      Main startup
      Main prng MT19937 1
     Conn0 output Conn0 2 Empire server ready
     Conn0 input user tester
     Conn0 output Conn0 0 hello tester
     Conn0 input coun red
     Conn0 output Conn0 10 country red does not exist
     Conn0 output Conn0 3 so long...
     Conn1 output Conn1 2 Empire server ready
     Conn1 input user tester
     Conn1 output Conn1 0 hello tester
     Conn1 input coun 1
     Conn1 output Conn1 0 country name 1
     Conn1 input pass 1
     Conn1 output Conn1 0 password ok
     Conn1 input play
     Conn1 login 1 127.0.0.1 tester
    Play#1 output Play#1 2 2
    Play#1 output Play#1 1
    Play#1 output Play#1 1 ***          Server configured for testing          ***
    Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
    Play#1 output Play#1 6 0 640
    Play#1 input navi 2/3/0 i
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is dd   destroyer (#2)
    Play#1 output Play#1 1 shp#     ship type       x,y   fl  eff mil  sh gun pn he xl ln mob tech
    Play#1 output Play#1 1    2 dd   destroyer      1,1      100%   5   0   0  0  0  0  0 127  70
    Play#1 output Play#1 1    3 ft   fishing tra    1,1      100%   5   0   0  0  0  0  0 127  35
    Play#1 output Play#1 1    0 pt   patrol boat    1,1      100%   2   0   0  0  0  0  0 127  40
    Play#1 output Play#1 1  . =
    Play#1 output Play#1 1 h h h
    Play#1 output Play#1 1  c c
    Play#1 output Play#1 4 <127.0:127.0: 1,1>
    Play#1 input fi
    Play#1 output Play#1 1 Changing flagship to ft   fishing trawler (#3)
    Play#1 output Play#1 1 shp#     ship type       x,y   fl  eff mil  sh gun pn he xl ln mob tech
    Play#1 output Play#1 1    3 ft   fishing tra    1,1      100%   5   0   0  0  0  0  0 127  35
    Play#1 output Play#1 1    0 pt   patrol boat    1,1      100%   2   0   0  0  0  0  0 127  40
    Play#1 output Play#1 1    2 dd   destroyer      1,1      100%   5   0   0  0  0  0  0 127  70
    Play#1 output Play#1 1  . =
    Play#1 output Play#1 1 h h h
    Play#1 output Play#1 1  c c
    Play#1 output Play#1 4 <127.0:127.0: 1,1>
    Play#1 input X
    Play#1 output Play#1 1 Legal directions are:
    Play#1 output Play#1 1  y u
    Play#1 output Play#1 1 g   j
    Play#1 output Play#1 1  b n
    Play#1 output Play#1 1 `h' to stop, `v' to view, `i' to list ships, `f' to change flagship,
    Play#1 output Play#1 1 `r' to radar, `s' to sonar, `l' to look, `M' to map, `B' to bmap,
    Play#1 output Play#1 1 `d' to drop mines, and `m' to sweep mines
    Play#1 output Play#1 1  . =
    Play#1 output Play#1 1 h h h
    Play#1 output Play#1 1  c c
    Play#1 output Play#1 4 <127.0:127.0: 1,1>
    Play#1 input
    Play#1 output Play#1 1 ft   fishing trawler (#3) stopped at 1,1
    Play#1 output Play#1 1 pt   patrol boat (#0) stopped at 1,1
    Play#1 output Play#1 1 dd   destroyer (#2) stopped at 1,1
    Play#1 output Play#1 6 0 639
    Play#1 input navi 0
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#0)
    Play#1 output Play#1 1  . =
    Play#1 output Play#1 1 h h h
    Play#1 output Play#1 1  c c
    Play#1 output Play#1 4 <127.0:127.0: 1,1>
    Play#1 input aborted
    Play#1 output Play#1 1 pt   patrol boat (#0) stopped at 1,1
    Play#1 output Play#1 1 command failed
    Play#1 output Play#1 6 0 638
    Play#1 input __cmd added 1 1 0
    Play#1 command __cmd
    Play#1 output Play#1 6 0 639
    Play#1 input set s 12 500
    Play#1 command set
    Play#1 output Play#1 1 pt   patrol boat #12 (lot #0) price set to $500
    Play#1 output Play#1 6 0 638
    Play#1 input navi 12/10/19/11/13
    Play#1 command navigate
    Play#1 output Play#1 1 pt   patrol boat (#12) is on the trading block
    Play#1 output Play#1 1 pt   patrol boat (#13) is crewless
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#10)
    Play#1 output Play#1 1  . i
    Play#1 output Play#1 1 . . =
    Play#1 output Play#1 1  h h
    Play#1 output Play#1 4 <127.0:127.0: 0,0>
    Play#1 input yh
    Play#1 output Play#1 1 pt   patrol boat (#10) stopped at -1,-1
    Play#1 output Play#1 6 0 637
    Play#1 input navi 20 yh
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#20)
    Play#1 output Play#1 1 pt   patrol boat (#20) stopped at 0,0
    Play#1 output Play#1 6 0 636
    Play#1 input navi 21 h
    Play#1 command navigate
    Play#1 output Play#1 1 pt   patrol boat (#21) is caught in a construction zone
    Play#1 output Play#1 1 No ships
    Play#1 output Play#1 1 command failed
    Play#1 output Play#1 6 0 635
    Play#1 input navi 22 uh
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#22)
    Play#1 output Play#1 1 pt   patrol boat (#22) stopped at 3,-1
    Play#1 output Play#1 6 0 634
    Play#1 input navi 23 h
    Play#1 command navigate
    Play#1 output Play#1 1 pt   patrol boat (#23) is caught in a construction zone
    Play#1 output Play#1 1 No ships
    Play#1 output Play#1 1 command failed
    Play#1 output Play#1 6 0 633
    Play#1 input navi 24/26 yh
    Play#1 command navigate
    Play#1 output Play#1 1 cs   cargo ship (#26) is landlocked
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#24)
    Play#1 output Play#1 1 pt   patrol boat (#24) stopped at 1,1
    Play#1 output Play#1 6 0 632
    Play#1 input navi 25 h
    Play#1 command navigate
    Play#1 output Play#1 1 pt   patrol boat (#25) is caught in a construction zone
    Play#1 output Play#1 1 No ships
    Play#1 output Play#1 1 command failed
    Play#1 output Play#1 6 0 631
    Play#1 input navi 27 h
    Play#1 command navigate
    Play#1 output Play#1 1 pt   patrol boat (#27) is landlocked
    Play#1 output Play#1 1 No ships
    Play#1 output Play#1 1 command failed
    Play#1 output Play#1 6 0 630
    Play#1 input nav 28/10 yh
    Play#1 command navigate
    Play#1 output Play#1 1 pt   patrol boat (#10) is not with the flagship
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#28)
    Play#1 output Play#1 1 pt   patrol boat (#28) stopped at 3,-1
    Play#1 output Play#1 6 0 629
    Play#1 input __cmd added 1 1 0
    Play#1 command __cmd
    Play#1 output Play#1 6 0 630
    Play#1 input navi 31/30 jX
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#31)
    Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
    Play#1 output Play#1 1 	pt   patrol boat (#31) takes 34
    Play#1 output Play#1 1 	pt   patrol boat (#31) sunk!
    Play#1 output Play#1 1 Changing flagship to pt   patrol boat (#30)
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 1 . X .
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 4 <117.8:117.8: 11,-5>
    Play#1 input iyh
    Play#1 output Play#1 1 shp#     ship type       x,y   fl  eff mil  sh gun pn he xl ln mob tech
    Play#1 output Play#1 1   30 pt   patrol boat   11,-5     100%   2   0   0  0  0  0  0 117  40
    Play#1 output Play#1 1 pt   patrol boat (#30) stopped at 10,-6
    Play#1 output Play#1 6 0 629
    Play#1 input navi 32/33/34/35/36/37/38/39 jX
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#32)
    Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
    Play#1 output Play#1 1 	pt   patrol boat (#32) takes 25
    Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
    Play#1 output Play#1 1 	pt   patrol boat (#33) takes 20
    Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
    Play#1 output Play#1 1 	pt   patrol boat (#35) takes 34
    Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
    Play#1 output Play#1 1 	pt   patrol boat (#36) takes 20
    Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
    Play#1 output Play#1 1 	pt   patrol boat (#37) takes 20
    Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
    Play#1 output Play#1 1 	pt   patrol boat (#38) takes 31
    Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
    Play#1 output Play#1 1 	pt   patrol boat (#39) takes 36
    Play#1 output Play#1 1 pt   patrol boat (#38) is crewless & stays in 11,-5
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 1 . X .
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 4 <117.8:75.0: 11,-5>
    Play#1 input iyh
    Play#1 output Play#1 1 shp#     ship type       x,y   fl  eff mil  sh gun pn he xl ln mob tech
    Play#1 output Play#1 1   32 pt   patrol boat   11,-5      75%   1   0   0  0  0  0  0  88  40
    Play#1 output Play#1 1   33 pt   patrol boat   11,-5      80%   1   0   0  0  0  0  0  94  40
    Play#1 output Play#1 1   34 pt   patrol boat   11,-5     100%   1   0   0  0  0  0  0 117  40
    Play#1 output Play#1 1   35 pt   patrol boat   11,-5      66%   1   0   0  0  0  0  0  77  40
    Play#1 output Play#1 1   36 pt   patrol boat   11,-5      80%   1   0   0  0  0  0  0  94  40
    Play#1 output Play#1 1   37 pt   patrol boat   11,-5      80%   1   0   0  0  0  0  0  94  40
    Play#1 output Play#1 1   39 pt   patrol boat   11,-5      64%   1   0   0  0  0  0  0  75  40
    Play#1 output Play#1 1 pt   patrol boat (#32) stopped at 10,-6
    Play#1 output Play#1 1 pt   patrol boat (#33) stopped at 10,-6
    Play#1 output Play#1 1 pt   patrol boat (#34) stopped at 10,-6
    Play#1 output Play#1 1 pt   patrol boat (#35) stopped at 10,-6
    Play#1 output Play#1 1 pt   patrol boat (#36) stopped at 10,-6
    Play#1 output Play#1 1 pt   patrol boat (#37) stopped at 10,-6
    Play#1 output Play#1 1 pt   patrol boat (#39) stopped at 10,-6
    Play#1 output Play#1 6 0 628
    Play#1 input navi 50 nh
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#50)
    Play#1 output Play#1 1 pt   patrol boat (#50) stopped at 1,1
    Play#1 output Play#1 6 0 627
    Play#1 input navi 51 bX
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#51)
    Play#1 output Play#1 1 can't go to 3,1
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 1 = . =
    Play#1 output Play#1 1  h h
    Play#1 output Play#1 4 <127.0:127.0: 4,0>
    Play#1 input h
    Play#1 output Play#1 1 pt   patrol boat (#51) stopped at 4,0
    Play#1 output Play#1 6 0 626
    Play#1 input navi 52 gh
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#52)
    Play#1 output Play#1 1 pt   patrol boat (#52) stopped at 2,0
    Play#1 output Play#1 6 0 625
    Play#1 input navi 53 jX
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#53)
    Play#1 output Play#1 1 can't go to 6,0
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 1 = . =
    Play#1 output Play#1 1  h h
    Play#1 output Play#1 4 <127.0:127.0: 4,0>
    Play#1 input h
    Play#1 output Play#1 1 pt   patrol boat (#53) stopped at 4,0
    Play#1 output Play#1 6 0 624
    Play#1 input navi 54/55 n
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#54)
    Play#1 output Play#1 1 cs   cargo ship (#55) is too large to fit into the canal system at 2,2 & stays in 1,1
    Play#1 output Play#1 1  h h
    Play#1 output Play#1 1 c c c
    Play#1 output Play#1 1  + +
    Play#1 output Play#1 4 <117.8:117.8: 2,2>
    Play#1 input iyyh
    Play#1 output Play#1 1 shp#     ship type       x,y   fl  eff mil  sh gun pn he xl ln mob tech
    Play#1 output Play#1 1   54 pt   patrol boat    2,2      100%   2   0   0  0  0  0  0 117  40
    Play#1 output Play#1 1 pt   patrol boat (#54) stopped at 0,0
    Play#1 output Play#1 6 0 623
    Play#1 input navi 57/56 n
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is cs   cargo ship (#57)
    Play#1 output Play#1 1 cs   cargo ship (#57) is too large to fit into the canal system at 2,2 & stays in 1,1
    Play#1 output Play#1 1 Changing flagship to pt   patrol boat (#56)
    Play#1 output Play#1 1  h h
    Play#1 output Play#1 1 c c c
    Play#1 output Play#1 1  + +
    Play#1 output Play#1 4 <117.8:117.8: 2,2>
    Play#1 input iyyh
    Play#1 output Play#1 1 shp#     ship type       x,y   fl  eff mil  sh gun pn he xl ln mob tech
    Play#1 output Play#1 1   56 pt   patrol boat    2,2      100%   2   0   0  0  0  0  0 117  40
    Play#1 output Play#1 1 pt   patrol boat (#56) stopped at 0,0
    Play#1 output Play#1 6 0 622
    Play#1 input navi 58/59 nX
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is cs   cargo ship (#58)
    Play#1 output Play#1 1 is too large to fit into the canal system at 2,2
    Play#1 output Play#1 1  . =
    Play#1 output Play#1 1 h h h
    Play#1 output Play#1 1  c c
    Play#1 output Play#1 4 <127.0:127.0: 1,1>
    Play#1 input h
    Play#1 output Play#1 1 cs   cargo ship (#58) stopped at 1,1
    Play#1 output Play#1 1 cs   cargo ship (#59) stopped at 1,1
    Play#1 output Play#1 6 0 621
    Play#1 input navi 60 bX
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#60)
    Play#1 output Play#1 1 can't go to 4,2
    Play#1 output Play#1 1  . =
    Play#1 output Play#1 1 h h h
    Play#1 output Play#1 1  c c
    Play#1 output Play#1 4 <127.0:127.0: 5,1>
    Play#1 input h
    Play#1 output Play#1 1 pt   patrol boat (#60) stopped at 5,1
    Play#1 output Play#1 6 0 620
    Play#1 input navi 61 gX
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#61)
    Play#1 output Play#1 1 can't go to 1,-1
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 1 i . .
