From c4812b0ea27b09f40767e98ccec3021b7b88e32e Mon Sep 17 00:00:00 2001 From: Markus Armbruster Date: Sun, 15 Jul 2007 11:53:32 +0000 Subject: [PATCH] Describe the Empire clock. --- info/Time.t | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/info/Time.t b/info/Time.t index 133f82aed..47b278e06 100644 --- a/info/Time.t +++ b/info/Time.t @@ -1,7 +1,15 @@ .TH Concept Time -.NA Time "Definitions of BTU and ETL" +.NA Time "ETUs, BTUs and ETL" .LV Expert .s1 +The Empire clock counts Empire Time Units (ETUs), just like an +ordinary clock counts seconds. +.s1 +There's always the same number of ETUs between updates (the +\*Qversion\*U command shows how many). ETUs automatically stretch or +contract to maintain that when updates move around for some reason, +say a change of schedule, or unplanned downtime. +.s1 Because of the unique nature of Empire governments, (i.e. the decision makers spend most of their time on vacation. Hmmm, not so unique actually), -- 2.43.0