on escort, recon, and satellite launch. + Mostly harmless, as error recovery worked fine. Broken in 4.3.23. + * Stop ship and land unit movement on interdiction even when it does + no damage. + * When an interdiction did no or only collateral damage, the planes + that intercepted it from interdicted carriers used no petrol, and + interdicted land units were immune to collateral damage. + * The limit for the number of sectors, ships, planes, land units, + nukes, and so forth is now large enough not to matter. It used to + be 32768 on common machines. The sector limit was introduced in + 4.3.12. World x- and y-size are still limited to 65536 on common + machines. + * News use much less space, and thus I/O. Space was wasted in + 4.3.12. Side effects of the change: + - Expiry of old news no longer updates news timestamps. Updating + timestamps was wrong, because it defeated incremental xdump news. + - The empdump utility can no longer update timestamps of imported + news. Unfortunate, as it breaks incremental xdump news. + * New news selector duration, the time span covered by this news item + in seconds. + * ABMs failed to charge supplies when their sector was the + intercepted missile's target. The stock game's ABMs use no + supplies. + * Ship anti-missile defense failed to charge shells when the ship was + the missile's target. + * Code refactoring and cleanup. + Changes to Empire 4.3.23 - Sun Dec 13 16:34:49 UTC 2009 * Fix missile interception not to intercept tactical and marine missiles attacking missiles or satellites. No such missiles exist -- 2.43.0