From 14af586b5701e5496b39f8b8fd319fbaae108c6a Mon Sep 17 00:00:00 2001 From: Markus Armbruster Date: Tue, 28 Jun 2016 20:29:18 +0200 Subject: [PATCH] tests/update: New; exercises the update Notable gaps in its coverage are fallout, most of guerrilla, delivery, distribution, ALL_BLEED and LOSE_CONTACT. Signed-off-by: Markus Armbruster --- Make.mk | 2 + tests/update-test | 28 + tests/update/01-1 | 8 + tests/update/02-2 | 7 + tests/update/03-3 | 5 + tests/update/04-4 | 6 + tests/update/05-5 | 1 + tests/update/06-6 | 3 + tests/update/07-7 | 3 + tests/update/99-POGO | 244 +++++ tests/update/final.xdump | 439 +++++++++ tests/update/journal.log | 1872 ++++++++++++++++++++++++++++++++++++++ tests/update/server.log | 61 ++ tests/update/setup-POGO | 507 +++++++++++ 14 files changed, 3186 insertions(+) create mode 100755 tests/update-test create mode 100644 tests/update/01-1 create mode 100644 tests/update/02-2 create mode 100644 tests/update/03-3 create mode 100644 tests/update/04-4 create mode 100644 tests/update/05-5 create mode 100644 tests/update/06-6 create mode 100644 tests/update/07-7 create mode 100644 tests/update/99-POGO create mode 100644 tests/update/final.xdump create mode 100644 tests/update/journal.log create mode 100644 tests/update/server.log create mode 100644 tests/update/setup-POGO diff --git a/Make.mk b/Make.mk index 395075828..bbb99f378 100644 --- a/Make.mk +++ b/Make.mk @@ -260,6 +260,7 @@ ifeq ($(empthread),LWP) $(srcdir)/tests/torpedo-test $(srcdir) $(srcdir)/tests/bridgefall-test $(srcdir) $(srcdir)/tests/retreat-test $(srcdir) + $(srcdir)/tests/update-test $(srcdir) $(srcdir)/tests/version-test $(srcdir) else @echo "$(srcdir)/tests/smoke-test SKIPPED" @@ -270,6 +271,7 @@ else @echo "$(srcdir)/tests/torpedo-test SKIPPED" @echo "$(srcdir)/tests/bridgefall-test SKIPPED" @echo "$(srcdir)/tests/retreat-test SKIPPED" + @echo "$(srcdir)/tests/update-test SKIPPED" @echo "$(srcdir)/tests/version-test SKIPPED" endif $(srcdir)/tests/empdump-test $(srcdir) diff --git a/tests/update-test b/tests/update-test new file mode 100755 index 000000000..d78f2b10b --- /dev/null +++ b/tests/update-test @@ -0,0 +1,28 @@ +#!/bin/sh -e +# Update test for Empire + +if [ $# -ne 1 ] +then echo "Usage: $0 SRCDIR" >&2; exit 1 +fi + +srcdir="$1" + +. "$srcdir"/tests/test-common.sh + +create_sandbox +cat >>$econfig < 84%-88% 7.8 work, 4 left +| 4,2 100% -> 0% -> 14% 78 work, 39 left +| 6,2 100% -> 0% -> 100% 273 work, 148 left +| 8,2 1% no materials +| 10,2 1% -> 11% f 10h +| 12,2 1% -> 11% c 10l 20h, 30h left +| ship building +| 60 stopped +| 61 neutral harbor +| 70..73 +0.5% at sea +| 74 +1% at sea +| 75 +1% at sea +| 76 +2% at sea limit 80% +| 90/91 friendly harbor with and without work +| BUG: 91 not built +| 92/93 +0% friendly city without work +| odd: cities don't repair ships +| 95 +80% own harbor +| 97 +20% own harbor, materials limit +| 103 +13% at sea +| 104 +13% at sea +| 113 +5% at sea +| 114 +5% at sea +| plane building +| 60 stopped +| 61 friendly airfield +| 70 +2% carrier at sea +| 71 +1% carrier at sea up to limit 80% +| 72 +1% carrier in allied airfield up to limit 80% +| 75..78 +7.5% allied carrier in friendly airfield +| BUG: avoids "no airfield" malus, uses airfield materials +| 80 +30% in the field +| 81 +20% in the field (weird limit "at most (100-eff)/3") +| 82 no work +| 90/91 +90% allied airfield with and without work +| BUG: 91 not built +| 92/93 +30% allied city without work +| BUG: 92 not built +| 95 +50% own airfield +| 97 +50% own airfield +| 100 allied airfield where plague killed off mil +| BUG: builds anyway +| land unit building +| 60 stopped +| 61 friendly hq +| 80 +30% in the field +| 81 +20% in the field (weird limit "at most (100-eff)/3") +| 82 no work +| 90/91 allied fort/hq with and without work +| BUG: 91 not built +| 92/93 +30% allied city without work +| BUG: 92 not built +| 95 +90% own hq +| 97 +50% own hq, materials limit +| 98 +90% own fort +| produce sect +| make units avail +| 1,3 m 0i 0 stopped +| 3,3 m 0i 39 inefficient +| 9,3 e 0m 93.6 mil limit +| 11,3 e 30m 78 +| 13,3 e 45m 39.6 +| -16,4 m 7i 8 +| -14,4 m 78i 0 +| -12,4 m 26i 1.3 +| -8,4 g 7d 8 +| -6,4 g 78d 0 +| -4,4 g 500d 700 resource limit +| -2,4 ^ 45d 0 +| 0,4 a 57.8f 8 +| 2,4 a 643.5f 0 +| 4,4 a 999f 478.9 product limit +| 8,4 o 6.4o 8 +| 10,4 o 71.5o 0 +| -15,5 o 6.0u 8 +| -13,5 u 66.9u 0 +| -11,5 u 244.3u 915 resource limit +| -7,5 i 23.1s 26 0 +| -5,5 i 44,4s 50 240 +| -3,5 i 88.9s 100 90 +| 1,5 d 3.6g 4 14 +| 3,5 d 8.9g 10 230 +| 9,5 % 693.3p 78 0 +| 11,5 % 888.9p 100 56 +| 13,5 % 999p 112.4 277.6 product limit +| -16,6 b 15b 15 3 +| -14,6 b 20b 20 290 +| -12,6 b 6b 6 1.0 +| -8,6 j 71.5l 78 0 +| -6,6 j 91.7l 100 290 +| -4,6 j 999l 1089.8 110.2 product limit +| 0,6 k 35.8h 39 0 +| 2,6 k 45.8h 50 290 +| 4,6 k 19h 20.7 36.6 backlog +| -15,7 t 2.4 4 14 +| -13,7 t 3.0 5 310 +| -7,7 r 2.4 4 14 +| -5,7 r 3.6 6 294 +| 1,7 l 78 78 0 +| 3,7 l 100 100 290 +| 9,7 p 78 78 0 +| 11,7 p 0 0 78 +| produce ship +| 100 +40.5f with 100% eff 10 fert +| 101 +405f with 100% eff 100 fert +| 102 stopped +| BUG: produces anyway +| 103 +243f with 60% eff +| 104 +81f with 20% eff +| 110 +5.14o 100% eff 10 ocont +| 111 +51.4o with 100% eff 100 ocont +| 112 stopped +| BUG: produces anyway +| 113 +29.0o-29.3o with 60% eff 94-95 ocont +| 114 +9.2-9.6o with 20% eff 91-93 ocont, 90-93 ocont left +read 1 +nation 1 +cens 0:15,0:3 +comm 0:15,0:3 +cens -16:15,4:7 +comm -16:15,4:7 +ship 0:31,0:15 +carg 0:31,0:15 +plane 0:31,0:15 +land 0:31,0:15 +|| country#2 +| negative money delta +| starvation 0:15,0 +| #30 lost 12% to lack of maintenance +| #31 lost 1% +| BUG: income from sectors lost to che not lost +| BUG: no sector maintenance +| sector building +| -16:-12,0 no money +| sector production +| -1,3 no money +| ship building +| 65 no money +| plane building +| 65 no money +| land unit building +| 65 no money +read 2 +nation 2 +cens -16:-1,0:3 +comm -16:-1,0:3 +peek -16:-1,0:3 +ship -32:-1,0:15 +plane -32:-1,0:15 +land -32:-1,0:15 +|| country#3 +| civil unrest in 0:15,-8:-5 +| loyalty recovery and conversion 0:15,-3 +read 3 +nation 3 +cens 0:15,-8:-1 +comm 0:15,-8:-1 +peek 0:15,-8:-1 +ship 0:31,-16:-1 +plane 0:31,-16:-1 +land 0:31,-16:-1 +|| country#4 +| che take over -16:-14,-8 and spread; -14,-8 is a bank +| plague stage 4 (dying) -16:-1,-6 ship#10 land#10 +| -16,-6 reverts to deity +| BUG mob not reset +| BUG work etc. not reset +| -14,-6 resets work etc. +| -12,-6 mil all die +| -10,-6 resets work etc +| BUG work etc. not reset +| -8,-6 reverts to deity +| BUG mob not reset +| BUG work etc. not reset +| plague stage 3..1 -16:-1,-5:-3 ship#11..19 land#10..19 +| plague stage 0 (healthy) -16:-9,-2, 50% chance to become exposed +| -5,-1 tech too low +| -3,-1 edu too low +read 4 +nation 4 +cens -16:-1,-8:-1 +comm -16:-1,-8:-1 +peek -16:-1,-8:-1 +| #10 plague deaths +| #61/62 not repaired +ship -32:-1,-16:-1 +| #1 sat moved +plane -32:-1,-16:-1 +| #10 plague deaths +land -32:-1,-16:-1 +|| country#5 +| che retake -16:-14,-8 +| BUG: no income from liberated sectors +read 5 +nation 5 +|| country#6 +| plane building +| 62 friendly airfield +| 96 allied airfield, no materials left +| land unit building +| 62 friendly hq +| 96 allied hq, no materials left +read 6 +nation 6 +cens 0:15,8 +comm 0:15,8 +|| country#7 +| ship building +| 62 neutral harbor +| 96 friendly harbor, no materials left +read 7 +nation 7 +cens -16:-1,8 +comm -16:-1,8 +|| resource depletion +reso * ?min>0 +reso * ?gold>0 +reso * ?fert>0 +reso * ?ocont>0 +reso * ?uran>0 diff --git a/tests/update/final.xdump b/tests/update/final.xdump new file mode 100644 index 000000000..27ae396d7 --- /dev/null +++ b/tests/update/final.xdump @@ -0,0 +1,439 @@ +config sect +owner xloc yloc des effic mobil off loyal terr0 terr1 terr2 terr3 dterr xdist ydist avail elev work coastal newdes min gold fert ocontent uran oldown civil milit shell gun petrol iron dust bar food oil lcm hcm uw rad c_dist m_dist s_dist g_dist p_dist i_dist d_dist b_dist f_dist o_dist l_dist h_dist u_dist r_dist c_del m_del s_del g_del p_del i_del d_del b_del f_del o_del l_del h_del u_del r_del mines pstage ptime che che_target fallout access road rail dfense +1 0 0 5 100 120 0 0 0 0 0 0 0 0 0 281 0 100 0 5 0 0 0 0 0 1 650 2 0 0 0 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-1 0 +35 1 14 0 2 100 60 0 50 0 0 none 0 "" -1 0 42 () "" 0 100 0 0 0 0 0 0 7 0 0 0 0 0 healthy 0 -1 0 +40 1 15 1 2 100 60 0 50 0 0 none 0 "" -1 0 42 () "" 0 1 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0 +41 1 15 1 2 100 60 0 50 0 0 none 0 "" -1 0 42 () "" 0 34 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0 +42 1 15 1 2 100 60 0 50 0 0 none 0 "" -1 0 42 () "" 0 25 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0 +60 1 10 6 2 10 60 0 50 0 0 none 0 "" -1 0 42 () "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0 +61 1 -4 8 2 10 60 0 50 0 0 none 0 "" -1 0 42 () "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0 +62 6 -4 8 2 10 60 0 50 0 0 none 0 "" -1 0 42 () "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0 +65 2 4 8 2 10 60 0 50 0 0 none 0 "" -1 0 42 () "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0 +80 1 0 0 2 40 60 0 50 0 0 none 0 "" -1 0 42 () "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0 +81 1 0 0 2 60 60 0 50 0 0 none 0 "" -1 0 42 () "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0 +82 1 10 4 2 10 60 0 50 10 4 none 0 "" 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stockpile plane +/config +config news +actor action victim times duration time +4 32 0 10 0 0 +4 31 0 12 0 0 +1 34 0 7 0 0 +/config +config trade +uid owner type unitid price maxbidder markettime xloc yloc +/config +config nat +cnum stat flags cname passwd ip hostname userid xcap ycap xorg yorg update tgms ann timeused btu access milreserve money login logout newstim annotim tech research education happiness relations(0) relations(1) relations(2) relations(3) relations(4) relations(5) relations(6) relations(7) relations(8) relations(9) relations(10) relations(11) relations(12) relations(13) relations(14) relations(15) relations(16) relations(17) relations(18) relations(19) relations(20) relations(21) relations(22) relations(23) relations(24) relations(25) relations(26) relations(27) relations(28) relations(29) relations(30) relations(31) relations(32) relations(33) relations(34) relations(35) relations(36) relations(37) relations(38) relations(39) relations(40) relations(41) 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contacts(93) contacts(94) contacts(95) contacts(96) contacts(97) contacts(98) rejects(0) rejects(1) rejects(2) rejects(3) rejects(4) rejects(5) rejects(6) rejects(7) rejects(8) rejects(9) rejects(10) rejects(11) rejects(12) rejects(13) rejects(14) rejects(15) rejects(16) rejects(17) rejects(18) rejects(19) rejects(20) rejects(21) rejects(22) rejects(23) rejects(24) rejects(25) rejects(26) rejects(27) rejects(28) rejects(29) rejects(30) rejects(31) rejects(32) rejects(33) rejects(34) rejects(35) rejects(36) rejects(37) rejects(38) rejects(39) rejects(40) rejects(41) rejects(42) rejects(43) rejects(44) rejects(45) rejects(46) rejects(47) rejects(48) rejects(49) rejects(50) rejects(51) rejects(52) rejects(53) rejects(54) rejects(55) rejects(56) rejects(57) rejects(58) rejects(59) rejects(60) rejects(61) rejects(62) rejects(63) rejects(64) rejects(65) rejects(66) rejects(67) rejects(68) rejects(69) rejects(70) rejects(71) rejects(72) rejects(73) rejects(74) rejects(75) rejects(76) rejects(77) rejects(78) rejects(79) rejects(80) rejects(81) rejects(82) rejects(83) rejects(84) rejects(85) rejects(86) rejects(87) rejects(88) rejects(89) rejects(90) rejects(91) rejects(92) rejects(93) rejects(94) rejects(95) rejects(96) rejects(97) rejects(98) +0 deity (flash beep coastwatch sonar techlists) "POGO" "peter" "127.0.0.1" "" "tester" 0 0 0 0 0 0 0 255 640 0 0 123456789 0 0 0 0 0.00000 0.00000 0.00000 0.00000 neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () +1 active (flash beep coastwatch sonar techlists) "1" "1" "127.0.0.1" "" "tester" 0 0 0 0 0 1 0 255 640 0 0 12970 0 0 0 0 102.787 3.37264 21.0875 12.3287 neutral neutral neutral neutral neutral neutral allied friendly neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () +2 active (flash beep coastwatch sonar techlists) "2" "2" "127.0.0.1" "" "tester" -2 0 0 0 0 1 0 255 193 0 975 -5912 0 0 0 0 101.081 1.68632 15.2381 2.74222 neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () +3 active (flash beep coastwatch sonar techlists) "3" "3" "127.0.0.1" "" "tester" 1 -1 0 0 0 1 0 255 640 0 0 4337 0 0 0 0 101.081 1.68632 15.2381 4.44444 neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () +4 active (flash beep coastwatch sonar techlists) "4" "4" "127.0.0.1" "" "tester" -1 -1 0 0 0 1 0 255 640 0 0 20251 0 0 0 0 31.5183 1.68632 3.04762 4.44444 neutral allied neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () +5 active (flash beep coastwatch sonar techlists) "5" "5" "127.0.0.1" "" "tester" -16 -8 0 0 0 1 0 255 99 0 0 25000 0 0 0 0 101.081 1.68632 15.2381 4.44444 neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () +6 active (flash beep coastwatch sonar techlists) "6" "6" "127.0.0.1" "" "tester" 0 8 0 0 0 1 0 255 640 0 0 24812 0 0 0 0 101.081 1.68632 15.2381 4.44444 allied allied allied allied allied allied neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () +7 active (flash beep coastwatch sonar techlists) "7" "7" "127.0.0.1" "" "tester" -2 8 0 0 0 1 0 255 640 0 0 25828 0 0 0 0 101.081 1.68632 15.2381 4.44444 friendly friendly friendly friendly friendly friendly friendly neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () +/config +config loan +uid loaner loanee status irate ldur amtpaid amtdue lastpay duedate +/config +config commodity +uid owner type amount price maxbidder markettime xbuy ybuy xsell ysell +/config +config lost +timestamp owner type id x y +0 4 0 0 -8 -6 +0 0 0 0 -8 -6 +/config +config realm +cnum realm xl xh yl yh +/config +config game +upd_disable down turn tick rt +0 0 2 0 0 +/config diff --git a/tests/update/journal.log b/tests/update/journal.log new file mode 100644 index 000000000..ecbf9cfc6 --- /dev/null +++ b/tests/update/journal.log @@ -0,0 +1,1872 @@ + Main startup + Main prng MT19937 1 + Conn0 output Conn0 2 Empire server ready + Conn0 input user tester + Conn0 output Conn0 0 hello tester + Conn0 input coun red + Conn0 output Conn0 10 country red does not exist + Conn0 output Conn0 3 so long... + Conn1 output Conn1 2 Empire server ready + Conn1 input user tester + Conn1 output Conn1 0 hello tester + Conn1 input coun 1 + Conn1 output Conn1 0 country name 1 + Conn1 input pass 1 + Conn1 output Conn1 0 password ok + Conn1 input play + Conn1 login 1 127.0.0.1 tester + Play#1 output Play#1 2 2 + Play#1 output Play#1 1 + Play#1 output Play#1 1 *** Server configured for testing *** + Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! *** + Play#1 output Play#1 6 0 100 + Play#1 input budget + Play#1 command budget + Play#1 output Play#1 1 Sector Type Production Cost + Play#1 output Play#1 1 uranium mine 318 rad 740 + Play#1 output Play#1 1 park 78 happy 702 + Play#1 output Play#1 1 defense plant 13 guns 420 + Play#1 output Play#1 1 shell industry 157 shells 528 + Play#1 output Play#1 1 technical center 5 tech 2700 + Play#1 output Play#1 1 research lab 6 medical 900 + Play#1 output Play#1 1 library/school 178 edu 1602 + Play#1 output Play#1 1 bank 41 bars 410 + Play#1 output Play#1 1 refinery 2581 petrol 291 + Play#1 output Play#1 1 enlistment center 75 mil 225 + Play#1 output Play#1 1 Ship building 13 ships 1538 + Play#1 output Play#1 1 Ship maintenance 32 ships 2202 + Play#1 output Play#1 1 Plane building 13 planes 1932 + Play#1 output Play#1 1 Plane maintenance 20 planes 1004 + Play#1 output Play#1 1 Unit building 6 units 2300 + Play#1 output Play#1 1 Unit maintenance 16 units 510 + Play#1 output Play#1 1 Sector building 40 sectors 773 + Play#1 output Play#1 1 Sector maintenance 2 sectors 120 + Play#1 output Play#1 1 Military payroll 1155 mil, 0 res 5777 + Play#1 output Play#1 1 Total expenses.....................................................24674 + Play#1 output Play#1 1 Income from taxes 26911 civs, 9007 uws +12625 + Play#1 output Play#1 1 Total income......................................................