(unit_list): New, create by combining shp_list() and lnd_list().
(do_unit_move): Replace call to shp_list() and lnd_list() with unit_list(). (shp_list, lnd_list): Remove, not needed, replaced by unit_list().
This commit is contained in:
parent
99e30073f2
commit
038cc74d4e
7 changed files with 98 additions and 69 deletions
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@ -207,7 +207,6 @@ extern void count_units(struct shpstr *);
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extern void lnd_count_units(struct lndstr *);
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extern void lnd_count_units(struct lndstr *);
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extern void lnd_mar(struct emp_qelem *, double *, double *, int *, natid);
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extern void lnd_mar(struct emp_qelem *, double *, double *, int *, natid);
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extern void lnd_put(struct emp_qelem *, natid);
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extern void lnd_put(struct emp_qelem *, natid);
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extern void lnd_list(struct emp_qelem *);
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extern int lnd_hardtarget(struct lndstr *);
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extern int lnd_hardtarget(struct lndstr *);
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extern int lnd_mar_one_sector(struct emp_qelem *, int, natid, int);
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extern int lnd_mar_one_sector(struct emp_qelem *, int, natid, int);
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extern int lnd_support(natid, natid, coord, coord, int);
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extern int lnd_support(natid, natid, coord, coord, int);
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@ -666,7 +666,6 @@ extern void shp_nav(struct emp_qelem *, double *, double *, int *, natid);
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extern int shp_sweep(struct emp_qelem *, int, int, natid);
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extern int shp_sweep(struct emp_qelem *, int, int, natid);
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extern char *shp_path(int, struct shpstr *, char *);
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extern char *shp_path(int, struct shpstr *, char *);
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extern void shp_put(struct emp_qelem *, natid);
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extern void shp_put(struct emp_qelem *, natid);
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extern void shp_list(struct emp_qelem *);
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extern int shp_check_nav(struct sctstr *, struct shpstr *);
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extern int shp_check_nav(struct sctstr *, struct shpstr *);
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extern int sect_has_dock(struct sctstr *);
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extern int sect_has_dock(struct sctstr *);
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extern int shp_hardtarget(struct shpstr *);
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extern int shp_hardtarget(struct shpstr *);
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@ -42,4 +42,4 @@ struct ulist {
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int supplied; /* LAND only */
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int supplied; /* LAND only */
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};
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};
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extern void unit_list(struct emp_qelem *);
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@ -227,10 +227,7 @@ do_unit_move(struct emp_qelem *ulist, int *together,
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}
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}
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continue;
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continue;
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case 'i':
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case 'i':
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if (type == EF_SHIP)
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unit_list(ulist);
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shp_list(ulist);
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else
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lnd_list(ulist);
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continue;
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continue;
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case 'm':
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case 'm':
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if (type == EF_SHIP)
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if (type == EF_SHIP)
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@ -742,36 +742,6 @@ lnd_check_mines(struct emp_qelem *land_list)
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return stopping;
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return stopping;
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}
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}
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void
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lnd_list(struct emp_qelem *land_list)
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{
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struct emp_qelem *qp;
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struct emp_qelem *next;
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struct ulist *llp;
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struct lndstr *lnd;
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pr("lnd# land type x,y a eff sh gun xl mu tech retr fuel\n");
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for (qp = land_list->q_back; qp != land_list; qp = next) {
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next = qp->q_back;
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llp = (struct ulist *)qp;
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lnd = &llp->unit.land;
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pr("%4d ", lnd->lnd_uid);
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pr("%-16.16s ", ((struct lchrstr *)llp->chrp)->l_name);
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prxy("%4d,%-4d ", lnd->lnd_x, lnd->lnd_y, llp->unit.land.lnd_own);
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pr("%1.1s", &lnd->lnd_army);
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pr("%4d%%", lnd->lnd_effic);
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pr("%4d", lnd->lnd_item[I_SHELL]);
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pr("%4d", lnd->lnd_item[I_GUN]);
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count_land_planes(lnd);
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pr("%3d", lnd->lnd_nxlight);
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pr("%4d", lnd->lnd_mobil);
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pr("%4d", lnd->lnd_tech);
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pr("%4d%%", lnd->lnd_retreat);
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pr("%5d\n", lnd->lnd_fuel);
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}
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}
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static void
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static void
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lnd_mess(char *str, struct ulist *llp)
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lnd_mess(char *str, struct ulist *llp)
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{
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{
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@ -318,38 +318,6 @@ shp_check_mines(struct emp_qelem *ship_list)