    Play#1 output Play#1 1  = .
    Play#1 output Play#1 4 <127.0:127.0: 3,-1>
    Play#1 input h
    Play#1 output Play#1 1 pt   patrol boat (#61) stopped at 3,-1
    Play#1 output Play#1 6 0 619
    Play#1 input navi 62 bh
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#62)
    Play#1 output Play#1 1 pt   patrol boat (#62) stopped at -13,1
    Play#1 output Play#1 6 0 618
    Play#1 input navi 63 bh
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#63)
    Play#1 output Play#1 1 pt   patrol boat (#63) stopped at -5,1
    Play#1 output Play#1 6 0 617
    Play#1 input navi 64 bX
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#64)
    Play#1 output Play#1 1 can't go to -9,1
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 1 = . =
    Play#1 output Play#1 1  h h
    Play#1 output Play#1 4 <127.0:127.0: -8,0>
    Play#1 input h
    Play#1 output Play#1 1 pt   patrol boat (#64) stopped at -8,0
    Play#1 output Play#1 6 0 616
    Play#1 input navi 65 bX
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is cs   cargo ship (#65)
    Play#1 output Play#1 1 can't go to -10,2
    Play#1 output Play#1 1  = .
    Play#1 output Play#1 1 h h h
    Play#1 output Play#1 1  c c
    Play#1 output Play#1 4 <127.0:127.0: -9,1>
    Play#1 input h
    Play#1 output Play#1 1 cs   cargo ship (#65) stopped at -9,1
    Play#1 output Play#1 6 0 615
    Play#1 input navi 70 gh
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#70)
    Play#1 output Play#1 1 pt   patrol boat (#70) stopped at -14,0
    Play#1 output Play#1 6 0 614
    Play#1 input navi 71 gh
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#71)
    Play#1 output Play#1 1 pt   patrol boat (#71) stopped at -6,0
    Play#1 output Play#1 6 0 613
    Play#1 input navi 72 gX
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#72)
    Play#1 output Play#1 1 can't go to -10,0
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 1 = . =
    Play#1 output Play#1 1  h h
    Play#1 output Play#1 4 <127.0:127.0: -8,0>
    Play#1 input h
    Play#1 output Play#1 1 pt   patrol boat (#72) stopped at -8,0
    Play#1 output Play#1 6 0 612
    Play#1 input navi 84/83/80/81/82
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is cs   cargo ship (#84)
    Play#1 output Play#1 1  . i
    Play#1 output Play#1 1 . . =
    Play#1 output Play#1 1  h h
    Play#1 output Play#1 4 <127.0:0.0: 0,0>
    Play#1 input yyyy
    Play#1 output Play#1 1 cs   cargo ship (#84) is out of mobility & stays in 0,0
    Play#1 output Play#1 1 Changing flagship to cs   cargo ship (#83)
    Play#1 output Play#1 1 cs   cargo ship (#83) is out of mobility & stays in -1,-1
    Play#1 output Play#1 1 Changing flagship to cs   cargo ship (#80)
    Play#1 output Play#1 1 cs   cargo ship (#82) is out of mobility & stays in -3,-3
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 1 . . .
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 4 <68.7:68.7: -4,-4>
    Play#1 input h
    Play#1 output Play#1 1 cs   cargo ship (#80) stopped at -4,-4
    Play#1 output Play#1 1 cs   cargo ship (#81) stopped at -4,-4
    Play#1 output Play#1 6 0 611
    Play#1 input navi 85 y
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is cs   cargo ship (#85)
    Play#1 output Play#1 1 cs   cargo ship (#85) is out of mobility & stays in 0,0
    Play#1 output Play#1 1 No ships left
    Play#1 output Play#1 6 0 610
    Play#1 input __cmd added 1 1 0
    Play#1 command __cmd
    Play#1 output Play#1 6 0 611
    Play#1 input navi 90 -3,-3
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#90)
    Play#1 output Play#1 1 Using path 'yyy'
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 1 . . .
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 4 <99.4:99.4: -3,-3>
    Play#1 input 0,-4
    Play#1 output Play#1 1 Using path 'uj'
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 1 . . .
    Play#1 output Play#1 1  . i
    Play#1 output Play#1 4 <81.1:81.1: 0,-4>
    Play#1 input 1,-1
    Play#1 output Play#1 1 Can't get to '1,-1' right now.
    Play#1 output Play#1 1 pt   patrol boat (#90) stopped at 0,-4
    Play#1 output Play#1 6 0 610
    Play#1 input navi 90 1,-1
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#90)
    Play#1 output Play#1 1 Can't get to '1,-1' right now.
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 1 . . .
    Play#1 output Play#1 1  . i
    Play#1 output Play#1 4 <81.0:81.0: 0,-4>
    Play#1 input h
    Play#1 output Play#1 1 pt   patrol boat (#90) stopped at 0,-4
    Play#1 output Play#1 6 0 609
    Play#1 input navi 91 -3,1
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#91)
    Play#1 output Play#1 1 Using path 'gb'
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 1 h h h
    Play#1 output Play#1 1  c c
    Play#1 output Play#1 4 <108.6:108.6: -3,1>
    Play#1 input h
    Play#1 output Play#1 1 pt   patrol boat (#91) stopped at -3,1
    Play#1 output Play#1 6 0 608
    Play#1 input navi 92 2,2
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#92)
    Play#1 output Play#1 1 Can't get to '2,2' right now.
    Play#1 output Play#1 1  . i
    Play#1 output Play#1 1 . . =
    Play#1 output Play#1 1  h h
    Play#1 output Play#1 4 <127.0:127.0: 0,0>
    Play#1 input h
    Play#1 output Play#1 1 pt   patrol boat (#92) stopped at 0,0
    Play#1 output Play#1 6 0 607
    Play#1 input navi 102/101/100
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is oe   oil exploration boat (#102)
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 1 = . =
    Play#1 output Play#1 1  h h
    Play#1 output Play#1 4 <127.0:127.0: 8,0>
    Play#1 input v
    Play#1 output Play#1 1 [oil:0] oe   oil exploration boat (#102) @ 8,0 0% sea
    Play#1 output Play#1 1 [fert:0] ft   fishing trawler (#101) @ 8,0 0% sea
    Play#1 output Play#1 1 dd   destroyer (#100) @ 8,0 0% sea
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 1 = . =
    Play#1 output Play#1 1  h h
    Play#1 output Play#1 4 <127.0:127.0: 8,0>
    Play#1 input B
    Play#1 output Play#1 1      --0000000000111111111
    Play#1 output Play#1 1      210123456789012345654
    Play#1 output Play#1 1   -5  . .     . . X .      -5
    Play#1 output Play#1 1   -4 . . .     . . .       -4
    Play#1 output Play#1 1   -3  . i                  -3
    Play#1 output Play#1 1   -2 . . . . . . .         -2
    Play#1 output Play#1 1   -1  . i . . . . .     .  -1
    Play#1 output Play#1 1    0 . . = . = O = .   . . 0
    Play#1 output Play#1 1    1  h h h h h h ?     ?  1
    Play#1 output Play#1 1    2 c c c c c c ?       ? 2
    Play#1 output Play#1 1    3    + +                3
    Play#1 output Play#1 1    4                       4
    Play#1 output Play#1 1    5                       5
    Play#1 output Play#1 1      --0000000000111111111
    Play#1 output Play#1 1      210123456789012345654
    Play#1 output Play#1 4 <127.0:127.0: 8,0>
    Play#1 input l
    Play#1 output Play#1 1 POGO (#0) bridge span 60% efficient with approx 100 civ @ 10,0
    Play#1 output Play#1 1 Your harbor 2% efficient with 100 civ @ 9,1
    Play#1 output Play#1 1 Your harbor 2% efficient with 100 civ @ 7,1
    Play#1 output Play#1 1 Your bridge span 59% efficient with 100 civ @ 6,0
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 1 = . =
    Play#1 output Play#1 1  h h
    Play#1 output Play#1 4 <127.0:127.0: 8,0>
    Play#1 input l 0
    Play#1 output Play#1 1 Your harbor 2% efficient with 100 civ @ 1,1
    Play#1 output Play#1 1 Your bridge span 60% efficient with 100 civ @ 2,0
    Play#1 output Play#1 1 Your harbor 1% efficient with 100 civ @ 3,1
    Play#1 output Play#1 1 Your city 2% efficient with 100 civ @ 2,2
    Play#1 output Play#1 1 Your city 2% efficient with 100 civ @ 0,2
    Play#1 output Play#1 1 2 (#2) harbor 0% efficient with approx 100 civ @ -1,1
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 1 = . =
    Play#1 output Play#1 1  h h
    Play#1 output Play#1 4 <127.0:127.0: 8,0>
    Play#1 input ygg
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 1 i . .
    Play#1 output Play#1 1  = .