+12625 + Play#1 output Play#1 1 Balance forward 25000 + Play#1 output Play#1 1 Estimated delta -12049 + Play#1 output Play#1 1 Estimated new treasury.............................................12951 + Play#1 output Play#1 6 0 99 + Play#1 input neweff * ?newd#- + Play#1 command neweff + Play#1 output Play#1 1 Thu Jan 1 00:00:00 1970 + Play#1 output Play#1 1 EFFICIENCY SIMULATION + Play#1 output Play#1 1 sect des projected eff + Play#1 output Play#1 1 0,0 c 100% + Play#1 output Play#1 1 2,0 + 100% + Play#1 output Play#1 1 4,0 + 100% + Play#1 output Play#1 1 6,0 + 100% + Play#1 output Play#1 1 8,0 + 100% + Play#1 output Play#1 1 10,0 + 100% + Play#1 output Play#1 1 12,0 + 100% + Play#1 output Play#1 1 14,0 + 100% + Play#1 output Play#1 1 1,1 + 86% + Play#1 output Play#1 1 3,1 + 86% + Play#1 output Play#1 1 5,1 + 86% + Play#1 output Play#1 1 7,1 + 64% + Play#1 output Play#1 1 9,1 + 20% + Play#1 output Play#1 1 11,1 + 16% + Play#1 output Play#1 1 13,1 a 100% + Play#1 output Play#1 1 15,1 a 100% + Play#1 output Play#1 1 2,2 g 88% + Play#1 output Play#1 1 4,2 + 14% + Play#1 output Play#1 1 6,2 + 100% + Play#1 output Play#1 1 8,2 f 1% + Play#1 output Play#1 1 10,2 f 11% + Play#1 output Play#1 1 12,2 c 11% + Play#1 output Play#1 1 1,3 m 100% + Play#1 output Play#1 1 3,3 m 40% + Play#1 output Play#1 1 9,3 e 100% + Play#1 output Play#1 1 11,3 e 100% + Play#1 output Play#1 1 13,3 e 79% + Play#1 output Play#1 1 -16,4 m 100% + Play#1 output Play#1 1 -14,4 m 100% + Play#1 output Play#1 1 -12,4 m 69% + Play#1 output Play#1 1 -8,4 g 100% + Play#1 output Play#1 1 -6,4 g 100% + Play#1 output Play#1 1 -4,4 g 100% + Play#1 output Play#1 1 -2,4 ^ 100% + Play#1 output Play#1 1 0,4 a 100% + Play#1 output Play#1 1 2,4 a 100% + Play#1 output Play#1 1 4,4 a 100% + Play#1 output Play#1 1 8,4 o 100% + Play#1 output Play#1 1 10,4 o 100% + Play#1 output Play#1 1 -15,5 u 100% + Play#1 output Play#1 1 -13,5 u 100% + Play#1 output Play#1 1 -11,5 u 100% + Play#1 output Play#1 1 -7,5 i 100% + Play#1 output Play#1 1 -5,5 i 100% + Play#1 output Play#1 1 -3,5 i 100% + Play#1 output Play#1 1 1,5 d 100% + Play#1 output Play#1 1 3,5 d 100% + Play#1 output Play#1 1 9,5 % 100% + Play#1 output Play#1 1 11,5 % 100% + Play#1 output Play#1 1 13,5 % 100% + Play#1 output Play#1 1 -16,6 b 100% + Play#1 output Play#1 1 -14,6 b 100% + Play#1 output Play#1 1 -12,6 b 79% + Play#1 output Play#1 1 -8,6 j 100% + Play#1 output Play#1 1 -6,6 j 100% + Play#1 output Play#1 1 -4,6 j 100% + Play#1 output Play#1 1 0,6 k 100% + Play#1 output Play#1 1 2,6 k 100% + Play#1 output Play#1 1 4,6 k 100% + Play#1 output Play#1 1 8,6 f 100% + Play#1 output Play#1 1 10,6 ! 100% + Play#1 output Play#1 1 12,6 * 100% + Play#1 output Play#1 1 14,6 h 100% + Play#1 output Play#1 1 -15,7 t 100% + Play#1 output Play#1 1 -13,7 t 100% + Play#1 output Play#1 1 -7,7 r 100% + Play#1 output Play#1 1 -5,7 r 100% + Play#1 output Play#1 1 1,7 l 100% + Play#1 output Play#1 1 3,7 l 100% + Play#1 output Play#1 1 9,7 p 100% + Play#1 output Play#1 1 11,7 p 100% + Play#1 output Play#1 1 71 sectors + Play#1 output Play#1 6 0 99 + Play#1 input production * + Play#1 command production + Play#1 output Play#1 1 Thu Jan 1 00:00:00 1970 + Play#1 output Play#1 1 PRODUCTION SIMULATION + Play#1 output Play#1 1 sect des eff avail make p.e. cost use1 use2 use3 max1 max2 max3 max + Play#1 output Play#1 1 13,1 a 100% 26 214f 8.25 $0 214 + Play#1 output Play#1 1 15,1 a 100% 12 99f 8.25 $0 99 + Play#1 output Play#1 1 2,2 g 0% 4 0d 1.00 $0 0 + Play#1 output Play#1 1 9,3 e 100% 93 0m 1.00 $0 0c 0c 0 + Play#1 output Play#1 1 11,3 e 100% 78 30m 1.00 $90 30c 30c 65 + Play#1 output Play#1 1 13,3 e 79% 40 45m 1.00 $135 45c 45c 60 + Play#1 output Play#1 1 -16,4 m 10% 78 7i 1.00 $0 7 + Play#1 output Play#1 1 -14,4 m 100% 78 78i 1.00 $0 78 + Play#1 output Play#1 1 -12,4 m 69% 39 26i 1.00 $0 26 + Play#1 output Play#1 1 -8,4 g 10% 78 7d 1.00 $0 7 + Play#1 output Play#1 1 -6,4 g 100% 78 78d 1.00 $0 78 + Play#1 output Play#1 1 -4,4 g 100% 1200 500d 1.00 $0 500 + Play#1 output Play#1 1 -2,4 ^ 100% 60 45d 0.75 $0 45 + Play#1 output Play#1 1 0,4 a 10% 78 58f 8.25 $0 58 + Play#1 output Play#1 1 2,4 a 100% 80 660f 8.25 $0 660 + Play#1 output Play#1 1 4,4 a 100% 600 999f 8.25 $0 999 + Play#1 output Play#1 1 8,4 o 10% 78 6o 0.92 $0 6 + Play#1 output Play#1 1 10,4 o 100% 78 72o 0.92 $0 72 + Play#1 output Play#1 1 -15,5 u 10% 78 6r 0.86 $14 6 + Play#1 output Play#1 1 -13,5 u 100% 78 67r 0.86 $156 67 + Play#1 output Play#1 1 -11,5 u 100% 1200 244r 0.86 $570 244 + Play#1 output Play#1 1 -7,5 i 100% 78 23s 0.89 $78 52l 26h 52l 26h 23 + Play#1 output Play#1 1 -5,5 i 100% 390 44s 0.89 $150 100l 50h 260l 130h 116 + Play#1 output Play#1 1 -3,5 i 100% 390 89s 0.89 $300 200l 100h 260l 130h 116 + Play#1 output Play#1 1 1,5 d 100% 78 4g 0.89 $120 4o 20l 40h 4o 20l 40h 4 + Play#1 output Play#1 1 3,5 d 100% 390 9g 0.89 $300 10o 50l 100h 24o 120l 240h 21 + Play#1 output Play#1 1 9,5 % 100% 78 693p 8.89 $78 78o 78o 693 + Play#1 output Play#1 1 11,5 % 100% 156 889p 8.89 $100 100o 112o 999 + Play#1 output Play#1 1 13,5 % 100% 390 999p 8.89 $112 112o 112o 999 + Play#1 output Play#1 1 -16,6 b 100% 78 15b 1.00 $150 75d 75d 15 + Play#1 output Play#1 1 -14,6 b 100% 390 20b 1.00 $200 100d 390d 78 + Play#1 output Play#1 1 -12,6 b 79% 39 6b 1.00 $60 30d 30d 6 + Play#1 output Play#1 1 -8,6 j 100% 78 72l 0.92 $0 78i 78i 72 + Play#1 output Play#1 1 -6,6 j 100% 390 92l 0.92 $0 100i 390i 358 + Play#1 output Play#1 1 -4,6 j 100% 1200 999l 0.92 $0 1090i 1090i 999 + Play#1 output Play#1 1 0,6 k 100% 78 36h 0.92 $0 78i 78i 36 + Play#1 output Play#1 1 2,6 k 100% 390 46h 0.92 $0 100i 390i 179 + Play#1 output Play#1 1 4,6 k 100% 78 19h 0.92 $0 41i 78i 36 + Play#1 output Play#1 1 -15,7 t 100% 78 2.40 0.60 $1200 4d 20o 40l 4d 20o 40l 2.40 + Play#1 output Play#1 1 -13,7 t 100% 390 3.00 0.60 $1500 5d 25o 50l 24d 120o 240l 14.40 + Play#1 output Play#1 1 -7,7 r 100% 78 2.40 0.60 $360 4d 20o 40l 4d 20o 40l 2.40 + Play#1 output Play#1 1 -5,7 r 100% 390 3.60 0.60 $540 6d 30o 60l 24d 120o 240l 14.40 + Play#1 output Play#1 1 1,7 l 100% 78 78 1.00 $702 78l 78l 78 + Play#1 output Play#1 1 3,7 l 100% 390 100 1.00 $900 100l 390l 390 + Play#1 output Play#1 1 9,7 p 100% 78 78 1.00 $702 78l 78l 78 + Play#1 output Play#1 1 11,7 p 100% 78 0 1.00 $0 0l 78l 78 + Play#1 output Play#1 1 46 sectors + Play#1 output Play#1 6 0 99 + Play#1 input starvation + Play#1 command starvation + Play#1 output Play#1 1 Thu Jan 1 00:00:00 1970 + Play#1 output Play#1 1 Starvation + Play#1 output Play#1 1 sect eff + Play#1 output Play#1 1 1,1 + 1% will starve 33 people. 1 more food needed + Play#1 output Play#1 1 3,1 + 1% will starve 133 people. 4 more food needed + Play#1 output Play#1 1 5,1 + 1% will starve 150 people. 8 more food needed + Play#1 output Play#1 1 7,1 + 1% will starve 150 people. 8 more food needed + Play#1 output Play#1 1 9,1 + 1% will starve 16 people. 2 more food needed + Play#1 output Play#1 1 11,1 + 1% will starve 6 people. 2 more food needed + Play#1 output Play#1 1 15,1 a 100% will starve 16 people. 2 more food needed + Play#1 output Play#1 1 7 sectors + Play#1 output Play#1 1 Starvation + Play#1 output Play#1 1 shp# ship type + Play#1 output Play#1 1 42 cs cargo ship will starve 25 people. 2 more food needed + Play#1 output Play#1 1 43 cs cargo ship will starve 33 people. 1 more food needed + Play#1 output Play#1 1 100 fb fishing boa will starve 50 people. 3 more food needed + Play#1 output Play#1 1 3 ships + Play#1 output Play#1 1 Starvation + Play#1 output Play#1 1 lnd# unit type + Play#1 output Play#1 1 42 inf infantry will starve 25 people. 2 more food needed + Play#1 output Play#1 1 1 unit + Play#1 output Play#1 6 0 99 + Play#1 input ctld + Play#1 output Play#1 1 Bye-bye + Play#1 logout 1 + Play#1 output Play#1 3 so long... + Conn2 output Conn2 2 Empire server ready + Conn2 input user tester + Conn2 output Conn2 0 hello tester + Conn2 input coun 2 + Conn2 output Conn2 0 country name 2 + Conn2 input pass 2 + Conn2 output Conn2 0 password ok + Conn2 input play + Conn2 login 2 127.0.0.1 tester + Play#2 output Play#2 2 2 + Play#2 output Play#2 1 + Play#2 output Play#2 1 *** Server configured for testing *** + Play#2 output Play#2 1 *** If you see this in a game, it is misconfigured! *** + Play#2 output Play#2 6 0 100 + Play#2 input budget + Play#2 command budget + Play#2 output Play#2 1 Sector Type Production Cost + Play#2 output Play#2 1 technical center 1 tech 300 + Play#2 output Play#2 1 Ship building 2 ships 450 + Play#2 output Play#2 1 Ship maintenance 3 ships 90 + Play#2 output Play#2 1 Plane building 1 plane 360 + Play#2 output Play#2 1 Plane maintenance 3 planes 147 + Play#2 output Play#2 1 Unit building 1 unit 450 + Play#2 output Play#2 1 Unit maintenance 3 units 90 + Play#2 output Play#2 1 Sector building 26 sectors 209 + Play#2 output Play#2 1 Sector maintenance 5 sectors 300 + Play#2 output Play#2 1 Military payroll 1898 mil, 1000 res 9994 + Play#2 output Play#2 1 Total expenses.....................................................12390 + Play#2 output Play#2 1 Income from taxes 6800 civs, 4000 uws +1076 + Play#2 output Play#2 1 Income from bars 400 bars +2865 + Play#2 output Play#2 1 Total income.......................................................+3941 + Play#2 output Play#2 1 Balance forward 100 + Play#2 output Play#2 1 Estimated delta -8449 + Play#2 output Play#2 1 Estimated new treasury.............................................-8349 + Play#2 output Play#2 1 After processsing sectors, you will be broke! + Play#2 output Play#2 1 Sectors will not produce, distribute, or deliver! + Play#2 output Play#2 1 + Play#2 output Play#2 6 0 99 + Play#2 input production * + Play#2 command production + Play#2 output Play#2 1 Thu Jan 1 00:00:00 1970 + Play#2 output Play#2 1 PRODUCTION SIMULATION + Play#2 output Play#2 1 sect des eff avail make p.e. cost use1 use2 use3 max1 max2 max3 max + Play#2 output Play#2 1 -16,0 b 100% 1197 0b 1.00 $0 0d 1195d 239 + Play#2 output Play#2 1 -14,0 b 100% 1226 0b 1.00 $0 0d 1225d 245 + Play#2 output Play#2 1 -12,0 b 100% 1256 0b 1.00 $0 0d 1255d 251 + Play#2 output Play#2 1 -10,0 b 100% 1296 0b 1.00 $0 0d 1295d 259 + Play#2 output Play#2 1 -1,3 t 100% 78 0.60 0.60 $300 1d 5o 10l 4d 20o 40l 2.40 + Play#2 output Play#2 1 5 sectors + Play#2 output Play#2 6 0 99 + Play#2 input ctld + Play#2 output Play#2 1 Bye-bye + Play#2 logout 2 + Play#2 output Play#2 3 so long... + Conn3 output Conn3 2 Empire server ready + Conn3 input user tester + Conn3 output Conn3 0 hello tester + Conn3 input coun 3 + Conn3 output Conn3 0 country name 3 + Conn3 input pass 3 + Conn3 output Conn3 0 password ok + Conn3 input play + Conn3 login 3 127.0.0.1 tester + Play#3 output Play#3 2 2 + Play#3 output Play#3 1 + Play#3 output Play#3 1 *** Server configured for testing *** + Play#3 output Play#3 1 *** If you see this in a game, it is misconfigured! *** + Play#3 output Play#3 6 0 100 + Play#3 input budget + Play#3 command budget + Play#3 output Play#3 1 Sector Type Production Cost + Play#3 output Play#3 1 Military payroll 169 mil, 0 res 848 + Play#3 output Play#3 1 Total expenses.......................................................848 + Play#3 output Play#3 1 Income from taxes 16549 civs, 150 uws +5540 + Play#3 output Play#3 1 Total income.......................................................+5540 + Play#3 output Play#3 1 Balance forward -100 + Play#3 output Play#3 1 Estimated delta +4692 + Play#3 output Play#3 1 Estimated new treasury..............................................4592 + Play#3 output Play#3 6 0 99 + Play#3 input production * + Play#3 command production + Play#3 output Play#3 1 Thu Jan 1 00:00:00 1970 + Play#3 output Play#3 1 PRODUCTION SIMULATION + Play#3 output Play#3 1 sect des eff avail make p.e. cost use1 use2 use3 max1 max2 max3 max + Play#3 output Play#3 1 0,-2 ^ 0% 114 0d 0.75 $0 0 + Play#3 output Play#3 1 5,-1 u 100% 78 67r 0.86 $156 67 + Play#3 output Play#3 1 2 sectors + Play#3 output Play#3 6 0 99 + Play#3 input ctld + Play#3 output Play#3 1 Bye-bye + Play#3 logout 3 + Play#3 output Play#3 3 so long... + Conn4 output Conn4 2 Empire server ready + Conn4 input user tester + Conn4 output Conn4 0 hello tester + Conn4 input coun 4 + Conn4 output Conn4 0 country name 4 + Conn4 input pass 4 + Conn4 output Conn4 0 password ok + Conn4 input play + Conn4 login 4 127.0.0.1 tester + Play#4 output Play#4 2 2 + Play#4 output Play#4 1 + Play#4 output Play#4 1 *** Server configured for testing *** + Play#4 output Play#4 1 *** If you see this in a game, it is misconfigured! *** + Play#4 output Play#4 6 0 100 + Play#4 input budget + Play#4 command budget + Play#4 output Play#4 1 Sector Type Production Cost + Play#4 output Play#4 1 technical center 0 tech 300 + Play#4 output Play#4 1 bank 4 bars 40 + Play#4 output Play#4 1 Ship maintenance 10 ships 300 + Play#4 output Play#4 1 Unit maintenance 10 units 600 + Play#4 output Play#4 1 Military payroll 1110 mil, 0 res 5552 + Play#4 output Play#4 1 Total expenses......................................................6792 + Play#4 output Play#4 1 Income from taxes 23604 civs, 4100 uws +212 + Play#4 output Play#4 1 Income from bars 100 bars +1500 + Play#4 output Play#4 1 Total income.......................................................+1712 + Play#4 output Play#4 1 Balance forward 25000 + Play#4 output Play#4 1 Estimated delta -5080 + Play#4 output Play#4 1 Estimated new treasury.............................................19920 + Play#4 output Play#4 6 0 99 + Play#4 input production * + Play#4 command production + Play#4 output Play#4 1 Thu Jan 1 00:00:00 1970 + Play#4 output Play#4 1 PRODUCTION SIMULATION + Play#4 output Play#4 1 sect des eff avail make p.e. cost use1 use2 use3 max1 max2 max3 max + Play#4 output Play#4 1 -14,-8 b 100% 78 4b 1.00 $40 20d 75d 15 + Play#4 output Play#4 1 -5,-1 u 100% 78 0r 0.00 $0 0 + Play#4 output Play#4 1 -3,-1 t 100% 78 0.00 0.00 $0 0d 0o 0l 0d 0o 0l 0.00 + Play#4 output Play#4 1 3 sectors + Play#4 output Play#4 6 0 99 + Play#4 input ctld + Play#4 output Play#4 1 Bye-bye + Play#4 logout 4 + Play#4 output Play#4 3 so long... + Conn5 output Conn5 2 Empire server ready + Conn5 input user tester + Conn5 output Conn5 0 hello tester + Conn5 input coun 5 + Conn5 output Conn5 0 country name 5 + Conn5 input pass 5 + Conn5 output Conn5 0 password ok + Conn5 input play + Conn5 login 5 127.0.0.1 tester + Play#5 output Play#5 2 2 + Play#5 output Play#5 1 + Play#5 output Play#5 1 *** Server configured for testing *** + Play#5 output Play#5 1 *** If you see this in a game, it is misconfigured! *** + Play#5 output Play#5 1 You lost your capital... better designate one (see info capital) + Play#5 output Play#5 6 0 100 + Play#5 input budget + Play#5 command budget + Play#5 output Play#5 1 Sector Type Production Cost + Play#5 output Play#5 1 Total expenses.........................................................0 + Play#5 output Play#5 1 Total income..........................................................+0 + Play#5 output Play#5 1 Balance forward 25000 + Play#5 output Play#5 1 Estimated delta +0 + Play#5 output Play#5 1 Estimated new treasury.............................................25000 + Play#5 output Play#5 1 You lost your capital... better designate one (see info capital) + Play#5 output Play#5 6 0 99 + Play#5 input ctld + Play#5 output Play#5 1 Bye-bye + Play#5 logout 5 + Play#5 output Play#5 3 so long... + Conn6 output Conn6 2 Empire server ready + Conn6 input user tester + Conn6 output Conn6 0 hello tester + Conn6 input coun 6 + Conn6 output Conn6 0 country name 6 + Conn6 input pass 6 + Conn6 output Conn6 0 password ok + Conn6 input play + Conn6 login 6 127.0.0.1 tester + Play#6 output Play#6 2 2 + Play#6 output Play#6 1 + Play#6 output Play#6 1 *** Server configured for testing *** + Play#6 output Play#6 1 *** If you see this in a game, it is misconfigured! *** + Play#6 output Play#6 6 0 100 + Play#6 input budget + Play#6 command budget + Play#6 output Play#6 1 Sector Type Production Cost + Play#6 output Play#6 1 Ship maintenance 1 ship 540 + Play#6 output Play#6 1 Plane maintenance 3 planes 147 + Play#6 output Play#6 1 Unit maintenance 3 units 90 + Play#6 output Play#6 1 Sector maintenance 1 sector 60 + Play#6 output Play#6 1 Military payroll 166 mil, 0 res 831 + Play#6 output Play#6 1 Total expenses......................................................1668 + Play#6 output Play#6 1 Income from taxes 4000 civs, 0 uws +1750 + Play#6 output Play#6 1 Total income.......................................................