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return stopping;
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return stopping;
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}
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}
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void
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shp_list(struct emp_qelem *ship_list)
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{
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struct emp_qelem *qp;
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struct emp_qelem *next;
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struct ulist *mlp;
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struct shpstr *shp;
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pr("shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech\n");
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for (qp = ship_list->q_back; qp != ship_list; qp = next) {
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next = qp->q_back;
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mlp = (struct ulist *)qp;
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shp = &mlp->unit.ship;
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pr("%4d ", shp->shp_uid);
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pr("%-16.16s ", ((struct mchrstr *)mlp->chrp)->m_name);
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prxy("%4d,%-4d ", shp->shp_x, shp->shp_y, mlp->unit.ship.shp_own);
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pr("%1.1s", &shp->shp_fleet);
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pr("%4d%%", shp->shp_effic);
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pr("%4d", shp->shp_item[I_MILIT]);
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pr("%4d", shp->shp_item[I_SHELL]);
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pr("%4d", shp->shp_item[I_GUN]);
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count_planes(shp);
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pr("%3d", shp->shp_nplane);
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pr("%3d", shp->shp_nchoppers);
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pr("%3d", shp->shp_nxlight);
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count_units(shp);
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pr("%3d", shp->shp_nland);
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pr("%4d", shp->shp_mobil);
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pr("%4d\n", shp->shp_tech);
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}
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}
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static void
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static void
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shp_mess(char *str, struct ulist *mlp)
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shp_mess(char *str, struct ulist *mlp)
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96
src/lib/subs/unitsub.c
Normal file
96
src/lib/subs/unitsub.c
Normal file
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@ -0,0 +1,96 @@
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* unitsub.c: Common subroutines for multiple type of units
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*
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* Known contributors to this file:
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* Ron Koenderink, 2007
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*/
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#include <config.h>
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#include "empobj.h"
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#include "file.h"
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#include "prototypes.h"
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#include "unit.h"
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void
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unit_list(struct emp_qelem *unit_list)
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{
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struct emp_qelem *qp;
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struct emp_qelem *next;
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struct ulist *ulp;
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struct empobj *unit;
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struct lndstr *lnd;
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struct shpstr *shp;
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CANT_HAPPEN(QEMPTY(unit_list));
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qp = unit_list->q_back;
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ulp = (struct ulist *)qp;
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if (ulp->unit.ef_type == EF_LAND)
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pr("lnd# land type x,y a eff sh gun xl mu tech retr fuel\n");
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else
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pr("shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech\n");
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for (; qp != unit_list; qp = next) {
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next = qp->q_back;
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ulp = (struct ulist *)qp;
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lnd = &ulp->unit.land;
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shp = &ulp->unit.ship;
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unit = &ulp->unit.gen;
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pr("%4d ", unit->uid);
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pr("%-16.16s ", emp_obj_chr_name(unit));
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prxy("%4d,%-4d ", unit->x, unit->y, unit->own);
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pr("%1.1s", &unit->group);
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pr("%4d%%", unit->effic);
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if (unit->ef_type == EF_LAND) {
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pr("%4d", lnd->lnd_item[I_SHELL]);
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pr("%4d", lnd->lnd_item[I_GUN]);
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count_land_planes(lnd);
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pr("%3d", lnd->lnd_nxlight);
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} else {
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pr("%4d", shp->shp_item[I_MILIT]);
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pr("%4d", shp->shp_item[I_SHELL]);
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pr("%4d", shp->shp_item[I_GUN]);
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count_planes(shp);
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pr("%3d", shp->shp_nplane);
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pr("%3d", shp->shp_nchoppers);
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pr("%3d", shp->shp_nxlight);
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count_units(shp);
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pr("%3d", shp->shp_nland);
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}
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pr("%4d", unit->mobil);
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pr("%4d", unit->tech);
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if (unit->ef_type == EF_LAND) {
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pr("%4d%%", lnd->lnd_retreat);
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pr("%5d", lnd->lnd_fuel);
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}
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pr("\n");
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}
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}
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