Update for 4.2.13.

This commit is contained in:
Markus Armbruster 2004-02-07 01:22:53 +00:00
parent 99ec0e41d1
commit 024fa262f7
3 changed files with 95 additions and 1 deletions

View file

@ -1,3 +1,50 @@
Changes to Empire 4.2.13 - Sat Feb 7 01:14:22 UTC 2004
* Source code reindented and cleaned up somewhat.
* Various info file fixes.
* Fixed change requiring 254 BTUs even when not charging any
(BLITZ).
* Fixed tactical non-marine missile crash.
* Fixed spy unit detection chance for eff<100.
* Fixed output of sorder.
* edit can now work non-interactively.
* Fixed and extended edit for sectors.
* Fixed use of errno.
* Minor security fix: doconfig now writes example auth entry as
comment.
* Fixed reading of country name and password in client for Windows.
* Replace use of some obsolete non-portable library functions by
portable equivalents.
* designate now warns about redesignated capital only when it
succeeds in redesignating the capital.
* attack could be off by one when reporting required unit mobility.
* Fixed command matching. Unique prefixes were not always
recognized, and junk suffixes were ignored.
* Removed bestdistpath. bestpath yields the same results.
* Renamed lstats to lstat for consistency and to match info page.
* Fixed non-portable fd_set * arguments of select().
* New `map' flag `h' to highlight own sectors.
* Fixed `sabo' reporting damage to player in deity coordinates.
* New option ROLLOVER_AVAIL.
* Fix Windows server shutdown on reading "quit" from stdin.
* Land units now fortify automatically at the update using excess
mobility.
* Wandering che are less predictable.
* Land units no longer regenerate mobility faster while it is
negative.
* Fixed emp_client -k.
* No longer allow pirates to ferret out where a ship was built.
* Fixed map commands to reject bmap flags `t' and `r' instead of
turning into bmap.
* Fixed lmine shell resupply.
* News no longer call all sub-launched missiles nuclear.
* Incoming missiles are now reported with coordinates.
* Removed some code that served no purpose except crashing on
Windows.
* Fixed Mac OSX port.
* Don't resolve player IP addresses for now, because it can crash
with certain versions of GNU libc.
* Fixed recording of lost nukes.
Changes to Empire 4.2.12 - Mon Aug 18 16:54:21 MDT 2003 Changes to Empire 4.2.12 - Mon Aug 18 16:54:21 MDT 2003
* Corrected contact information for Wolfpack. * Corrected contact information for Wolfpack.
* Sector isn't abandoned until move or explore is complete. * Sector isn't abandoned until move or explore is complete.

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@ -38,7 +38,7 @@
#define EMP_VERS_MAJOR 4 #define EMP_VERS_MAJOR 4
#define EMP_VERS_MINOR 2 #define EMP_VERS_MINOR 2
#define EMP_VERS_PATCH 12 #define EMP_VERS_PATCH 13
#define KSU_DIST 1.04 #define KSU_DIST 1.04
#define CHAINSAW_DIST 4.00 #define CHAINSAW_DIST 4.00

View file

@ -7,6 +7,53 @@ new Empire4 Server. This outlines the various changes and how they
will affect you, the player. These were coded as the Wolfpack project, will affect you, the player. These were coded as the Wolfpack project,
and bug-reports should be sent to <wolfpack@wolfpackempire.com>. and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
.NF .NF
Changes to Empire 4.2.13 - Sat Feb 7 01:14:22 UTC 2004
* Source code reindented and cleaned up somewhat.
* Various info file fixes.
* Fixed change requiring 254 BTUs even when not charging any
(BLITZ).
* Fixed tactical non-marine missile crash.
* Fixed spy unit detection chance for eff<100.
* Fixed output of sorder.
* edit can now work non-interactively.
* Fixed and extended edit for sectors.
* Fixed use of errno.
* Minor security fix: doconfig now writes example auth entry as
comment.
* Fixed reading of country name and password in client for Windows.
* Replace use of some obsolete non-portable library functions by
portable equivalents.
* designate now warns about redesignated capital only when it
succeeds in redesignating the capital.
* attack could be off by one when reporting required unit mobility.
* Fixed command matching. Unique prefixes were not always
recognized, and junk suffixes were ignored.
* Removed bestdistpath. bestpath yields the same results.
* Renamed lstats to lstat for consistency and to match info page.
* Fixed non-portable fd_set * arguments of select().
* New `map' flag `h' to highlight own sectors.
* Fixed `sabo' reporting damage to player in deity coordinates.
* New option ROLLOVER_AVAIL.
* Fix Windows server shutdown on reading "quit" from stdin.
* Land units now fortify automatically at the update using excess
mobility.
* Wandering che are less predictable.
* Land units no longer regenerate mobility faster while it is
negative.
* Fixed emp_client -k.
* No longer allow pirates to ferret out where a ship was built.
* Fixed map commands to reject bmap flags `t' and `r' instead of
turning into bmap.
* Fixed lmine shell resupply.
* News no longer call all sub-launched missiles nuclear.
* Incoming missiles are now reported with coordinates.
* Removed some code that served no purpose except crashing on
Windows.
* Fixed Mac OSX port.
* Don't resolve player IP addresses for now, because it can crash
with certain versions of GNU libc.
* Fixed recording of lost nukes.
Changes to Empire 4.2.12 - Mon Aug 18 16:54:21 MDT 2003 Changes to Empire 4.2.12 - Mon Aug 18 16:54:21 MDT 2003
* Corrected contact information for Wolfpack. * Corrected contact information for Wolfpack.
* Sector isn't abandoned until move or explore is complete. * Sector isn't abandoned until move or explore is complete.