(ship_bomb, deli, do_demo, fuel, grin, look_ship)
(ltend, multifire, quite_bigdef, mine, landmine) (do_loan, prod, printdiff, sell, sona, stre) (tend, fire_dchrg, vers, work, ac_planedamage) (ac_shipflak, ask_off, get_mine_dsupport, att_fight) (ask_move_in_off, detonate, sd, land_gun) (land_unitgun, lnd_fort_interdiction, lnd_fortify) (perform_mission, pln_mine, pln_mobcost) (retreat_ship1, retreat_land1, shp_sweep) (shp_fort_interdiction, shp_missle_defense) (new_work, growfood, upd_land, land_repair) (get_materials, do_mob_ship, do_mob_land) (load_it, unload_it, prod_plane, produce) (guerrilla, upd_buildeff, spread_fallout) (upd_ship, ship_repair, min, dmin, MIN): Remove min() and dmin() functions and replace with a MIN macro in misc.h. Remove local MIN macros and use the new one in misc.h. This change removes the need for the special case for _WIN32. (fuel, look_ship, multifire, mission, sona) (plane_sona, ef_open, player_accept, player_main) (ac_dog, att_get_combat, calc_mobcost) (ask_move_in_off, intelligence_report) (build_mission_list_type, perform_mission) (show_mission, use_supply, dodistribute) (allocate_memory, max, dmax, MAX): Remove max() and dmax() functions and replace with a MAX macro in misc.h. Remove local MAX macros and use the new one in misc.h. This change removes the need for the special case for _WIN32.
This commit is contained in:
parent
b89de57d51
commit
04a8b84592
48 changed files with 152 additions and 251 deletions
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@ -72,13 +72,13 @@ mine(void)
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continue;
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if ((shells = ship.shp_item[I_SHELL]) == 0)
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continue;
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mines_avail = min(shells, mines);
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mines_avail = MIN(shells, mines);
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if (getsect(ship.shp_x, ship.shp_y, §) == 0 ||
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(sect.sct_type != SCT_WATER && sect.sct_type != SCT_BSPAN)) {
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pr("You can't lay mines there!!\n");
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continue;
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}
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sect.sct_mines = min(sect.sct_mines + mines_avail, MINES_MAX);
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sect.sct_mines = MIN(sect.sct_mines + mines_avail, MINES_MAX);
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ship.shp_item[I_SHELL] = shells - mines_avail;
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putsect(§);
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ship.shp_mission = 0;
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@ -123,7 +123,7 @@ landmine(void)
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putland(land.lnd_uid, &land);
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if (!(shells = land.lnd_item[I_SHELL]))
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continue;
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shells = min(shells, land.lnd_mobil);
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shells = MIN(shells, land.lnd_mobil);
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if (!getsect(land.lnd_x, land.lnd_y, §) ||
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sect.sct_type == SCT_WATER || sect.sct_type == SCT_BSPAN) {
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pr("You can't lay mines there!!\n");
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@ -141,7 +141,7 @@ landmine(void)
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land.lnd_mission = 0;
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total_mines_laid = 0;
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while (shells > 0 && total_mines_laid < mines_wanted) {
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mines_laid = min(shells, mines_wanted - total_mines_laid);
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mines_laid = MIN(shells, mines_wanted - total_mines_laid);
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land.lnd_item[I_SHELL] = shells - mines_laid;
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land.lnd_mobil -= mines_laid;
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putland(land.lnd_uid, &land);
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@ -149,10 +149,10 @@ landmine(void)
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putland(land.lnd_uid, &land);
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total_mines_laid += mines_laid;
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shells = land.lnd_item[I_SHELL];
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shells = min(shells, land.lnd_mobil);
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shells = MIN(shells, land.lnd_mobil);
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}
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getsect(sect.sct_x, sect.sct_y, §);
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sect.sct_mines = min(sect.sct_mines + total_mines_laid, MINES_MAX);
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sect.sct_mines = MIN(sect.sct_mines + total_mines_laid, MINES_MAX);
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putsect(§);
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if (total_mines_laid == mines_wanted) {
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pr("%s laid a total of %d mines in %s",
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