From d87a9eb61b1dda4d89ab16f5561d30a2b67813af Mon Sep 17 00:00:00 2001 From: Markus Armbruster Date: Fri, 20 Feb 2009 19:15:01 +0100 Subject: [PATCH] Update change log again for 4.3.20 --- doc/CHANGES4.X | 16 +++++++++------- info/Empire4.t | 16 +++++++++------- 2 files changed, 18 insertions(+), 14 deletions(-) diff --git a/doc/CHANGES4.X b/doc/CHANGES4.X index 9d03ee576..308b76977 100644 --- a/doc/CHANGES4.X +++ b/doc/CHANGES4.X @@ -1,5 +1,7 @@ -Changes to Empire 4.3.20 - Tue Feb 17 18:56:53 UTC 2009 - * Changes and fixes to automatic supply: +Changes to Empire 4.3.20 - Fri Feb 20 18:14:20 UTC 2009 + * Option LOANS is now disabled by default. + * Option RAILWAYS is now enabled by default. + * Many fixes to automatic supply: - Planes flying interception or support missions, abms intercepting ballistic missiles, and the launch command for missiles and anti-sats could all supply more shells than necessary, lose @@ -19,8 +21,8 @@ Changes to Empire 4.3.20 - Tue Feb 17 18:56:53 UTC 2009 - Land units serving as supply source no longer draw supplies recursively, because the bugs there are too hard to fix to be worth it. - - Defending and reacting units checked whether they could draw - supplies, but failed to actually draw them. + - Defending and reacting units only checked whether they could draw + supplies, but didn't actually draw them. - load, lload, supply, assault and board no longer supply land units from ships carrying them. This feature, added in 4.0.14, was inconsistent with other ways to supply. @@ -29,10 +31,10 @@ Changes to Empire 4.3.20 - Tue Feb 17 18:56:53 UTC 2009 is highly doubtful; certainly nobody can rely on it. It isn't covered by the starvation command. Ships or land units could steal enough food from their sector to make it starve. + - lmine could only fetch shells for engineers that use ammo. The + stock game's engineers all do. The changes listed for load and lload are actually lies, because supply has been disabled there since 4.3.17. - * lmine didn't work for engineers that don't use ammo. The stock - game's engineers all use ammo. * Don't let an engineer lay mines while it is on a ship or land unit, or in a foreign sector. * Sectors and ships no longer need shells to fire flak. @@ -98,7 +100,7 @@ Changes to Empire 4.3.20 - Tue Feb 17 18:56:53 UTC 2009 land units anymore. Loading stuff in foreign sectors was prohibited already for ships. - lload and lunload now work on foreign land units only when - they're explicitely named by uid. This matches behavior of load + they're explicitly named by uid. This matches behavior of load and unload. - Fix to test relations of foreign object's owner to player instead of the other way round. diff --git a/info/Empire4.t b/info/Empire4.t index bc883bda8..a5049d336 100644 --- a/info/Empire4.t +++ b/info/Empire4.t @@ -7,8 +7,10 @@ new Empire4 Server. This outlines the various changes and how they will affect you, the player. These were coded as the Wolfpack project, and bug-reports should be sent to . .NF -Changes to Empire 4.3.20 - Tue Feb 17 18:56:53 UTC 2009 - * Changes and fixes to automatic supply: +Changes to Empire 4.3.20 - Fri Feb 20 18:14:20 UTC 2009 + * Option LOANS is now disabled by default. + * Option RAILWAYS is now enabled by default. + * Many fixes to automatic supply: - Planes flying interception or support missions, abms intercepting ballistic missiles, and the launch command for missiles and anti-sats could all supply more shells than necessary, lose @@ -28,8 +30,8 @@ Changes to Empire 4.3.20 - Tue Feb 17 18:56:53 UTC 2009 - Land units serving as supply source no longer draw supplies recursively, because the bugs there are too hard to fix to be worth it. - - Defending and reacting units checked whether they could draw - supplies, but failed to actually draw them. + - Defending and reacting units only checked whether they could draw + supplies, but didn't actually draw them. - load, lload, supply, assault and board no longer supply land units from ships carrying them. This feature, added in 4.0.14, was inconsistent with other ways to supply. @@ -38,10 +40,10 @@ Changes to Empire 4.3.20 - Tue Feb 17 18:56:53 UTC 2009 is highly doubtful; certainly nobody can rely on it. It isn't covered by the starvation command. Ships or land units could steal enough food from their sector to make it starve. + - lmine could only fetch shells for engineers that use ammo. The + stock game's engineers all do. The changes listed for load and lload are actually lies, because supply has been disabled there since 4.3.17. - * lmine didn't work for engineers that don't use ammo. The stock - game's engineers all use ammo. * Don't let an engineer lay mines while it is on a ship or land unit, or in a foreign sector. * Sectors and ships no longer need shells to fire flak. @@ -107,7 +109,7 @@ Changes to Empire 4.3.20 - Tue Feb 17 18:56:53 UTC 2009 land units anymore. Loading stuff in foreign sectors was prohibited already for ships. - lload and lunload now work on foreign land units only when - they're explicitely named by uid. This matches behavior of load + they're explicitly named by uid. This matches behavior of load and unload. - Fix to test relations of foreign object's owner to player instead of the other way round. -- 2.43.0