    Play#1 output Play#1 4 <108.1:84.7: 3,-1>
    Play#1 input B 0
    Play#1 output Play#1 1      ---------000000000011
    Play#1 output Play#1 1      987654321012345678901
    Play#1 output Play#1 1   -4    . . . . .     . .  -4
    Play#1 output Play#1 1   -3     . . . i . . . .   -3
    Play#1 output Play#1 1   -2      . . . . . . . .  -2
    Play#1 output Play#1 1   -1 . . . . . i . . . . . -1
    Play#1 output Play#1 1    0  . = . . . = . = . =  0
    Play#1 output Play#1 1    1 h h h h h P h h h h ? 1
    Play#1 output Play#1 1    2  c ? c c c c c c c ?  2
    Play#1 output Play#1 1    3           + +         3
    Play#1 output Play#1 1    4                       4
    Play#1 output Play#1 1    5                       5
    Play#1 output Play#1 1    6                       6
    Play#1 output Play#1 1      ---------000000000011
    Play#1 output Play#1 1      987654321012345678901
    Play#1 output Play#1 4 <108.1:84.7: 3,-1>
    Play#1 input M *
    Play#1 output Play#1 1      1111111---------0000000000111111
    Play#1 output Play#1 1      65432109876543210123456789012345
    Play#1 output Play#1 1   -8             . . . . . . . . . .  -8
    Play#1 output Play#1 1   -7              . . . . . . . . .   -7
    Play#1 output Play#1 1   -6               . . . . . . . .    -6
    Play#1 output Play#1 1   -5                                  -5
    Play#1 output Play#1 1   -4                 . .              -4
    Play#1 output Play#1 1   -3                . i .             -3
    Play#1 output Play#1 1   -2               . . . . . .        -2
    Play#1 output Play#1 1   -1              . . i . . . .       -1
    Play#1 output Play#1 1    0               . . = . = . ?      0
    Play#1 output Play#1 1    1              ? ? h h h h h ?     1
    Play#1 output Play#1 1    2             ? ? c c c c c ? ?    2
    Play#1 output Play#1 1    3            ? ? ? + + + + + ? ?   3
    Play#1 output Play#1 1    4           ? ? ? m + m m m ? ? ?  4
    Play#1 output Play#1 1    5            ? ? ? m + m m m ? ? ? 5
    Play#1 output Play#1 1    6           ? ? ? m m m m m ? ? ?  6
    Play#1 output Play#1 1    7            ? ? ? m m m m m ? ? ? 7
    Play#1 output Play#1 1      1111111---------0000000000111111
    Play#1 output Play#1 1      65432109876543210123456789012345
    Play#1 output Play#1 4 <108.1:84.7: 3,-1>
    Play#1 input r
    Play#1 output Play#1 1 oe   oil exploration boat (#102) at 3,-1 efficiency 100%, max range 1
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 1 i 0 .
    Play#1 output Play#1 1  = .
    Play#1 output Play#1 1
    Play#1 output Play#1 4 <108.1:84.7: 3,-1>
    Play#1 input r 100
    Play#1 output Play#1 1 dd   destroyer (#100) at 3,-1 efficiency 100%, max range 2
    Play#1 output Play#1 1   i . .
    Play#1 output Play#1 1  . . . .
    Play#1 output Play#1 1 C P 0 . .
    Play#1 output Play#1 1  C P P =
    Play#1 output Play#1 1   C h h
    Play#1 output Play#1 1
    Play#1 output Play#1 4 <108.1:84.7: 3,-1>
    Play#1 input s
    Play#1 output Play#1 4 <108.1:84.7: 3,-1>
    Play#1 input s 100
    Play#1 output Play#1 1 dd   destroyer (#100) at 3,-1 efficiency 100%, max range 7
    Play#1 output Play#1 1            . . . . . .
    Play#1 output Play#1 1             . . . . . .
    Play#1 output Play#1 1      .       . . . . . .
    Play#1 output Play#1 1     . .     . . . . . . .
    Play#1 output Play#1 1      . . .   . . . . . . .
    Play#1 output Play#1 1           . i . . . . . . .
    Play#1 output Play#1 1              . . . . . . . .
    Play#1 output Play#1 1             i 0 . . . . . . .
    Play#1 output Play#1 1              = . =
    Play#1 output Play#1 1               h h
    Play#1 output Play#1 1
    Play#1 output Play#1 4 <108.1:84.7: 3,-1>
    Play#1 input f
    Play#1 output Play#1 1 Changing flagship to ft   fishing trawler (#101)
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 1 i . .
    Play#1 output Play#1 1  = .
    Play#1 output Play#1 4 <108.1:84.7: 3,-1>
    Play#1 input r
    Play#1 output Play#1 1 ft   fishing trawler (#101) at 3,-1 efficiency 100%, max range 1
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 1 i 0 .
    Play#1 output Play#1 1  = .
    Play#1 output Play#1 1
    Play#1 output Play#1 4 <108.1:84.7: 3,-1>
    Play#1 input h
    Play#1 output Play#1 1 ft   fishing trawler (#101) stopped at 3,-1
    Play#1 output Play#1 1 dd   destroyer (#100) stopped at 3,-1
    Play#1 output Play#1 1 oe   oil exploration boat (#102) stopped at 3,-1
    Play#1 output Play#1 6 0 599
    Play#1 input navi 110/111 d
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is ms   minesweeper (#110)
    Play#1 output Play#1 1 Laying 1 mines from ms   minesweeper (#110)
    Play#1 output Play#1 4 <127.0:127.0: 9,-3>
    Play#1 input d 12
    Play#1 output Play#1 1 Laying 12 mines from ms   minesweeper (#110)
    Play#1 output Play#1 4 <127.0:127.0: 9,-3>
    Play#1 input nd 111/110 3
    Play#1 output Play#1 1 Laying 3 mines from ms   minesweeper (#111)
    Play#1 output Play#1 1 Laying 3 mines from ms   minesweeper (#110)
    Play#1 output Play#1 4 <113.0:113.0: 10,-2>
    Play#1 input h
    Play#1 output Play#1 1 ms   minesweeper (#110) stopped at 10,-2
    Play#1 output Play#1 1 ms   minesweeper (#111) stopped at 10,-2
    Play#1 output Play#1 6 0 595
    Play#1 input navi 0/1 mh
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#0)
    Play#1 output Play#1 1 No minesweepers!
    Play#1 output Play#1 1 pt   patrol boat (#0) stopped at 1,1
    Play#1 output Play#1 1 cs   cargo ship (#1) stopped at 1,1
    Play#1 output Play#1 6 0 594
    Play#1 input navi 5 mh
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is ms   minesweeper (#5)
    Play#1 output Play#1 1 1,1 is a harbor.  No sea mines there!
    Play#1 output Play#1 1 ms   minesweeper (#5) stopped at 1,1
    Play#1 output Play#1 6 0 593
    Play#1 input navi 121/122/128 j
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is ms   minesweeper (#121)
    Play#1 output Play#1 1 Approaching minefield at 11,-3...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 1 X X .
    Play#1 output Play#1 1  X .
    Play#1 output Play#1 4 <113.0:-13.0: 11,-3>
    Play#1 input imjh
    Play#1 output Play#1 1 shp#     ship type       x,y   fl  eff mil  sh gun pn he xl ln mob tech
    Play#1 output Play#1 1  121 ms   minesweeper   11,-3     100%   5   1   0  0  0  0  0 113  40
    Play#1 output Play#1 1  122 ms   minesweeper   11,-3     100%   5   3   0  0  0  0  0 113  40
    Play#1 output Play#1 1  128 ms   minesweeper   11,-3     100%   5   5   0  0  0  0  0 -12  40
    Play#1 output Play#1 1 Approaching minefield at 11,-3...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 ms   minesweeper (#128) is out of mobility!
    Play#1 output Play#1 1 ms   minesweeper (#128) is out of mobility & stays in 11,-3
    Play#1 output Play#1 1 ms   minesweeper (#121) stopped at 13,-3
    Play#1 output Play#1 1 ms   minesweeper (#122) stopped at 13,-3
    Play#1 output Play#1 6 0 592
    Play#1 input __cmd added -1 0 0
    Play#1 command __cmd
    Play#1 output Play#1 6 0 592
    Play#1 input navi 129 nmh
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is ms   minesweeper (#129)
    Play#1 output Play#1 1 Approaching minefield at 10,-2...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Approaching minefield at 10,-2...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 ms   minesweeper (#129) stopped at 10,-2
    Play#1 output Play#1 6 0 591
    Play#1 input navi 135/130/131/136/137/138/139
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#135)
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 1 . . X
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 4 <127.0:127.0: 9,-5>
    Play#1 input j
    Play#1 output Play#1 1 Approaching minefield at 11,-5...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
    Play#1 output Play#1 1 	ms   minesweeper (#130) takes 19
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
    Play#1 output Play#1 1 	ms   minesweeper (#131) takes 18
    Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
    Play#1 output Play#1 1 	pt   patrol boat (#135) takes 30
    Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
    Play#1 output Play#1 1 	ms   minesweeper (#130) takes 17
    Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
    Play#1 output Play#1 1 	ms   minesweeper (#131) takes 11
    Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
    Play#1 output Play#1 1 	pt   patrol boat (#136) takes 31
    Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
    Play#1 output Play#1 1 	pt   patrol boat (#138) takes 20
    Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
    Play#1 output Play#1 1 	pt   patrol boat (#139) takes 26
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 1 . X .
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 4 <117.8:76.0: 11,-5>
    Play#1 input mf
    Play#1 output Play#1 1 Approaching minefield at 11,-5...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
    Play#1 output Play#1 1 	ms   minesweeper (#130) takes 15
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
    Play#1 output Play#1 1 	ms   minesweeper (#131) takes 10
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 1 . X .
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 4 <117.8:47.0: 11,-5>
    Play#1 input mf
    Play#1 output Play#1 1 Approaching minefield at 11,-5...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
    Play#1 output Play#1 1 	ms   minesweeper (#130) takes 17
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 1 . X .
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 4 <117.8:18.0: 11,-5>
    Play#1 input mf
    Play#1 output Play#1 1 Approaching minefield at 11,-5...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
    Play#1 output Play#1 1 	ms   minesweeper (#130) takes 10
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 1 . X .
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 4 <117.8:-11.1: 11,-5>
    Play#1 input h
    Play#1 output Play#1 1 pt   patrol boat (#135) stopped at 11,-5
    Play#1 output Play#1 1 ms   minesweeper (#130) stopped at 11,-5
    Play#1 output Play#1 1 ms   minesweeper (#131) stopped at 11,-5
    Play#1 output Play#1 1 pt   patrol boat (#136) stopped at 11,-5
    Play#1 output Play#1 1 pt   patrol boat (#137) stopped at 11,-5
    Play#1 output Play#1 1 pt   patrol boat (#138) stopped at 11,-5
    Play#1 output Play#1 1 pt   patrol boat (#139) stopped at 11,-5
    Play#1 output Play#1 6 0 590
    Play#1 input ctld
    Play#1 output Play#1 1 Bye-bye
    Play#1 logout 1
    Play#1 output Play#1 3 so long...
