From 924417c110ef3989e35b9c833949e86183c469e5 Mon Sep 17 00:00:00 2001 From: Markus Armbruster Date: Tue, 11 Oct 2005 20:59:00 +0000 Subject: [PATCH] More 4.2.22 changes. --- doc/CHANGES4.X | 23 +++++++++++++---------- info/Server/Empire4.t | 23 +++++++++++++---------- 2 files changed, 26 insertions(+), 20 deletions(-) diff --git a/doc/CHANGES4.X b/doc/CHANGES4.X index 77a58e9aa..f3ec62b70 100644 --- a/doc/CHANGES4.X +++ b/doc/CHANGES4.X @@ -1,16 +1,17 @@ -Changes to Empire 4.2.22 - Tue Oct 4 07:19:01 UTC 2005 +Changes to Empire 4.2.22 - Tue Oct 11 20:23:51 UTC 2005 + * Log player login, logout and session kill. * Close loophole in assembly point rules that allowed players to find all unowned sectors. The assembly point must now be owned by you or an ally, or you or an ally must have a ship there. * Don't let embarked land units fire flak. * Fix display of the last connection's host when the host name was not resolved. - * Fix change to accept full length representatives (passwords), + * Fix change command to accept full length representative (password), currently 19 characters. It used to chop off after eight characters. * Non-recon missions no longer establish contact to owners of - overflown sectors, because those mission do not identify the owner. - This matches info Hidden. + overflown sectors, because those missions do not identify the + owner. This matches info Hidden. * The following events now establish contact: - Catching a spy - Sighting a ship when toggle coastwatch is off @@ -19,14 +20,15 @@ Changes to Empire 4.2.22 - Tue Oct 4 07:19:01 UTC 2005 - lookout and llookout spotting ships, planes and land units - Any relations change * The country command's `temporary' state of disorder ended after - just ten years. + ten years. * Telegram notifications could get lost in exotic circumstances, e.g. while a second client attempted to connect. Abusable. * Remove option SNEAK_ATTACK. * Fix lboard not to let you board dead land units. - * Fix stack smash in bomb, drop, fly, para, reco and sail. Remote - hole! - * bomb, drop, fly, para, reco and sail now deal with EOF correctly. + * Fix stack smash in bomb, drop, fly, paradrop, recon and sail. + Remote hole! + * bomb, drop, fly, paradrop, recon and sail now deal with EOF + correctly. * Fix fly to let the player abort the command at the last prompt. * Client no longer reads execute scripts in binary mode under Windows. @@ -38,7 +40,7 @@ Changes to Empire 4.2.22 - Tue Oct 4 07:19:01 UTC 2005 * Oil derrick could extract slightly more oil than was in the ground. * test command checked start sector for space and some other things instead of end sector. - * conv now silently limits conversions to avoid exceeding maximum + * convert now silently limits conversions to avoid exceeding maximum population. * shoot no longer limits you to 999 victims. * 4.2.19 broke pin bombing commodities on some platforms. @@ -46,7 +48,8 @@ Changes to Empire 4.2.22 - Tue Oct 4 07:19:01 UTC 2005 ensure the update can abort commands. * Commands submitted while the update is waiting for commands to abort now fail. - * Change force command to start a scheduling thread, like shutdown. + * The force command no longer waits for the specified time. It + starts a scheduling thread instead, just like shutdown. * Correct grammar and punctuation in output of version. * Option SHIPNAMES is no longer optional. * Fix output of qorder and sorder for ships with sail path. diff --git a/info/Server/Empire4.t b/info/Server/Empire4.t index 8bc897d6a..4dcf0772e 100644 --- a/info/Server/Empire4.t +++ b/info/Server/Empire4.t @@ -7,19 +7,20 @@ new Empire4 Server. This outlines the various changes and how they will affect you, the player. These were coded as the Wolfpack project, and bug-reports should be sent to . .NF -Changes to Empire 4.2.22 - Tue Oct 4 07:19:01 UTC 2005 +Changes to Empire 4.2.22 - Tue Oct 11 20:23:51 UTC 2005 + * Log player login, logout and session kill. * Close loophole in assembly point rules that allowed players to find all unowned sectors. The assembly point must now be owned by you or an ally, or you or an ally must have a ship there. * Don't let embarked land units fire flak. * Fix display of the last connection's host when the host name was not resolved. - * Fix change to accept full length representatives (passwords), + * Fix change command to accept full length representative (password), currently 19 characters. It used to chop off after eight characters. * Non-recon missions no longer establish contact to owners of - overflown sectors, because those mission do not identify the owner. - This matches info Hidden. + overflown sectors, because those missions do not identify the + owner. This matches info Hidden. * The following events now establish contact: - Catching a spy - Sighting a ship when toggle coastwatch is off @@ -28,14 +29,15 @@ Changes to Empire 4.2.22 - Tue Oct 4 07:19:01 UTC 2005 - lookout and llookout spotting ships, planes and land units - Any relations change * The country command's `temporary' state of disorder ended after - just ten years. + ten years. * Telegram notifications could get lost in exotic circumstances, e.g. while a second client attempted to connect. Abusable. * Remove option SNEAK_ATTACK. * Fix lboard not to let you board dead land units. - * Fix stack smash in bomb, drop, fly, para, reco and sail. Remote - hole! - * bomb, drop, fly, para, reco and sail now deal with EOF correctly. + * Fix stack smash in bomb, drop, fly, paradrop, recon and sail. + Remote hole! + * bomb, drop, fly, paradrop, recon and sail now deal with EOF + correctly. * Fix fly to let the player abort the command at the last prompt. * Client no longer reads execute scripts in binary mode under Windows. @@ -47,7 +49,7 @@ Changes to Empire 4.2.22 - Tue Oct 4 07:19:01 UTC 2005 * Oil derrick could extract slightly more oil than was in the ground. * test command checked start sector for space and some other things instead of end sector. - * conv now silently limits conversions to avoid exceeding maximum + * convert now silently limits conversions to avoid exceeding maximum population. * shoot no longer limits you to 999 victims. * 4.2.19 broke pin bombing commodities on some platforms. @@ -55,7 +57,8 @@ Changes to Empire 4.2.22 - Tue Oct 4 07:19:01 UTC 2005 ensure the update can abort commands. * Commands submitted while the update is waiting for commands to abort now fail. - * Change force command to start a scheduling thread, like shutdown. + * The force command no longer waits for the specified time. It + starts a scheduling thread instead, just like shutdown. * Correct grammar and punctuation in output of version. * Option SHIPNAMES is no longer optional. * Fix output of qorder and sorder for ships with sail path. -- 2.43.0