+1750 + Play#6 output Play#6 1 Balance forward 25000 + Play#6 output Play#6 1 Estimated delta +82 + Play#6 output Play#6 1 Estimated new treasury.............................................25082 + Play#6 output Play#6 6 0 99 + Play#6 input ctld + Play#6 output Play#6 1 Bye-bye + Play#6 logout 6 + Play#6 output Play#6 3 so long... + Conn7 output Conn7 2 Empire server ready + Conn7 input user tester + Conn7 output Conn7 0 hello tester + Conn7 input coun 7 + Conn7 output Conn7 0 country name 7 + Conn7 input pass 7 + Conn7 output Conn7 0 password ok + Conn7 input play + Conn7 login 7 127.0.0.1 tester + Play#7 output Play#7 2 2 + Play#7 output Play#7 1 + Play#7 output Play#7 1 *** Server configured for testing *** + Play#7 output Play#7 1 *** If you see this in a game, it is misconfigured! *** + Play#7 output Play#7 6 0 100 + Play#7 input budget + Play#7 command budget + Play#7 output Play#7 1 Sector Type Production Cost + Play#7 output Play#7 1 Ship maintenance 3 ships 70 + Play#7 output Play#7 1 Sector maintenance 1 sector 60 + Play#7 output Play#7 1 Military payroll 158 mil, 0 res 792 + Play#7 output Play#7 1 Total expenses.......................................................922 + Play#7 output Play#7 1 Income from taxes 4000 civs, 0 uws +1750 + Play#7 output Play#7 1 Total income.......................................................+1750 + Play#7 output Play#7 1 Balance forward 25000 + Play#7 output Play#7 1 Estimated delta +828 + Play#7 output Play#7 1 Estimated new treasury.............................................25828 + Play#7 output Play#7 6 0 99 + Play#7 input show updates + Play#7 command show + Play#7 output Play#7 1 Thu, 01 Jan 1970 00:00:00 +0000, Turn 1, ETU 0 + Play#7 output Play#7 1 There are no updates scheduled. + Play#7 output Play#7 1 Demand updates occur right after the demand is set. + Play#7 output Play#7 1 Demand updates require 1 country(s) to want one. + Play#7 output Play#7 6 0 99 + Play#7 input power + Play#7 command power + Play#7 output Play#7 1 Power for this game has not been built yet. + Play#7 output Play#7 1 command failed + Play#7 output Play#7 6 0 99 + Play#7 input ctld + Play#7 output Play#7 1 Bye-bye + Play#7 logout 7 + Play#7 output Play#7 3 so long... + Conn8 output Conn8 2 Empire server ready + Conn8 input user tester + Conn8 output Conn8 0 hello tester + Conn8 input coun POGO + Conn8 output Conn8 0 country name POGO + Conn8 input pass peter + Conn8 output Conn8 0 password ok + Conn8 input play + Conn8 login 0 127.0.0.1 tester + Play#0 output Play#0 2 2 + Play#0 output Play#0 1 + Play#0 output Play#0 1 *** Server configured for testing *** + Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! *** + Play#0 output Play#0 6 0 640 + Play#0 input force + Play#0 command force + Update update 60 + Play#0 output Play#0 1 You have a new telegram waiting ... + Play#0 output Play#0 6 0 640 + Play#0 input show updates + Play#0 command show + Play#0 output Play#0 1 Thu, 01 Jan 1970 00:00:00 +0000, Turn 2, ETU 0 + Play#0 output Play#0 1 There are no updates scheduled. + Play#0 output Play#0 1 Demand updates occur right after the demand is set. + Play#0 output Play#0 1 Demand updates require 1 country(s) to want one. + Play#0 output Play#0 6 0 640 + Play#0 input power + Play#0 command power + Play#0 output Play#0 1 - = [ Empire Power Report ] = - + Play#0 output Play#0 1 as of Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 + Play#0 output Play#0 1 sects eff civ mil shell gun pet iron dust oil pln ship unit money + Play#0 output Play#0 1 1 96 62% 28K 1.2K 0 0 0 2.5K 340 580 21 32 16 25K + Play#0 output Play#0 1 1327.68 + Play#0 output Play#0 1 3 64 14% 17K 170 0 0 0 0 0 0 0 0 0 -100 + Play#0 output Play#0 1 376.18 + Play#0 output Play#0 1 6 8 88% 4.0K 168 0 0 0 0 0 0 3 1 3 25K + Play#0 output Play#0 1 345.30 + Play#0 output Play#0 1 7 8 88% 4.0K 160 0 0 0 0 0 0 0 3 0 25K + Play#0 output Play#0 1 341.12 + Play#0 output Play#0 1 2 32 22% 7.1K 1.9K 0 0 0 0 1 5 3 3 3 100 + Play#0 output Play#0 1 281.89 + Play#0 output Play#0 1 4 64 8% 25K 1.1K 0 0 0 20K 21 4.0K 0 10 10 25K + Play#0 output Play#0 1 228.61 + Play#0 output Play#0 1 5 0 0% 0 0 0 0 0 0 0 0 0 0 0 25K + Play#0 output Play#0 1 50.00 + Play#0 output Play#0 1 ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- + Play#0 output Play#0 1 worldwide 272 35% 84K 4.7K 0 0 0 22K 362 4.6K 27 49 32 125K + Play#0 output Play#0 1 + Play#0 output Play#0 6 0 640 + Play#0 input read 0 + Play#0 command read + Play#0 output Play#0 1 + Play#0 output Play#0 1 > Production Report dated Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 0 happiness, 0 education produced + Play#0 output Play#0 1 total pop was 0, yielding 0.00 hap, 0.00 edu + Play#0 output Play#0 1 0.0000 tech, 0.0000 research produced + Play#0 output Play#0 1 money delta was $0 for this update + Play#0 output Play#0 6 0 640 + Play#0 input read 1 + Play#0 command read + Play#0 output Play#0 1 + Play#0 output Play#0 1 > Production Report dated Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 25 starved on cs cargo ship (#42) + Play#0 output Play#0 1 33 starved on cs cargo ship (#43) + Play#0 output Play#0 1 25 starved in inf infantry #42 + Play#0 output Play#0 1 33 starved in 1,1. + Play#0 output Play#0 1 133 starved in 3,1. + Play#0 output Play#0 1 150 starved in 5,1. + Play#0 output Play#0 1 150 starved in 7,1. + Play#0 output Play#0 1 16 starved in 9,1. + Play#0 output Play#0 1 6 starved in 11,1. + Play#0 output Play#0 1 16 starved in 15,1. + Play#0 output Play#0 1 heavy construction materials production backlog in 4,6 + Play#0 output Play#0 1 a class of graduates (78.00) produced in 1,7 + Play#0 output Play#0 1 a class of graduates (100.00) produced in 3,7 + Play#0 output Play#0 1 happy strollers (78.00) produced in 9,7 + Play#0 output Play#0 1 technological breakthroughs (2.40) produced in -15,7 + Play#0 output Play#0 1 technological breakthroughs (3.00) produced in -13,7 + Play#0 output Play#0 1 medical discoveries (2.40) produced in -7,7 + Play#0 output Play#0 1 medical discoveries (3.60) produced in -5,7 + Play#0 output Play#0 1 78 happiness, 178 education produced + Play#0 output Play#0 1 total pop was 28106, yielding 14.19 hap, 24.57 edu + Play#0 output Play#0 1 3.4330 tech, 3.3939 research produced + Play#0 output Play#0 1 Army delta $-2810, Navy delta $-3725, Air force delta $-2932 + Play#0 output Play#0 1 money delta was $-12030 for this update + Play#0 output Play#0 6 0 640 + Play#0 input nation 1 + Play#0 command nation + Play#0 output Play#0 1 + Play#0 output Play#0 1 (#1) 1 Nation Report Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 Nation status is ACTIVE Bureaucratic Time Units: 640 + Play#0 output Play#0 1 100% eff capital at 0,0 has 650 civilians & 2 military + Play#0 output Play#0 1 The treasury has $12970.00 Military reserves: 0 + Play#0 output Play#0 1 Education.......... 21.09 Happiness....... 12.33 + Play#0 output Play#0 1 Technology.........102.79 Research........ 3.37 + Play#0 output Play#0 1 Technology factor : 50.46% Plague factor : 1.96% + Play#0 output Play#0 1 + Play#0 output Play#0 1 Max population : 1000 + Play#0 output Play#0 1 Max safe population for civs/uws: 769/869 + Play#0 output Play#0 1 Happiness needed is 8.60 + Play#0 output Play#0 6 0 640 + Play#0 input cens 0:15,0:3 + Play#0 command census + Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 CENSUS del dst + Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa + Play#0 output Play#0 1 1 0,0 c 100% 120 .. .. 650 2 0 83 100% 281 0 + Play#0 output Play#0 1 1 2,0 + 100% 120 .. .. 783 0 783 0 100% 939 0 + Play#0 output Play#0 1 1 4,0 + 100% 120 .. .. 866 0 805 0 100% 1002 0 + Play#0 output Play#0 1 1 6,0 + 100% 120 .. .. 910 0 805 1 100% 1029 0 + Play#0 output Play#0 1 1 8,0 + 100% 120 .. .. 1000 0 1000 9 100% 1200 0 + Play#0 output Play#0 1 1 10,0 + 100% 120 .. .. 999 0 1000 48 100% 1198 0 + Play#0 output Play#0 1 1 12,0 + 100% 120 .. .. 999 0 1000 49 100% 1198 0 + Play#0 output Play#0 1 1 14,0 + 100% 120 .. .. 999 0 999 49 100% 1198 0 1 + Play#0 output Play#0 1 1 1,1 + 73% 120 .. .. 100 100 67 0 0% 72 0 + Play#0 output Play#0 1 1 3,1 + 73% 120 .. .. 67 100 0 0 0% 72 0 + Play#0 output Play#0 1 1 5,1 + 73% 120 .. .. 50 100 0 0 0% 72 0 + Play#0 output Play#0 1 1 7,1 + 58% 120 .. .. 0 150 0 0 0% 58 0 + Play#0 output Play#0 1 1 9,1 + 16% 120 .. .. 34 0 0 0 0% 15 0 + Play#0 output Play#0 1 1 11,1 + 13% 120 .. .. 34 0 0 0 0% 12 0 + Play#0 output Play#0 1 1 13,1 a 100% 120 .. .. 34 0 0 165 100% 0 0 + Play#0 output Play#0 1 1 15,1 a 100% 120 .. .. 0 34 0 99 0% 0 0 1 + Play#0 output Play#0 1 1 0,2 - 0% 120 .. .. 130 0 0 97 100% 0 0 + Play#0 output Play#0 1 1 2,2 g+ 88% 120 .. .. 13 0 0 99 100% 4 0 + Play#0 output Play#0 1 1 4,2 + 14% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 1 6,2 + 100% 120 .. .. 455 0 0 88 100% 148 0 + Play#0 output Play#0 1 1 8,2 f 1% 120 .. .. 130 0 0 97 100% 78 0 + Play#0 output Play#0 1 1 10,2 f 11% 120 .. .. 130 0 0 97 100% 68 0 + Play#0 output Play#0 1 1 12,2 c 11% 120 .. .. 130 0 0 97 100% 68 0 + Play#0 output Play#0 1 1 14,2 - 39% 120 .. .. 130 0 0 97 100% 39 0 1 + Play#0 output Play#0 1 1 1,3 m 100% 120 .. .. 130 0 0 97 100% 0 0 + Play#0 output Play#0 1 1 3,3 m 40% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 1 5,3 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 1 7,3 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 1 9,3 e 100% 120 .. .. 130 65 0 95 100% 93 0 + Play#0 output Play#0 1 1 11,3 e 100% 120 .. .. 100 30 0 97 100% 78 0 + Play#0 output Play#0 1 1 13,3 e 79% 120 .. .. 85 50 0 96 100% 40 0 + Play#0 output Play#0 1 1 15,3 - 39% 120 .. .. 130 0 0 96 100% 39 0 1 + Play#0 output Play#0 1 32 sectors + Play#0 output Play#0 6 0 640 + Play#0 input comm 0:15,0:3 + Play#0 command commodity + Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 COMMODITIES deliver-- distribute + Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad + Play#0 output Play#0 1 1 0,0 c .......... .......... 0 0 0 0 0 0 0 7 34 0 + Play#0 output Play#0 1 1 2,0 + .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 4,0 + .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 6,0 + .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 8,0 + .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 10,0 + .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 12,0 + .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 14,0 + .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 1,1 + .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 3,1 + .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 5,1 + .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 7,1 + .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 9,1 + .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 11,1 + .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 13,1 a .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 15,1 a .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 0,2 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 2,2 g .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 4,2 + .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 6,2 + .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 8,2 f .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 10,2 f .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 12,2 c .......... .......... 0 0 0 0 0 0 0 0 30 0 + Play#0 output Play#0 1 1 14,2 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 1,3 m .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 3,3 m .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 5,3 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 7,3 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 9,3 e .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 11,3 e .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 13,3 e .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 15,3 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 32 sectors + Play#0 output Play#0 6 0 640 + Play#0 input cens -16:15,4:7 + Play#0 command census + Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 CENSUS del dst + Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa + Play#0 output Play#0 1 1 -16,4 m 100% 120 .. .. 130 1 0 97 100% 8 0 1 + Play#0 output Play#0 1 1 -14,4 m 100% 120 .. .. 130 1 0 97 100% 0 0 + Play#0 output Play#0 1 1 -12,4 m 69% 120 .. .. 130 1 0 97 100% 1 0 + Play#0 output Play#0 1 1 -10,4 - 39% 120 .. .. 130 1 0 97 100% 39 0 + Play#0 output Play#0 1 1 -8,4 g 100% 120 .. .. 130 1 0 96 100% 8 0 + Play#0 output Play#0 1 1 -6,4 g 100% 120 .. .. 130 1 0 97 100% 0 0 + Play#0 output Play#0 1 1 -4,4 g 100% 120 .. .. 1000 1 1000 40 100% 700 0 + Play#0 output Play#0 1 1 -2,4 ^ 100% 120 .. .. 100 1 0 97 100% 0 0 + Play#0 output Play#0 1 1 0,4 a 100% 120 .. .. 130 0 0 155 100% 8 0 + Play#0 output Play#0 1 1 2,4 a 100% 120 .. .. 130 10 0 756 100% 0 0 + Play#0 output Play#0 1 1 4,4 a 100% 120 .. .. 1000 0 0 1069 100% 479 0 + Play#0 output Play#0 1 1 6,4 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 1 8,4 o 100% 120 .. .. 130 0 0 97 100% 8 0 + Play#0 output Play#0 1 1 10,4 o 100% 120 .. .. 130 0 0 97 100% 0 0 + Play#0 output Play#0 1 1 12,4 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 1 14,4 - 39% 120 .. .. 130 0 0 97 100% 39 0 1 + Play#0 output Play#0 1 1 -15,5 u 100% 120 .. .. 130 1 0 97 100% 8 0 1 + Play#0 output Play#0 1 1 -13,5 u 100% 120 .. .. 130 1 0 97 100% 0 0 + Play#0 output Play#0 1 1 -11,5 u 100% 120 .. .. 1000 1 1000 40 100% 915 0 + Play#0 output Play#0 1 1 -9,5 - 39% 120 .. .. 130 1 0 97 100% 39 0 + Play#0 output Play#0 1 1 -7,5 i 100% 120 .. .. 130 1 0 97 100% 0 0 + Play#0 output Play#0 1 1 -5,5 i 100% 120 .. .. 650 1 0 84 100% 240 0 + Play#0 output Play#0 1 1 -3,5 i 100% 120 .. .. 650 1 0 84 100% 90 0 + Play#0 output Play#0 1 1 -1,5 - 39% 120 .. .. 130 1 0 97 100% 39 0 + Play#0 output Play#0 1 1 1,5 d 100% 120 .. .. 130 0 0 97 100% 14 0 + Play#0 output Play#0 1 1 3,5 d 100% 120 .. .. 650 0 0 84 100% 230 0 + Play#0 output Play#0 1 1 5,5 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 1 7,5 - 39% 120 .. .. 130 0 0 96 100% 39 0 + Play#0 output Play#0 1 1 9,5 % 100% 120 .. .. 130 0 0 97 100% 0 0 + Play#0 output Play#0 1 1 11,5 % 100% 120 .. .. 260 0 0 94 100% 56 0 + Play#0 output Play#0 1 1 13,5 % 100% 120 .. .. 650 0 0 84 100% 277 0 + Play#0 output Play#0 1 1 15,5 - 39% 120 .. .. 130 0 0 97 100% 39 0 1 + Play#0 output Play#0 1 1 -16,6 b 100% 120 .. .. 130 1 0 97 100% 3 0 1 + Play#0 output Play#0 1 1 -14,6 b 100% 120 .. .. 650 1 0 84 100% 290 0 + Play#0 output Play#0 1 1 -12,6 b 79% 120 .. .. 130 1 0 97 100% 1 0 + Play#0 output Play#0 1 1 -10,6 - 39% 120 .. .. 130 1 0 97 100% 39 0 + Play#0 output Play#0 1 1 -8,6 j 100% 120 .. .. 130 1 0 97 100% 0 0 + Play#0 output Play#0 1 1 -6,6 j 100% 120 .. .. 650 1 0 85 100% 290 0 + Play#0 output Play#0 1 1 -4,6 j 100% 120 .. .. 1000 1 1000 40 100% 111 0 + Play#0 output Play#0 1 1 -2,6 - 39% 120 .. .. 130 1 0 97 100% 39 0 + Play#0 output Play#0 1 1 0,6 k 100% 120 .. .. 130 0 0 97 100% 0 0 + Play#0 output Play#0 1 1 2,6 k 100% 120 .. .. 650 0 0 84 100% 290 0 + Play#0 output Play#0 1 1 4,6 k 100% 120 .. .. 130 0 0 97 100% 38 0 + Play#0 output Play#0 1 1 6,6 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 1 8,6 f 100% 120 .. .. 1000 0 0 70 100% 564 0 + Play#0 output Play#0 1 1 10,6 ! 100% 120 .. .. 1000 0 0 70 100% 544 0 + Play#0 output Play#0 1 1 12,6 * 100% 120 .. .. 1000 8 0 69 100% 570 0 + Play#0 output Play#0 1 1 14,6 h 100% 120 .. .. 1000 0 0 70 100% 440 0 1 + Play#0 output Play#0 1 1 -15,7 t 100% 120 .. .. 130 1 0 97 100% 14 0 1 + Play#0 output Play#0 1 1 -13,7 t 100% 120 .. .. 650 1 0 84 100% 310 0 + Play#0 output Play#0 1 1 -11,7 - 39% 120 .. .. 130 1 0 97 100% 39 0 + Play#0 output Play#0 1 1 -9,7 - 39% 120 .. .. 130 1 0 97 100% 39 0 + Play#0 output Play#0 1 1 -7,7 r 100% 120 .. .. 130 1 0 95 100% 14 0 + Play#0 output Play#0 1 1 -5,7 r 100% 120 .. .. 650 1 0 83 100% 294 0 + Play#0 output Play#0 1 1 -3,7 - 39% 120 .. .. 130 1 0 97 100% 39 0 + Play#0 output Play#0 1 1 -1,7 - 39% 120 .. .. 130 1 0 97 100% 39 0 + Play#0 output Play#0 1 1 1,7 l 100% 120 .. .. 130 0 0 96 100% 0 0 + Play#0 output Play#0 1 1 3,7 l 100% 120 .. .. 650 0 0 84 100% 290 0 + Play#0 output Play#0 1 1 5,7 - 39% 120 .. .. 130 0 0 96 100% 39 0 + Play#0 output Play#0 1 1 7,7 - 39% 120 .. .. 130 0 0 96 100% 39 0 + Play#0 output Play#0 1 1 9,7 p 100% 120 .. .. 130 0 0 97 100% 0 0 + Play#0 output Play#0 1 1 11,7 p 100% 120 .. .. 130 0 0 97 100% 78 0 + Play#0 output Play#0 1 1 13,7 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 1 15,7 - 39% 120 .. .. 130 0 0 97 100% 39 0 1 + Play#0 output Play#0 1 64 sectors + Play#0 output Play#0 6 0 640 + Play#0 input comm -16:15,4:7 + Play#0 command commodity + Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 COMMODITIES deliver-- distribute + Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad + Play#0 output Play#0 1 1 -16,4 m .......... .......... 0 0 0 7 0 0 0 0 0 0 + Play#0 output Play#0 1 1 -14,4 m .......... .......... 