Fix cede not prompt twice for its first argument

This commit is contained in:
Markus Armbruster 2008-07-18 17:38:35 -04:00
parent be41e70fa8
commit 03937d6c58

View file

@ -62,7 +62,8 @@ cede(void)
struct natstr *natp; struct natstr *natp;
char buf[1024]; char buf[1024];
if ((p = getstarg(player->argp[1], "Cede what? ", buf)) == 0) p = getstarg(player->argp[1], "Cede what? ", buf);
if (!p || !*p)
return RET_SYN; return RET_SYN;
if (snxtsct(&ns, p)) if (snxtsct(&ns, p))
is_sector = 1; is_sector = 1;