     Conn2 output Conn2 2 Empire server ready
     Conn2 input user tester
     Conn2 output Conn2 0 hello tester
     Conn2 input coun 1
     Conn2 output Conn2 0 country name 1
     Conn2 input pass 1
     Conn2 output Conn2 0 password ok
     Conn2 input play
     Conn2 login 1 127.0.0.1 tester
    Play#1 output Play#1 2 2
    Play#1 output Play#1 1
    Play#1 output Play#1 1 ***          Server configured for testing          ***
    Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
    Play#1 output Play#1 6 0 590
    Play#1 input march 2/3/0 i
    Play#1 command march
    Play#1 output Play#1 1 Leader is spy  infiltrator #2
    Play#1 output Play#1 1 lnd#     land type       x,y    a  eff mil  sh gun xl ln  mu tech retr
    Play#1 output Play#1 1    2 spy  infiltrator    1,1      100%   0   0   0  0  0 127  40  42%
    Play#1 output Play#1 1    3 rad  radar unit     1,1      100%   5   0   0  0  0 127 270  42%
    Play#1 output Play#1 1    0 cav  cavalry        1,1      100%   5   0   0  0  0 127  30  42%
    Play#1 output Play#1 1  . =
    Play#1 output Play#1 1 h h h
    Play#1 output Play#1 1  c c
    Play#1 output Play#1 4 <127.0:127.0: 1,1>
    Play#1 input fi
    Play#1 output Play#1 1 Changing leader to rad  radar unit #3
    Play#1 output Play#1 1 lnd#     land type       x,y    a  eff mil  sh gun xl ln  mu tech retr
    Play#1 output Play#1 1    3 rad  radar unit     1,1      100%   5   0   0  0  0 127 270  42%
    Play#1 output Play#1 1    0 cav  cavalry        1,1      100%   5   0   0  0  0 127  30  42%
    Play#1 output Play#1 1    2 spy  infiltrator    1,1      100%   0   0   0  0  0 127  40  42%
    Play#1 output Play#1 1  . =
    Play#1 output Play#1 1 h h h
    Play#1 output Play#1 1  c c
    Play#1 output Play#1 4 <127.0:127.0: 1,1>
    Play#1 input X
    Play#1 output Play#1 1 Legal directions are:
    Play#1 output Play#1 1  y u
    Play#1 output Play#1 1 g   j
    Play#1 output Play#1 1  b n
    Play#1 output Play#1 1 `h' to stop, `v' to view, `i' to list units, `f' to change leader,
    Play#1 output Play#1 1 `r' to radar, `l' to look, `M' to map, `B' to bmap,
    Play#1 output Play#1 1 `d' to drop mines, and `m' to sweep mines
    Play#1 output Play#1 1  . =
    Play#1 output Play#1 1 h h h
    Play#1 output Play#1 1  c c
    Play#1 output Play#1 4 <127.0:127.0: 1,1>
    Play#1 input
    Play#1 output Play#1 1 rad  radar unit #3 stopped at 1,1
    Play#1 output Play#1 1 cav  cavalry #0 stopped at 1,1
    Play#1 output Play#1 1 spy  infiltrator #2 stopped at 1,1
    Play#1 output Play#1 6 0 589
    Play#1 input navi 0
    Play#1 command navigate
    Play#1 output Play#1 1 Flagship is pt   patrol boat (#0)
    Play#1 output Play#1 1  . =
    Play#1 output Play#1 1 h h h
    Play#1 output Play#1 1  c c
    Play#1 output Play#1 4 <127.0:127.0: 1,1>
    Play#1 input aborted
    Play#1 output Play#1 1 pt   patrol boat (#0) stopped at 1,1
    Play#1 output Play#1 1 command failed
    Play#1 output Play#1 6 0 588
    Play#1 input __cmd added 1 1 0
    Play#1 command __cmd
    Play#1 output Play#1 6 0 589
    Play#1 input set l 12 500
    Play#1 command set
    Play#1 output Play#1 1 cav  cavalry #12 (lot #1) price set to $500
    Play#1 output Play#1 6 0 588
    Play#1 input march 12/10/19/11/13/14/15
    Play#1 command march
    Play#1 output Play#1 1 cav  cavalry #12 is on the trading block
    Play#1 output Play#1 1 cav  cavalry #13 has no mil on it to guide it
    Play#1 output Play#1 1 cav  cavalry #14 is on a ship
    Play#1 output Play#1 1 cav  cavalry #15 is on a unit
    Play#1 output Play#1 1 Leader is cav  cavalry #10
    Play#1 output Play#1 1  . =
    Play#1 output Play#1 1 h h h
    Play#1 output Play#1 1  c c
    Play#1 output Play#1 4 <127.0:127.0: 1,1>
    Play#1 input nh
    Play#1 output Play#1 1 cav  cavalry #10 stopped at 2,2
    Play#1 output Play#1 6 0 587
    Play#1 input march 20/22 jh
    Play#1 command march
    Play#1 output Play#1 1 tra  train #22 is a train and can't march with the leader
    Play#1 output Play#1 1 Leader is cav  cavalry #20
    Play#1 output Play#1 1 cav  cavalry #20 stopped at 3,3
    Play#1 output Play#1 6 0 586
    Play#1 input march 22/21/23 jh
    Play#1 command march
    Play#1 output Play#1 1 cav  cavalry #21 can't rail-march with the leading train
    Play#1 output Play#1 1 Leader is tra  train #22
    Play#1 output Play#1 1 tra  train #22 stopped at 3,3
    Play#1 output Play#1 1 tra  train #23 stopped at 3,3
    Play#1 output Play#1 6 0 585
    Play#1 input march 24 nh
    Play#1 command march
    Play#1 output Play#1 1 tra  train #24 is stuck off the rail system
    Play#1 output Play#1 1 No lands
    Play#1 output Play#1 1 command failed
    Play#1 output Play#1 6 0 584
    Play#1 input march 25 gh
    Play#1 command march
    Play#1 output Play#1 1 cav  cavalry #25 has been kidnapped by 3
    Play#1 output Play#1 1 No lands
    Play#1 output Play#1 1 command failed
    Play#1 output Play#1 6 0 583
    Play#1 input march 21/10 nh
    Play#1 command march
    Play#1 output Play#1 1 cav  cavalry #10 is not with the leader
    Play#1 output Play#1 1 Leader is cav  cavalry #21
    Play#1 output Play#1 1 cav  cavalry #21 stopped at 2,4
    Play#1 output Play#1 6 0 582
    Play#1 input __cmd added 1 1 0
    Play#1 command __cmd
    Play#1 output Play#1 6 0 583
    Play#1 input march 31/30 jX
    Play#1 command march
    Play#1 output Play#1 1 Leader is cav  cavalry #31
    Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
    Play#1 output Play#1 1 	cav  cavalry #31 takes 19
    Play#1 output Play#1 1 Changing leader to cav  cavalry #30
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 1 m m m
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 4 <104.7:104.7: 8,6>
    Play#1 input iyh
    Play#1 output Play#1 1 lnd#     land type       x,y    a  eff mil  sh gun xl ln  mu tech retr
    Play#1 output Play#1 1   30 cav  cavalry        8,6      100%   5   0   0  0  0 104  30  42%
    Play#1 output Play#1 1 cav  cavalry #30 stopped at 7,5
    Play#1 output Play#1 6 0 582
    Play#1 input __cmd added -1 0 0
    Play#1 command __cmd
    Play#1 output Play#1 6 0 582
    Play#1 input march 32/33/34/35/36/37/38/39 jX
    Play#1 command march
    Play#1 output Play#1 1 Leader is cav  cavalry #32
    Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
    Play#1 output Play#1 1 	cav  cavalry #32 takes 13
    Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
    Play#1 output Play#1 1 	cav  cavalry #34 takes 14
    Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
    Play#1 output Play#1 1 	cav  cavalry #35 takes 13
    Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
    Play#1 output Play#1 1 	cav  cavalry #36 takes 22
    Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
    Play#1 output Play#1 1 	cav  cavalry #37 takes 10
    Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
    Play#1 output Play#1 1 	cav  cavalry #38 takes 22
    Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
    Play#1 output Play#1 1 	cav  cavalry #39 takes 16
    Play#1 output Play#1 1 cav  cavalry #36 has no mil on it to guide it & stays in 8,6
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 1 m m m
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 4 <104.7:81.0: 8,6>
    Play#1 input iyh
    Play#1 output Play#1 1 lnd#     land type       x,y    a  eff mil  sh gun xl ln  mu tech retr
    Play#1 output Play#1 1   32 cav  cavalry        8,6       87%   1   0   0  0  0  90  30  42%
    Play#1 output Play#1 1   33 cav  cavalry        8,6      100%   1   0   0  0  0 104  30  42%
    Play#1 output Play#1 1   34 cav  cavalry        8,6       86%   1   0   0  0  0  90  30  42%
    Play#1 output Play#1 1   35 cav  cavalry        8,6       87%   1   0   0  0  0  91  30  42%
    Play#1 output Play#1 1   37 cav  cavalry        8,6       90%   1   0   0  0  0  93  30  42%
    Play#1 output Play#1 1   38 cav  cavalry        8,6       78%   1   0   0  0  0  81  30  42%
    Play#1 output Play#1 1   39 cav  cavalry        8,6       84%   1   0   0  0  0  87  30  42%
    Play#1 output Play#1 1 cav  cavalry #32 stopped at 7,5
    Play#1 output Play#1 1 cav  cavalry #33 stopped at 7,5
    Play#1 output Play#1 1 cav  cavalry #34 stopped at 7,5
    Play#1 output Play#1 1 cav  cavalry #35 stopped at 7,5
    Play#1 output Play#1 1 cav  cavalry #37 stopped at 7,5
    Play#1 output Play#1 1 cav  cavalry #38 stopped at 7,5
    Play#1 output Play#1 1 cav  cavalry #39 stopped at 7,5
    Play#1 output Play#1 6 0 581
    Play#1 input march 50 jh
    Play#1 command march
    Play#1 output Play#1 1 Leader is cav  cavalry #50
    Play#1 output Play#1 1 cav  cavalry #50 stopped at 11,3
    Play#1 output Play#1 6 0 580
    Play#1 input march 51 gh
    Play#1 command march
    Play#1 output Play#1 1 Leader is cav  cavalry #51
    Play#1 output Play#1 1 cav  cavalry #51 stopped at -1,3
    Play#1 output Play#1 6 0 579
    Play#1 input march 52/53 g
    Play#1 command march
    Play#1 output Play#1 1 Leader is cav  cavalry #52
    Play#1 output Play#1 1 cav  cavalry #52 can't go to -5,3 & stays in -3,3
    Play#1 output Play#1 1 Changing leader to spy  infiltrator #53
    Play#1 output Play#1 1  c c
    Play#1 output Play#1 1 + + +
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 4 <106.3:106.3: -5,3>
    Play#1 input ijjh
    Play#1 output Play#1 1 lnd#     land type       x,y    a  eff mil  sh gun xl ln  mu tech retr
    Play#1 output Play#1 1   53 spy  infiltrator   -5,3      100%   0   0   0  0  0 106  40  42%
    Play#1 output Play#1 1 spy  infiltrator #53 stopped at -1,3
    Play#1 output Play#1 6 0 578
    Play#1 input __cmd added -1 0 0
    Play#1 command __cmd
    Play#1 output Play#1 6 0 578
    Play#1 input march 55/54 g
    Play#1 command march
    Play#1 output Play#1 1 Leader is spy  infiltrator #55
    Play#1 output Play#1 1 cav  cavalry #54 can't go to -5,3 & stays in -3,3
    Play#1 output Play#1 1  c c
    Play#1 output Play#1 1 + + +
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 4 <106.3:106.3: -5,3>
    Play#1 input ijjh
    Play#1 output Play#1 1 lnd#     land type       x,y    a  eff mil  sh gun xl ln  mu tech retr
    Play#1 output Play#1 1   55 spy  infiltrator   -5,3      100%   0   0   0  0  0 106  40  42%
    Play#1 output Play#1 1 spy  infiltrator #55 stopped at -1,3
    Play#1 output Play#1 6 0 577
    Play#1 input march 56/57/58/59 jh
    Play#1 command march
    Play#1 output Play#1 1 Leader is spy  infiltrator #56
    Play#1 output Play#1 1 spy  infiltrator #56 stopped at 10,4
    Play#1 output Play#1 1 spy  infiltrator #57 stopped at 10,4
    Play#1 output Play#1 1 spy  infiltrator #58 stopped at 10,4
    Play#1 output Play#1 1 spy  infiltrator #59 stopped at 10,4
    Play#1 output Play#1 6 0 576
    Play#1 input march 60 yX
    Play#1 command march
    Play#1 output Play#1 1 Leader is cav  cavalry #60
    Play#1 output Play#1 1 can't go to 0,0
    Play#1 output Play#1 1  . =
    Play#1 output Play#1 1 h h h
    Play#1 output Play#1 1  c c
    Play#1 output Play#1 4 <127.0:127.0: 1,1>
    Play#1 input h
    Play#1 output Play#1 1 cav  cavalry #60 stopped at 1,1
    Play#1 output Play#1 6 0 575
    Play#1 input march 70 gh
    Play#1 command march
    Play#1 output Play#1 1 Leader is tra  train #70
    Play#1 output Play#1 1 tra  train #70 stopped at 1,3
    Play#1 output Play#1 6 0 574
    Play#1 input march 71 bX
    Play#1 command march
    Play#1 output Play#1 1 Leader is tra  train #71
    Play#1 output Play#1 1 no rail system in 3,5
    Play#1 output Play#1 1  + +
    Play#1 output Play#1 1 + m m
    Play#1 output Play#1 1  + m
    Play#1 output Play#1 4 <127.0:127.0: 4,4>
    Play#1 input h
    Play#1 output Play#1 1 tra  train #71 stopped at 4,4
    Play#1 output Play#1 6 0 573
    Play#1 input march 72 bh
    Play#1 command march
    Play#1 output Play#1 1 Leader is tra  train #72
    Play#1 output Play#1 1 tra  train #72 stopped at 4,4
    Play#1 output Play#1 6 0 572
    Play#1 input march 73 nX
    Play#1 command march
    Play#1 output Play#1 1 Leader is tra  train #73
    Play#1 output Play#1 1 no rail system in 6,4
    Play#1 output Play#1 1  c c
    Play#1 output Play#1 1 + + +
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 4 <127.0:127.0: 5,3>
    Play#1 input h
    Play#1 output Play#1 1 tra  train #73 stopped at 5,3
    Play#1 output Play#1 6 0 571
    Play#1 input march 74 bX
    Play#1 command march
    Play#1 output Play#1 1 Leader is tra  train #74
    Play#1 output Play#1 1 can't go to -5,5
    Play#1 output Play#1 1  + +
    Play#1 output Play#1 1 m m m
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 4 <127.0:127.0: -4,4>
    Play#1 input h
    Play#1 output Play#1 1 tra  train #74 stopped at -4,4
    Play#1 output Play#1 6 0 570
    Play#1 input march 75 bX
    Play#1 command march
    Play#1 output Play#1 1 Leader is tra  train #75
    Play#1 output Play#1 1 no rail system in -1,5
    Play#1 output Play#1 1  + +
    Play#1 output Play#1 1 m m +
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 4 <127.0:127.0: 0,4>
    Play#1 input h
    Play#1 output Play#1 1 tra  train #75 stopped at 0,4
    Play#1 output Play#1 6 0 569
    Play#1 input march 76/77 yj
    Play#1 command march
    Play#1 output Play#1 1 Leader is cav  cavalry #76
    Play#1 output Play#1 4 Do you really want to abandon 1,7 [yn]?