0 0 0 78 0 0 0 0 0 0 + Play#0 output Play#0 1 1 -12,4 m .......... .......... 0 0 0 26 0 0 0 0 0 0 + Play#0 output Play#0 1 1 -10,4 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 -8,4 g .......... .......... 0 0 0 0 7 0 0 0 0 0 + Play#0 output Play#0 1 1 -6,4 g .......... .......... 0 0 0 0 78 0 0 0 0 0 + Play#0 output Play#0 1 1 -4,4 g .......... .......... 0 0 0 0 500 0 0 0 0 0 + Play#0 output Play#0 1 1 -2,4 ^ .......... .......... 0 0 0 0 45 0 0 0 0 0 + Play#0 output Play#0 1 1 0,4 a .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 2,4 a .......... .......... 0 0 0 0 0 0 0 50 50 0 + Play#0 output Play#0 1 1 4,4 a .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 6,4 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 8,4 o .......... .......... 0 0 0 0 0 0 6 0 0 0 + Play#0 output Play#0 1 1 10,4 o .......... .......... 0 0 0 0 0 0 72 20 20 0 + Play#0 output Play#0 1 1 12,4 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 14,4 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 -15,5 u .......... .......... 0 0 0 0 0 0 0 0 0 6 + Play#0 output Play#0 1 1 -13,5 u .......... .......... 0 0 0 0 0 0 0 0 0 66 + Play#0 output Play#0 1 1 -11,5 u .......... .......... 0 0 0 0 0 0 0 0 0 244 + Play#0 output Play#0 1 1 -9,5 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 -7,5 i .......... .......... 24 0 0 0 0 0 0 48 74 0 + Play#0 output Play#0 1 1 -5,5 i .......... .......... 45 0 0 0 0 0 0 0 50 0 + Play#0 output Play#0 1 1 -3,5 i .......... .......... 89 0 0 0 0 0 0 100 0 0 + Play#0 output Play#0 1 1 -1,5 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 1,5 d .......... .......... 0 4 0 0 0 0 6 80 60 0 + Play#0 output Play#0 1 1 3,5 d .......... .......... 0 9 0 0 0 0 0 50 0 0 + Play#0 output Play#0 1 1 5,5 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 7,5 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 9,5 % .......... .......... 0 0 693 0 0 0 22 0 0 0 + Play#0 output Play#0 1 1 11,5 % .......... .......... 0 0 889 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 13,5 % .......... .......... 0 0 999 0 0 0 87 0 0 0 + Play#0 output Play#0 1 1 15,5 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 -16,6 b .......... .......... 0 0 0 0 25 15 0 0 0 0 + Play#0 output Play#0 1 1 -14,6 b .......... .......... 0 0 0 0 0 20 0 0 0 0 + Play#0 output Play#0 1 1 -12,6 b .......... .......... 0 0 0 0 70 6 0 0 0 0 + Play#0 output Play#0 1 1 -10,6 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 -8,6 j .......... .......... 0 0 0 22 0 0 0 71 0 0 + Play#0 output Play#0 1 1 -6,6 j .......... .......... 0 0 0 0 0 0 0 92 0 0 + Play#0 output Play#0 1 1 -4,6 j .......... .......... 0 0 0 911 0 0 0 999 0 0 + Play#0 output Play#0 1 1 -2,6 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 0,6 k .......... .......... 0 0 0 22 0 0 0 0 36 0 + Play#0 output Play#0 1 1 2,6 k .......... .......... 0 0 0 0 0 0 0 0 46 0 + Play#0 output Play#0 1 1 4,6 k .......... .......... 0 0 0 60 0 0 0 0 9999 0 + Play#0 output Play#0 1 1 6,6 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 8,6 f .......... .......... 0 0 0 0 0 0 0 5 15 0 + Play#0 output Play#0 1 1 10,6 ! .......... .......... 0 0 0 0 0 0 0 0 14 0 + Play#0 output Play#0 1 1 12,6 * .......... .......... 0 0 0 0 0 0 0 0 8 0 + Play#0 output Play#0 1 1 14,6 h .......... .......... 0 0 0 0 0 0 0 40 0 0 + Play#0 output Play#0 1 1 -15,7 t .......... .......... 0 0 0 0 6 0 30 10 0 0 + Play#0 output Play#0 1 1 -13,7 t .......... .......... 0 0 0 0 5 0 25 0 0 0 + Play#0 output Play#0 1 1 -11,7 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 -9,7 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 -7,7 r .......... .......... 0 0 0 0 6 0 10 60 0 0 + Play#0 output Play#0 1 1 -5,7 r .......... .......... 0 0 0 0 4 0 0 40 0 0 + Play#0 output Play#0 1 1 -3,7 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 -1,7 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 1,7 l .......... .......... 0 0 0 0 0 0 0 22 0 0 + Play#0 output Play#0 1 1 3,7 l .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 5,7 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 7,7 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 9,7 p .......... .......... 0 0 0 0 0 0 0 22 0 0 + Play#0 output Play#0 1 1 11,7 p .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 13,7 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 15,7 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 64 sectors + Play#0 output Play#0 6 0 640 + Play#0 input ship 0:31,0:15 + Play#0 command ship + Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech + Play#0 output Play#0 1 1 0 cs cargo ship 14,6 100% 0 0 0 0 0 0 0 0 90 20 + Play#0 output Play#0 1 1 1 car aircraft ca 16,6 100% 0 8 0 10 2 0 0 0 90 160 + Play#0 output Play#0 1 1 2 car aircraft ca 6,8 100% 0 8 0 10 1 0 0 0 90 160 + Play#0 output Play#0 1 1 35 cs cargo ship 16,0 100% 150 50 100 11 0 0 0 0 90 20 + Play#0 output Play#0 1 1 40 cs cargo ship 17,1 100% 0 1 0 0 0 0 0 0 90 20 + Play#0 output Play#0 1 1 41 cs cargo ship 17,1 100% 0 34 0 0 0 0 0 0 90 20 + Play#0 output Play#0 1 1 42 cs cargo ship 17,1 100% 0 25 0 0 0 0 0 0 90 20 + Play#0 output Play#0 1 1 43 cs cargo ship 17,1 100% 17 50 0 0 0 0 0 0 90 20 + Play#0 output Play#0 1 1 60 cs cargo ship 14,6 20% 0 0 0 0 0 0 0 0 90 20 + Play#0 output Play#0 1 1 70 cs cargo ship 16,6 20% 4 10 0 10 0 0 0 0 90 20 + Play#0 output Play#0 1 1 71 cs cargo ship 16,6 20% 4 10 0 9 0 0 0 0 90 20 + Play#0 output Play#0 1 1 72 cs cargo ship 16,6 20% 4 10 0 10 0 0 0 0 90 20 + Play#0 output Play#0 1 1 73 cs cargo ship 16,6 20% 4 10 0 9 0 0 0 0 90 20 + Play#0 output Play#0 1 1 74 cs cargo ship 16,6 21% 12 10 0 9 0 0 0 0 90 20 + Play#0 output Play#0 1 1 75 frg frigate 16,6 21% 0 11 0 9 0 0 0 0 90 20 + Play#0 output Play#0 1 1 76 frg frigate 16,6 80% 0 60 0 9 0 0 0 0 90 20 + Play#0 output Play#0 1 7 93 fb fishing boa 0,0 20% 0 0 0 0 0 0 0 0 90 20 + Play#0 output Play#0 1 1 95 cs cargo ship 14,6 100% 0 0 0 0 0 0 0 0 90 200 + Play#0 output Play#0 1 7 96 cs cargo ship 14,6 20% 0 0 0 0 0 0 0 0 90 20 + Play#0 output Play#0 1 1 97 cs cargo ship 14,6 40% 0 0 0 0 0 0 0 0 90 20 + Play#0 output Play#0 1 1 100 fb fishing boa 16,4 100% 100 0 0 38 0 0 0 0 90 20 + Play#0 output Play#0 1 1 101 fb fishing boa 18,4 100% 100 0 0 412 0 0 0 0 90 20 + Play#0 output Play#0 1 1 102 fb fishing boa 20,4 100% 100 0 0 412 0 0 0 0 90 20 + Play#0 output Play#0 1 1 103 fb fishing boa 18,4 74% 100 0 0 250 0 0 0 0 90 20 + Play#0 output Play#0 1 1 104 fb fishing boa 18,4 33% 100 0 0 88 0 0 0 0 90 20 + Play#0 output Play#0 1 1 110 od oil derrick 16,4 100% 100 0 0 7 0 0 0 0 90 50 + Play#0 output Play#0 1 1 111 od oil derrick 18,4 100% 100 0 0 7 0 0 0 0 90 50 + Play#0 output Play#0 1 1 112 od oil derrick 20,4 100% 100 0 0 7 0 0 0 0 90 50 + Play#0 output Play#0 1 1 113 od oil derrick 18,4 65% 100 0 0 7 0 0 0 0 90 50 + Play#0 output Play#0 1 1 114 od oil derrick 18,4 25% 100 0 0 7 0 0 0 0 90 50 + Play#0 output Play#0 1 30 ships + Play#0 output Play#0 6 0 640 + Play#0 input carg 0:31,0:15 + Play#0 command cargo + Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad + Play#0 output Play#0 1 0 cs 14,6 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 1 car 16,6 100% 0 8 0 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 car 6,8 100% 0 8 0 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 35 cs 16,0 100% 150 50 100 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 40 cs 17,1 100% 0 1 0 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 41 cs 17,1 100% 0 34 0 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 42 cs 17,1 100% 0 25 0 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 43 cs 17,1 100% 17 50 0 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 60 cs 14,6 20% 0 0 0 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 70 cs 16,6 20% 4 10 0 0 0 0 0 0 0 0 10 10 0 + Play#0 output Play#0 1 71 cs 16,6 20% 4 10 0 0 0 0 0 0 0 0 10 10 0 + Play#0 output Play#0 1 72 cs 16,6 20% 4 10 0 0 0 0 0 0 0 0 10 10 0 + Play#0 output Play#0 1 73 cs 16,6 20% 4 10 0 0 0 0 0 0 0 0 10 10 0 + Play#0 output Play#0 1 74 cs 16,6 21% 12 10 0 0 0 0 0 0 0 0 10 10 0 + Play#0 output Play#0 1 75 frg 16,6 21% 0 11 0 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 76 frg 16,6 80% 0 60 0 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 93 fb 0,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 95 cs 14,6 100% 0 0 0 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 96 cs 14,6 20% 0 0 0 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 97 cs 14,6 40% 0 0 0 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 100 fb 16,4 100% 100 0 0 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 101 fb 18,4 100% 100 0 0 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 102 fb 20,4 100% 100 0 0 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 103 fb 18,4 74% 100 0 0 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 104 fb 18,4 33% 100 0 0 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 110 od 16,4 100% 100 0 0 0 0 0 0 0 0 6 0 0 0 + Play#0 output Play#0 1 111 od 18,4 100% 100 0 0 0 0 0 0 0 0 52 0 0 0 + Play#0 output Play#0 1 112 od 20,4 100% 100 0 0 0 0 0 0 0 0 51 0 0 0 + Play#0 output Play#0 1 113 od 18,4 65% 100 0 0 0 0 0 0 0 0 29 0 0 0 + Play#0 output Play#0 1 114 od 18,4 25% 100 0 0 0 0 0 0 0 0 10 0 0 0 + Play#0 output Play#0 1 30 ships + Play#0 output Play#0 6 0 640 + Play#0 input plane 0:31,0:15 + Play#0 command plane + Play#0 output Play#0 1 own # type x,y w eff mu def tech ran hard carry special + Play#0 output Play#0 1 1 0 f1 Sopwith Camel 12,6 100% 60 1 50 4 0 + Play#0 output Play#0 1 1 35 f1 Sopwith Camel 14,0 100% 60 1 50 4 0 + Play#0 output Play#0 1 1 60 f1 Sopwith Camel 12,6 10% 60 1 50 4 0 + Play#0 output Play#0 1 2 65 f1 Sopwith Camel 6,8 10% 60 1 50 4 0 + Play#0 output Play#0 1 1 70 f1 Sopwith Camel 16,6 12% 60 1 50 4 0 1S + Play#0 output Play#0 1 1 71 f1 Sopwith Camel 16,6 80% 60 1 50 4 0 1S + Play#0 output Play#0 1 1 72 f1 Sopwith Camel 6,8 80% 60 1 50 4 0 2S + Play#0 output Play#0 1 1 80 f1 Sopwith Camel 0,0 40% 60 1 50 4 0 + Play#0 output Play#0 1 1 81 f1 Sopwith Camel 0,0 60% 60 1 50 4 0 + Play#0 output Play#0 1 1 82 f1 Sopwith Camel 2,4 10% 60 1 50 4 0 + Play#0 output Play#0 1 1 90 f1 Sopwith Camel 6,8 100% 60 1 50 4 0 + Play#0 output Play#0 1 1 91 f1 Sopwith Camel 12,8 10% 60 1 50 4 0 + Play#0 output Play#0 1 1 92 f1 Sopwith Camel 2,8 10% 60 1 50 4 0 + Play#0 output Play#0 1 6 93 f1 Sopwith Camel 0,0 40% 60 1 50 4 0 + Play#0 output Play#0 1 1 95 f1 Sopwith Camel 12,6 100% 60 8 200 11 0 + Play#0 output Play#0 1 6 96 f1 Sopwith Camel 12,6 50% 60 1 50 4 0 + Play#0 output Play#0 1 1 97 f1 Sopwith Camel 12,6 100% 60 1 50 4 0 + Play#0 output Play#0 1 17 planes + Play#0 output Play#0 6 0 640 + Play#0 input land 0:31,0:15 + Play#0 command land + Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry + Play#0 output Play#0 1 1 0 inf infantry 10,6 100% 0 0 60 0 50 42% 0 0 + Play#0 output Play#0 1 1 35 inf infantry 14,0 100% 100 0 60 7 50 42% 0 0 + Play#0 output Play#0 1 1 40 inf infantry 15,1 100% 1 0 60 0 50 42% 0 0 + Play#0 output Play#0 1 1 41 inf infantry 15,1 100% 34 0 60 0 50 42% 0 0 + Play#0 output Play#0 1 1 42 inf infantry 15,1 100% 25 0 60 0 50 42% 0 0 + Play#0 output Play#0 1 1 60 inf infantry 10,6 10% 0 0 60 0 50 42% 0 0 + Play#0 output Play#0 1 2 65 inf infantry 4,8 10% 0 0 60 0 50 42% 0 0 + Play#0 output Play#0 1 1 80 inf infantry 0,0 40% 0 0 60 0 50 42% 0 0 + Play#0 output Play#0 1 1 81 inf infantry 0,0 60% 0 0 60 0 50 42% 0 0 + Play#0 output Play#0 1 1 82 inf infantry 10,4 10% 0 0 60 0 50 42% 0 0 + Play#0 output Play#0 1 1 90 inf infantry 4,8 100% 0 0 60 0 50 42% 0 0 + Play#0 output Play#0 1 1 91 inf infantry 10,8 10% 0 0 60 0 50 42% 0 0 + Play#0 output Play#0 1 1 92 inf infantry 2,8 10% 0 0 60 0 50 42% 0 0 + Play#0 output Play#0 1 6 93 inf infantry 0,0 40% 0 0 60 0 50 42% 0 0 + Play#0 output Play#0 1 1 95 inf infantry 10,6 100% 0 0 60 0 200 42% 0 0 + Play#0 output Play#0 1 6 96 inf infantry 10,6 10% 0 0 60 0 50 42% 0 0 + Play#0 output Play#0 1 1 97 inf infantry 10,6 60% 0 0 60 0 50 42% 0 0 + Play#0 output Play#0 1 1 98 inf infantry 8,6 100% 0 0 60 0 50 42% 0 0 + Play#0 output Play#0 1 18 units + Play#0 output Play#0 6 0 640 + Play#0 input read 2 + Play#0 command read + Play#0 output Play#0 1 + Play#0 output Play#0 1 > Production Report dated Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 cs cargo ship (#30) lost 12% to lack of maintenance + Play#0 output Play#0 1 cs cargo ship (#31) lost 1% to lack of maintenance + Play#0 output Play#0 1 f1 Sopwith Camel #30 lost 12% to lack of maintenance + Play#0 output Play#0 1 f1 Sopwith Camel #31 lost 1% to lack of maintenance + Play#0 output Play#0 1 inf infantry #30 lost 12% to lack of maintenance + Play#0 output Play#0 1 inf infantry #31 lost 1% to lack of maintenance + Play#0 output Play#0 1 0 happiness, 0 education produced + Play#0 output Play#0 1 total pop was 6100, yielding 0.00 hap, 0.00 edu + Play#0 output Play#0 1 1.7165 technology (0.0000 + 1.7165), 1.6969 research (0.0000 + 1.6969) produced + Play#0 output Play#0 1 Army delta $0, Navy delta $0, Air force delta $-72 + Play#0 output Play#0 1 money delta was $-6012 for this update + Play#0 output Play#0 6 0 640 + Play#0 input nation 2 + Play#0 command nation + Play#0 output Play#0 1 + Play#0 output Play#0 1 (#2) 2 Nation Report Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 Nation status is ACTIVE Bureaucratic Time Units: 193 + Play#0 output Play#0 1 10% eff capital at -2,0 has 130 civilians & 0 military + Play#0 output Play#0 1 The treasury has $-5912.00 Military reserves: 975 + Play#0 output Play#0 1 Education.......... 15.24 Happiness....... 2.74 + Play#0 output Play#0 1 Technology.........101.08 Research........ 1.69 + Play#0 output Play#0 1 Technology factor : 50.18% Plague factor : 1.98% + Play#0 output Play#0 1 + Play#0 output Play#0 1 Max population : 1000 + Play#0 output Play#0 1 Max safe population for civs/uws: 769/869 + Play#0 output Play#0 1 Happiness needed is 6.61 + Play#0 output Play#0 6 0 640 + Play#0 input cens -16:-1,0:3 + Play#0 command census + Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 CENSUS del dst + Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa + Play#0 output Play#0 1 2 -16,0 b 1% 120 .. .. 1000 400 1000 28 100% 0 0 1 + Play#0 output Play#0 1 2 -14,0 b 30% 120 .. .. 1000 400 1000 28 100% 0 0 + Play#0 output Play#0 1 2 -12,0 b 60% 120 .. .. 5 1000 400 1000 28 100% 0 0 + Play#0 output Play#0 1 2 -10,0 b 100% 120 .. .. 1000 400 1000 28 100% 0 0 + Play#0 output Play#0 1 2 -8,0 - 0% 120 .. .. 130 0 0 96 100% 0 0 + Play#0 output Play#0 1 2 -6,0 - 0% 120 .. .. 130 0 0 97 100% 0 0 + Play#0 output Play#0 1 2 -4,0 - 0% 120 .. .. 130 0 0 97 100% 0 0 + Play#0 output Play#0 1 2 -2,0 c 10% 120 .. .. 130 0 0 96 100% 0 0 + Play#0 output Play#0 1 2 -15,1 c 100% 120 .. .. 130 0 0 96 100% 100 0 1 + Play#0 output Play#0 1 2 -13,1 c 100% 120 .. .. 130 0 0 97 100% 0 0 + Play#0 output Play#0 1 2 -11,1 c 100% 120 .. .. 130 0 0 97 100% 0 0 + Play#0 output Play#0 1 2 -9,1 c 100% 120 .. .. 130 0 0 97 100% 0 0 + Play#0 output Play#0 1 2 -7,1 - 0% 120 .. .. 130 0 0 97 100% 0 0 + Play#0 output Play#0 1 2 -5,1 - 0% 120 .. .. 130 0 0 97 100% 0 0 + Play#0 output Play#0 1 2 -3,1 - 0% 120 .. .. 130 0 0 97 100% 0 0 + Play#0 output Play#0 1 2 -1,1 - 0% 120 .. .. 130 0 0 96 100% 0 0 + Play#0 output Play#0 1 2 -16,2 - 0% 120 .. .. 130 0 0 96 100% 0 0 1 + Play#0 output Play#0 1 2 -14,2 - 0% 120 .. .. 130 0 0 97 100% 0 0 + Play#0 output Play#0 1 2 -12,2 - 0% 120 .. .. 130 0 0 96 100% 0 0 + Play#0 output Play#0 1 2 -10,2 - 0% 120 .. .. 130 0 0 96 100% 0 0 + Play#0 output Play#0 1 2 -8,2 - 0% 120 .. .. 130 0 0 97 100% 0 0 + Play#0 output Play#0 1 2 -6,2 - 0% 120 .. .. 130 0 0 97 100% 0 0 + Play#0 output Play#0 1 2 -4,2 - 0% 120 .. .. 130 0 0 96 100% 0 0 + Play#0 output Play#0 1 2 -2,2 - 0% 120 .. .. 130 0 0 97 100% 0 0 + Play#0 output Play#0 1 2 -15,3 - 0% 120 .. .. 130 0 0 96 100% 0 0 1 + Play#0 output Play#0 1 2 -13,3 - 0% 120 .. .. 130 0 0 97 100% 0 0 + Play#0 output Play#0 1 2 -11,3 - 0% 120 .. .. 130 0 0 97 100% 0 0 + Play#0 output Play#0 1 2 -9,3 - 0% 120 .. .. 130 0 0 97 100% 0 0 + Play#0 output Play#0 1 2 -7,3 - 0% 120 .. .. 130 0 0 96 100% 0 0 + Play#0 output Play#0 1 2 -5,3 - 0% 120 .. .. 130 0 0 97 100% 0 0 + Play#0 output Play#0 1 2 -3,3 - 0% 120 .. .. 130 0 0 96 100% 0 0 + Play#0 output Play#0 1 2 -1,3 t 100% 120 .. .. 130 0 0 97 100% 0 0 + Play#0 output Play#0 1 32 sectors + Play#0 output Play#0 6 0 640 + Play#0 input comm -16:-1,0:3 + Play#0 command commodity + Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 COMMODITIES deliver-- distribute + Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad + Play#0 output Play#0 1 2 -16,0 b .......... .......... 