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[eow] / static / dojo-release-1.1.1 / dojo / dnd / Source.js
diff --git a/static/dojo-release-1.1.1/dojo/dnd/Source.js b/static/dojo-release-1.1.1/dojo/dnd/Source.js
deleted file mode 100644 (file)
index 1779756..0000000
+++ /dev/null
@@ -1,393 +0,0 @@
-if(!dojo._hasResource["dojo.dnd.Source"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
-dojo._hasResource["dojo.dnd.Source"] = true;
-dojo.provide("dojo.dnd.Source");
-
-dojo.require("dojo.dnd.Selector");
-dojo.require("dojo.dnd.Manager");
-
-/*
-       Container property:
-               "Horizontal"- if this is the horizontal container
-       Source states:
-               ""                      - normal state
-               "Moved"         - this source is being moved
-               "Copied"        - this source is being copied
-       Target states:
-               ""                      - normal state
-               "Disabled"      - the target cannot accept an avatar
-       Target anchor state:
-               ""                      - item is not selected
-               "Before"        - insert point is before the anchor
-               "After"         - insert point is after the anchor
-*/
-
-/*=====
-dojo.dnd.__SourceArgs = function(){
-       //      summary:
-       //              a dict of parameters for DnD Source configuration. Note that any
-       //              property on Source elements may be configured, but this is the
-       //              short-list
-       //      isSource: Boolean?
-       //              can be used as a DnD source. Defaults to true.
-       //      accept: Array?
-       //              list of accepted types (text strings) for a target; defaults to
-       //              ["text"]
-       //      horizontal: Boolean?
-       //              a horizontal container, if true, vertical otherwise or when omitted
-       //      copyOnly: Boolean?
-       //              always copy items, if true, use a state of Ctrl key otherwise
-       //      withHandles: Boolean?
-       //              allows dragging only by handles
-       this.isSource = isSource;
-       this.accept = accept;
-       this.horizontal = horizontal;
-       this.copyOnly = copyOnly;
-       this.withHandles = withHandles;
-}
-=====*/
-
-dojo.declare("dojo.dnd.Source", dojo.dnd.Selector, {
-       // summary: a Source object, which can be used as a DnD source, or a DnD target
-       
-       // object attributes (for markup)
-       isSource: true,
-       horizontal: false,
-       copyOnly: false,
-       skipForm: false,
-       withHandles: false,
-       accept: ["text"],
-       
-       constructor: function(/*DOMNode|String*/node, /*dojo.dnd.__SourceArgs?*/params){
-               // summary: 
-               //              a constructor of the Source
-               // node:
-               //              node or node's id to build the source on
-               // params: 
-               //              any property of this class may be configured via the params
-               //              object which is mixed-in to the `dojo.dnd.Source` instance
-               dojo.mixin(this, dojo.mixin({}, params));
-               var type = this.accept;
-               if(type.length){
-                       this.accept = {};
-                       for(var i = 0; i < type.length; ++i){
-                               this.accept[type[i]] = 1;
-                       }
-               }
-               // class-specific variables
-               this.isDragging = false;
-               this.mouseDown = false;
-               this.targetAnchor = null;
-               this.targetBox = null;
-               this.before = true;
-               // states
-               this.sourceState  = "";
-               if(this.isSource){
-                       dojo.addClass(this.node, "dojoDndSource");
-               }
-               this.targetState  = "";
-               if(this.accept){
-                       dojo.addClass(this.node, "dojoDndTarget");
-               }
-               if(this.horizontal){
-                       dojo.addClass(this.node, "dojoDndHorizontal");
-               }
-               // set up events
-               this.topics = [
-                       dojo.subscribe("/dnd/source/over", this, "onDndSourceOver"),
-                       dojo.subscribe("/dnd/start",  this, "onDndStart"),
-                       dojo.subscribe("/dnd/drop",   this, "onDndDrop"),
-                       dojo.subscribe("/dnd/cancel", this, "onDndCancel")
-               ];
-       },
-       
-       // methods
-       checkAcceptance: function(source, nodes){
-               // summary: checks, if the target can accept nodes from this source
-               // source: Object: the source which provides items
-               // nodes: Array: the list of transferred items
-               if(this == source){ return true; }
-               for(var i = 0; i < nodes.length; ++i){
-                       var type = source.getItem(nodes[i].id).type;
-                       // type instanceof Array
-                       var flag = false;
-                       for(var j = 0; j < type.length; ++j){
-                               if(type[j] in this.accept){
-                                       flag = true;
-                                       break;
-                               }
-                       }
-                       if(!flag){
-                               return false;   // Boolean
-                       }
-               }
-               return true;    // Boolean
-       },
-       copyState: function(keyPressed){
-               // summary: Returns true, if we need to copy items, false to move.
-               //              It is separated to be overwritten dynamically, if needed.