    Play#1 input y
    Play#1 output Play#1 1 You no longer own 1,7
    Play#1 output Play#1 1  m +
    Play#1 output Play#1 1 m m m
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 4 <104.7:104.7: 2,6>
    Play#1 input h
    Play#1 output Play#1 1 cav  cavalry #76 stopped at 2,6
    Play#1 output Play#1 1 cav  cavalry #77 stopped at 2,6
    Play#1 output Play#1 6 0 568
    Play#1 input march 78/79 yj
    Play#1 command march
    Play#1 output Play#1 1 Leader is cav  cavalry #78
    Play#1 output Play#1 4 Do you really want to abandon 3,7 [yn]?
    Play#1 input n
    Play#1 output Play#1 1 cav  cavalry #78 stopped at 3,7
    Play#1 output Play#1 1 cav  cavalry #79 stopped at 3,7
    Play#1 output Play#1 1 command failed
    Play#1 output Play#1 6 0 567
    Play#1 input march 84/83/80/81/82
    Play#1 command march
    Play#1 output Play#1 1 Leader is cav  cavalry #84
    Play#1 output Play#1 1  + m
    Play#1 output Play#1 1 m + m
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 4 <127.0:0.0: 3,5>
    Play#1 input jjun
    Play#1 output Play#1 1 cav  cavalry #84 is out of mobility & stays in 3,5
    Play#1 output Play#1 1 Changing leader to cav  cavalry #83
    Play#1 output Play#1 1 cav  cavalry #83 is out of mobility & stays in 5,5
    Play#1 output Play#1 1 Changing leader to cav  cavalry #80
    Play#1 output Play#1 1 cav  cavalry #82 is out of mobility & stays in 8,4
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 1 m m m
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 4 <60.2:60.2: 9,5>
    Play#1 input h
    Play#1 output Play#1 1 cav  cavalry #80 stopped at 9,5
    Play#1 output Play#1 1 cav  cavalry #81 stopped at 9,5
    Play#1 output Play#1 6 0 566
    Play#1 input march 85 y
    Play#1 command march
    Play#1 output Play#1 1 Leader is cav  cavalry #85
    Play#1 output Play#1 1 cav  cavalry #85 is out of mobility & stays in 3,5
    Play#1 output Play#1 1 No lands left
    Play#1 output Play#1 6 0 565
    Play#1 input __cmd added 1 1 0
    Play#1 command __cmd
    Play#1 output Play#1 6 0 566
    Play#1 input march 90 4,4
    Play#1 command march
    Play#1 output Play#1 1 Leader is cav  cavalry #90
    Play#1 output Play#1 1 Using path 'nnnh'
    Play#1 output Play#1 1 cav  cavalry #90 stopped at 4,4
    Play#1 output Play#1 6 0 565
    Play#1 input march 90
    Play#1 command march
    Play#1 output Play#1 1 Leader is cav  cavalry #90
    Play#1 output Play#1 1  + +
    Play#1 output Play#1 1 + m m
    Play#1 output Play#1 1  + m
    Play#1 output Play#1 4 <68.0:68.0: 4,4>
    Play#1 input 4,2
    Play#1 output Play#1 1 Using path 'uyh'
    Play#1 output Play#1 1 cav  cavalry #90 stopped at 4,2
    Play#1 output Play#1 6 0 564
    Play#1 input march 90 0,0
    Play#1 command march
    Play#1 output Play#1 1 Leader is cav  cavalry #90
    Play#1 output Play#1 1 No owned path from 4,2 to 0,0!
    Play#1 output Play#1 1  h h
    Play#1 output Play#1 1 c c c
    Play#1 output Play#1 1  + +
    Play#1 output Play#1 4 <24.0:24.0: 4,2>
    Play#1 input h
    Play#1 output Play#1 1 cav  cavalry #90 stopped at 4,2
    Play#1 output Play#1 6 0 563
    Play#1 input march 90
    Play#1 command march
    Play#1 output Play#1 1 Leader is cav  cavalry #90
    Play#1 output Play#1 1  h h
    Play#1 output Play#1 1 c c c
    Play#1 output Play#1 1  + +
    Play#1 output Play#1 4 <24.0:24.0: 4,2>
    Play#1 input 0,0
    Play#1 output Play#1 1 No owned path from 4,2 to 0,0!
    Play#1 output Play#1 1 cav  cavalry #90 stopped at 4,2
    Play#1 output Play#1 6 0 562
    Play#1 input march 91 -2,2
    Play#1 command march
    Play#1 output Play#1 1 Leader is cav  cavalry #91
    Play#1 output Play#1 1 No owned path from 1,1 to -2,2!
    Play#1 output Play#1 1  . =
    Play#1 output Play#1 1 h h h
    Play#1 output Play#1 1  c c
    Play#1 output Play#1 4 <127.0:127.0: 1,1>
    Play#1 input h
    Play#1 output Play#1 1 cav  cavalry #91 stopped at 1,1
    Play#1 output Play#1 6 0 561
    Play#1 input march 101/100
    Play#1 command march
    Play#1 output Play#1 1 Leader is cav  cavalry #101
    Play#1 output Play#1 1  . =
    Play#1 output Play#1 1 h h h
    Play#1 output Play#1 1  c c
    Play#1 output Play#1 4 <127.0:127.0: 1,1>
    Play#1 input v
    Play#1 output Play#1 1 cav  cavalry #101 @ 1,1 2% harbor
    Play#1 output Play#1 1 rad  radar unit #100 @ 1,1 2% harbor
    Play#1 output Play#1 1  . =
    Play#1 output Play#1 1 h h h
    Play#1 output Play#1 1  c c
    Play#1 output Play#1 4 <127.0:127.0: 1,1>
    Play#1 input B
    Play#1 output Play#1 1      ---------000000000011
    Play#1 output Play#1 1      987654321012345678901
    Play#1 output Play#1 1   -4    . . . . . . . . .  -4
    Play#1 output Play#1 1   -3     . . . i . . . X X -3
    Play#1 output Play#1 1   -2      . . . . . . . X  -2
    Play#1 output Play#1 1   -1 . . . . . i . . . . . -1
    Play#1 output Play#1 1    0  . = . . . = . = . =  0
    Play#1 output Play#1 1    1 h h h h h C h h h h ? 1
    Play#1 output Play#1 1    2  c c c c c c c c c ?  2
    Play#1 output Play#1 1    3   + + + + + + + + + + 3
    Play#1 output Play#1 1    4    m m m m + m m m m  4
    Play#1 output Play#1 1    5     m m m m + m m m m 5
    Play#1 output Play#1 1    6    ? ? ? m m m m m m  6
    Play#1 output Play#1 1      ---------000000000011
    Play#1 output Play#1 1      987654321012345678901
    Play#1 output Play#1 4 <127.0:127.0: 1,1>
    Play#1 input l
    Play#1 output Play#1 1 2 (#2) cav  cavalry #11 (approx 0 mil) @ 1,1
    Play#1 output Play#1 1 Your harbor 2% efficient with 100 civ @ 1,1
    Play#1 output Play#1 1 Your bridge span 60% efficient with 100 civ @ 2,0
    Play#1 output Play#1 1 Your harbor 1% efficient with 100 civ @ 3,1
    Play#1 output Play#1 1 Your city 2% efficient with 100 civ @ 2,2
    Play#1 output Play#1 1 Your city 2% efficient with 100 civ @ 0,2
    Play#1 output Play#1 1 2 (#2) harbor 0% efficient with approx 100 civ @ -1,1
    Play#1 output Play#1 1  . =
    Play#1 output Play#1 1 h h h
    Play#1 output Play#1 1  c c
    Play#1 output Play#1 4 <127.0:127.0: 1,1>
    Play#1 input l 0
    Play#1 output Play#1 1 2 (#2) cav  cavalry #11 (approx 0 mil) @ 1,1
    Play#1 output Play#1 1 Your harbor 2% efficient with 100 civ @ 1,1
    Play#1 output Play#1 1 Your bridge span 60% efficient with 100 civ @ 2,0
    Play#1 output Play#1 1 Your harbor 1% efficient with 100 civ @ 3,1
    Play#1 output Play#1 1 Your city 2% efficient with 100 civ @ 2,2
    Play#1 output Play#1 1 Your city 2% efficient with 100 civ @ 0,2
    Play#1 output Play#1 1 2 (#2) harbor 0% efficient with approx 100 civ @ -1,1
    Play#1 output Play#1 1  . =
    Play#1 output Play#1 1 h h h
    Play#1 output Play#1 1  c c
    Play#1 output Play#1 4 <127.0:127.0: 1,1>
    Play#1 input gbbb
    Play#1 output Play#1 1  + +
    Play#1 output Play#1 1 m m m
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 4 <67.6:50.7: -4,4>
    Play#1 input B 0
    Play#1 output Play#1 1      ---------000000000011
    Play#1 output Play#1 1      987654321012345678901
    Play#1 output Play#1 1   -4    . . . . . . . . .  -4
    Play#1 output Play#1 1   -3     . . . i . . . X X -3
    Play#1 output Play#1 1   -2      . . . . . . . X  -2
    Play#1 output Play#1 1   -1 . . . . . i . . . . . -1
    Play#1 output Play#1 1    0  . = . . . = . = . =  0
    Play#1 output Play#1 1    1 h h h h h C h h h h ? 1
    Play#1 output Play#1 1    2  c c c c c c c c c ?  2
    Play#1 output Play#1 1    3   + + + + + + + + + + 3
    Play#1 output Play#1 1    4  ? m m m m + m m m m  4
    Play#1 output Play#1 1    5   ? m m m m + m m m m 5
    Play#1 output Play#1 1    6    ? ? ? m m m m m m  6
    Play#1 output Play#1 1      ---------000000000011
    Play#1 output Play#1 1      987654321012345678901
    Play#1 output Play#1 4 <67.6:50.7: -4,4>
    Play#1 input M *
    Play#1 output Play#1 1      1111111---------0000000000111111
    Play#1 output Play#1 1      65432109876543210123456789012345
    Play#1 output Play#1 1   -8             . . . . . . . . . .  -8
    Play#1 output Play#1 1   -7              . . . . . . . . .   -7
    Play#1 output Play#1 1   -6                 . . . . . . .    -6
    Play#1 output Play#1 1   -5                                  -5
    Play#1 output Play#1 1   -4                 . .              -4
    Play#1 output Play#1 1   -3                . i .             -3
    Play#1 output Play#1 1   -2               . . . . . .        -2
    Play#1 output Play#1 1   -1              . . i . . . .       -1
    Play#1 output Play#1 1    0               . . = . = . ?      0
    Play#1 output Play#1 1    1              ? ? h h h h h ?     1
    Play#1 output Play#1 1    2             ? ? c c c c c ? ?    2
    Play#1 output Play#1 1    3            ? ? ? + + + + + ? ?   3
    Play#1 output Play#1 1    4           ? ? ? m + m m m ? ? ?  4
    Play#1 output Play#1 1    5            ? ? ? m + m m m ? ? ? 5
    Play#1 output Play#1 1    6           ? ? ? m m m m m ? ? ?  6
    Play#1 output Play#1 1    7            ? ? ? ? m m m m ? ? ? 7
    Play#1 output Play#1 1      1111111---------0000000000111111
    Play#1 output Play#1 1      65432109876543210123456789012345
    Play#1 output Play#1 4 <67.6:50.7: -4,4>
    Play#1 input r
    Play#1 output Play#1 1 cav  cavalry #101 can't use radar!