0 0 0 0 0 100 0 0 0 0 + Play#0 output Play#0 1 2 -14,0 b .......... .......... 0 0 0 0 0 100 0 0 0 0 + Play#0 output Play#0 1 2 -12,0 b .......... .......... 0 0 0 0 0 100 0 0 0 0 + Play#0 output Play#0 1 2 -10,0 b .......... .......... 0 0 0 0 0 100 0 0 0 0 + Play#0 output Play#0 1 2 -8,0 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -6,0 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -4,0 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -2,0 c .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -15,1 c .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -13,1 c .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -11,1 c .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -9,1 c .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -7,1 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -5,1 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -3,1 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -1,1 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -16,2 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -14,2 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -12,2 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -10,2 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -8,2 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -6,2 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -4,2 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -2,2 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -15,3 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -13,3 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -11,3 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -9,3 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -7,3 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -5,3 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -3,3 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -1,3 t .......... .......... 0 0 0 0 1 0 5 10 0 0 + Play#0 output Play#0 1 32 sectors + Play#0 output Play#0 6 0 640 + Play#0 input peek -16:-1,0:3 + Play#0 command peek + Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 HIDDEN VALUES che------- plague---- + Play#0 output Play#0 1 own sect eff loyal cnum value stage time mines + Play#0 output Play#0 1 2 -16,0 b 1% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -14,0 b 30% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -12,0 b 60% 57 0 0 0 0 0 + Play#0 output Play#0 1 2 -10,0 b 100% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -8,0 - 0% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -6,0 - 0% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -4,0 - 0% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -2,0 c 10% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -15,1 c 100% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -13,1 c 100% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -11,1 c 100% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -9,1 c 100% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -7,1 - 0% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -5,1 - 0% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -3,1 - 0% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -1,1 - 0% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -16,2 - 0% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -14,2 - 0% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -12,2 - 0% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -10,2 - 0% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -8,2 - 0% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -6,2 - 0% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -4,2 - 0% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -2,2 - 0% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -15,3 - 0% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -13,3 - 0% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -11,3 - 0% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -9,3 - 0% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -7,3 - 0% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -5,3 - 0% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -3,3 - 0% 0 0 0 0 0 0 + Play#0 output Play#0 1 2 -1,3 t 100% 0 0 0 0 0 0 + Play#0 output Play#0 1 32 sectors + Play#0 output Play#0 6 0 640 + Play#0 input ship -32:-1,0:15 + Play#0 command ship + Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech + Play#0 output Play#0 1 6 3 car aircraft ca -12,8 100% 0 8 0 10 4 0 0 0 90 160 + Play#0 output Play#0 1 2 30 cs cargo ship -18,0 88% 150 50 100 11 0 0 0 0 90 20 + Play#0 output Play#0 1 2 31 cs cargo ship -18,0 20% 150 50 100 11 0 0 0 0 90 20 + Play#0 output Play#0 1 2 65 cs cargo ship -8,8 20% 0 0 0 0 0 0 0 0 90 20 + Play#0 output Play#0 1 1 90 cs cargo ship -8,8 100% 0 0 0 0 0 0 0 0 90 20 + Play#0 output Play#0 1 1 91 cs cargo ship -14,8 20% 0 0 0 0 0 0 0 0 90 20 + Play#0 output Play#0 1 1 92 fb fishing boa -2,8 20% 0 0 0 0 0 0 0 0 90 20 + Play#0 output Play#0 1 7 ships + Play#0 output Play#0 6 0 640 + Play#0 input plane -32:-1,0:15 + Play#0 command plane + Play#0 output Play#0 1 own # type x,y w eff mu def tech ran hard carry special + Play#0 output Play#0 1 2 30 f1 Sopwith Camel -16,0 88% 60 1 50 4 0 + Play#0 output Play#0 1 2 31 f1 Sopwith Camel -16,0 10% 60 1 50 4 0 + Play#0 output Play#0 1 1 61 f1 Sopwith Camel -6,8 10% 60 1 50 4 0 + Play#0 output Play#0 1 6 62 f1 Sopwith Camel -6,8 10% 60 1 50 4 0 + Play#0 output Play#0 1 1 75 f1 Sopwith Camel -12,8 17% 60 1 50 4 0 3S + Play#0 output Play#0 1 1 76 f1 Sopwith Camel -12,8 18% 60 1 50 4 0 3S + Play#0 output Play#0 1 1 77 f1 Sopwith Camel -12,8 17% 60 1 50 4 0 3S + Play#0 output Play#0 1 1 78 f1 Sopwith Camel -12,8 17% 60 1 50 4 0 3S + Play#0 output Play#0 1 8 planes + Play#0 output Play#0 6 0 640 + Play#0 input land -32:-1,0:15 + Play#0 command land + Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry + Play#0 output Play#0 1 2 30 inf infantry -16,0 88% 100 0 60 7 50 42% 0 0 + Play#0 output Play#0 1 2 31 inf infantry -16,0 10% 100 0 60 7 50 42% 0 0 + Play#0 output Play#0 1 1 61 inf infantry -4,8 10% 0 0 60 0 50 42% 0 0 + Play#0 output Play#0 1 6 62 inf infantry -4,8 10% 0 0 60 0 50 42% 0 0 + Play#0 output Play#0 1 4 units + Play#0 output Play#0 6 0 640 + Play#0 input read 3 + Play#0 command read + Play#0 output Play#0 1 + Play#0 output Play#0 1 > Production Report dated Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 Civil unrest in 2,-8! + Play#0 output Play#0 1 Civil unrest in 6,-8! + Play#0 output Play#0 1 Civil unrest in 10,-8! + Play#0 output Play#0 1 Civil unrest in 12,-8! + Play#0 output Play#0 1 Civil unrest in 14,-8! + Play#0 output Play#0 1 Civil unrest in 1,-7! + Play#0 output Play#0 1 Civil unrest in 3,-7! + Play#0 output Play#0 1 Civil unrest in 9,-7! + Play#0 output Play#0 1 Civil unrest in 11,-7! + Play#0 output Play#0 1 Civil unrest in 8,-6! + Play#0 output Play#0 1 Civil unrest in 14,-6! + Play#0 output Play#0 1 Civil unrest in 1,-5! + Play#0 output Play#0 1 Civil unrest in 11,-5! + Play#0 output Play#0 1 Civil unrest in 13,-5! + Play#0 output Play#0 1 Sector 9,-3 is now fully yours + Play#0 output Play#0 1 Sector 11,-3 is now fully yours + Play#0 output Play#0 1 Sector 13,-3 is now fully yours + Play#0 output Play#0 1 0 happiness, 0 education produced + Play#0 output Play#0 1 total pop was 16047, yielding 0.00 hap, 0.00 edu + Play#0 output Play#0 1 1.7165 technology (0.0000 + 1.7165), 1.6969 research (0.0000 + 1.6969) produced + Play#0 output Play#0 1 money delta was $4437 for this update + Play#0 output Play#0 6 0 640 + Play#0 input nation 3 + Play#0 command nation + Play#0 output Play#0 1 + Play#0 output Play#0 1 (#3) 3 Nation Report Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 Nation status is ACTIVE Bureaucratic Time Units: 640 + Play#0 output Play#0 1 100% eff capital at 1,-1 has 9999 civilians & 0 military + Play#0 output Play#0 1 The treasury has $4337.00 Military reserves: 0 + Play#0 output Play#0 1 Education.......... 15.24 Happiness....... 4.44 + Play#0 output Play#0 1 Technology.........101.08 Research........ 1.69 + Play#0 output Play#0 1 Technology factor : 50.18% Plague factor : 1.98% + Play#0 output Play#0 1 + Play#0 output Play#0 1 Max population : 1000 + Play#0 output Play#0 1 Max safe population for civs/uws: 769/869 + Play#0 output Play#0 1 Happiness needed is 6.61 + Play#0 output Play#0 6 0 640 + Play#0 input cens 0:15,-8:-1 + Play#0 command census + Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 CENSUS del dst + Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa + Play#0 output Play#0 1 3 0,-8 - 9% 120 .. .. 130 0 0 97 37% 10 0 1 + Play#0 output Play#0 1 3 2,-8 - 13% 120 .. .. 130 0 0 97 42% 14 0 1 + Play#0 output Play#0 1 3 4,-8 - 15% 120 .. .. 130 0 0 97 56% 16 0 1 + Play#0 output Play#0 1 3 6,-8 - 13% 120 .. .. 130 0 0 97 51% 14 0 1 + Play#0 output Play#0 1 3 8,-8 - 11% 120 .. .. 130 0 0 97 39% 11 0 1 + Play#0 output Play#0 1 3 10,-8 - 12% 120 .. .. 130 0 0 97 40% 13 0 1 + Play#0 output Play#0 1 3 12,-8 - 14% 120 .. .. 130 0 0 97 54% 14 0 1 + Play#0 output Play#0 1 3 14,-8 - 12% 120 .. .. 130 0 0 96 48% 13 0 1 + Play#0 output Play#0 1 3 1,-7 - 14% 120 .. .. 130 0 0 96 54% 14 0 + Play#0 output Play#0 1 3 3,-7 - 14% 120 .. .. 130 0 0 97 48% 15 0 + Play#0 output Play#0 1 3 5,-7 - 13% 120 .. .. 130 0 0 97 45% 13 0 + Play#0 output Play#0 1 3 7,-7 - 14% 120 .. .. 130 0 0 97 49% 14 0 + Play#0 output Play#0 1 3 9,-7 - 11% 120 .. .. 130 0 0 97 48% 12 0 + Play#0 output Play#0 1 3 11,-7 - 15% 120 .. .. 130 0 0 96 58% 16 0 + Play#0 output Play#0 1 3 13,-7 - 10% 120 .. .. 130 0 0 97 43% 11 0 + Play#0 output Play#0 1 3 15,-7 - 10% 120 .. .. 130 0 0 97 41% 10 0 1 + Play#0 output Play#0 1 3 0,-6 - 11% 120 .. .. 130 0 0 97 42% 12 0 + Play#0 output Play#0 1 3 2,-6 - 15% 120 .. .. 130 0 0 97 56% 15 0 + Play#0 output Play#0 1 3 4,-6 - 10% 120 .. .. 130 0 0 97 42% 10 0 + Play#0 output Play#0 1 3 6,-6 - 11% 120 .. .. 130 0 0 97 47% 12 0 + Play#0 output Play#0 1 3 8,-6 - 9% 120 .. .. 130 0 0 97 36% 10 0 + Play#0 output Play#0 1 3 10,-6 - 13% 120 .. .. 130 0 0 97 45% 13 0 + Play#0 output Play#0 1 3 12,-6 - 13% 120 .. .. 130 0 0 97 51% 14 0 + Play#0 output Play#0 1 3 14,-6 - 14% 120 .. .. 130 0 0 96 48% 15 0 1 + Play#0 output Play#0 1 3 1,-5 - 13% 120 .. .. 130 0 0 97 52% 14 0 + Play#0 output Play#0 1 3 3,-5 - 11% 120 .. .. 130 0 0 97 48% 12 0 + Play#0 output Play#0 1 3 5,-5 - 11% 120 .. .. 130 0 0 96 44% 12 0 + Play#0 output Play#0 1 3 7,-5 - 12% 120 .. .. 127 0 0 97 48% 13 0 + Play#0 output Play#0 1 3 9,-5 - 14% 120 .. .. 130 0 0 97 44% 14 0 + Play#0 output Play#0 1 3 11,-5 - 13% 120 .. .. 130 0 0 96 42% 13 0 + Play#0 output Play#0 1 3 13,-5 - 13% 120 .. .. 130 0 0 96 45% 13 0 + Play#0 output Play#0 1 3 15,-5 - 10% 120 .. .. 130 0 0 97 45% 11 0 1 + Play#0 output Play#0 1 3 0,-4 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 3 2,-4 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 3 4,-4 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 3 6,-4 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 3 8,-4 - 39% 120 .. .. 130 0 0 96 100% 39 0 + Play#0 output Play#0 1 3 10,-4 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 3 12,-4 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 3 14,-4 - 39% 120 .. .. 130 0 0 97 100% 39 0 1 + Play#0 output Play#0 1 3 1,-3 - 39% 120 .. .. 5 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 3 3,-3 - 39% 120 .. .. 5 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 3 5,-3 - 39% 120 .. .. 5 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 3 7,-3 - 39% 120 .. .. 5 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 3 9,-3 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 3 11,-3 - 39% 120 .. .. 130 0 0 96 100% 39 0 + Play#0 output Play#0 1 3 13,-3 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 3 15,-3 - 39% 120 .. .. 5 130 0 0 97 100% 39 0 1 + Play#0 output Play#0 1 3 0,-2 ^ 100% 120 .. .. 100 150 100 86 68% 114 0 + Play#0 output Play#0 1 3 2,-2 + 100% 120 .. .. 130 0 0 97 58% 50 0 + Play#0 output Play#0 1 3 4,-2 + 100% 120 .. .. 130 0 0 96 66% 81 0 + Play#0 output Play#0 1 3 6,-2 + 100% 120 .. .. 390 0 0 91 72% 178 0 + Play#0 output Play#0 1 3 8,-2 + 100% 120 .. .. 130 0 0 97 100% 75 0 + Play#0 output Play#0 1 3 10,-2 w 14% 120 .. .. 130 0 0 96 100% 39 0 + Play#0 output Play#0 1 3 12,-2 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 3 14,-2 - 39% 120 .. .. 130 0 0 96 100% 39 0 1 + Play#0 output Play#0 1 3 1,-1 c 100% 120 .. .. 9999 0 0 100 100% 5999 0 + Play#0 output Play#0 1 3 3,-1 - 39% 120 .. .. 130 0 0 96 100% 39 0 + Play#0 output Play#0 1 3 5,-1 u 100% 120 .. .. 130 0 0 97 100% 0 0 + Play#0 output Play#0 1 3 7,-1 - 39% 120 .. .. 130 0 0 96 100% 39 0 + Play#0 output Play#0 1 3 9,-1 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 3 11,-1 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 3 13,-1 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 3 15,-1 h 100% 120 .. .. 130 20 0 96 100% 82 0 1 + Play#0 output Play#0 1 64 sectors + Play#0 output Play#0 6 0 640 + Play#0 input comm 0:15,-8:-1 + Play#0 command commodity + Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 COMMODITIES deliver-- distribute + Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad + Play#0 output Play#0 1 3 0,-8 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 2,-8 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 4,-8 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 6,-8 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 8,-8 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 10,-8 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 12,-8 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 14,-8 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 1,-7 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 3,-7 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 5,-7 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 7,-7 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 9,-7 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 11,-7 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 13,-7 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 15,-7 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 0,-6 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 2,-6 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 4,-6 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 6,-6 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 8,-6 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 10,-6 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 12,-6 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 14,-6 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 1,-5 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 3,-5 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 5,-5 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 7,-5 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 9,-5 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 11,-5 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 13,-5 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 15,-5 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 0,-4 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 2,-4 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 4,-4 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 6,-4 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 8,-4 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 10,-4 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 12,-4 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 14,-4 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 1,-3 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 3,-3 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 5,-3 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 7,-3 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 9,-3 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 11,-3 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 13,-3 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 15,-3 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 0,-2 ^ .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 2,-2 + .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 4,-2 + .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 6,-2 + .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 8,-2 + .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 10,-2 w .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 12,-2 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 14,-2 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 1,-1 c .