|| create land
desi -16:15,1:7 m
| harbors & canals
desi -16:15,1 h
desi -16:15,2 c
edit l -16:15,1:2 e 2
edit l 3:4,1:2 e 1
| highway / railroad
desi -16:15,3 +
edit l -16:15,3 e 5
desi 2:3,4:5 +
edit l 2:3,4:5 e 4
edit l 4,4 e 60
edit l 6,4 e 59
| bridges & islands
build b 1,1 u
build b -7,1 u
build b -11,1 u
build b 9,1 u
edit l -16:15,0 ?des== e 60
build b 5,1 u
edit l 6,0 e 59
desi 1,-3:-1 i
edit l 1,-3:-1 e 1
| sea mines
edit l 11,-5 M 100
edit l 11,-3 M 10
| landmines in occupied sectors
edit l 8,6 M 100
edit l 9,7 M 10
| landmines in allied sectors
edit l -1,3 M 100
| populate
give c * ?des#. 100
edit c * ?des#. m 127
|| country#1
add 1 1 1 p
edit c 1 c 2,2 s 4 b 640 M 25000 T 100
edit l 0:7,-8:7 ?des#. o 1 O 1
| occupied
edit l 8:9,-8:7 ?des#. o 1 O 0
edit l 9,-8:7 ? des#. m 0
|| country#2, allied
add 2 2 2 p
edit c 2 c -2,2 s 4 b 640 M 25000 T 100
edit l -4:-1,-8:7 ?des#. o 2 O 2
decl a 1 2
|| country#3, friendly
add 3 3 3 p
edit c 3 c -6,2 s 4 b 640 M 25000 T 100
edit l -8:-5,-8:7 ?des#. o 3 O 3
decl f 1 3
|| country#4, neutral
add 4 4 4 p
edit c 4 c -10,2 s 4 b 640 M 25000 T 100
edit l -12:-9,-8:7 ?des#. o 4 O 4
|| finishing touches to land
edit l * ?des#.&eff=0 e 100
|| country#5, hostile
add 5 5 5 p
edit c 5 c -14,2 s 4 b 640 M 25000 T 100
edit l -16:-13,2:4 o 5 O 5
decl h 1 5
|| country#6, at war
add 6 6 6 p
edit c 6 c 14,2 s 4 b 640 M 25000 T 100
edit l 12:15,2:4 o 6 O 6
decl w 1 6
|| ships
build s 1,1 pt
build s 1,1 cs
build s 1,1 dd
build s 1,1 ft
build s 1,1 oe
build s 1,1 ms
edit s 1,1 O 1 m 5 E 100 M 127
| at sea: unremarkable, foreign, on trading block, crewless
edit s 0 U 10 L 0,0 U 11 U 12 U 13
edit s 11 O 2
| set as POGO doesn't work, done in 01-navi-1
edit s 13 m 0
| in harbor 1,1 2% and 3,1 1%
edit s 0 U 20 L 1,1 U 21 L 3,1
| in bridge 2,0 60% and 6,0 59%
edit s 0 U 22 L 2,0 U 23 L 6,0
| in canal 2,2 2% and 4,2 1%
edit s 0 U 24 L 2,2 U 25 L 4,2
edit s 1 U 26 L 2,2
| landlocked in 1,-1
edit s 0 U 27 L 1,-1
| at sea, away from #10
edit s 0 U 28 L 4,0
| next to minefield 11,-5
edit s 0 U 30 L 9,-5 U 31 E 20
edit s 30 U 32 m 1 U 33 U 34 U 35 U 36 U 37 U 38 U 39
| next to harbor 1,1 2% and 3,1 1%
edit s 0 U 50 L 0,0 U 51 L 4,0
| next to bridge 2,0 60% and 6,0 59%
edit s 0 U 52 L 4,0 U 53
| next to canal 2,2 2% and 4,2 1%
edit s 0 U 54 U 56 U 60 L 5,1
edit s 1 U 55 U 57 U 58 U 59
| next to land 1,-1
edit s 0 U 61 L 3,-1
| next to unowned harbor 11,1, friendly -7,1, unfriendly -9,1
edit s 0 U 62 L -12,0 U 63 L -4,0 U 64 L -8,0
| next to unfriendly canal -10,2
edit s 1 U 65 L -9,1
| next to unowned bridge 10,0, friendly -6,0, unfriendly -10,0
edit s 0 U 70 L -12,0 U 71 L -4,0 U 72 L -8,0
| at sea, low on mobility
edit s 1 U 80 L 0,0 U 81 U 82 M 30 U 83 M 1 U 84 M 0 U 85
| at sea, path finding
edit s 0 U 90 L 0,0 U 91 U 92
| at sea dd/ft/oe, mapping, sensors etc.