    Play#1 output Play#1 4 <67.6:50.7: -4,4>
    Play#1 input r 100
    Play#1 output Play#1 1 rad  radar unit #100 at -4,4 efficiency 100%, max range 2
    Play#1 output Play#1 1   ? ? ?
    Play#1 output Play#1 1  ? ? ? ?
    Play#1 output Play#1 1 ? ? 0 ? m
    Play#1 output Play#1 1  ? ? ? ?
    Play#1 output Play#1 1   ? ? ?
    Play#1 output Play#1 1
    Play#1 output Play#1 4 <67.6:50.7: -4,4>
    Play#1 input f
    Play#1 output Play#1 1 Changing leader to rad  radar unit #100
    Play#1 output Play#1 1  + +
    Play#1 output Play#1 1 m m m
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 4 <67.6:50.7: -4,4>
    Play#1 input r
    Play#1 output Play#1 1 rad  radar unit #100 at -4,4 efficiency 100%, max range 2
    Play#1 output Play#1 1   ? ? ?
    Play#1 output Play#1 1  ? ? ? ?
    Play#1 output Play#1 1 ? ? 0 ? m
    Play#1 output Play#1 1  ? ? ? ?
    Play#1 output Play#1 1   ? ? ?
    Play#1 output Play#1 1
    Play#1 output Play#1 4 <67.6:50.7: -4,4>
    Play#1 input h
    Play#1 output Play#1 1 rad  radar unit #100 stopped at -4,4
    Play#1 output Play#1 1 cav  cavalry #101 stopped at -4,4
    Play#1 output Play#1 6 0 555
    Play#1 input march 110/111 d
    Play#1 command march
    Play#1 output Play#1 1 Leader is eng  engineer #110
    Play#1 output Play#1 1 There are currently 0 mines in 7,7
    Play#1 output Play#1 1 eng  engineer #110 laid a total of 1 mines in 7,7
    Play#1 output Play#1 4 <127.0:127.0: 7,7>
    Play#1 input d 2
    Play#1 output Play#1 1 There are currently 1 mines in 7,7
    Play#1 output Play#1 1 eng  engineer #110 laid a total of 2 mines in 7,7 but is now out of shells
    Play#1 output Play#1 4 <127.0:124.0: 7,7>
    Play#1 input yd 111/110 2
    Play#1 output Play#1 1 There are currently 0 mines in 6,6
    Play#1 output Play#1 1 eng  engineer #111 laid a total of 2 mines in 6,6
    Play#1 output Play#1 1 There are currently 2 mines in 6,6
    Play#1 output Play#1 1 eng  engineer #110 ran out of shells before it could finish the job
    Play#1 output Play#1 1 Only 0 mines were laid in 6,6
    Play#1 output Play#1 4 <112.0:111.6: 6,6>
    Play#1 input h
    Play#1 output Play#1 1 eng  engineer #110 stopped at 6,6
    Play#1 output Play#1 1 eng  engineer #111 stopped at 6,6
    Play#1 output Play#1 6 0 551
    Play#1 input march 0/2 mh
    Play#1 command march
    Play#1 output Play#1 1 Leader is cav  cavalry #0
    Play#1 output Play#1 1 No engineers!
    Play#1 output Play#1 1 cav  cavalry #0 stopped at 1,1
    Play#1 output Play#1 1 spy  infiltrator #2 stopped at 1,1
    Play#1 output Play#1 6 0 550
    Play#1 input march 120 mh
    Play#1 command march
    Play#1 output Play#1 1 Leader is eng  engineer #120
    Play#1 output Play#1 1 2,0 is a bridge span.  No landmines there!
    Play#1 output Play#1 1 eng  engineer #120 stopped at 2,0
    Play#1 output Play#1 6 0 549
    Play#1 input march 121/128 j
    Play#1 command march
    Play#1 output Play#1 1 Leader is eng  engineer #121
    Play#1 output Play#1 1 Approaching minefield at 9,7...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 1 m m m
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 4 <89.7:-23.8: 9,7>
    Play#1 input mi
    Play#1 output Play#1 1 Approaching minefield at 9,7...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 eng  engineer #128 is out of mobility!
    Play#1 output Play#1 1 lnd#     land type       x,y    a  eff mil  sh gun xl ln  mu tech retr
    Play#1 output Play#1 1  121 eng  engineer       9,7      100%   5   3   0  0  0  77 130  42%
    Play#1 output Play#1 1  128 eng  engineer       9,7      100%   5   0   0  0  0 -23 130  42%
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 1 m m m
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 4 <77.3:-23.8: 9,7>
    Play#1 input g
    Play#1 output Play#1 1 eng  engineer #128 is out of mobility & stays in 9,7
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 1 m m m
    Play#1 output Play#1 1  . .
    Play#1 output Play#1 4 <64.9:64.9: 7,7>
    Play#1 input mh
    Play#1 output Play#1 1 Approaching minefield at 7,7...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 eng  engineer #121 stopped at 7,7
    Play#1 output Play#1 6 0 548
    Play#1 input march 135/130/131/136/137/138/139
    Play#1 command march
    Play#1 output Play#1 1 Leader is cav  cavalry #135
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 1 m m m
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 4 <127.0:127.0: 6,6>
    Play#1 input j
    Play#1 output Play#1 1 Approaching minefield at 8,6...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
    Play#1 output Play#1 1 	eng  engineer #131 takes 4
    Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
    Play#1 output Play#1 1 	cav  cavalry #139 takes 16
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 1 m m m
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 4 <104.7:86.0: 8,6>
    Play#1 input mf
    Play#1 output Play#1 1 Approaching minefield at 8,6...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Changing leader to eng  engineer #130
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 1 m m m
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 4 <104.7:73.6: 8,6>
    Play#1 input mf
    Play#1 output Play#1 1 Approaching minefield at 8,6...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
    Play#1 output Play#1 1 	eng  engineer #130 takes 6
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 1 m m m
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 4 <104.7:61.0: 8,6>
    Play#1 input mf
    Play#1 output Play#1 1 Approaching minefield at 8,6...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Sweep...
    Play#1 output Play#1 1 Changing leader to eng  engineer #131
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 1 m m m
    Play#1 output Play#1 1  m m
    Play#1 output Play#1 4 <104.7:48.6: 8,6>
    Play#1 input h
    Play#1 output Play#1 1 eng  engineer #131 stopped at 8,6
    Play#1 output Play#1 1 cav  cavalry #136 stopped at 8,6
    Play#1 output Play#1 1 cav  cavalry #137 stopped at 8,6
    Play#1 output Play#1 1 cav  cavalry #138 stopped at 8,6
    Play#1 output Play#1 1 cav  cavalry #139 stopped at 8,6
    Play#1 output Play#1 1 cav  cavalry #135 stopped at 8,6
    Play#1 output Play#1 1 eng  engineer #130 stopped at 8,6
    Play#1 output Play#1 6 0 547
    Play#1 input ctld
    Play#1 output Play#1 1 Bye-bye
    Play#1 logout 1
    Play#1 output Play#1 3 so long...
     Conn3 output Conn3 2 Empire server ready
     Conn3 input user tester
     Conn3 output Conn3 0 hello tester
     Conn3 input coun POGO
     Conn3 output Conn3 0 country name POGO
     Conn3 input pass peter
     Conn3 output Conn3 0 password ok
     Conn3 input play
     Conn3 login 0 127.0.0.1 tester
    Play#0 output Play#0 2 2
    Play#0 output Play#0 1
    Play#0 output Play#0 1 ***          Server configured for testing          ***
    Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
    Play#0 output Play#0 6 0 640
    Play#0 input read 1
    Play#0 command read
    Play#0 output Play#0 1 No telegrams for 1 at the moment...
    Play#0 output Play#0 6 0 640
    Play#0 input read 2
    Play#0 command read
    Play#0 output Play#0 1 No telegrams for 2 at the moment...
    Play#0 output Play#0 6 0 640
    Play#0 input read 3
    Play#0 command read
    Play#0 output Play#0 1 No telegrams for 3 at the moment...
    Play#0 output Play#0 6 0 640
    Play#0 input read 4
    Play#0 command read
    Play#0 output Play#0 1
    Play#0 output Play#0 1 > BULLETIN from POGO, (#0)  dated Thu Jan  1 00:00:00 1970
    Play#0 output Play#0 1 1 pt   patrol boat (#62) sighted at -13,1
    Play#0 output Play#0 6 0 640
    Play#0 input read 5
    Play#0 command read
    Play#0 output Play#0 1
    Play#0 output Play#0 1 > BULLETIN from POGO, (#0)  dated Thu Jan  1 00:00:00 1970
    Play#0 output Play#0 1 1 pt   patrol boat (#62) sighted at -13,1
    Play#0 output Play#0 6 0 640
    Play#0 input read 6
    Play#0 command read
    Play#0 output Play#0 1 No telegrams for 6 at the moment...