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 3,-1 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 5,-1 u .......... .......... 0 0 0 0 0 0 0 0 0 67 + Play#0 output Play#0 1 3 7,-1 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 9,-1 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 11,-1 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 13,-1 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 3 15,-1 h .......... .......... 0 0 0 0 0 0 0 400 400 0 + Play#0 output Play#0 1 64 sectors + Play#0 output Play#0 6 0 640 + Play#0 input peek 0:15,-8:-1 + Play#0 command peek + Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 HIDDEN VALUES che------- plague---- + Play#0 output Play#0 1 own sect eff loyal cnum value stage time mines + Play#0 output Play#0 1 3 0,-8 - 9% 112 0 0 0 0 0 + Play#0 output Play#0 1 3 2,-8 - 13% 127 0 0 0 0 0 + Play#0 output Play#0 1 3 4,-8 - 15% 112 0 0 0 0 0 + Play#0 output Play#0 1 3 6,-8 - 13% 112 0 0 0 0 0 + Play#0 output Play#0 1 3 8,-8 - 11% 127 0 0 0 0 0 + Play#0 output Play#0 1 3 10,-8 - 12% 127 0 0 0 0 0 + Play#0 output Play#0 1 3 12,-8 - 14% 127 0 0 0 0 0 + Play#0 output Play#0 1 3 14,-8 - 12% 127 0 0 0 0 0 + Play#0 output Play#0 1 3 1,-7 - 14% 112 0 0 0 0 0 + Play#0 output Play#0 1 3 3,-7 - 14% 127 0 0 0 0 0 + Play#0 output Play#0 1 3 5,-7 - 13% 112 0 0 0 0 0 + Play#0 output Play#0 1 3 7,-7 - 14% 112 0 0 0 0 0 + Play#0 output Play#0 1 3 9,-7 - 11% 112 0 0 0 0 0 + Play#0 output Play#0 1 3 11,-7 - 15% 127 0 0 0 0 0 + Play#0 output Play#0 1 3 13,-7 - 10% 112 0 0 0 0 0 + Play#0 output Play#0 1 3 15,-7 - 10% 112 0 0 0 0 0 + Play#0 output Play#0 1 3 0,-6 - 11% 112 0 0 0 0 0 + Play#0 output Play#0 1 3 2,-6 - 15% 112 0 0 0 0 0 + Play#0 output Play#0 1 3 4,-6 - 10% 112 0 0 0 0 0 + Play#0 output Play#0 1 3 6,-6 - 11% 112 0 0 0 0 0 + Play#0 output Play#0 1 3 8,-6 - 9% 112 0 0 0 0 0 + Play#0 output Play#0 1 3 10,-6 - 13% 127 0 0 0 0 0 + Play#0 output Play#0 1 3 12,-6 - 13% 112 0 0 0 0 0 + Play#0 output Play#0 1 3 14,-6 - 14% 112 0 0 0 0 0 + Play#0 output Play#0 1 3 1,-5 - 13% 112 0 0 0 0 0 + Play#0 output Play#0 1 3 3,-5 - 11% 112 0 0 0 0 0 + Play#0 output Play#0 1 3 5,-5 - 11% 112 0 0 0 0 0 + Play#0 output Play#0 1 3 7,-5 - 12% 112 3 2 0 0 0 + Play#0 output Play#0 1 3 9,-5 - 14% 112 0 0 0 0 0 + Play#0 output Play#0 1 3 11,-5 - 13% 112 0 0 0 0 0 + Play#0 output Play#0 1 3 13,-5 - 13% 112 0 0 0 0 0 + Play#0 output Play#0 1 3 15,-5 - 10% 112 0 0 0 0 0 + Play#0 output Play#0 1 3 0,-4 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 3 2,-4 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 3 4,-4 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 3 6,-4 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 3 8,-4 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 3 10,-4 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 3 12,-4 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 3 14,-4 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 3 1,-3 - 39% 25 0 0 0 0 0 + Play#0 output Play#0 1 3 3,-3 - 39% 25 0 0 0 0 0 + Play#0 output Play#0 1 3 5,-3 - 39% 25 0 0 0 0 0 + Play#0 output Play#0 1 3 7,-3 - 39% 48 0 0 0 0 0 + Play#0 output Play#0 1 3 9,-3 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 3 11,-3 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 3 13,-3 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 3 15,-3 - 39% 12 0 0 0 0 0 + Play#0 output Play#0 1 3 0,-2 ^ 100% 0 0 0 0 0 0 + Play#0 output Play#0 1 3 2,-2 + 100% 0 0 0 0 0 0 + Play#0 output Play#0 1 3 4,-2 + 100% 0 0 0 0 0 0 + Play#0 output Play#0 1 3 6,-2 + 100% 0 0 0 0 0 0 + Play#0 output Play#0 1 3 8,-2 + 100% 0 0 0 0 0 0 + Play#0 output Play#0 1 3 10,-2 w 14% 0 0 0 0 0 0 + Play#0 output Play#0 1 3 12,-2 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 3 14,-2 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 3 1,-1 c 100% 0 0 0 0 0 0 + Play#0 output Play#0 1 3 3,-1 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 3 5,-1 u 100% 0 0 0 0 0 0 + Play#0 output Play#0 1 3 7,-1 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 3 9,-1 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 3 11,-1 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 3 13,-1 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 3 15,-1 h 100% 0 0 0 0 0 0 + Play#0 output Play#0 1 64 sectors + Play#0 output Play#0 6 0 640 + Play#0 input ship 0:31,-16:-1 + Play#0 command ship + Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech + Play#0 output Play#0 1 1 61 cs cargo ship 15,-1 20% 0 0 0 0 0 0 0 0 90 20 + Play#0 output Play#0 1 7 62 cs cargo ship 15,-1 20% 0 0 0 0 0 0 0 0 90 20 + Play#0 output Play#0 1 2 ships + Play#0 output Play#0 6 0 640 + Play#0 input plane 0:31,-16:-1 + Play#0 command plane + Play#0 output Play#0 1 0:31,-16:-1: No plane(s) + Play#0 output Play#0 1 command failed + Play#0 output Play#0 6 0 640 + Play#0 input land 0:31,-16:-1 + Play#0 command land + Play#0 output Play#0 1 0:31,-16:-1: No unit(s) + Play#0 output Play#0 1 command failed + Play#0 output Play#0 6 0 640 + Play#0 input read 4 + Play#0 command read + Play#0 output Play#0 1 + Play#0 output Play#0 1 > Production Report dated Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 Revolutionary subversion reported in -16,-8! + Play#0 output Play#0 1 Partisans take over -16,-8! + Play#0 output Play#0 1 Revolutionary subversion reported in -14,-8! + Play#0 output Play#0 1 Partisans take over -14,-8! + Play#0 output Play#0 1 Revolutionary subversion reported in -12,-8! + Play#0 output Play#0 1 Revolutionary subversion reported in -15,-7! + Play#0 output Play#0 1 PLAGUE deaths reported in -16,-6. + Play#0 output Play#0 1 PLAGUE deaths reported in -14,-6. + Play#0 output Play#0 1 PLAGUE deaths reported in -12,-6. + Play#0 output Play#0 1 PLAGUE deaths reported in -10,-6. + Play#0 output Play#0 1 PLAGUE deaths reported in -8,-6. + Play#0 output Play#0 1 PLAGUE deaths reported in -6,-6. + Play#0 output Play#0 1 PLAGUE deaths reported in -4,-6. + Play#0 output Play#0 1 PLAGUE deaths reported in -2,-6. + Play#0 output Play#0 1 -15,-5 battling PLAGUE + Play#0 output Play#0 1 -13,-5 battling PLAGUE + Play#0 output Play#0 1 -11,-5 battling PLAGUE + Play#0 output Play#0 1 -9,-5 battling PLAGUE + Play#0 output Play#0 1 -7,-5 battling PLAGUE + Play#0 output Play#0 1 -5,-5 battling PLAGUE + Play#0 output Play#0 1 -3,-5 battling PLAGUE + Play#0 output Play#0 1 -1,-5 battling PLAGUE + Play#0 output Play#0 1 -16,-4 battling PLAGUE + Play#0 output Play#0 1 -14,-4 battling PLAGUE + Play#0 output Play#0 1 -12,-4 battling PLAGUE + Play#0 output Play#0 1 -10,-4 battling PLAGUE + Play#0 output Play#0 1 -8,-4 battling PLAGUE + Play#0 output Play#0 1 -6,-4 battling PLAGUE + Play#0 output Play#0 1 Outbreak of PLAGUE in -4,-4! + Play#0 output Play#0 1 Outbreak of PLAGUE in -2,-4! + Play#0 output Play#0 1 Outbreak of PLAGUE in -15,-3! + Play#0 output Play#0 1 Outbreak of PLAGUE in -11,-3! + Play#0 output Play#0 1 Outbreak of PLAGUE in -1,-3! + Play#0 output Play#0 1 1 satellite spotted over -4,-4 + Play#0 output Play#0 1 PLAGUE deaths reported on cs cargo ship (#10) + Play#0 output Play#0 1 cs cargo ship (#11) battling PLAGUE + Play#0 output Play#0 1 cs cargo ship (#12) battling PLAGUE + Play#0 output Play#0 1 cs cargo ship (#13) battling PLAGUE + Play#0 output Play#0 1 cs cargo ship (#14) battling PLAGUE + Play#0 output Play#0 1 Outbreak of PLAGUE on cs cargo ship (#15)! + Play#0 output Play#0 1 Outbreak of PLAGUE on cs cargo ship (#16)! + Play#0 output Play#0 1 Outbreak of PLAGUE on cs cargo ship (#19)! + Play#0 output Play#0 1 PLAGUE deaths reported on inf infantry #10 + Play#0 output Play#0 1 inf infantry #11 battling PLAGUE + Play#0 output Play#0 1 inf infantry #12 battling PLAGUE + Play#0 output Play#0 1 inf infantry #13 battling PLAGUE + Play#0 output Play#0 1 inf infantry #14 battling PLAGUE + Play#0 output Play#0 1 Outbreak of PLAGUE on inf infantry #15! + Play#0 output Play#0 1 Outbreak of PLAGUE on inf infantry #16! + Play#0 output Play#0 1 Outbreak of PLAGUE on inf infantry #17! + Play#0 output Play#0 1 Outbreak of PLAGUE on inf infantry #19! + Play#0 output Play#0 1 Technology level too low to produce in -5,-1 (need 40) + Play#0 output Play#0 1 Education level too low to produce in -3,-1 (need 5) + Play#0 output Play#0 1 0 happiness, 0 education produced + Play#0 output Play#0 1 total pop was 24000, yielding 0.00 hap, 0.00 edu + Play#0 output Play#0 1 1.7165 technology (0.0000 + 1.7165), 1.6969 research (0.0000 + 1.6969) produced + Play#0 output Play#0 1 Army delta $-600, Navy delta $-300, Air force delta $0 + Play#0 output Play#0 1 money delta was $-4749 for this update + Play#0 output Play#0 6 0 640 + Play#0 input nation 4 + Play#0 command nation + Play#0 output Play#0 1 + Play#0 output Play#0 1 (#4) 4 Nation Report Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 Nation status is ACTIVE Bureaucratic Time Units: 640 + Play#0 output Play#0 1 100% eff capital at -1,-1 has 130 civilians & 0 military + Play#0 output Play#0 1 The treasury has $20251.00 Military reserves: 0 + Play#0 output Play#0 1 Education.......... 3.05 Happiness....... 4.44 + Play#0 output Play#0 1 Technology......... 31.52 Research........ 1.69 + Play#0 output Play#0 1 Technology factor : 35.21% Plague factor : 1.29% + Play#0 output Play#0 1 + Play#0 output Play#0 1 Max population : 1000 + Play#0 output Play#0 1 Max safe population for civs/uws: 769/869 + Play#0 output Play#0 1 Happiness needed is 0.80 + Play#0 output Play#0 6 0 640 + Play#0 input cens -16:-1,-8:-1 + Play#0 command census + Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 CENSUS del dst + Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa + Play#0 output Play#0 1 5 -16,-8 - 0% 120 .. .. 123 5 0 97 100% 0 0 1 + Play#0 output Play#0 1 5 -14,-8 b 100% 120 .. .. 123 5 0 97 100% 0 0 1 + Play#0 output Play#0 1 4 -12,-8 - 39% 120 .. .. 130 0 0 97 100% 39 0 1 + Play#0 output Play#0 1 4 -10,-8 - 39% 120 .. .. 130 0 0 97 100% 39 0 1 + Play#0 output Play#0 1 4 -8,-8 - 39% 120 .. .. 130 0 0 96 100% 39 0 1 + Play#0 output Play#0 1 4 -6,-8 - 39% 120 .. .. 130 0 0 97 100% 39 0 1 + Play#0 output Play#0 1 4 -4,-8 - 39% 120 .. .. 130 0 0 96 100% 39 0 1 + Play#0 output Play#0 1 4 -2,-8 - 39% 120 .. .. 130 0 0 97 100% 39 0 1 + Play#0 output Play#0 1 4 -15,-7 - 39% 120 .. .. 130 0 0 97 100% 39 0 1 + Play#0 output Play#0 1 4 -13,-7 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -11,-7 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -9,-7 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -7,-7 - 39% 120 .. .. 130 0 0 96 100% 39 0 + Play#0 output Play#0 1 4 -5,-7 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -3,-7 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -1,-7 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 0 -16,-6 - 0% 60 .. .. 0 0 0 100 50% 0 0 1 + Play#0 output Play#0 1 4 -14,-6 - 0% 120 .. .. 0 2 0 100 100% 0 0 + Play#0 output Play#0 1 4 -12,-6 * 100% 120 .. .. 26 0 0 100 70% 29 0 + Play#0 output Play#0 1 4 -10,-6 - 0% 120 .. .. 0 0 0 100 61% 0 0 + Play#0 output Play#0 1 0 -8,-6 - 0% 60 .. .. 0 0 20 100 50% 0 0 + Play#0 output Play#0 1 4 -6,-6 - 4% 120 .. .. 26 0 0 99 71% 4 0 + Play#0 output Play#0 1 4 -4,-6 - 4% 120 .. .. 26 0 0 100 69% 4 0 + Play#0 output Play#0 1 4 -2,-6 - 4% 120 .. .. 26 0 0 99 66% 4 0 + Play#0 output Play#0 1 4 -15,-5 - 39% 120 .. .. 130 0 0 97 100% 39 0 1 + Play#0 output Play#0 1 4 -13,-5 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -11,-5 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -9,-5 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -7,-5 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -5,-5 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -3,-5 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -1,-5 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -16,-4 - 39% 120 .. .. 130 0 0 97 100% 39 0 1 + Play#0 output Play#0 1 4 -14,-4 - 39% 120 .. .. 130 0 0 96 100% 39 0 + Play#0 output Play#0 1 4 -12,-4 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -10,-4 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -8,-4 - 39% 120 .. .. 130 0 0 96 100% 39 0 + Play#0 output Play#0 1 4 -6,-4 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -4,-4 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -2,-4 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -15,-3 - 39% 120 .. .. 130 0 0 96 100% 39 0 1 + Play#0 output Play#0 1 4 -13,-3 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -11,-3 - 39% 120 .. .. 130 0 0 96 100% 39 0 + Play#0 output Play#0 1 4 -9,-3 - 39% 120 .. .. 130 0 0 96 100% 39 0 + Play#0 output Play#0 1 4 -7,-3 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -5,-3 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -3,-3 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -1,-3 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -16,-2 - 100% 60 .. .. 1000 0 1000 235 100% 1100 0 1 + Play#0 output Play#0 1 4 -14,-2 - 100% 60 .. .. 1000 0 1000 235 100% 1100 0 + Play#0 output Play#0 1 4 -12,-2 - 100% 60 .. .. 1000 0 1000 235 100% 1100 0 + Play#0 output Play#0 1 4 -10,-2 - 100% 60 .. .. 1000 0 1000 235 100% 1100 0 + Play#0 output Play#0 1 4 -8,-2 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -6,-2 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -4,-2 - 39% 120 .. .. 130 0 0 96 100% 39 0 + Play#0 output Play#0 1 4 -2,-2 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -15,-1 - 39% 120 .. .. 130 0 0 97 100% 39 0 1 + Play#0 output Play#0 1 4 -13,-1 - 39% 120 .. .. 130 0 0 96 100% 39 0 + Play#0 output Play#0 1 4 -11,-1 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -9,-1 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -7,-1 - 39% 120 .. .. 130 0 0 97 100% 39 0 + Play#0 output Play#0 1 4 -5,-1 u 100% 120 .. .. 130 0 0 96 100% 78 0 + Play#0 output Play#0 1 4 -3,-1 t 100% 120 .. .. 130 0 0 97 100% 78 0 + Play#0 output Play#0 1 4 -1,-1 c 100% 120 .. .. 130 0 0 97 100% 0 0 + Play#0 output Play#0 1 64 sectors + Play#0 output Play#0 6 0 640 + Play#0 input comm -16:-1,-8:-1 + Play#0 command commodity + Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 COMMODITIES deliver-- distribute + Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad + Play#0 output Play#0 1 5 -16,-8 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 5 -14,-8 b .......... .......... 0 0 0 0 20 100 0 0 0 0 + Play#0 output Play#0 1 4 -12,-8 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -10,-8 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -8,-8 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -6,-8 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -4,-8 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -2,-8 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -15,-7 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -13,-7 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -11,-7 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -9,-7 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -7,-7 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -5,-7 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -3,-7 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -1,-7 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 0 -16,-6 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -14,-6 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -12,-6 * .......... .......... 0 0 0 0 0 0 0 3 8 0 + Play#0 output Play#0 1 4 -10,-6 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 0 -8,-6 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -6,-6 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -4,-6 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -2,-6 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -15,-5 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -13,-5 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -11,-5 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -9,-5 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -7,-5 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -5,-5 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -3,-5 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -1,-5 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -16,-4 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -14,-4 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -12,-4 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -10,-4 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -8,-4 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -6,-4 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -4,-4 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -2,-4 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -15,-3 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -13,-3 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -11,-3 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -9,-3 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -7,-3 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -5,-3 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -3,-3 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -1,-3 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -16,-2 - .......... .......... 