From 631e55bf5475dff96177b6ffab02dbd07a9d9338 Mon Sep 17 00:00:00 2001 From: Markus Armbruster Date: Sun, 17 Apr 2011 11:42:04 +0200 Subject: [PATCH] Update change log again for 4.3.27 --- doc/CHANGES4.X | 28 ++++++++++++++++++---------- info/Empire4.t | 28 ++++++++++++++++++---------- 2 files changed, 36 insertions(+), 20 deletions(-) diff --git a/doc/CHANGES4.X b/doc/CHANGES4.X index be2e81d08..50b1c2c36 100644 --- a/doc/CHANGES4.X +++ b/doc/CHANGES4.X @@ -1,11 +1,16 @@ -Changes to Empire 4.3.27 - Thu Apr 14 18:52:05 UTC 2011 - * License upgrade to GPL version 3 or later +Changes to Empire 4.3.27 - Sun Apr 17 11:36:29 UTC 2011 + * License upgrade to GPL version 3 or later. + * Fix buy not to wipe out concurrent updates. Can be abused to + duplicate commodities. + * Don't let fighters, SAMs and ABMs intercept while on trading block. + * Don't let missiles interdict ships or land units while on trading + block. * Fix client to log long input lines untruncated * Fix client crash for long input lines * info subject pages now mark unusually long pages with a !. * The edit command keys deprecated in 4.3.15, 4.3.17 and 4.3.20 are now gone. - * Fix give not to wipe out concurrent updates. + * Fix give, setsector and setres not to wipe out concurrent updates. * Fix explore, move, test, transport not to ignore spaces in path arguments. Broken in 4.3.7. * Improvements to map drawing commands: @@ -332,7 +337,7 @@ Changes to Empire 4.3.22 - Sat Apr 25 11:56:29 UTC 2009 * Really fix bomb not to wipe out plane updates made while it asked for pinpoint targets. The fix in 4.3.21 didn't cover escorts. * Fix tend land not to wipe out concurrent updates. - * Fix a bug in automatic supply: + * Automatic supply fixes: - Ships with just two shells could fire a torpedo to return fire or interdict. - Ships with just one shell could use their anti-missile defense. @@ -547,9 +552,9 @@ Changes to Empire 4.3.18 - Sat Oct 18 18:39:17 UTC 2008 Changes to Empire 4.3.17 - Sat Sep 20 16:07:44 UTC 2008 * Fix standalone client build for Windows. Broken in 4.3.11. - * Disable automatic supply of land units on load for now, it's broken - in a highly abusable way. - * Make trade show exactly what's on sale, remove option SHOW_PLANE. + * Disable automatic supply of land units on load for now, it's + broken, and can be abused to duplicate supplies. + * Make trade show exactly what's on sale, remove option SHOWPLANE. * Stop ships, planes, land units and nukes on violent takeover, just like sectors. * Wipe orders when ships, planes, land units and nukes are taken over @@ -810,7 +815,8 @@ Changes to Empire 4.3.14 - Mon May 5 04:57:03 UTC 2008 command in that case lets players find out whether the target is a submarine. Loophole opened in 4.3.12. - Detect when the firing sector, ship or land unit changes across - the target prompt. Abusable. + the target prompt. Can be abused to duplicate commodities, and + more. * Fix parsing of anchor-relative time in update schedule. Broken in 4.3.13. * Fix logging of player input in the journal to include command @@ -1524,7 +1530,8 @@ Changes to Empire 4.3.1 - Sat Apr 15 11:40:47 UTC 2006 ~p before the first line of text never worked. * Fix ancient bridge building race condition that could break the test whether the player can afford the bridge. - * Fix trade lot change detection in set command. Probably abusable. + * Fix trade lot change detection in set command. Can probably be + abused to defraud sellers. * The pthread code now compiles under Solaris. * navigate and march now permit any whitespace between route and optional argument for radar, lookout, sonar, not just spaces. @@ -1721,7 +1728,8 @@ Changes to Empire 4.2.22 - Tue Oct 11 20:23:51 UTC 2005 * The country command's `temporary' state of disorder ended after ten years. * Telegram notifications could get lost in exotic circumstances, - e.g. while a second client attempted to connect. Abusable. + e.g. while a second client attempted to connect. Can be abused for + stealthy attacks. * Remove option SNEAK_ATTACK. * Fix lboard not to let you board dead