(genstr): Redundant. Replace by struct genitem.

This commit is contained in:
Markus Armbruster 2006-03-25 15:03:32 +00:00
parent 94d0c81e55
commit 05f64e8c3f
3 changed files with 10 additions and 19 deletions

View file

@ -90,7 +90,7 @@ set(void)
while (nxtitem(&ni, &item)) {
if (!player->owner && !player->god)
continue;
getsect(item.gen.trg_x, item.gen.trg_y, &sect);
getsect(item.gen.x, item.gen.y, &sect);
if (!military_control(&sect)) {
pr("Military control required to sell goods.\n");
return RET_FAIL;
@ -134,8 +134,8 @@ set(void)
ef_extend(EF_TRADE, 1);
id = ni_trade.cur;
}
trade.trd_x = item.gen.trg_x;
trade.trd_y = item.gen.trg_y;
trade.trd_x = item.gen.x;
trade.trd_y = item.gen.y;
trade.trd_type = type;
trade.trd_owner = player->cnum;
trade.trd_uid = id;