(ship_bomb, deli, do_demo, fuel, grin, look_ship)

(ltend, multifire, quite_bigdef, mine, landmine)
(do_loan, prod, printdiff, sell, sona, stre)
(tend, fire_dchrg, vers, work, ac_planedamage)
(ac_shipflak, ask_off, get_mine_dsupport, att_fight)
(ask_move_in_off, detonate, sd, land_gun)
(land_unitgun, lnd_fort_interdiction, lnd_fortify)
(perform_mission, pln_mine, pln_mobcost)
(retreat_ship1, retreat_land1, shp_sweep)
(shp_fort_interdiction, shp_missle_defense)
(new_work, growfood, upd_land, land_repair)
(get_materials, do_mob_ship, do_mob_land)
(load_it, unload_it, prod_plane, produce)
(guerrilla, upd_buildeff, spread_fallout)
(upd_ship, ship_repair, min, dmin, MIN):
Remove min() and dmin() functions and replace
with a MIN macro in misc.h.  Remove local MIN
macros and use the new one in misc.h.  This
change removes the need for the special
case for _WIN32.

(fuel, look_ship, multifire, mission, sona)
(plane_sona, ef_open, player_accept, player_main)
(ac_dog, att_get_combat, calc_mobcost)
(ask_move_in_off, intelligence_report)
(build_mission_list_type, perform_mission)
(show_mission, use_supply, dodistribute)
(allocate_memory, max, dmax, MAX):
Remove max() and dmax() functions and replace
with a MAX macro in misc.h.  Remove local MAX
macros and use the new one in misc.h.  This
change removes the need for the special
case for _WIN32.
This commit is contained in:
Ron Koenderink 2006-01-12 14:23:55 +00:00
parent b89de57d51
commit 04a8b84592
48 changed files with 152 additions and 251 deletions

View file

@ -54,10 +54,6 @@
#include "lost.h"
#include "budg.h"
#ifndef MIN
#define MIN(x,y) ((x) > (y) ? (y) : (x))
#endif
static int shiprepair(struct shpstr *, struct natstr *,
int *, int);
static void upd_ship(struct shpstr *, int,
@ -144,7 +140,7 @@ upd_ship(struct shpstr *sp, int etus,
mult = 1;
if (np->nat_level[NAT_TLEV] < sp->shp_tech * 0.85)
mult = 2;
cost = -(mult * etus * dmin(0.0, money_ship * mp->m_cost));
cost = -(mult * etus * MIN(0.0, money_ship * mp->m_cost));
if ((np->nat_priorities[PRI_SMAINT] == 0 || np->nat_money < cost)
&& !player->simulation) {
if ((eff = sp->shp_effic - etus / 5) < SHIP_MINEFF) {