1 if(!dojo._hasResource["dojo.jaxer"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
2 dojo._hasResource["dojo.jaxer"] = true;
3 dojo.provide("dojo.jaxer");
5 if(typeof print == "function"){
6 console.debug = Jaxer.Log.debug;
7 console.warn = Jaxer.Log.warn;
8 console.error = Jaxer.Log.error;
9 console.info = Jaxer.Log.info;
10 console.log = Jaxer.Log.warn;
13 onserverload = dojo._loadInit;