Update for 4.2.13.

This commit is contained in:
Markus Armbruster 2004-02-07 01:22:53 +00:00
parent 99ec0e41d1
commit 024fa262f7
3 changed files with 95 additions and 1 deletions

View file

@ -1,3 +1,50 @@
Changes to Empire 4.2.13 - Sat Feb 7 01:14:22 UTC 2004
* Source code reindented and cleaned up somewhat.
* Various info file fixes.
* Fixed change requiring 254 BTUs even when not charging any
(BLITZ).
* Fixed tactical non-marine missile crash.
* Fixed spy unit detection chance for eff<100.
* Fixed output of sorder.
* edit can now work non-interactively.
* Fixed and extended edit for sectors.
* Fixed use of errno.
* Minor security fix: doconfig now writes example auth entry as
comment.
* Fixed reading of country name and password in client for Windows.
* Replace use of some obsolete non-portable library functions by
portable equivalents.
* designate now warns about redesignated capital only when it
succeeds in redesignating the capital.
* attack could be off by one when reporting required unit mobility.
* Fixed command matching. Unique prefixes were not always
recognized, and junk suffixes were ignored.
* Removed bestdistpath. bestpath yields the same results.
* Renamed lstats to lstat for consistency and to match info page.
* Fixed non-portable fd_set * arguments of select().
* New `map' flag `h' to highlight own sectors.
* Fixed `sabo' reporting damage to player in deity coordinates.
* New option ROLLOVER_AVAIL.
* Fix Windows server shutdown on reading "quit" from stdin.
* Land units now fortify automatically at the update using excess
mobility.
* Wandering che are less predictable.
* Land units no longer regenerate mobility faster while it is
negative.
* Fixed emp_client -k.
* No longer allow pirates to ferret out where a ship was built.
* Fixed map commands to reject bmap flags `t' and `r' instead of
turning into bmap.
* Fixed lmine shell resupply.
* News no longer call all sub-launched missiles nuclear.
* Incoming missiles are now reported with coordinates.
* Removed some code that served no purpose except crashing on
Windows.
* Fixed Mac OSX port.
* Don't resolve player IP addresses for now, because it can crash
with certain versions of GNU libc.
* Fixed recording of lost nukes.
Changes to Empire 4.2.12 - Mon Aug 18 16:54:21 MDT 2003
* Corrected contact information for Wolfpack.
* Sector isn't abandoned until move or explore is complete.

View file

@ -38,7 +38,7 @@
#define EMP_VERS_MAJOR 4
#define EMP_VERS_MINOR 2
#define EMP_VERS_PATCH 12
#define EMP_VERS_PATCH 13
#define KSU_DIST 1.04
#define CHAINSAW_DIST 4.00

View file

@ -7,6 +7,53 @@ new Empire4 Server. This outlines the various changes and how they
will affect you, the player. These were coded as the Wolfpack project,
and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
.NF
Changes to Empire 4.2.13 - Sat Feb 7 01:14:22 UTC 2004
* Source code reindented and cleaned up somewhat.
* Various info file fixes.
* Fixed change requiring 254 BTUs even when not charging any
(BLITZ).
* Fixed tactical non-marine missile crash.
* Fixed spy unit detection chance for eff<100.
* Fixed output of sorder.
* edit can now work non-interactively.
* Fixed and extended edit for sectors.
* Fixed use of errno.
* Minor security fix: doconfig now writes example auth entry as
comment.
* Fixed reading of country name and password in client for Windows.
* Replace use of some obsolete non-portable library functions by
portable equivalents.
* designate now warns about redesignated capital only when it
succeeds in redesignating the capital.
* attack could be off by one when reporting required unit mobility.
* Fixed command matching. Unique prefixes were not always
recognized, and junk suffixes were ignored.
* Removed bestdistpath. bestpath yields the same results.
* Renamed lstats to lstat for consistency and to match info page.
* Fixed non-portable fd_set * arguments of select().
* New `map' flag `h' to highlight own sectors.
* Fixed `sabo' reporting damage to player in deity coordinates.
* New option ROLLOVER_AVAIL.
* Fix Windows server shutdown on reading "quit" from stdin.
* Land units now fortify automatically at the update using excess
mobility.
* Wandering che are less predictable.
* Land units no longer regenerate mobility faster while it is
negative.
* Fixed emp_client -k.
* No longer allow pirates to ferret out where a ship was built.
* Fixed map commands to reject bmap flags `t' and `r' instead of
turning into bmap.
* Fixed lmine shell resupply.
* News no longer call all sub-launched missiles nuclear.
* Incoming missiles are now reported with coordinates.
* Removed some code that served no purpose except crashing on
Windows.
* Fixed Mac OSX port.
* Don't resolve player IP addresses for now, because it can crash
with certain versions of GNU libc.
* Fixed recording of lost nukes.
Changes to Empire 4.2.12 - Mon Aug 18 16:54:21 MDT 2003
* Corrected contact information for Wolfpack.
* Sector isn't abandoned until move or explore is complete.