#
#   Empire - A multi-player, client/server Internet based war game.
#   Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak,
#                            Ken Stevens, Steve McClure
#
#   This program is free software; you can redistribute it and/or modify
#   it under the terms of the GNU General Public License as published by
#   the Free Software Foundation; either version 2 of the License, or
#   (at your option) any later version.
#
#   This program is distributed in the hope that it will be useful,
#   but WITHOUT ANY WARRANTY; without even the implied warranty of
#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#   GNU General Public License for more details.
#
#   You should have received a copy of the GNU General Public License
#   along with this program; if not, write to the Free Software
#   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
#
#   ---
#
#   See files README, COPYING and CREDITS in the root of the source
#   tree for related information and legal notices.  It is expected
#   that future projects/authors will amend these files as needed.
#
#   ---
#
#   infra.config: Infrastructure characteristics
#
#   Known contributors to this file:
#      Markus Armbruster, 2006
#
#   Derived from sect.c; known contributors:
#      Dave Pare, 1986
#      Jeff Bailey
#      Thomas Ruschak, 1992
#      Ken Stevens, 1995
#      Steve McClure, 1998
#

# Do not edit this file to customize a game!  Create your own custom
# configuration file(s), best next to your econfig, and name them in
# econfig key custom_tables.

config infrastructure
name             lcm hcm dcost mcost enab
"road network"     2   2     2     1	1
"rail network"     1   1     1     1	1
"defense factor"   1   1     1     1	0
/config