-               // keyPressed: Boolean: the "copy" was pressed
-               return this.copyOnly || keyPressed;     // Boolean
-       },
-       destroy: function(){
-               // summary: prepares the object to be garbage-collected
-               dojo.dnd.Source.superclass.destroy.call(this);
-               dojo.forEach(this.topics, dojo.unsubscribe);
-               this.targetAnchor = null;
-       },
-
-       // markup methods
-       markupFactory: function(params, node){
-               params._skipStartup = true;
-               return new dojo.dnd.Source(node, params);
-       },
-
-       // mouse event processors
-       onMouseMove: function(e){
-               // summary: event processor for onmousemove
-               // e: Event: mouse event
-               if(this.isDragging && this.targetState == "Disabled"){ return; }
-               dojo.dnd.Source.superclass.onMouseMove.call(this, e);
-               var m = dojo.dnd.manager();
-               if(this.isDragging){
-                       // calculate before/after
-                       var before = false;
-                       if(this.current){
-                               if(!this.targetBox || this.targetAnchor != this.current){
-                                       this.targetBox = {
-                                               xy: dojo.coords(this.current, true),
-                                               w: this.current.offsetWidth,
-                                               h: this.current.offsetHeight
-                                       };
-                               }
-                               if(this.horizontal){
-                                       before = (e.pageX - this.targetBox.xy.x) < (this.targetBox.w / 2);
-                               }else{
-                                       before = (e.pageY - this.targetBox.xy.y) < (this.targetBox.h / 2);
-                               }
-                       }
-                       if(this.current != this.targetAnchor || before != this.before){
-                               this._markTargetAnchor(before);
-                               m.canDrop(!this.current || m.source != this || !(this.current.id in this.selection));
-                       }
-               }else{
-                       if(this.mouseDown && this.isSource){
-                               var nodes = this.getSelectedNodes();
-                               if(nodes.length){
-                                       m.startDrag(this, nodes, this.copyState(dojo.dnd.getCopyKeyState(e)));
-                               }
-                       }
-               }
-       },
-       onMouseDown: function(e){
-               // summary: event processor for onmousedown
-               // e: Event: mouse event
-               if(this._legalMouseDown(e) && (!this.skipForm || !dojo.dnd.isFormElement(e))){
-                       this.mouseDown = true;
-                       this.mouseButton = e.button;
-                       dojo.dnd.Source.superclass.onMouseDown.call(this, e);
-               }
-       },
-       onMouseUp: function(e){
-               // summary: event processor for onmouseup
-               // e: Event: mouse event
-               if(this.mouseDown){
-                       this.mouseDown = false;
-                       dojo.dnd.Source.superclass.onMouseUp.call(this, e);
-               }
-       },
-       
-       // topic event processors
-       onDndSourceOver: function(source){
-               // summary: topic event processor for /dnd/source/over, called when detected a current source
-               // source: Object: the source which has the mouse over it
-               if(this != source){
-                       this.mouseDown = false;
-                       if(this.targetAnchor){
-                               this._unmarkTargetAnchor();
-                       }
-               }else if(this.isDragging){
-                       var m = dojo.dnd.manager();
-                       m.canDrop(this.targetState != "Disabled" && (!this.current || m.source != this || !(this.current.id in this.selection)));
-               }
-       },
-       onDndStart: function(source, nodes, copy){
-               // summary: topic event processor for /dnd/start, called to initiate the DnD operation
-               // source: Object: the source which provides items
-               // nodes: Array: the list of transferred items
-               // copy: Boolean: copy items, if true, move items otherwise
-               if(this.isSource){
-                       this._changeState("Source", this == source ? (copy ? "Copied" : "Moved") : "");
-               }
-               var accepted = this.accept && this.checkAcceptance(source, nodes);
-               this._changeState("Target", accepted ? "" : "Disabled");
-               if(accepted && this == source){
-                       dojo.dnd.manager().overSource(this);
-               }
-               this.isDragging = true;
-       },
-       onDndDrop: function(source, nodes, copy){
-               // summary: topic event processor for /dnd/drop, called to finish the DnD operation
-               // source: Object: the source which provides items
-               // nodes: Array: the list of transferred items
-               // copy: Boolean: copy items, if true, move items otherwise
-               do{ //break box
-                       if(this.containerState != "Over"){ break; }
-                       var oldCreator = this._normalizedCreator;
-                       if(this != source){
-                               // transferring nodes from the source to the target
-                               if(this.creator){
-                                       // use defined creator
-                                       this._normalizedCreator = function(node, hint){
-                                               return oldCreator.call(this, source.getItem(node.id).data, hint);
-                                       };
-                               }else{
-                                       // we have no creator defined => move/clone nodes
-                                       if(copy){
-                                               // clone nodes
-                                               this._normalizedCreator = function(node, hint){
-                                                       var t = source.getItem(node.id);
-                                                       var n = node.cloneNode(true);
-                                                       n.id = dojo.dnd.getUniqueId();
-                                                       return {node: n, data: t.data, type: t.type};
-                                               };
-                                       }else{
-                                               // move nodes
-                                               this._normalizedCreator = function(node, hint){
-                                                       var t = source.getItem(node.id);
-                                                       source.delItem(node.id);
