From e68dba6d23fd11e5feb9c703b895c37b904df997 Mon Sep 17 00:00:00 2001 From: Markus Armbruster Date: Wed, 16 Jun 2004 19:03:41 +0000 Subject: [PATCH] Update for 4.2.16. --- doc/CHANGES4.X | 14 ++++++++++---- include/version.h | 4 ++-- info/Server/Empire4.t | 14 ++++++++++---- src/scripts/mkdist | 2 +- 4 files changed, 23 insertions(+), 11 deletions(-) diff --git a/doc/CHANGES4.X b/doc/CHANGES4.X index 2625888a6..fa82a47a8 100644 --- a/doc/CHANGES4.X +++ b/doc/CHANGES4.X @@ -1,3 +1,8 @@ +Changes to Empire 4.2.16 - Wed Jun 16 18:56:16 UTC 2004 + * Previous version broke sector production when part of the work is + used for sector construction. + * Add rudimentary tests to nightly build. From Marc Olzheim. + Changes to Empire 4.2.15 - Wed May 26 17:55:58 UTC 2004 * test command no longer asks whether to abandon the sector. * explore command could generate a bogus `lost' record when it @@ -6,7 +11,7 @@ Changes to Empire 4.2.15 - Wed May 26 17:55:58 UTC 2004 ships, planes or land units. A few of these stats can be edited separately, which doesn't make much sense, and is now deprecated. * edit command no longer accepts efficiency values that would destroy - the edited unit. Deities can still delete a units by setting the + the edited unit. Deities can still delete units by setting the owner to zero. * upgrade command used to charge an amount of avail that didn't match info upgrade. Neither the implemented nor the documented amount @@ -37,14 +42,15 @@ Changes to Empire 4.2.15 - Wed May 26 17:55:58 UTC 2004 * Fix buffer overflow in flash and wall. * Fix wall not to strip out first word of message. * Change market and order to use item types instead of mnemo - characters. + characters internally. * Market now reports sales with full item names instead of single letter codes. * buy now requires first argument to be an item name, as documented. * production command handled production backlog incorrectly, failed to limit production for production efficiency greater than one, e.g. agribusiness, and incorrectly limited raw material - consumption. Also fix a rounding error. + consumption. Also fix a rounding error. With help from Ron + Koenderink. * Sector work was accidentally truncated to even. * Fix coordinate parsing for large numbers when WORLD_X or WORLD_Y don't divide SHRT_MAX+1. @@ -59,7 +65,7 @@ Changes to Empire 4.2.15 - Wed May 26 17:55:58 UTC 2004 * Rewrite info survey. Document ability to survey properties other than items and resources. * Rewrite info build, since it was inaccurate and poorly structured. - * Fix info fire on required military. + * Fix info fire on required military. From Marc Olzheim. * New fairland argument -R to set the PRNG seed. Print the seed. This allows you to recreate the same world again. * New facilities to deal with internal errors. These crash when the diff --git a/include/version.h b/include/version.h index a51d4a250..655757566 100644 --- a/include/version.h +++ b/include/version.h @@ -38,10 +38,10 @@ #define EMP_VERS_MAJOR 4 #define EMP_VERS_MINOR 2 -#define EMP_VERS_PATCH 15 +#define EMP_VERS_PATCH 16 #define KSU_DIST 1.04 #define CHAINSAW_DIST 4.00 -#define WOLFPACK_DIST 2.15 +#define WOLFPACK_DIST 2.16 #endif /* _VERSION_H_ */ diff --git a/info/Server/Empire4.t b/info/Server/Empire4.t index ddc00d765..745a22503 100644 --- a/info/Server/Empire4.t +++ b/info/Server/Empire4.t @@ -7,6 +7,11 @@ new Empire4 Server. This outlines the various changes and how they will affect you, the player. These were coded as the Wolfpack project, and bug-reports should be sent to . .NF +Changes to Empire 4.2.16 - Wed Jun 16 18:56:16 UTC 2004 + * Previous version broke sector production when part of the work is + used for sector construction. + * Add rudimentary tests to nightly build. From Marc Olzheim. + Changes to Empire 4.2.15 - Wed May 26 17:55:58 UTC 2004 * test command no longer asks whether to abandon the sector. * explore command could generate a bogus `lost' record when it @@ -15,7 +20,7 @@ Changes to Empire 4.2.15 - Wed May 26 17:55:58 UTC 2004 ships, planes or land units. A few of these stats can be edited separately, which doesn't make much sense, and is now deprecated. * edit command no longer accepts efficiency values that would destroy - the edited unit. Deities can still delete a units by setting the + the edited unit. Deities can still delete units by setting the owner to zero. * upgrade command used to charge an amount of avail that didn't match info upgrade. Neither the implemented nor the documented amount @@ -46,14 +51,15 @@ Changes to Empire 4.2.15 - Wed May 26 17:55:58 UTC 2004 * Fix buffer overflow in flash and wall. * Fix wall not to strip out first word of message. * Change market and order to use item types instead of mnemo - characters. + characters internally. * Market now reports sales with full item names instead of single letter codes. * buy now requires first argument to be an item name, as documented. * production command handled production backlog incorrectly, failed to limit production for production efficiency greater than one, e.g. agribusiness, and incorrectly limited raw material - consumption. Also fix a rounding error. + consumption. Also fix a rounding error. With help from Ron + Koenderink. * Sector work was accidentally truncated to even. * Fix coordinate parsing for large numbers when WORLD_X or WORLD_Y don't divide SHRT_MAX+1. @@ -68,7 +74,7 @@ Changes to Empire 4.2.15 - Wed May 26 17:55:58 UTC 2004 * Rewrite info survey. Document ability to survey properties other than items and resources. * Rewrite info build, since it was inaccurate and poorly structured. - * Fix info fire on required military. + * Fix info fire on required military. From Marc Olzheim. * New fairland argument -R to set the PRNG seed. Print the seed. This allows you to recreate the same world again. * New facilities to deal with internal errors. These crash when the diff --git a/src/scripts/mkdist b/src/scripts/mkdist index 43a5a38c6..aaa3c7f22 100755 --- a/src/scripts/mkdist +++ b/src/scripts/mkdist @@ -1,7 +1,7 @@ #!/bin/sh -e tar='tar --owner=0 --group=0 --mode=ug+w,a+rX' name=empire -version=4.2.15 # FIXME automate +version=4.2.16 # FIXME automate srvdir=$name-$version clidir=$name-client-$version txtdir=$name-info-text-$version -- 2.43.0