Update for 4.2.13.
This commit is contained in:
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3 changed files with 95 additions and 1 deletions
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@ -1,3 +1,50 @@
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Changes to Empire 4.2.13 - Sat Feb 7 01:14:22 UTC 2004
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* Source code reindented and cleaned up somewhat.
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* Various info file fixes.
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* Fixed change requiring 254 BTUs even when not charging any
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(BLITZ).
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* Fixed tactical non-marine missile crash.
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* Fixed spy unit detection chance for eff<100.
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* Fixed output of sorder.
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* edit can now work non-interactively.
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* Fixed and extended edit for sectors.
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* Fixed use of errno.
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* Minor security fix: doconfig now writes example auth entry as
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comment.
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* Fixed reading of country name and password in client for Windows.
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* Replace use of some obsolete non-portable library functions by
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portable equivalents.
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* designate now warns about redesignated capital only when it
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succeeds in redesignating the capital.
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* attack could be off by one when reporting required unit mobility.
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* Fixed command matching. Unique prefixes were not always
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recognized, and junk suffixes were ignored.
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* Removed bestdistpath. bestpath yields the same results.
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* Renamed lstats to lstat for consistency and to match info page.
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* Fixed non-portable fd_set * arguments of select().
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* New `map' flag `h' to highlight own sectors.
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* Fixed `sabo' reporting damage to player in deity coordinates.
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* New option ROLLOVER_AVAIL.
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* Fix Windows server shutdown on reading "quit" from stdin.
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* Land units now fortify automatically at the update using excess
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mobility.
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* Wandering che are less predictable.
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* Land units no longer regenerate mobility faster while it is
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negative.
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* Fixed emp_client -k.
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* No longer allow pirates to ferret out where a ship was built.
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* Fixed map commands to reject bmap flags `t' and `r' instead of
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turning into bmap.
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* Fixed lmine shell resupply.
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* News no longer call all sub-launched missiles nuclear.
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* Incoming missiles are now reported with coordinates.
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* Removed some code that served no purpose except crashing on
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Windows.
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* Fixed Mac OSX port.
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* Don't resolve player IP addresses for now, because it can crash
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with certain versions of GNU libc.
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* Fixed recording of lost nukes.
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Changes to Empire 4.2.12 - Mon Aug 18 16:54:21 MDT 2003
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* Corrected contact information for Wolfpack.
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* Sector isn't abandoned until move or explore is complete.
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@ -38,7 +38,7 @@
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#define EMP_VERS_MAJOR 4
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#define EMP_VERS_MINOR 2
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#define EMP_VERS_PATCH 12
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#define EMP_VERS_PATCH 13
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#define KSU_DIST 1.04
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#define CHAINSAW_DIST 4.00
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@ -7,6 +7,53 @@ new Empire4 Server. This outlines the various changes and how they
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will affect you, the player. These were coded as the Wolfpack project,
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and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
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.NF
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Changes to Empire 4.2.13 - Sat Feb 7 01:14:22 UTC 2004
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* Source code reindented and cleaned up somewhat.
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* Various info file fixes.
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* Fixed change requiring 254 BTUs even when not charging any
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(BLITZ).
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* Fixed tactical non-marine missile crash.
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* Fixed spy unit detection chance for eff<100.
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* Fixed output of sorder.
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* edit can now work non-interactively.
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* Fixed and extended edit for sectors.
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* Fixed use of errno.
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* Minor security fix: doconfig now writes example auth entry as
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comment.
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* Fixed reading of country name and password in client for Windows.
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* Replace use of some obsolete non-portable library functions by
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portable equivalents.
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* designate now warns about redesignated capital only when it
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succeeds in redesignating the capital.
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* attack could be off by one when reporting required unit mobility.
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* Fixed command matching. Unique prefixes were not always
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recognized, and junk suffixes were ignored.
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* Removed bestdistpath. bestpath yields the same results.
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* Renamed lstats to lstat for consistency and to match info page.
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* Fixed non-portable fd_set * arguments of select().
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* New `map' flag `h' to highlight own sectors.
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* Fixed `sabo' reporting damage to player in deity coordinates.
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* New option ROLLOVER_AVAIL.
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* Fix Windows server shutdown on reading "quit" from stdin.
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* Land units now fortify automatically at the update using excess
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mobility.
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* Wandering che are less predictable.
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* Land units no longer regenerate mobility faster while it is
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negative.
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* Fixed emp_client -k.
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* No longer allow pirates to ferret out where a ship was built.
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* Fixed map commands to reject bmap flags `t' and `r' instead of
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turning into bmap.
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* Fixed lmine shell resupply.
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* News no longer call all sub-launched missiles nuclear.
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* Incoming missiles are now reported with coordinates.
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* Removed some code that served no purpose except crashing on
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Windows.
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* Fixed Mac OSX port.
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* Don't resolve player IP addresses for now, because it can crash
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with certain versions of GNU libc.
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* Fixed recording of lost nukes.
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Changes to Empire 4.2.12 - Mon Aug 18 16:54:21 MDT 2003
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* Corrected contact information for Wolfpack.
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* Sector isn't abandoned until move or explore is complete.
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