land units. * Fix stack smash in bomb, drop, fly, paradrop, recon and sail. diff --git a/info/Empire4.t b/info/Empire4.t index 5e88db80d..5e40e1d33 100644 --- a/info/Empire4.t +++ b/info/Empire4.t @@ -7,14 +7,19 @@ new Empire4 Server. This outlines the various changes and how they will affect you, the player. These were coded as the Wolfpack project, and bug-reports should be sent to . .NF -Changes to Empire 4.3.27 - Thu Apr 14 18:52:05 UTC 2011 - * License upgrade to GPL version 3 or later +Changes to Empire 4.3.27 - Sun Apr 17 11:36:29 UTC 2011 + * License upgrade to GPL version 3 or later. + * Fix buy not to wipe out concurrent updates. Can be abused to + duplicate commodities. + * Don't let fighters, SAMs and ABMs intercept while on trading block. + * Don't let missiles interdict ships or land units while on trading + block. * Fix client to log long input lines untruncated * Fix client crash for long input lines * info subject pages now mark unusually long pages with a !. * The edit command keys deprecated in 4.3.15, 4.3.17 and 4.3.20 are now gone. - * Fix give not to wipe out concurrent updates. + * Fix give, setsector and setres not to wipe out concurrent updates. * Fix explore, move, test, transport not to ignore spaces in path arguments. Broken in 4.3.7. * Improvements to map drawing commands: @@ -341,7 +346,7 @@ Changes to Empire 4.3.22 - Sat Apr 25 11:56:29 UTC 2009 * Really fix bomb not to wipe out plane updates made while it asked for pinpoint targets. The fix in 4.3.21 didn't cover escorts. * Fix tend land not to wipe out concurrent updates. - * Fix a bug in automatic supply: + * Automatic supply fixes: - Ships with just two shells could fire a torpedo to return fire or interdict. - Ships with just one shell could use their anti-missile defense. @@ -556,9 +561,9 @@ Changes to Empire 4.3.18 - Sat Oct 18 18:39:17 UTC 2008 Changes to Empire 4.3.17 - Sat Sep 20 16:07:44 UTC 2008 * Fix standalone client build for Windows. Broken in 4.3.11. - * Disable automatic supply of land units on load for now, it's broken - in a highly abusable way. - * Make trade show exactly what's on sale, remove option SHOW_PLANE. + * Disable automatic supply of land units on load for now, it's + broken, and can be abused to duplicate supplies. + * Make trade show exactly what's on sale, remove option SHOWPLANE. * Stop ships, planes, land units and nukes on violent takeover, just like sectors. * Wipe orders when ships, planes, land units and nukes are taken over @@ -819,7 +824,8 @@ Changes to Empire 4.3.14 - Mon May 5 04:57:03 UTC 2008 command in that case lets players find out whether the target is a submarine. Loophole opened in 4.3.12. - Detect when the firing sector, ship or land unit changes across - the target prompt. Abusable. + the target prompt. Can be abused to duplicate commodities, and + more. * Fix parsing of anchor-relative time in update schedule. Broken in 4.3.13. * Fix logging of player input in the journal to include command @@ -1533,7 +1539,8 @@ Changes to Empire 4.3.1 - Sat Apr 15 11:40:47 UTC 2006 ~p before the first line of text never worked. * Fix ancient bridge building race condition that could break the test whether the player can afford the bridge. - * Fix trade lot change detection in set command. Probably abusable. + * Fix trade lot change detection in set command. Can probably be + abused to defraud sellers. * The pthread code now compiles under Solaris. * navigate and march now permit any whitespace between route and optional argument for radar, lookout, sonar, not just spaces. @@ -1730,7 +1737,8 @@ Changes to Empire 4.2.22 - Tue Oct 11 20:23:51 UTC 2005 * The country command's `temporary' state of disorder ended after ten years. * Telegram notifications could get lost in exotic circumstances, - e.g. while a second client attempted to connect. Abusable. + e.g. while a second client attempted to connect. Can be abused for + stealthy attacks. * Remove option SNEAK_ATTACK. * Fix lboard not to let you board dead land units. * Fix stack smash in bomb, drop, fly, paradrop, recon and sail. -- 2.43.0