    Play#0 output Play#0 6 0 640
    Play#0 input ship *
    Play#0 command ship
    Play#0 output Play#0 1 own shp#     ship type       x,y   fl   eff civ mil  uw  fd pn he xl ln mob tech
    Play#0 output Play#0 1   1    0 pt   patrol boat    1,1       100%   0   2   0   0  0  0  0  0 127   40
    Play#0 output Play#0 1   1    1 cs   cargo ship     1,1       100%   0   5   0   0  0  0  0  1 127   20
    Play#0 output Play#0 1   1    2 dd   destroyer      1,1       100%   0   5   0   0  0  0  0  0 127   70
    Play#0 output Play#0 1   1    3 ft   fishing tra    1,1       100%   0   5   0   0  0  0  0  0 127   35
    Play#0 output Play#0 1   1    4 oe   oil explora    1,1       100%   0   5   0   0  0  0  0  0 127   40
    Play#0 output Play#0 1   1    5 ms   minesweeper    1,1       100%   0   5   0   0  0  0  0  0 127   40
    Play#0 output Play#0 1   1   10 pt   patrol boat   -1,-1      100%   0   2   0   0  0  0  0  0 117   40
    Play#0 output Play#0 1   2   11 pt   patrol boat    0,0       100%   0   2   0   0  0  0  0  0 127   40
    Play#0 output Play#0 1   1   12 pt   patrol boat    0,0       100%   0   2   0   0  0  0  0  0 127   40
    Play#0 output Play#0 1   1   13 pt   patrol boat    0,0       100%   0   0   0   0  0  0  0  0 127   40
    Play#0 output Play#0 1   1   20 pt   patrol boat    0,0       100%   0   2   0   0  0  0  0  0 117   40
    Play#0 output Play#0 1   1   21 pt   patrol boat    3,1       100%   0   2   0   0  0  0  0  0 127   40
    Play#0 output Play#0 1   1   22 pt   patrol boat    3,-1      100%   0   2   0   0  0  0  0  0 117   40
    Play#0 output Play#0 1   1   23 pt   patrol boat    6,0       100%   0   2   0   0  0  0  0  0 127   40
    Play#0 output Play#0 1   1   24 pt   patrol boat    1,1       100%   0   2   0   0  0  0  0  0 117   40
    Play#0 output Play#0 1   1   25 pt   patrol boat    4,2       100%   0   2   0   0  0  0  0  0 127   40
    Play#0 output Play#0 1   1   26 cs   cargo ship     2,2       100%   0   5   0   0  0  0  0  0 127   20
    Play#0 output Play#0 1   1   27 pt   patrol boat    1,-1      100%   0   2   0   0  0  0  0  0 127   40
    Play#0 output Play#0 1   1   28 pt   patrol boat    3,-1      100%   0   2   0   0  0  0  0  0 117   40
    Play#0 output Play#0 1   1   30 pt   patrol boat   10,-6      100%   0   2   0   0  0  0  0  0 108   40
    Play#0 output Play#0 1   1   32 pt   patrol boat   10,-6       75%   0   1   0   0  0  0  0  0  75   40
    Play#0 output Play#0 1   1   33 pt   patrol boat   10,-6       80%   0   1   0   0  0  0  0  0  82   40
    Play#0 output Play#0 1   1   34 pt   patrol boat   10,-6      100%   0   1   0   0  0  0  0  0 108   40
    Play#0 output Play#0 1   1   35 pt   patrol boat   10,-6       66%   0   1   0   0  0  0  0  0  63   40
    Play#0 output Play#0 1   1   36 pt   patrol boat   10,-6       80%   0   1   0   0  0  0  0  0  82   40
    Play#0 output Play#0 1   1   37 pt   patrol boat   10,-6       80%   0   1   0   0  0  0  0  0  82   40
    Play#0 output Play#0 1   1   38 pt   patrol boat   11,-5       69%   0   0   0   0  0  0  0  0 117   40
    Play#0 output Play#0 1   1   39 pt   patrol boat   10,-6       64%   0   1   0   0  0  0  0  0  60   40
    Play#0 output Play#0 1   1   50 pt   patrol boat    1,1       100%   0   2   0   0  0  0  0  0 117   40
    Play#0 output Play#0 1   1   51 pt   patrol boat    4,0       100%   0   2   0   0  0  0  0  0 127   40
    Play#0 output Play#0 1   1   52 pt   patrol boat    2,0       100%   0   2   0   0  0  0  0  0 117   40
    Play#0 output Play#0 1   1   53 pt   patrol boat    4,0       100%   0   2   0   0  0  0  0  0 127   40
    Play#0 output Play#0 1   1   54 pt   patrol boat    0,0       100%   0   2   0   0  0  0  0  0  99   40
    Play#0 output Play#0 1   1   55 cs   cargo ship     1,1       100%   0   5   0   0  0  0  0  0 127   20
    Play#0 output Play#0 1   1   56 pt   patrol boat    0,0       100%   0   2   0   0  0  0  0  0  99   40
    Play#0 output Play#0 1   1   57 cs   cargo ship     1,1       100%   0   5   0   0  0  0  0  0 127   20
    Play#0 output Play#0 1   1   58 cs   cargo ship     1,1       100%   0   5   0   0  0  0  0  0 127   20
    Play#0 output Play#0 1   1   59 cs   cargo ship     1,1       100%   0   5   0   0  0  0  0  0 127   20
    Play#0 output Play#0 1   1   60 pt   patrol boat    5,1       100%   0   2   0   0  0  0  0  0 127   40
    Play#0 output Play#0 1   1   61 pt   patrol boat    3,-1      100%   0   2   0   0  0  0  0  0 127   40
    Play#0 output Play#0 1   1   62 pt   patrol boat  -13,1       100%   0   2   0   0  0  0  0  0 117   40
    Play#0 output Play#0 1   1   63 pt   patrol boat   -5,1       100%   0   2   0   0  0  0  0  0 117   40
    Play#0 output Play#0 1   1   64 pt   patrol boat   -8,0       100%   0   2   0   0  0  0  0  0 127   40
    Play#0 output Play#0 1   1   65 cs   cargo ship    -9,1       100%   0   5   0   0  0  0  0  0 127   20
    Play#0 output Play#0 1   1   70 pt   patrol boat  -14,0       100%   0   2   0   0  0  0  0  0 117   40
    Play#0 output Play#0 1   1   71 pt   patrol boat   -6,0       100%   0   2   0   0  0  0  0  0 117   40
    Play#0 output Play#0 1   1   72 pt   patrol boat   -8,0       100%   0   2   0   0  0  0  0  0 127   40
    Play#0 output Play#0 1   1   80 cs   cargo ship    -4,-4      100%   0   5   0   0  0  0  0  0  68   20
    Play#0 output Play#0 1   1   81 cs   cargo ship    -4,-4      100%   0   5   0   0  0  0  0  0  68   20
    Play#0 output Play#0 1   1   82 cs   cargo ship    -3,-3      100%   0   5   0   0  0  0  0  0 -13   20
    Play#0 output Play#0 1   1   83 cs   cargo ship    -1,-1      100%   0   5   0   0  0  0  0  0 -13   20
    Play#0 output Play#0 1   1   84 cs   cargo ship     0,0       100%   0   5   0   0  0  0  0  0   0   20
    Play#0 output Play#0 1   1   85 cs   cargo ship     0,0       100%   0   5   0   0  0  0  0  0   0   20
    Play#0 output Play#0 1   1   90 pt   patrol boat    0,-4      100%   0   2   0   0  0  0  0  0  81   40
    Play#0 output Play#0 1   1   91 pt   patrol boat   -3,1       100%   0   2   0   0  0  0  0  0 108   40
    Play#0 output Play#0 1   1   92 pt   patrol boat    0,0       100%   0   2   0   0  0  0  0  0 127   40
    Play#0 output Play#0 1   1  100 dd   destroyer      3,-1      100%   0   5   0   0  0  0  0  0 108  200
    Play#0 output Play#0 1   1  101 ft   fishing tra    3,-1      100%   0   5   0   0  0  0  0  0  84   35
    Play#0 output Play#0 1   1  102 oe   oil explora    3,-1      100%   0   5   0   0  0  0  0  0  85   40
    Play#0 output Play#0 1   1  110 ms   minesweeper   10,-2      100%   0   5   0   0  0  0  0  0 113   40
    Play#0 output Play#0 1   1  111 ms   minesweeper   10,-2      100%   0   5   0   0  0  0  0  0 113   40
    Play#0 output Play#0 1   1  121 ms   minesweeper   13,-3      100%   0   5   0   0  0  0  0  0  85   40
    Play#0 output Play#0 1   1  122 ms   minesweeper   13,-3      100%   0   5   0   0  0  0  0  0  85   40
    Play#0 output Play#0 1   1  128 ms   minesweeper   11,-3      100%   0   5   0   0  0  0  0  0 -12   40
    Play#0 output Play#0 1   1  129 ms   minesweeper   10,-2      100%   0   5   0   0  0  0  0  0  99   40
    Play#0 output Play#0 1   1  130 ms   minesweeper   11,-5       43%   0   4   0   0  0  0  0  0 -11   40
    Play#0 output Play#0 1   1  131 ms   minesweeper   11,-5       66%   0   3   0   0  0  0  0  0  12   40
    Play#0 output Play#0 1   1  135 pt   patrol boat   11,-5       70%   0   1   0   0  0  0  0  0  82   40
    Play#0 output Play#0 1   1  136 pt   patrol boat   11,-5       69%   0   1   0   0  0  0  0  0  81   40
    Play#0 output Play#0 1   1  137 pt   patrol boat   11,-5      100%   0   2   0   0  0  0  0  0 117   40
    Play#0 output Play#0 1   1  138 pt   patrol boat   11,-5       80%   0   1   0   0  0  0  0  0  93   40
    Play#0 output Play#0 1   1  139 pt   patrol boat   11,-5       74%   0   1   0   0  0  0  0  0  86   40
    Play#0 output Play#0 1 72 ships
    Play#0 output Play#0 6 0 640
    Play#0 input carg * ?shell#0
    Play#0 command cargo
    Play#0 output Play#0 1 shp#         x,y   flt eff  civ mil  uw  sh gun pet irn dst bar oil lcm hcm rad
    Play#0 output Play#0 1  110 ms     10,-2     100%   0   5   0  84   0   0   0   0   0   0   0   0   0
    Play#0 output Play#0 1  111 ms     10,-2     100%   0   5   0  97   0   0   0   0   0   0   0   0   0
    Play#0 output Play#0 1  121 ms     13,-3     100%   0   5   0   2   0   0   0   0   0   0   0   0   0
    Play#0 output Play#0 1  122 ms     13,-3     100%   0   5   0   3   0   0   0   0   0   0   0   0   0
    Play#0 output Play#0 1  128 ms     11,-3     100%   0   5   0   5   0   0   0   0   0   0   0   0   0
    Play#0 output Play#0 1  129 ms     10,-2     100%   0   5   0 100   0   0   0   0   0   0   0   0   0
    Play#0 output Play#0 1  130 ms     11,-5      43%   0   4   0   9   0   0   0   0   0   0   0   0   0
    Play#0 output Play#0 1  131 ms     11,-5      66%   0   3   0  14   0   0   0   0   0   0   0   0   0
    Play#0 output Play#0 1 8 ships
    Play#0 output Play#0 6 0 640
    Play#0 input retr * ?rflags#0 q
    Play#0 command retreat
    Play#0 output Play#0 1 own shp#     ship type       x,y   fl path       as flt?  flags
    Play#0 output Play#0 1   1    4 oe   oil explora    1,1      hhhhn               b
    Play#0 output Play#0 1   2   11 pt   patrol boat    0,0      hhhhn               b
    Play#0 output Play#0 1   1   12 pt   patrol boat    0,0      hhhhn               b
    Play#0 output Play#0 1   1   13 pt   patrol boat    0,0      hhhhn               b
    Play#0 output Play#0 1   1   21 pt   patrol boat    3,1      hhhhn               b
    Play#0 output Play#0 1   1   23 pt   patrol boat    6,0      hhhhn               b
    Play#0 output Play#0 1   1   25 pt   patrol boat    4,2      hhhhn               b
    Play#0 output Play#0 1   1   26 cs   cargo ship     2,2      hhhhn               b
    Play#0 output Play#0 1   1   27 pt   patrol boat    1,-1     hhhhn               b
    Play#0 output Play#0 1 9 ships
    Play#0 output Play#0 6 0 639
    Play#0 input miss s * ?mission#0 q
    Play#0 command mission
    Play#0 output Play#0 1 Thing                        x,y     op-sect  rad mission
    Play#0 output Play#0 1 pt   patrol boat (#11)       0,0       0,0      0 is on an interdiction mission
    Play#0 output Play#0 1 pt   patrol boat (#12)       0,0       0,0      0 is on an interdiction mission