edit s 2 U 100 L 8,0 T 200
edit s 3 U 101 L 8,0
edit s 4 U 102 L 8,0
| ms next to minefield 11,-3
edit s 5 U 110 L 9,-3 s 100 U 111
edit s 5 U 121 L 9,-3 U 122 U 128 M 1
edit s 5 U 129 L 9,-3 s 100
| next to minefield 11,-5
edit s 5 U 130 L 9,-5 U 131
edit s 0 U 135 L 9,-5 U 136 U 137 U 138 U 139
| missions and retreat orders to clear
| (not all ships can perform missions)
miss s * int .
retr * hhhhn b
|| land units
build l 1,1 cav
build l 1,1 tra
build l 1,1 spy
build l 1,1 rad
build l 1,1 eng
edit u 1,1 O 1 m 5 e 100 M 127
| unremarkable, foreign, on trading block, crewless, on ship, on land unit
edit u 0 U 10 U 11 U 12 U 13 m 0 U 14 m 2 U 15
edit u 11 O 2
| set as POGO doesn't work, done in 02-marc-1
edit u 13 m 0
edit u 14 S 1
edit u 15 Y 1
| train leading non-train and vice versa
edit u 0 U 20 L 1,3 U 21
edit u 1 U 22 L 1,3 U 23 e 50
| no rail
edit u 1 U 24 L 2,2
| kidnapped
edit u 0 U 25 L -5,3
| next to minefield 8,6
edit u 0 U 30 L 6,6 U 31 e 10
edit u 30 U 32 m 1 U 33 U 34 U 35 U 36 U 37 U 38 U 39
| next to land unowned 11,3, allied -1,3, friendly -5,3
edit u 0 U 50 L 9,3 U 51 L 1,3 U 52 L -3,3 U 54
edit u 2 U 53 L -3,3 U 55
| next to hostile 10,4
edit u 2 U 56 L 8,4 e 60 U 57 U 58 U 59
| next to sea 0,0
edit u 0 U 60
| next to railway 1,3 5% and 3,5 4%
edit u 1 U 70 L 3,3 U 71 L 4,4
| next to rail extension 2,4 60% and 4,4 59%
edit u 1 U 72 L 5,3 U 73
| next to friendly -5,5 (no rail)
edit u 1 U 74 L -4,4
| next to allied -1,5 (no rail)
edit u 1 U 75 L 0,4
| in empty sector
edit u 0 U 76 L 1,7 U 77
edit u 0 U 78 L 3,7 U 79
give c 1:3,7 -100
| low on mobility
edit u 0 U 80 L 3,5 U 81 U 82 M 30 U 83 M 1 U 84 M 0 U 85
| path finding
edit u 0 U 90 U 91
| rad/cav, mapping, sensors, etc.
edit u 3 U 100
edit u 0 U 101
| on bridge
| next to minefield 9,7
edit u 4 U 110 L 7,7 s 3 U 111
| on bridge
edit u 4 U 120 L 2,0
| next to minefield 9,7
edit u 4 U 121 L 7,7 U 128 M 1
| next to minefield 8,6
edit u 4 U 130 L 6,6 U 131
edit u 0 U 135 L 6,6 U 136 U 137 U 138 U 139
| missions and retreat orders to clear
| (not all land units can perform missions)
miss l * res .
lret * hhhhn b
edit u * ?own#0 F 127
|| show initial state here to help maintainers
map *
cens * ?own#old
cens * ?own=old&des#.
sinf * ?own#0&track>0
peek * ?mines>0
ship *
land *