-                                                       return {node: node, data: t.data, type: t.type};
-                                               };
-                                       }
-                               }
-                       }else{
-                               // transferring nodes within the single source
-                               if(this.current && this.current.id in this.selection){ break; }
-                               if(this.creator){
-                                       // use defined creator
-                                       if(copy){
-                                               // create new copies of data items
-                                               this._normalizedCreator = function(node, hint){
-                                                       return oldCreator.call(this, source.getItem(node.id).data, hint);
-                                               };
-                                       }else{
-                                               // move nodes
-                                               if(!this.current){ break; }
-                                               this._normalizedCreator = function(node, hint){
-                                                       var t = source.getItem(node.id);
-                                                       return {node: node, data: t.data, type: t.type};
-                                               };
-                                       }
-                               }else{
-                                       // we have no creator defined => move/clone nodes
-                                       if(copy){
-                                               // clone nodes
-                                               this._normalizedCreator = function(node, hint){
-                                                       var t = source.getItem(node.id);
-                                                       var n = node.cloneNode(true);
-                                                       n.id = dojo.dnd.getUniqueId();
-                                                       return {node: n, data: t.data, type: t.type};
-                                               };
-                                       }else{
-                                               // move nodes
-                                               if(!this.current){ break; }
-                                               this._normalizedCreator = function(node, hint){
-                                                       var t = source.getItem(node.id);
-                                                       return {node: node, data: t.data, type: t.type};
-                                               };
-                                       }
-                               }
-                       }
-                       this._removeSelection();
-                       if(this != source){
-                               this._removeAnchor();
-                       }
-                       if(this != source && !copy && !this.creator){
-                               source.selectNone();
-                       }
-                       this.insertNodes(true, nodes, this.before, this.current);
-                       if(this != source && !copy && this.creator){
-                               source.deleteSelectedNodes();
-                       }
-                       this._normalizedCreator = oldCreator;
-               }while(false);
-               this.onDndCancel();
-       },
-       onDndCancel: function(){
-               // summary: topic event processor for /dnd/cancel, called to cancel the DnD operation
-               if(this.targetAnchor){
-                       this._unmarkTargetAnchor();
-                       this.targetAnchor = null;
-               }
-               this.before = true;
-               this.isDragging = false;
-               this.mouseDown = false;
-               delete this.mouseButton;
-               this._changeState("Source", "");
-               this._changeState("Target", "");
-       },
-       
-       // utilities
-       onOverEvent: function(){
-               // summary: this function is called once, when mouse is over our container
-               dojo.dnd.Source.superclass.onOverEvent.call(this);
-               dojo.dnd.manager().overSource(this);
-       },
-       onOutEvent: function(){
-               // summary: this function is called once, when mouse is out of our container
-               dojo.dnd.Source.superclass.onOutEvent.call(this);
-               dojo.dnd.manager().outSource(this);
-       },
-       _markTargetAnchor: function(before){
-               // summary: assigns a class to the current target anchor based on "before" status
-               // before: Boolean: insert before, if true, after otherwise
-               if(this.current == this.targetAnchor && this.before == before){ return; }
-               if(this.targetAnchor){
-                       this._removeItemClass(this.targetAnchor, this.before ? "Before" : "After");
-               }
-               this.targetAnchor = this.current;
-               this.targetBox = null;
-               this.before = before;
-               if(this.targetAnchor){
-                       this._addItemClass(this.targetAnchor, this.before ? "Before" : "After");
-               }
-       },
-       _unmarkTargetAnchor: function(){
-               // summary: removes a class of the current target anchor based on "before" status
-               if(!this.targetAnchor){ return; }
-               this._removeItemClass(this.targetAnchor, this.before ? "Before" : "After");
-               this.targetAnchor = null;
-               this.targetBox = null;
-               this.before = true;
-       },
-       _markDndStatus: function(copy){
-               // summary: changes source's state based on "copy" status
-               this._changeState("Source", copy ? "Copied" : "Moved");
-       },
-       _legalMouseDown: function(e){
-               // summary: checks if user clicked on "approved" items
-               // e: Event: mouse event
-               if(!this.withHandles){ return true; }
-               for(var node = e.target; node && !dojo.hasClass(node, "dojoDndItem"); node = node.parentNode){
-                       if(dojo.hasClass(node, "dojoDndHandle")){ return true; }
-               }
-               return false;   // Boolean
-       }
-});
-
-dojo.declare("dojo.dnd.Target", dojo.dnd.Source, {
-       // summary: a Target object, which can be used as a DnD target
-       
-       constructor: function(node, params){
-               // summary: a constructor of the Target --- see the Source constructor for details
-               this.isSource = false;
-               dojo.removeClass(this.node, "dojoDndSource");
-       },
-
-       // markup methods
-       markupFactory: function(params, node){
-               params._skipStartup = true;
-               return new dojo.dnd.Target(node, params);
-       }
-});
-
-}