From 87b5d5d6e390356e1eb7be7e18257a18904f2087 Mon Sep 17 00:00:00 2001 From: Markus Armbruster Date: Thu, 27 Apr 2006 18:02:18 +0000 Subject: [PATCH] Still more 4.3.2 changes. --- doc/CHANGES4.X | 5 ++++- info/Empire4.t | 5 ++++- 2 files changed, 8 insertions(+), 2 deletions(-) diff --git a/doc/CHANGES4.X b/doc/CHANGES4.X index 1419a3237..921c1d1db 100644 --- a/doc/CHANGES4.X +++ b/doc/CHANGES4.X @@ -1,4 +1,7 @@ -Changes to Empire 4.3.2 - Mon Apr 24 18:46:45 UTC 2006 +Changes to Empire 4.3.2 - Thu Apr 27 17:59:58 UTC 2006 + * Fix security units' raid at the update (broken in 4.0.0, fixed only + for 100% units in 4.2.7). Back out 4.2.7's 2.5x deadliness + increase. Make sure empty units don't kill anyone. * Fix bug in player_init(), which was most likely fatal on 64 bit hosts. Broken in 4.3.0. * Fix xdump not to disclose other countries' realms (new in 4.3.0). diff --git a/info/Empire4.t b/info/Empire4.t index d91abe78a..9f9703f55 100644 --- a/info/Empire4.t +++ b/info/Empire4.t @@ -7,7 +7,10 @@ new Empire4 Server. This outlines the various changes and how they will affect you, the player. These were coded as the Wolfpack project, and bug-reports should be sent to . .NF -Changes to Empire 4.3.2 - Mon Apr 24 18:46:45 UTC 2006 +Changes to Empire 4.3.2 - Thu Apr 27 17:59:58 UTC 2006 + * Fix security units' raid at the update (broken in 4.0.0, fixed only + for 100% units in 4.2.7). Back out 4.2.7's 2.5x deadliness + increase. Make sure empty units don't kill anyone. * Fix bug in player_init(), which was most likely fatal on 64 bit hosts. Broken in 4.3.0. * Fix xdump not to disclose other countries' realms (new in 4.3.0). -- 2.43.0