From 0252d4a7501c5b7e2e578133b6dfce3a36b18e80 Mon Sep 17 00:00:00 2001 From: Markus Armbruster Date: Sun, 11 Jun 2006 16:02:13 +0000 Subject: [PATCH] (ac_planedamage): Planes may abort when damaged below 80% efficiency. Reduce abort chance from 100-eff to 80-eff. This should make it easier to punch through air defense, flak in particular, and increase the risk of getting shot down. --- src/lib/subs/aircombat.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lib/subs/aircombat.c b/src/lib/subs/aircombat.c index 48888c7a..ad4f89f7 100644 --- a/src/lib/subs/aircombat.c +++ b/src/lib/subs/aircombat.c @@ -728,7 +728,7 @@ ac_planedamage(struct plist *plp, natid from, int dam, natid other, if (eff < PLANE_MINEFF) { sprintf(dmess, " shot down"); disp = 1; - } else if (eff < 80 && chance((100 - eff) / 100.0) && checkabort) { + } else if (eff < 80 && chance((80 - eff) / 100.0) && checkabort) { sprintf(dmess, " aborted @%2d%%", eff); disp = 2; } else if (show == 0) {