Use the new path finder for sea & air, drop bestownedpath()
bestownedpath() is a rather simple-minded breadth-first search. It's slower than the new path finder, and maintaining it in addition to the new path finder makes no sense.
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5 changed files with 57 additions and 234 deletions
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@ -52,6 +52,8 @@
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#define MOB_MOVE 0
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#define MOB_MARCH 1
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#define MOB_RAIL 2
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#define MOB_SAIL 3
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#define MOB_FLY 4
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enum p_mode { /* How to find path to destination */
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P_NONE, /* don't */
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@ -65,9 +67,6 @@ extern int diroff[DIR_MAP+1][2];
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extern char dirch[DIR_MAP+2];
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extern char *routech[DIR_LAST+1];
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/* src/lib/common/bestpath.c */
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extern char *bestownedpath(char *, char *, int, int, int, int, int);
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/* src/lib/common/findpath.c */
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extern void path_find_from(coord, coord, natid, int);
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extern double path_find_to(coord, coord);
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