0 0 0 5000 0 0 1000 0 01000 + Play#0 output Play#0 1 4 -14,-2 - .......... .......... 0 0 0 5000 0 0 1000 0 01000 + Play#0 output Play#0 1 4 -12,-2 - .......... .......... 0 0 0 5000 0 0 1000 0 01000 + Play#0 output Play#0 1 4 -10,-2 - .......... .......... 0 0 0 5000 0 0 1000 0 01000 + Play#0 output Play#0 1 4 -8,-2 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -6,-2 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -4,-2 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -2,-2 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -15,-1 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -13,-1 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -11,-1 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -9,-1 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -7,-1 - .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -5,-1 u .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -3,-1 t .......... .......... 0 0 0 0 1 0 5 10 0 0 + Play#0 output Play#0 1 4 -1,-1 c .......... .......... 0 0 0 0 0 0 0 0 0 0 + Play#0 output Play#0 1 64 sectors + Play#0 output Play#0 6 0 640 + Play#0 input peek -16:-1,-8:-1 + Play#0 command peek + Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 HIDDEN VALUES che------- plague---- + Play#0 output Play#0 1 own sect eff loyal cnum value stage time mines + Play#0 output Play#0 1 5 -16,-8 - 0% 0 0 0 0 0 0 + Play#0 output Play#0 1 5 -14,-8 b 100% 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -12,-8 - 39% 10 4 10 0 0 0 + Play#0 output Play#0 1 4 -10,-8 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -8,-8 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -6,-8 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -4,-8 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -2,-8 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -15,-7 - 39% 0 4 10 0 0 0 + Play#0 output Play#0 1 4 -13,-7 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -11,-7 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -9,-7 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -7,-7 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -5,-7 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -3,-7 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -1,-7 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 0 -16,-6 - 0% 0 0 0 0 41 0 + Play#0 output Play#0 1 4 -14,-6 - 0% 0 0 0 0 87 0 + Play#0 output Play#0 1 4 -12,-6 * 100% 0 0 0 0 84 0 + Play#0 output Play#0 1 4 -10,-6 - 0% 0 0 0 0 86 0 + Play#0 output Play#0 1 0 -8,-6 - 0% 0 0 0 0 84 0 + Play#0 output Play#0 1 4 -6,-6 - 4% 0 0 0 0 45 0 + Play#0 output Play#0 1 4 -4,-6 - 4% 0 0 0 1 1 0 + Play#0 output Play#0 1 4 -2,-6 - 4% 0 0 0 1 1 0 + Play#0 output Play#0 1 4 -15,-5 - 39% 0 0 0 1 70 0 + Play#0 output Play#0 1 4 -13,-5 - 39% 0 0 0 1 63 0 + Play#0 output Play#0 1 4 -11,-5 - 39% 0 0 0 1 51 0 + Play#0 output Play#0 1 4 -9,-5 - 39% 0 0 0 1 82 0 + Play#0 output Play#0 1 4 -7,-5 - 39% 0 0 0 1 57 0 + Play#0 output Play#0 1 4 -5,-5 - 39% 0 0 0 1 50 0 + Play#0 output Play#0 1 4 -3,-5 - 39% 0 0 0 2 1 0 + Play#0 output Play#0 1 4 -1,-5 - 39% 0 0 0 2 1 0 + Play#0 output Play#0 1 4 -16,-4 - 39% 0 0 0 2 56 0 + Play#0 output Play#0 1 4 -14,-4 - 39% 0 0 0 2 89 0 + Play#0 output Play#0 1 4 -12,-4 - 39% 0 0 0 2 52 0 + Play#0 output Play#0 1 4 -10,-4 - 39% 0 0 0 2 50 0 + Play#0 output Play#0 1 4 -8,-4 - 39% 0 0 0 2 79 0 + Play#0 output Play#0 1 4 -6,-4 - 39% 0 0 0 2 68 0 + Play#0 output Play#0 1 4 -4,-4 - 39% 0 0 0 3 1 0 + Play#0 output Play#0 1 4 -2,-4 - 39% 0 0 0 3 1 0 + Play#0 output Play#0 1 4 -15,-3 - 39% 0 0 0 3 37 0 + Play#0 output Play#0 1 4 -13,-3 - 39% 0 0 0 3 83 0 + Play#0 output Play#0 1 4 -11,-3 - 39% 0 0 0 3 56 0 + Play#0 output Play#0 1 4 -9,-3 - 39% 0 0 0 3 69 0 + Play#0 output Play#0 1 4 -7,-3 - 39% 0 0 0 3 63 0 + Play#0 output Play#0 1 4 -5,-3 - 39% 0 0 0 3 61 0 + Play#0 output Play#0 1 4 -3,-3 - 39% 0 0 0 3 67 0 + Play#0 output Play#0 1 4 -1,-3 - 39% 0 0 0 3 48 0 + Play#0 output Play#0 1 4 -16,-2 - 100% 0 0 0 4 0 0 + Play#0 output Play#0 1 4 -14,-2 - 100% 0 0 0 4 0 0 + Play#0 output Play#0 1 4 -12,-2 - 100% 0 0 0 4 0 0 + Play#0 output Play#0 1 4 -10,-2 - 100% 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -8,-2 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -6,-2 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -4,-2 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -2,-2 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -15,-1 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -13,-1 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -11,-1 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -9,-1 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -7,-1 - 39% 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -5,-1 u 100% 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -3,-1 t 100% 0 0 0 0 0 0 + Play#0 output Play#0 1 4 -1,-1 c 100% 0 0 0 0 0 0 + Play#0 output Play#0 1 64 sectors + Play#0 output Play#0 6 0 640 + Play#0 input ship -32:-1,-16:-1 + Play#0 command ship + Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech + Play#0 output Play#0 1 4 10 cs cargo ship -18,-6 100% 20 2 0 17 0 0 0 0 90 20 + Play#0 output Play#0 1 4 11 cs cargo ship -18,-6 100% 100 10 1 16 0 0 0 0 90 20 + Play#0 output Play#0 1 4 12 cs cargo ship -18,-6 100% 100 10 1 17 0 0 0 0 90 20 + Play#0 output Play#0 1 4 13 cs cargo ship -18,-6 100% 100 10 1 17 0 0 0 0 90 20 + Play#0 output Play#0 1 4 14 cs cargo ship -18,-6 100% 100 10 1 17 0 0 0 0 90 20 + Play#0 output Play#0 1 4 15 cs cargo ship -18,-6 100% 100 10 1 16 0 0 0 0 90 20 + Play#0 output Play#0 1 4 16 cs cargo ship -18,-6 100% 100 10 1 17 0 0 0 0 90 20 + Play#0 output Play#0 1 4 17 cs cargo ship -18,-6 100% 100 10 1 17 0 0 0 0 90 20 + Play#0 output Play#0 1 4 18 cs cargo ship -18,-6 100% 100 10 1 16 0 0 0 0 90 20 + Play#0 output Play#0 1 4 19 cs cargo ship -18,-6 100% 100 10 1 16 0 0 0 0 90 20 + Play#0 output Play#0 1 10 ships + Play#0 output Play#0 6 0 640 + Play#0 input plane -32:-1,-16:-1 + Play#0 command plane + Play#0 output Play#0 1 own # type x,y w eff mu def tech ran hard carry special + Play#0 output Play#0 1 1 1 lst landsat -4,-4 100% 60 3 245 41 0 orbit + Play#0 output Play#0 1 1 100 f1 Sopwith Camel -12,-6 100% 60 1 50 4 0 + Play#0 output Play#0 1 2 planes + Play#0 output Play#0 6 0 640 + Play#0 input land -32:-1,-16:-1 + Play#0 command land + Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry + Play#0 output Play#0 1 4 10 inf infantry -10,-6 100% 20 0 60 7 50 42% 0 0 + Play#0 output Play#0 1 4 11 inf infantry -10,-6 100% 100 0 60 7 50 42% 0 0 + Play#0 output Play#0 1 4 12 inf infantry -10,-6 100% 100 0 60 7 50 42% 0 0 + Play#0 output Play#0 1 4 13 inf infantry -10,-6 100% 100 0 60 7 50 42% 0 0 + Play#0 output Play#0 1 4 14 inf infantry -10,-6 100% 100 0 60 7 50 42% 0 0 + Play#0 output Play#0 1 4 15 inf infantry -10,-6 100% 100 0 60 7 50 42% 0 0 + Play#0 output Play#0 1 4 16 inf infantry -10,-6 100% 100 0 60 7 50 42% 0 0 + Play#0 output Play#0 1 4 17 inf infantry -10,-6 100% 100 0 60 7 50 42% 0 0 + Play#0 output Play#0 1 4 18 inf infantry -10,-6 100% 100 0 60 7 50 42% 0 0 + Play#0 output Play#0 1 4 19 inf infantry -10,-6 100% 100 0 60 7 50 42% 0 0 + Play#0 output Play#0 1 10 units + Play#0 output Play#0 6 0 640 + Play#0 input read 5 + Play#0 command read + Play#0 output Play#0 1 + Play#0 output Play#0 1 > Production Report dated Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 Sector -16,-8 has been retaken! + Play#0 output Play#0 1 Sector -14,-8 has been retaken! + Play#0 output Play#0 1 0 happiness, 0 education produced + Play#0 output Play#0 1 total pop was 190, yielding 0.00 hap, 0.00 edu + Play#0 output Play#0 1 1.7165 technology (0.0000 + 1.7165), 1.6969 research (0.0000 + 1.6969) produced + Play#0 output Play#0 1 money delta was $0 for this update + Play#0 output Play#0 6 0 640 + Play#0 input nation 5 + Play#0 command nation + Play#0 output Play#0 1 + Play#0 output Play#0 1 (#5) 5 Nation Report Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 Nation status is ACTIVE Bureaucratic Time Units: 99 + Play#0 output Play#0 1 No capital (was at -16,-8). + Play#0 output Play#0 1 The treasury has $25000.00 Military reserves: 0 + Play#0 output Play#0 1 Education.......... 15.24 Happiness....... 4.44 + Play#0 output Play#0 1 Technology.........101.08 Research........ 1.69 + Play#0 output Play#0 1 Technology factor : 50.18% Plague factor : 1.98% + Play#0 output Play#0 1 + Play#0 output Play#0 1 Max population : 1000 + Play#0 output Play#0 1 Max safe population for civs/uws: 769/869 + Play#0 output Play#0 1 Happiness needed is 6.61 + Play#0 output Play#0 6 0 640 + Play#0 input read 6 + Play#0 command read + Play#0 output Play#0 1 + Play#0 output Play#0 1 > Production Report dated Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 0 happiness, 0 education produced + Play#0 output Play#0 1 total pop was 4000, yielding 0.00 hap, 0.00 edu + Play#0 output Play#0 1 1.7165 technology (0.0000 + 1.7165), 1.6969 research (0.0000 + 1.6969) produced + Play#0 output Play#0 1 Army delta $-240, Navy delta $-540, Air force delta $-267 + Play#0 output Play#0 1 money delta was $-188 for this update + Play#0 output Play#0 6 0 640 + Play#0 input nation 6 + Play#0 command nation + Play#0 output Play#0 1 + Play#0 output Play#0 1 (#6) 6 Nation Report Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 Nation status is ACTIVE Bureaucratic Time Units: 640 + Play#0 output Play#0 1 100% eff capital at 0,8 has 650 civilians & 20 military + Play#0 output Play#0 1 The treasury has $24812.00 Military reserves: 0 + Play#0 output Play#0 1 Education.......... 15.24 Happiness....... 4.44 + Play#0 output Play#0 1 Technology.........101.08 Research........ 1.69 + Play#0 output Play#0 1 Technology factor : 50.18% Plague factor : 1.98% + Play#0 output Play#0 1 + Play#0 output Play#0 1 Max population : 1000 + Play#0 output Play#0 1 Max safe population for civs/uws: 769/869 + Play#0 output Play#0 1 Happiness needed is 6.61 + Play#0 output Play#0 6 0 640 + Play#0 input cens 0:15,8 + Play#0 command census + Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 CENSUS del dst + Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa + Play#0 output Play#0 1 6 0,8 c 100% 120 .. .. 650 20 0 83 100% 394 0 1 + Play#0 output Play#0 1 6 2,8 - 100% 120 .. .. 650 20 0 83 100% 294 0 1 + Play#0 output Play#0 1 6 4,8 f 100% 120 .. .. 650 20 0 84 100% 444 0 1 + Play#0 output Play#0 1 6 6,8 * 100% 120 .. .. 650 18 0 84 100% 444 0 1 + Play#0 output Play#0 1 6 8,8 h 100% 120 .. .. 650 20 0 84 100% 444 0 1 + Play#0 output Play#0 1 6 10,8 ! 100% 120 .. .. 650 20 0 83 100% 394 0 1 + Play#0 output Play#0 1 6 12,8 * 100% 120 .. .. 650 20 0 84 100% 394 0 1 + Play#0 output Play#0 1 6 14,8 h 100% 120 .. .. 650 20 0 83 100% 394 0 1 + Play#0 output Play#0 1 8 sectors + Play#0 output Play#0 6 0 640 + Play#0 input comm 0:15,8 + Play#0 command commodity + Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 COMMODITIES deliver-- distribute + Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad + Play#0 output Play#0 1 6 0,8 c .......... .......... 0 0 0 0 0 0 0 400 400 0 + Play#0 output Play#0 1 6 2,8 - .......... .......... 0 0 0 0 0 0 0 400 400 0 + Play#0 output Play#0 1 6 4,8 f .......... .......... 0 0 0 0 0 0 0 391 395 0 + Play#0 output Play#0 1 6 6,8 * .......... .......... 0 0 0 0 0 0 0 386 397 0 + Play#0 output Play#0 1 6 8,8 h .......... .......... 0 0 0 0 0 0 0 400 400 0 + Play#0 output Play#0 1 6 10,8 ! .......... .......... 0 0 0 0 0 0 0 400 400 0 + Play#0 output Play#0 1 6 12,8 * .......... .......... 0 0 0 0 0 0 0 400 400 0 + Play#0 output Play#0 1 6 14,8 h .......... .......... 0 0 0 0 0 0 0 400 400 0 + Play#0 output Play#0 1 8 sectors + Play#0 output Play#0 6 0 640 + Play#0 input read 7 + Play#0 command read + Play#0 output Play#0 1 + Play#0 output Play#0 1 > Production Report dated Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 0 happiness, 0 education produced + Play#0 output Play#0 1 total pop was 4000, yielding 0.00 hap, 0.00 edu + Play#0 output Play#0 1 1.7165 technology (0.0000 + 1.7165), 1.6969 research (0.0000 + 1.6969) produced + Play#0 output Play#0 1 Army delta $0, Navy delta $-70, Air force delta $0 + Play#0 output Play#0 1 money delta was $828 for this update + Play#0 output Play#0 6 0 640 + Play#0 input nation 7 + Play#0 command nation + Play#0 output Play#0 1 + Play#0 output Play#0 1 (#7) 7 Nation Report Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 Nation status is ACTIVE Bureaucratic Time Units: 640 + Play#0 output Play#0 1 100% eff capital at -2,8 has 650 civilians & 20 military + Play#0 output Play#0 1 The treasury has $25828.00 Military reserves: 0 + Play#0 output Play#0 1 Education.......... 15.24 Happiness....... 4.44 + Play#0 output Play#0 1 Technology.........101.08 Research........ 1.69 + Play#0 output Play#0 1 Technology factor : 50.18% Plague factor : 1.98% + Play#0 output Play#0 1 + Play#0 output Play#0 1 Max population : 1000 + Play#0 output Play#0 1 Max safe population for civs/uws: 769/869 + Play#0 output Play#0 1 Happiness needed is 6.61 + Play#0 output Play#0 6 0 640 + Play#0 input cens -16:-1,8 + Play#0 command census + Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 CENSUS del dst + Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa + Play#0 output Play#0 1 7 -16,8 - 100% 120 .. .. 650 20 0 83 100% 294 0 1 + Play#0 output Play#0 1 7 -14,8 h 100% 120 .. .. 650 20 0 84 100% 394 0 1 + Play#0 output Play#0 1 7 -12,8 * 100% 120 .. .. 650 20 0 84 100% 394 0 1 + Play#0 output Play#0 1 7 -10,8 ! 100% 120 .. .. 650 20 0 83 100% 394 0 1 + Play#0 output Play#0 1 7 -8,8 h 100% 120 .. .. 650 20 0 83 100% 444 0 1 + Play#0 output Play#0 1 7 -6,8 * 100% 120 .. .. 650 20 0 84 100% 444 0 1 + Play#0 output Play#0 1 7 -4,8 f 100% 120 .. .. 650 20 0 83 100% 444 0 1 + Play#0 output Play#0 1 7 -2,8 c 100% 120 .. .. 650 20 0 84 100% 394 0 1 + Play#0 output Play#0 1 8 sectors + Play#0 output Play#0 6 0 640 + Play#0 input comm -16:-1,8 + Play#0 command commodity + Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 COMMODITIES deliver-- distribute + Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad + Play#0 output Play#0 1 7 -16,8 - .......... .......... 0 0 0 0 0 0 0 400 400 0 + Play#0 output Play#0 1 7 -14,8 h .......... .......... 0 0 0 0 0 0 0 400 400 0 + Play#0 output Play#0 1 7 -12,8 * .......... .......... 0 0 0 0 0 0 0 398 400 0 + Play#0 output Play#0 1 7 -10,8 ! .......... .......... 0 0 0 0 0 0 0 400 400 0 + Play#0 output Play#0 1 7 -8,8 h .......... .......... 0 0 0 0 0 0 0 352 368 0 + Play#0 output Play#0 1 7 -6,8 * .......... .......... 0 0 0 0 0 0 0 400 400 0 + Play#0 output Play#0 1 7 -4,8 f .......... .......... 0 0 0 0 0 0 0 400 400 0 + Play#0 output Play#0 1 7 -2,8 c .......... .......... 0 0 0 0 0 0 0 400 400 0 + Play#0 output Play#0 1 8 sectors + Play#0 output Play#0 6 0 640 + Play#0 input reso * ?min>0 + Play#0 command resource + Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 RESOURCE + Play#0 output Play#0 1 own sect eff min gold fert oil uran + Play#0 output Play#0 1 2 -1,3 t 100% 100 0 0 0 0 + Play#0 output Play#0 1 1 1,3 m 100% 100 0 0 0 0 + Play#0 output Play#0 1 1 3,3 m 40% 100 0 0 0 0 + Play#0 output Play#0 1 1 -16,4 m 100% 10 0 0 0 0 + Play#0 output Play#0 1 1 -14,4 m 100% 100 0 0 0 0 + Play#0 output Play#0 1 1 -12,4 m 69% 100 0 0 0 0 + Play#0 output Play#0 1 6 sectors + Play#0 output Play#0 6 0 640 + Play#0 input reso * ?gold>0 + Play#0 command resource + Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 RESOURCE + Play#0 output Play#0 1 own sect eff min gold fert oil uran + Play#0 output Play#0 1 1 -8,4 g 100% 0 9 0 0 0 + Play#0 output Play#0 1 1 -6,4 g 100% 0 85 0 0 0 + Play#0 output Play#0 1 1 -2,4 ^ 100% 0 88 0 0 0 + Play#0 output Play#0 1 3 sectors + Play#0 output Play#0 6 0 640 + Play#0 input reso * ?fert>0 + Play#0 command resource + Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 RESOURCE + Play#0 output Play#0 1 own sect eff min gold fert oil uran + Play#0 output Play#0 1 1 13,1 a 100% 0 0 100 0 0 + Play#0 output Play#0 1 1 15,1 a 100% 0 0 100 0 0 + Play#0 output Play#0 1 1 0,4 a 100% 0 0 10 0 0 + Play#0 output Play#0 1 1 2,4 a 100% 0 0 100 0 0 + Play#0 output Play#0 1 1 4,4 a 100% 0 0 100 0 0 + Play#0 output Play#0 1 0 16,4 . 