From cae5cfbfab78711a7daafaaa49d0313dba28a4b1 Mon Sep 17 00:00:00 2001 From: Markus Armbruster Date: Sat, 20 Mar 2004 21:21:32 +0000 Subject: [PATCH] Document all undocumented capabilities and stats. Clarify meaning of land unit capability `light'. Closes #781116. Document submarine's ability to carry landspies. Closes #907978. --- info/Concepts/Ship-types.t | 15 ++++++++++----- info/Concepts/Unit-types.t | 15 +++++++++++---- 2 files changed, 21 insertions(+), 9 deletions(-) diff --git a/info/Concepts/Ship-types.t b/info/Concepts/Ship-types.t index a466bab7a..f7a98b7eb 100644 --- a/info/Concepts/Ship-types.t +++ b/info/Concepts/Ship-types.t @@ -206,17 +206,19 @@ twice the distance the guns can fire, The range formula is (rng/2) * ((tech + 50) / (tech + 200)) .L fir the number of guns the ship can fire at once +.L lnd +The number of land units the ship can carry. No ship can carry 'heavy' +units. Only surface supply ships can carry units that are not 'light'. +If option LANDSPIES is enabled, submarines that can't normally carry +land units can carry up to two spies. +.L pln +The number of 'light' planes the ship can carry. .L hel The number of helicopters the ship can carry. (If the SHIPCHOPPER option is enabled) .L xpl The number of extra-light planes the ship can carry. (If the XLIGHT option is enabled) -.L pln -The number of light planes the ship can carry. -.L lnd -The number of 'light' land units the ship can carry. If the ship is a supply -ship, it can carry even non-'light' units. .L "fuel c/u" The ship's fuel capacity & usage. (see info fuel) (If the FUEL option is enabled) @@ -262,6 +264,9 @@ The vessel can be used as a semi-landing craft. (see info assault) The vessel can torpedo submarines .L trade The vessel is a trade ship. (only if TRADESHIPS are enabled) +.L supply +The vessel can supply other units. +Unless the vessel is a submarine, it can load non-light land units. .L anti-missile The vessel will intercept enemy marine missiles (see \*Qinfo Hitchance\*U). .in diff --git a/info/Concepts/Unit-types.t b/info/Concepts/Unit-types.t index f94637e71..87d1ae156 100644 --- a/info/Concepts/Unit-types.t +++ b/info/Concepts/Unit-types.t @@ -159,6 +159,8 @@ The land unit's fuel capacity & usage. .L xpl The number of extra-light planes the land unit can carry. (If the XLIGHT option is enabled) +.L lnd +The number of land units the unit can carry (no 'heavy' units) .in .s1 Each land unit can carry a certain amount of products and has certain @@ -178,10 +180,7 @@ the unit can supply other units .L security the unit is good at fighting guerrillas and shooting helpless civilians .L light -the unit can be carried on ships (note that any unit, even -units that are not 'light', can be -carried by a non-submarine supply ship that is otherwise -able to carry units) +the unit can be carried on ships that don't have supply capability .L marine the unit is good at assaulting .L recon @@ -191,6 +190,14 @@ and will report enemy units in battle better. the unit has radar capability .L assault the unit may be used in assaults +.L flak +the unit can fire 'general unit flak' (see "info Flak") +.L spy +the unit is a spy +.L train +the unit is a train +.L heavy +the unit cannot be carried on land units or ships, not even supply ships .in .s1 Some examples of the output: -- 2.43.0