    Play#0 output Play#0 1 pt   patrol boat (#13)       0,0       0,0      0 is on an interdiction mission
    Play#0 output Play#0 1 pt   patrol boat (#21)       3,1       3,1      0 is on an interdiction mission
    Play#0 output Play#0 1 pt   patrol boat (#23)       6,0       6,0      0 is on an interdiction mission
    Play#0 output Play#0 1 pt   patrol boat (#25)       4,2       4,2      0 is on an interdiction mission
    Play#0 output Play#0 1 pt   patrol boat (#27)       1,-1      1,-1     0 is on an interdiction mission
    Play#0 output Play#0 6 0 637
    Play#0 input land *
    Play#0 command land
    Play#0 output Play#0 1 own    # unit type          x,y    a   eff mil frt  mu  fd tch retr xl ln carry
    Play#0 output Play#0 1   1    0 cav  cavalry       1,1       100%   5 127 127   0  30  42%  0  0
    Play#0 output Play#0 1   1    1 tra  train         1,1       100%   5 127 127   0  40  42%  0  1
    Play#0 output Play#0 1   1    2 spy  infiltrato    1,1       100%   0 127 127   0  40  42%  0  0
    Play#0 output Play#0 1   1    3 rad  radar unit    1,1       100%   5 127 127   0 270  42%  0  0
    Play#0 output Play#0 1   1    4 eng  engineer      1,1       100%   5 127 127   0 130  42%  0  0
    Play#0 output Play#0 1   1   10 cav  cavalry       2,2       100%   5   0 104   0  30  42%  0  0
    Play#0 output Play#0 1   2   11 cav  cavalry       1,1       100%   5 127 127   0  30  42%  0  0
    Play#0 output Play#0 1   1   12 cav  cavalry       1,1       100%   5 127 127   0  30  42%  0  0
    Play#0 output Play#0 1   1   13 cav  cavalry       1,1       100%   0 127 127   0  30  42%  0  0
    Play#0 output Play#0 1   1   14 cav  cavalry       1,1       100%   2   0 127   0  30  42%  0  0    1S
    Play#0 output Play#0 1   1   15 cav  cavalry       1,1       100%   2   0 127   0  30  42%  0  0    1L
    Play#0 output Play#0 1   1   20 cav  cavalry       3,3       100%   5   0 105   0  30  42%  0  0
    Play#0 output Play#0 1   1   21 cav  cavalry       2,4       100%   5   0 105   0  30  42%  0  0
    Play#0 output Play#0 1   1   22 tra  train         3,3       100%   5   0  60   0  40  42%  0  0
    Play#0 output Play#0 1   1   23 tra  train         3,3        50%   5   0  -5   0  40  42%  0  0
    Play#0 output Play#0 1   1   24 tra  train         2,2       100%   5 127 127   0  40  42%  0  0
    Play#0 output Play#0 1   1   25 cav  cavalry      -5,3       100%   5 127 127   0  30  42%  0  0
    Play#0 output Play#0 1   1   30 cav  cavalry       7,5       100%   5   0  93   0  30  42%  0  0
    Play#0 output Play#0 1   1   32 cav  cavalry       7,5        87%   1   0  78   0  30  42%  0  0
    Play#0 output Play#0 1   1   33 cav  cavalry       7,5       100%   1   0  93   0  30  42%  0  0
    Play#0 output Play#0 1   1   34 cav  cavalry       7,5        86%   1   0  78   0  30  42%  0  0
    Play#0 output Play#0 1   1   35 cav  cavalry       7,5        87%   1   0  79   0  30  42%  0  0
    Play#0 output Play#0 1   1   36 cav  cavalry       8,6        78%   0   0 104   0  30  42%  0  0
    Play#0 output Play#0 1   1   37 cav  cavalry       7,5        90%   1   0  81   0  30  42%  0  0
    Play#0 output Play#0 1   1   38 cav  cavalry       7,5        78%   1   0  69   0  30  42%  0  0
    Play#0 output Play#0 1   1   39 cav  cavalry       7,5        84%   1   0  75   0  30  42%  0  0
    Play#0 output Play#0 1   1   50 cav  cavalry      11,3       100%   5   0 105   0  30  42%  0  0
    Play#0 output Play#0 1   1   51 cav  cavalry      -1,3       100%   5   0 105   0  30  42%  0  0
    Play#0 output Play#0 1   1   52 cav  cavalry      -3,3       100%   5 127 127   0  30  42%  0  0
    Play#0 output Play#0 1   1   53 spy  infiltrato   -1,3       100%   0   0  64   0  40  42%  0  0
    Play#0 output Play#0 1   1   54 cav  cavalry      -3,3       100%   5 127 127   0  30  42%  0  0
    Play#0 output Play#0 1   1   55 spy  infiltrato   -1,3       100%   0   0  64   0  40  42%  0  0
    Play#0 output Play#0 1   1   56 spy  infiltrato   10,4        60%   0   0 116   0  40  42%  0  0
    Play#0 output Play#0 1   1   57 spy  infiltrato   10,4        60%   0   0 116   0  40  42%  0  0
    Play#0 output Play#0 1   1   58 spy  infiltrato   10,4        60%   0   0 116   0  40  42%  0  0
    Play#0 output Play#0 1   1   59 spy  infiltrato   10,4        60%   0   0 116   0  40  42%  0  0
    Play#0 output Play#0 1   1   60 cav  cavalry       1,1       100%   5 127 127   0  30  42%  0  0
    Play#0 output Play#0 1   1   70 tra  train         1,3       100%   5   0  60   0  40  42%  0  0
    Play#0 output Play#0 1   1   71 tra  train         4,4       100%   5 127 127   0  40  42%  0  0
    Play#0 output Play#0 1   1   72 tra  train         4,4       100%   5   0  78   0  40  42%  0  0
    Play#0 output Play#0 1   1   73 tra  train         5,3       100%   5 127 127   0  40  42%  0  0
    Play#0 output Play#0 1   1   74 tra  train        -4,4       100%   5 127 127   0  40  42%  0  0
    Play#0 output Play#0 1   1   75 tra  train         0,4       100%   5 127 127   0  40  42%  0  0
    Play#0 output Play#0 1   1   76 cav  cavalry       2,6       100%   5   0 104   0  30  42%  0  0
    Play#0 output Play#0 1   1   77 cav  cavalry       2,6       100%   5   0 104   0  30  42%  0  0
    Play#0 output Play#0 1   1   78 cav  cavalry       3,7       100%   5 127 127   0  30  42%  0  0
    Play#0 output Play#0 1   1   79 cav  cavalry       3,7       100%   5 127 127   0  30  42%  0  0
    Play#0 output Play#0 1   1   80 cav  cavalry       9,5       100%   5   0  60   0  30  42%  0  0
    Play#0 output Play#0 1   1   81 cav  cavalry       9,5       100%   5   0  60   0  30  42%  0  0
    Play#0 output Play#0 1   1   82 cav  cavalry       8,4       100%   5   0 -14   0  30  42%  0  0
    Play#0 output Play#0 1   1   83 cav  cavalry       5,5       100%   5   0 -10   0  30  42%  0  0
    Play#0 output Play#0 1   1   84 cav  cavalry       3,5       100%   5 127   0   0  30  42%  0  0
    Play#0 output Play#0 1   1   85 cav  cavalry       3,5       100%   5 127   0   0  30  42%  0  0
    Play#0 output Play#0 1   1   90 cav  cavalry       4,2       100%   5   0  24   0  30  42%  0  0
    Play#0 output Play#0 1   1   91 cav  cavalry       1,1       100%   5 127 127   0  30  42%  0  0
    Play#0 output Play#0 1   1  100 rad  radar unit   -4,4       100%   5   0  67   0 270  42%  0  0
    Play#0 output Play#0 1   1  101 cav  cavalry      -4,4       100%   5   0  50   0  30  42%  0  0
    Play#0 output Play#0 1   1  110 eng  engineer      6,6       100%   5   0 111   0 130  42%  0  0
    Play#0 output Play#0 1   1  111 eng  engineer      6,6       100%   5   0 112   0 130  42%  0  0
    Play#0 output Play#0 1   1  120 eng  engineer      2,0       100%   5 127 127   0 130  42%  0  0
    Play#0 output Play#0 1   1  121 eng  engineer      7,7       100%   5   0  52   0 130  42%  0  0
    Play#0 output Play#0 1   1  128 eng  engineer      9,7       100%   5   0 -23   0 130  42%  0  0
    Play#0 output Play#0 1   1  130 eng  engineer      8,6        94%   5   0  48   0 130  42%  0  0
    Play#0 output Play#0 1   1  131 eng  engineer      8,6        96%   5   0  48   0 130  42%  0  0
    Play#0 output Play#0 1   1  135 cav  cavalry       8,6       100%   5   0 104   0  30  42%  0  0
    Play#0 output Play#0 1   1  136 cav  cavalry       8,6       100%   5   0 104   0  30  42%  0  0
    Play#0 output Play#0 1   1  137 cav  cavalry       8,6       100%   5   0 104   0  30  42%  0  0
    Play#0 output Play#0 1   1  138 cav  cavalry       8,6       100%   5   0 104   0  30  42%  0  0
    Play#0 output Play#0 1   1  139 cav  cavalry       8,6        84%   4   0  88   0  30  42%  0  0
    Play#0 output Play#0 1 69 units
    Play#0 output Play#0 6 0 637
    Play#0 input lcar * ?shell#0
    Play#0 command lcargo
    Play#0 output Play#0 1 lnd# unit    x,y    a  eff  civ mil  uw  sh gun pet irn dst bar oil lcm hcm rad
    Play#0 output Play#0 1  111 eng     6,6       100%   0   5   0   1   0   0   0   0   0   0   0   0   0
    Play#0 output Play#0 1  121 eng     7,7       100%   0   5   0   3   0   0   0   0   0   0   0   0   0
    Play#0 output Play#0 1  130 eng     8,6        94%   0   5   0   3   0   0   0   0   0   0   0   0   0
    Play#0 output Play#0 1  131 eng     8,6        96%   0   5   0   3   0   0   0   0   0   0   0   0   0
    Play#0 output Play#0 1 4 units
    Play#0 output Play#0 6 0 637
    Play#0 input lret * ?rflags#0 q
    Play#0 command lretreat
    Play#0 output Play#0 1 own lnd#     unit type       x,y   ar path       as army? flags
    Play#0 output Play#0 1   1    1 tra  train          1,1      hhhhn               b
    Play#0 output Play#0 1   1    4 eng  engineer       1,1      hhhhn               b
    Play#0 output Play#0 1   2   11 cav  cavalry        1,1      hhhhn               b
    Play#0 output Play#0 1   1   12 cav  cavalry        1,1      hhhhn               b
    Play#0 output Play#0 1   1   13 cav  cavalry        1,1      hhhhn               b
    Play#0 output Play#0 1   1   14 cav  cavalry        1,1      hhhhn               b
    Play#0 output Play#0 1   1   15 cav  cavalry        1,1      hhhhn               b
    Play#0 output Play#0 1   1   24 tra  train          2,2      hhhhn               b
    Play#0 output Play#0 1   1   25 cav  cavalry       -5,3      hhhhn               b
    Play#0 output Play#0 1 9 units
    Play#0 output Play#0 6 0 636
    Play#0 input miss l * ?mission#0 q
    Play#0 command mission
    Play#0 output Play#0 1 Thing                        x,y     op-sect  rad mission
    Play#0 output Play#0 1 eng  engineer #4             1,1       1,1      1 is on a reserve mission
    Play#0 output Play#0 1 cav  cavalry #11             1,1       1,1      3 is on a reserve mission
    Play#0 output Play#0 1 cav  cavalry #12             1,1       1,1      3 is on a reserve mission
    Play#0 output Play#0 1 cav  cavalry #13             1,1       1,1      3 is on a reserve mission
    Play#0 output Play#0 1 cav  cavalry #14             1,1       1,1      3 is on a reserve mission
    Play#0 output Play#0 1 cav  cavalry #15             1,1       1,1      3 is on a reserve mission
    Play#0 output Play#0 1 cav  cavalry #25            -5,3      -5,3      3 is on a reserve mission
    Play#0 output Play#0 6 0 634
    Play#0 input ctld
    Play#0 output Play#0 1 Bye-bye
    Play#0 logout 0
    Play#0 output Play#0 3 so long...
      Main shutdown