0% 0 0 10 10 0 + Play#0 output Play#0 1 0 18,4 . 0% 0 0 100 91 0 + Play#0 output Play#0 1 0 20,4 . 0% 0 0 100 94 0 + Play#0 output Play#0 1 8 sectors + Play#0 output Play#0 6 0 640 + Play#0 input reso * ?ocont>0 + Play#0 command resource + Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 RESOURCE + Play#0 output Play#0 1 own sect eff min gold fert oil uran + Play#0 output Play#0 1 1 8,4 o 100% 0 0 0 9 0 + Play#0 output Play#0 1 1 10,4 o 100% 0 0 0 92 0 + Play#0 output Play#0 1 0 16,4 . 0% 0 0 10 10 0 + Play#0 output Play#0 1 0 18,4 . 0% 0 0 100 91 0 + Play#0 output Play#0 1 0 20,4 . 0% 0 0 100 94 0 + Play#0 output Play#0 1 5 sectors + Play#0 output Play#0 6 0 640 + Play#0 input reso * ?uran>0 + Play#0 command resource + Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970 + Play#0 output Play#0 1 RESOURCE + Play#0 output Play#0 1 own sect eff min gold fert oil uran + Play#0 output Play#0 1 4 -5,-1 u 100% 0 0 0 0 100 + Play#0 output Play#0 1 3 5,-1 u 100% 0 0 0 0 73 + Play#0 output Play#0 1 1 -15,5 u 100% 0 0 0 0 8 + Play#0 output Play#0 1 1 -13,5 u 100% 0 0 0 0 72 + Play#0 output Play#0 1 1 -11,5 u 100% 0 0 0 0 1 + Play#0 output Play#0 1 5 sectors + Play#0 output Play#0 6 0 640 + Play#0 input ctld + Play#0 output Play#0 1 Bye-bye + Play#0 logout 0 + Play#0 output Play#0 3 so long... + Main shutdown diff --git a/tests/update/server.log b/tests/update/server.log new file mode 100644 index 000000000..5ed5ea33e --- /dev/null +++ b/tests/update/server.log @@ -0,0 +1,61 @@ +------------------------------------------------------ +Empire server (pid 42) started +Configured for testing +Update schedule read +No update scheduled +Listening on 127.0.0.1 +Connect from 127.0.0.1 +Connect from 127.0.0.1 +tester@127.0.0.1 using country #1 +tester@127.0.0.1 logged in as country #1 +tester@127.0.0.1 logged out, country #1 +Connect from 127.0.0.1 +tester@127.0.0.1 using country #2 +tester@127.0.0.1 logged in as country #2 +tester@127.0.0.1 logged out, country #2 +Connect from 127.0.0.1 +tester@127.0.0.1 using country #3 +tester@127.0.0.1 logged in as country #3 +tester@127.0.0.1 logged out, country #3 +Connect from 127.0.0.1 +tester@127.0.0.1 using country #4 +tester@127.0.0.1 logged in as country #4 +tester@127.0.0.1 logged out, country #4 +Connect from 127.0.0.1 +tester@127.0.0.1 using country #5 +tester@127.0.0.1 logged in as country #5 +tester@127.0.0.1 logged out, country #5 +Connect from 127.0.0.1 +tester@127.0.0.1 using country #6 +tester@127.0.0.1 logged in as country #6 +tester@127.0.0.1 logged out, country #6 +Connect from 127.0.0.1 +tester@127.0.0.1 using country #7 +tester@127.0.0.1 logged in as country #7 +tester@127.0.0.1 logged out, country #7 +Connect from 127.0.0.1 +tester@127.0.0.1 using country #0 +tester@127.0.0.1 logged in as country #0 +Triggering unscheduled update +production update (60 etus) +preparing sectors... +done preparing sectors. +producing for countries... +done producing for countries. +First update since reboot, allocating buffer +delivering... +done delivering +assembling paths... +done assembling paths 0.0 user 0.0 system +exporting... +done exporting +importing... +done importing +Deleting annos older than Thu Jan 1 00:00:00 1970 +0 announcements deleted; 0 announcements saved +End update 0.0 user 0.0 system +Update schedule read +No update scheduled +tester@127.0.0.1 logged out, country #0 +Shutdown commencing (cleaning up threads.) +Server shutting down on signal 15 diff --git a/tests/update/setup-POGO b/tests/update/setup-POGO new file mode 100644 index 000000000..75333633c --- /dev/null +++ b/tests/update/setup-POGO @@ -0,0 +1,507 @@ +|| create land +desi -16:15,-8:8 - +| populate +give c * ?des#. 100 +give f * ?des#. 100 +edit l * ?des#. m 60 w 100 +|| country#1 +add 1 1 1 p +edit c 1 c 0,0 s 4 b 100 M 25000 T 100 E 20 H 10 +edit l 0:15,0:3 o 1 O 1 +edit l -16:15,4:7 o 1 O 1 +desi 0,0 c +give c 0,0 400 +desi 8,6 f +desi 10,6 ! +desi 12,6 * +desi 14,6 h +build s 14,6 cs +edit s 0 E 100 +build p 12,6 f1 +edit p 0/1 e 100 +build l 10,6 inf +edit u 0 e 100 +give c 8:14,6 900 +| materials for 80/20% cs +give l 14,6 100 +give h 14,6 40 +| materials for 50/50% f1 +give l 12,6 8 +give h 12,6 10 +give m 12,6 10 +| materials for 90/50% inf +give l 8:10,6 14 +give h 8:10,6 20 +|| country#2, unhappy, going broke, inefficient capital +add 2 2 2 p +edit c 2 c -2,0 s 4 b 100 M 100 T 100 E 20 H 6.17 +edit l -16:-1,0:3 o 2 O 2 +desi -2,0 c +edit l -2,0 e 10 +|| country#3, becoming solvent +add 3 3 3 p +edit c 3 c 1,-1 s 4 b 100 M -100 T 100 E 20 H 10 +edit l 0:15,-8:-1 o 3 O 3 +desi 1,-1 c +give c 1,-1 9999 +give f 1,-1 300 +| neutral harbor +desi 15,-1 h +give l 15,-1 400 +give h 15,-1 400 +give m 15,-1 20 +|| country#4, allied to #1 +add 4 4 4 p +edit c 4 c -1,-1 s 4 b 100 M 25000 T 30 E 4 H 10 +edit l -16:-1,-8:-1 o 4 O 4 +desi -1,-1 c +decl a 1 4 +|| country#5, in flux +add 5 5 5 p +edit c 5 c -16,-8 s 4 b 100 M 25000 T 100 E 20 H 10 +|| country#6, allied to all, #1 mutual +add 6 6 6 p +edit c 6 c 0,8 s 4 b 100 M 25000 T 100 E 20 H 10 +edit l 0:15,8 o 6 O 6 +give c 0:15,8 400 +desi 0,8 c +decl a * 6 +decl a 6 1 +| harbor, airfield, fort with avail +desi 8,8 h +desi 6,8 * +desi 4,8 f +edit l 4:8,8 a 600 +| harbor, airfield, hq without avail +desi 14,8 h +desi 10,8 ! +desi 12,8 * +| build materials +give l 0:15,8 400 +give h 0:15,8 400 +give m 0:15,8 20 +|| country#7, friendly to all, #1 mutual +add 7 7 7 p +edit c 7 c -2,8 s 4 b 100 M 25000 T 100 E 20 H 10 +edit l -16:-1,8 o 7 O 7 +give c -16:-1,8 400 +desi -2,8 c +decl f * 7 +decl f 7 1 +| harbor, airfield, fort with avail +desi -8,8 h +desi -6,8 * +desi -4,8 f +edit l -8:-4,8 a 600 +| harbor, airfield, hq without avail +desi -14,8 h +desi -12,8 * +desi -10,8 ! +| build materials +give l -16:-1,8 400 +give h -16:-1,8 400 +give m -16:-1,8 20 +|| TODO fallout +|| guerrilla +| che take over -16:-14,-8 and spread; -14,-8 is a bank +edit l -16:-14,-8 x 10 X 4 O 5 l 50 +des -14,-8 b +give b -14,-8 100 +give d -14,-8 20 +| TODO security, retiring che, shoot out, blow up, catch, move +|| plague +| plague stage 1 (dying) -16:-1,-6 ship#10 land#10 +| -16,-6 everybody dies, sector reverts to deity +| -14,-6 civs all die, mil survive, sector resets work etc. +| -12,-6 civs survive, mil all die, airfield (see plane building below) +| -10,-6 everybody dies, land units present, sector resets work etc. +| -8,-6 civs all die, uw survive, sector reverts to deity +edit l -16:-1,-6 p 1 w 50 +edit l -4:-1,-6 t 61 +give c -16:-14,-6 -99 +give m -14,-6 10 +desi -12,-6 * +give m -12,-6 1 +give c -10:-8,-6 -99 +give u -8,-6 100 +edit s 0 U 10 L -18,-6 O 4 c 100 m 10 u 1 f 20 a 1 +edit u 0 U 10 L -10,-6 O 4 m 100 f 10 A 1 +| plague stage 2 (infect) -16:-1,-5 ship#11 land#11 +edit l -16:-1,-5 p 2 +edit l -4:-1,-5 t 61 +edit s 10 U 11 a 2 +edit u 10 U 11 A 2 +| plague stage 3 (incubate) -16:-1,-4 ship#12..15 land#12..15 +edit l -16:-1,-4 p 3 +edit l -4:-1,-4 t 61 +edit s 10 U 12 a 3 U 13 U 14 U 15 b 61 +edit u 10 U 12 A 3 U 13 U 14 U 15 b 61 +| plague stage 4 (exposed) -16:-1,-3 ship#16..19 land#16..#19 +edit l -16:-1,-3 p 4 +edit l -4:-1,-3 t 61 +edit s 10 U 16 a 4 U 17 U 18 U 19 b 61 +edit u 10 U 16 A 4 U 17 U 18 U 19 b 61 +| plague stage 0 (healthy) -16:-9,-2, ~50% chance to become exposed +give c -16:-9,-2 4400 +give f -16:-9,-2 300 +give u -16:-9,-2 1000 +give i -16:-9,-2 5000 +give o -16:-9,-2 1000 +give r -16:-9,-2 1000 +edit l -16:-9,-2 m 0 +|| populace +| civil unrest 0:15,-8:-5 +edit l 0:15,-8:-5 l 127 +| loyalty recovery and conversion 0:15,-3 +edit l 0:15,-3 O 5 +edit l 0:7,-3 l 40 +edit l 8:15,-3 l 5 +|| tax & bank income +| see also bank -14,-8 taken over by che +| -16:-1,0 +desi -16:-9,0 b +give c -16:-9,0 900 +give m -16:-9,0 400 +give u -16:-9,0 1000 +give b -16:-9,0 100 +edit l -16,0 e 1 +edit l -14,0 e 30 O 5 +edit l -12,0 e 60 O 5 l 50 +| single mil -16:-1,4:7 +give m -16:-1,4:7 1 +| mil on ship#30/31, plane#30/31, land#30/31 +edit s 0 U 30 L -18,0 O 2 c 150 m 50 u 100 f 20 U 31 +edit p 0 U 30 l -16,0 O 2 U 31 +edit u 0 U 30 L -16,0 O 2 m 100 f 10 U 31 +| reserves +edit c 2 m 1000 +|| sector maintenance +| cities -16:-9,1 +des -16:-9,1 c +| also active capitals of #1..#4, stop #4's +stop se -1,-1 +|| maintenance ship#30/31/35, plane#30/31/35, land unit#30/31/35 +edit s 31 E 21 +edit p 31 e 11 +edit u 31 e 11 +edit s 30 U 35 L 16,0 O 1 +edit p 30 U 35 l 14,0 O 1 +edit u 30 U 35 L 14,0 O 1 +|| satellite movement +edit p 0 U 1 T lst f 1 l -10,-10 +| TODO other values of theta +|| work, rollover, work percentage recovery +| 0:15,-2 +edit l 0:6,-2 w 50 +edit l 8,-2 w 95 +| pop limit +desi 0,-2 ^ +give c 0,-2 50 +give m 0,-2 150 +give u 0,-2 150 +| rollover +edit l 2,-2 a 10 +edit l 4,-2 a 40 +edit l 6,-2 a 80 +give c 6,-2 200 +edit l 10,-2 a 50 s + S w +| rollover when going broke +edit l -15,1 a 100 +desi 2:8,-2 + +|| grow people +desi 2:15,0 + +| just 1f, 2f, 3f 2:6,0 +give c 2:6,0 600 +give u 2:6,0 700 +give f 2,0 -57 +give f 4,0 -56 +give f 6,0 -55 +| grow beyond pop limit, truncate 8,0 +give c 8,0 2000 +give u 8,0 900 +| grow to pop limit +give c 10:14,0 669 +give u 10:14,0 869 +| also truncated: -16:-9,2 +|| starvation +| 100 people eat 3f +| 1,1 100c 100m 100u, 1f short, starve 33u +| 3,1 100c 100m 100u, 4f short, starve 100u 33c +| 5,1 100c 100m 100u, 8f short, starve 100u 50c +| 7,1 20c 180m 100u, 8f short, starve 100u 20c 30m +give u 0:7,1 100 +give m 0:5,1 100 +give m 7,1 180 +give c 7,1 -80 +give f 1,1 -92 +give f 3,1 -95 +give f 5:7,1 -99 +desi 0:7,1 + +edit l 0:7,1 e 1 +| no food (1f is conjured up) +| 9,1 50c, starve 16c +| 11,1 40c, starve 6c +| 13,1 34c, starve none +| 15,1 50m, starve 16m +give f 8:15,1 -100 +give c 9,1 -50 +give c 11,1 -60 +desi 8:11,1 + +edit l 8:11,1 e 1 +give c 13,1 -66 +give m 15,1 50 +give c 15,1 -100 +desi 13:15,1 a +edit l 13:15,1 f 100 +| #40 1m 0f, starve none +| #41 34m 1f, starve none +| #42 50m 0f, starve 25m +| #43 20c 50m 30u 2f, starve 30u 3c +edit s 0 U 40 L 17,1 m 1 +edit u 0 U 40 L 15,1 m 1 +edit s 0 U 41 L 17,1 m 34 f 1 +edit u 0 U 41 L 15,1 m 34 f 1 +edit s 0 U 42 L 17,1 m 50 +edit u 0 U 42 L 15,1 m 50 +edit s 0 U 43 L 17,1 c 20 m 50 u 30 f 2 +|| age che 1,1 +edit l 1,1 x 100 X 5 +|| sector building +| 0:15,2 +| stopped 0,2 +stop se 0,2 +| no money see #2 +| limited by work 2:4,2 +edit l 2:4,2 s g S + +give c 2,2 -90 +| not limited 6,2 +edit l 6,2 s g S + +give c 6,2 250 +| limited by material 8:12,2 +edit l 8:10,2 s f S f e 1 +give h 10,2 10 +edit l 12,2 s c S c e 1 +give l 12,2 10 +give h 12,2 50 +| TODO pop truncation on big city teardown +|| ship building +| #0 100% +| #60 stopped +edit s 0 U 60 E 20 +stop sh 60 +| #61/62 neutral harbor +edit s 0 U 61 E 20 L 15,-1 U 62 O 7 +| #65 friendly harbor, no money +edit s 61 U 65 L -8,8 O 2 +| #70..73 at sea, civilian repairs, +0.5% +edit s 61 U 70 L 16,6 c 4 m 10 f 10 l 10 h 10 U 71 U 72 U 73 U 74 c 12 +| #74 at sea, civilian repairs, +1% +edit s 73 U 74 c 12 +| #75 at sea, military repairs, +1% +edit s 61 U 75 L 16,6 t frg m 11 f 10 +| #76 at sea, military repairs, +2% (limit 80%) +edit s 75 U 76 m 60 E 78 +| also #103/104 +13-14% +| also #113/114 +5% +| #90/91 friendly harbor with and without old work, +80% +edit s 61 U 90 L -8,8 U 91 L -14,8 +| #92/93 friendly city without old work, +0/0% +edit s 61 U 92 t fb L -2,8 U 93 L 0,0 O 7 +| #95/97 own harbor, #96 friendly, materials for 100%, +80/0/20% +| #95 costs double due to tech +edit s 61 U 95 L 14,6 U 97 U 96 O 7 +edit s 95 T 200 +|| plane building +| #0 100% +| #60 stopped +edit p 0 U 60 e 10 +stop p 60 +| #61/62 friendly airfield +edit p 0 U 61 e 10 l -6,8 U 62 O 6 +| #65 allied airfield, no money +edit p 61 U 65 l 6,8 O 2 +| #70/71 in carrier at sea, +2/1% (limit 80%) +edit s 0 U 1 t car m 8 f 10 L 16,6 +edit p 61 U 70 s 1 U 71 e 79 +| #72 in carrier in allied airfield, +70% (limit 80%) +edit s 1 U 2 L 6,8 +edit p 70 U 72 s 2 +| #75/76/77/78 in allied carrier in friendly airfield, +7.5% +edit s 1 U 3 O 6 L -12,8 +edit p 61 U 75 s 3 U 76 U 77 U 78 +| #80/81 in the field, +30/20% +edit p 61 U 80 l 0,0 U 81 e 40 +give l 0,0 50 +give h 0,0 50 +give m 0,0 5 +| #82 in the field, but work used up by production +edit p 80 U 82 l 2,4 +give l 2,4 50 +give h 2,4 50 +give m 2,4 10 +| #90/91 allied airfield with and without old work, +90% +edit p 61 U 90 l 6,8 U 91 l 12,8 +| #92/93 allied city without old work, +30% +edit p 61 U 92 l 2,8 U 93 l 0,0 O 6 +| #95/97 own airfield, #96 allied, materials for 100%, +50/0/50% +| #95 costs double due to tech +edit p 61 U 95 e 50 l 12,6 U 97 U 96 O 6 +edit p 95 t 200 +| #100 allied airfield, plague kills off mil +edit p 61 U 100 l -12,-6 +give l -12,-6 10 +give h -12,-6 10 +edit l -12,-6 a 50 +|| land unit building +| #0 100% +| #60 stopped +edit u 0 U 60 e 10 +stop l 60 +| #61/62 friendly fort +edit u 0 U 61 e 10 L -4,8 U 62 O 6 +| #65 allied hq, no money +edit u 61 U 65 L 4,8 O 2 +| #80/81 in the field, +30/20% +edit u 61 U 80 L 0,0 U 81 e 40 +| #82 in the field, but work used up by production +edit u 80 U 82 L 10,4 +give l 10,4 20 +give h 10,4 20 +| #90/91 allied fort/hq with and without old work, +90% +edit u 61 U 90 L 4,8 U 91 L 10,8 +| #92/93 allied city without old work, +30% +edit u 61 U 92 L 2,8 U 93 L 0,0 O 6 +| #95/97 own hq, #96 allied, materials for 140%, +90/0/50% +| #95 costs double due to tech +edit u 61 U 95 L 10,6 U 97 U 96 O 6 +edit u 95 t 200 +| #98 own fort, +90% +edit u 61 U 98 L 8,6 +|| sector production +| stopped, inefficient 1:3,3 +desi -1:3,3 m +edit l -1:3,3 i 100 +stop se 1,3 +edit l 3,3 e 1 +| no money -1,3 +desi -1,3 t +give d -1,3 1 +give o -1,3 5 +give l -1,3 10 +| enlist 9:13,3 +des 9:13,3 e +give m 9,3 65 +give m 13,3 5 +edit l 13,3 e 40 +| iron -16:-12,4 low and high resource, low eff +desi -16:-12,4 m +edit l -16,4 i 10 +edit l -14:-12,4 i 100 +edit l -12,4 e 30 +| dust -8:-4,4 low and high resource, resource limit, mountain +desi -8:-4,4 g +desi -2,4 ^ +edit l -8,4 g 10 +edit l -6:-2,4 g 100 +give c -4,4 900 +give u -4,4 1000 +| food 0:4,4 low and high resource, product limit +desi 0:4,4 a +edit l 0,4 f 10 +edit l 2:4,4 f 100 +give c 4,4 900 +| oil 8:10,4 low and high resource +desi 8:10,4 o +edit l 8,4 c 10 +edit l 10,4 c 100 +| rad -15:-11,5 low and high resource, resource limit +desi -15:-11,5 u +edit l -15,5 u 10 +edit l -13:-11,5 u 100 +give c -11,5 900 +give u -11,5 1000 +| rad -5,-1 #4 tech too low +desi -5,-1 u +edit l -5,-1 u 100 +| rad 5,-1 becoming solvent +desi 5,-1 u +edit l 5,-1 u 100 +| shells -7:-3,5 work limit, material limit 1 & 2 +desi -7:-3,5 i +give l -7:-5,5 100 +give l -3,5 300 +give h -7:-3,5 100 +give c -5:-3,5 400 +| guns 1:3,5 work limit, material limit 3 +desi 1:3,5 d +give o 1:3,5 10 +give l 1:3,5 100 +give h 1:3,5 100 +give c 3,5 400 +| petrol 9:13,5 work limit, material limit, product limit +desi 9:13,5 % +give o 9:11,5 100 +give c 11,5 100 +give o 13,5 200 +give c 13,5 400 +| bars -16:-12,6 work limit, material limit 1, low eff +desi -16:-12,6 b +give d -16:-12,6 100 +give c -14,6 400 +edit l -12,6 e 40 +| lcm -8:-4,6 work limit, material limit 1, product limit +desi -8:-4,6 j +give i -8:-6,6 100 +give c -6,6 400 +give i -4,6 2000 +give c -4,6 900 +give u -4,6 1000 +| hcm 0:4,6 work limit, material limit 1, backlog +desi 0:4,6 k +give i 0:4,6 100 +give c 2,6 400 +give h 4,6 9980 +| tech -15:-13,7 work limit, material limit 3 +desi -15:-13,7 t +give d -15:-13,7 10 +give o -15:-13,7 50 +give l -15:-13,7 50 +give c -13,7 400 +| tech -3,-1 #4 edu too low +desi -3,-1 t +give d -3,-1 1 +give o -3,-1 5 +give l -3,-1 10 +| also -1,3 no money +| medical -7:-5,7 work limit, material limit 2 +desi -7:-5,7 r +give d -7:-5,7 10 +give o -7:-5,7 30 +give l -7:-5,7 100 +give c -5,7 400 +| edu 1:3,7 work limit, material limit 1 +desi 1:3,7 l +give l 1:3,7 100 +give c 3,7 400 +| happy 9:11,7 +desi 9:11,7 p work limit, material limit 1 +give l 9,7 100 +|| ship production +| fish: 100 low resource, 101 normal, 102 stopped, 103/104 low eff +edit s 0 U 100 t fb L 16,4 c 100 U 101 f 10 L 18,4 U 102 L 20,4 +edit s 101 U 103 E 60 U 104 E 20 +stop sh 102 +edit l 16,4 f 10 +edit l 18:20,4 f 100 +| oil: 110 low resource, 111 normal, 112 stopped, 113/114 low eff +edit s 0 U 110 t od L 16,4 c 100 f 10 U 111 L 18,4 U 112 L 20,4 +edit s 111 U 113 E 60 U 114 E 20 +stop sh 112 +edit l 16,4 c 10 +edit l 18:20,4 c 100 +|| delivery TODO +|| distribution TODO +|| finishing touches to land +edit l * ?des#.&des#-&eff=0 e 100 +| +map * -- 2.43.0