+++ /dev/null
-<html>
- <head>
- <title>Testing dojox.dtl using animation to change attributes</title>
- <script src="../../../dojo/dojo.js" djConfig="parseOnLoad: true, usePlainJson: true"></script>
- <script>
- dojo.require("dijit._Widget");
- dojo.require("dojox.dtl._HtmlTemplated");
-
- dojo.declare("demo.Animation", [dijit._Widget, dojox.dtl._HtmlTemplated],
- {
- buffer: 0, // Note: Sensitivity is 0 by default, but this is to emphasize we're not doing any buffering
- templatePath: dojo.moduleUrl("dojox.dtl.demos.templates", "animation.html"),
- constructor: function(props, node){
- console.debug("constructor");
- this.x = 0;
- this.y = 0;
- },
- postCreate: function(){
- var anim = new dojo._Animation({
- curve: [0, 300],
- rate: 10,
- duration: 5000,
- easing: dojo._defaultEasing
- });
- dojo.connect(anim, "onAnimate", this, "_reDraw");
- anim.play();
- },
- _reDraw: function(obj){
- this.x = obj;
- this.y = Math.sqrt(obj) * 10;
-
- dojo.style(this.blue, "left", this.x);
- dojo.style(this.blue, "top", this.y + 10);
-
- this.render();
- }
- });
-
- dojo.require("dojo.parser");
- </script>
- </head>
- <body>
- <div dojoType="demo.Animation" />
- </body>
-</html>
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